FoonLudum Dare ExplorerLD22 → A Blind Man in the Darkness

A Blind Man in the Darkness

By tompritchard

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CategoryRankScoreCount
Mood713.40
Theme1433.30
Audio1522.90
Graphics1893.09
Overall3652.66
Community3702.40
Innovation4582.13
Fun6161.63
Humor6161.18
Coolness685

Comments

gavin5564 2011-12-19 04:16

Cool concept and a interesting experience. Good job.

yipperpants 2011-12-20 05:09

Quite an interesting experience. I really enjoyed it. One unfortunate point to note was that I had to look back and forth between the text at the bottom of the screen and my character (to avoid obstacles) as I was just moving through.

marudziik 2011-12-20 10:39

There's something wrong with web version, at least under Firefox 8.0 / Win7, because I couldn't see the text. Everything's fine when using Windows/Linux/Mac link.

Interesting experience, but a little too short. The whole metaphor is a little flat for me, but it's probably due to fact I played a lot of artsy games. Either way, a good entry.

kato9 2011-12-20 22:11

I can appreciate taking a slightly less game-y approach to make something a bit more artful, but the 'art' could have resonated a bit stronger if more elements from the poem were depicted in the game world. For example, instead of just walking through a dark cave what if he was chasing a floating 'beacon of light' that shatters at the end. Instead of the character casting a circular light, the beacon would be the only light source in the scene, and at the end you're left in total darkness. At least that's how i would've done it. Still a nice, thoughtful experience.

the-jack 2011-12-22 04:17

I'm sorry for your loss.

evilseanbot 2011-12-23 06:12

I love the atmosphere.

The text on the bottom is kind of hard to read while playing. Maybe text in the center?

strd6 2011-12-24 18:20

Very interesting mood and feel.

shigor 2011-12-26 13:11

Mood, audio, art, poem... it's all good. But this is game competition :(

pierrec 2011-12-29 15:02

It is a game to me, and a good one. Thanks.

shauninman 2012-01-04 14:43

The presentation was great but being forced to reread the beginning of the poem when you die (too many floaty, blind jumps) reduced the impact of its message.

ladron 2012-01-06 01:39

As you say, not much gameplay, but good atmosphere - I liked the music and graphical style.