FoonLudum Dare ExplorerUsers → evilseanbot

evilseanbot

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201532An Unconventional WeaponDysforgivenessjam10802.152.003.351.582.3854
201431Entire Game on One ScreenAll At Oncecompo17
201429Beneath the SurfaceNanoMineBojam6152.752.792.673.062.262.643.132.5690
201328You Only Get OneList of Regretsjam3532.902.902.852.803.052.433.643.0883
201326MinimalismI Dream In Colorjam2993.052.903.472.462.822.572.753.16100
201225You are the VillainThe Dog Days Are Donejam2392.712.313.392.951.812.252.372.8172
201224EvolutionPlace of Originjam1552.932.803.001.732.683.192.203.63100
201223Tiny WorldPrince of Leavesjam613.463.312.373.023.653.943.363.47100
201122AloneI Hate Being Deliciousjam852.612.262.862.692.472.591.813.062.4184

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by evilseanbot

LD22 — Alone

Chromboid by pekuja 2011-12-20T03:24:00

Fantastic background music.

I fell off the right blue border :(

Will I always be Mollone? by Catmoo 2011-12-20T03:30:00

Very cute ending

A Stitch in Time by ChainedLupine 2012-01-06T04:02:00

I <3 the evil dr.

Playing the game I was a little confused, thinking I could get into other levels before I reread the intro text

More Obama in games

Stray Whisker by JigxorAndy 2011-12-31T07:07:00

Awesome little mood poem of s game.

Having a touch more enviromental interaction might have been nice - I really felt like I should spend my day climbing trees - But othervise very nice little game.

A Life Apart by MagnesiumNinja 2011-12-27T04:05:00

During the beginning its pretty hard to see the ground. Maybe your fire/the torches should burn a little brighter?

5 DAYS by matthias_zarzecki 2011-12-29T07:21:00

I ate the cat :( I liked the terrible moral dilemma built in.

Nice! I especially liked the little grave yard outside.

I would have liked more warning before sleeping myself to death, like how I did on my first play through.

The 'ping' sounds were kind of annoying. Maybe make them softer?

I would have liked a little more 'experiental density' - Stuff happening in the time frame of the game. But otherwise a solid game.

The Misadventures Of Homeless Dave by raver1975 2011-12-26T07:36:00

Very original, and good job on the different levels which all have their own unique feel.

I felt like I wanted just a *little* more control over my flailing hobo, but otherwise great job.

One Final Trek by vandriver 2011-12-23T05:02:00

I enjoyed the lantern mechanic a lot. A little more smoothness in the controls would help.

Gravity Cat Thing by supermaximo93 2011-12-26T08:20:00

Absolutely love the title graphics.

It seems like the non-boss segments after the first level were very short.

In the forest, its hard to see the stone if its on the bottom.

The boss sequences are pretty easy to beat if you just jump to the rhythm of the blasts - Maybe it'd be more interesting if the blasts were irregular?

Castaway by agersant 2011-12-27T03:49:00

Hellz yeah 8-frame walk animation.

Your protagonist will live on forever as someone's forum avatar, possibly with the text "Everyday I'm shuffling" underneath him.

/follow by 01101101 2011-12-23T04:48:00

Love the art-style.

A little more situational variety/plot development would have been nice.

A Blind Man in the Darkness by Thomas Pritchard 2011-12-23T06:12:00

I love the atmosphere.

The text on the bottom is kind of hard to read while playing. Maybe text in the center?

Carrie by Alison 2011-12-26T07:11:00

I love the graphical composition, especially the sun + trees + grass.

Would of been nice to have more of a game to stick it to :/

SpaceMission by Muu? 2011-12-20T04:46:00

Loved the angry cat at the beginning

Alone in Space by Vic 2011-12-26T08:37:00

Love the graphics and atmosphere.

Some path finding issues made me wish it was an option to directly control the character.

Alone by Aaro1450 2011-12-24T03:59:00

Agreed on spacebar activating the nearest paper.

There's a problem with the last note in that it makes conflicting text appear.

The last image is a little ambiguous. I am pretty sure what it is due to the story, but the image is pretty muddled.

Nice first entry :)

Alone in the Dark by Lolnut 2011-12-24T04:08:00

I loved the music.

Was a bit too easy to get lost in the left side, which is tricky to get out of.

Goodbye by elektron 2011-12-24T05:36:00

Feels like a nicely polish small game.

I would strongly recommend using a game pad. I used joyToKey, but you could look into including automatic joystick detection.

Loner Jetman by vargonian 2011-12-23T08:17:00

There's a bit of a control problem in that "A" also rotates the ship (Along with D). It also might have been nice if you avoided invisible walls and used the original solar jetman's mountain barriers. Otherwise, fun game, and I liked the particle effects.

The Race Home by ned366 2011-12-26T07:12:00

Nice game!

Lost in Space by zapus 2011-12-24T05:49:00

Reminds me of the board game space trucker!

I liked the yellow ball spit out minigame! Could have used more visual cues.

I couldn't figure out what the objective of the block pushing minigame was and found the controls abit wonky, but the idea was neat. I admittedly only glanced at the instructions, but I will assume that is true for most players.

The targetting minigame was pretty meh.

Omnis Moriar: Dawn of the Forsaken by lordvashi 2011-12-23T05:26:00

Great job on the title screen :)

Alone - with robots. by Maggo 2012-01-06T09:43:00

J0umping feels a little weird! The boss takes a little bit longer to beat than I think it needed to be! I like throwing confetti and jumping!

You Only Help Yourself by KevinZuhn 2011-12-26T07:52:00

I think with a bit of polish this would be a really sweet little game.

One problem I've found is that you can turn someone into a block and be pushed into a wall, particularly towards the upper left of the stage.

Alone With a Phone by waynebeam 2011-12-23T05:10:00

Love the concept pages on the journal

LD23 — Tiny World

Planet ZOOB by Pacifist Games 2012-04-25T20:45:00

Very fun, simple game. I felt like it got pretty easy by the third play through though (The other times I tried too hard to defend the moon from rocks. Look at the poor little moon!)

Skylands by nosedive25 2012-04-25T22:53:00

The window opened for a second and then closed.

A Pale Blue Dot by ronkmonster 2012-04-26T06:48:00

can't run it. :/

Tiny World - Ideas in the Sea of Thought by uprightpath 2012-04-30T08:41:00

Game window opens for a sec then closes with no indication of why. Sorry mate.

A Perfect Purpose by Siewart 2012-04-24T10:16:00

I have no idea what's going on but I love his little arms waggling

Nix by rustybroomhandle 2012-04-24T11:01:00

Managed to install the game, then about five error boxes popped up about my video card when I went to run it and it would not open.

Space Bees Attack! by Dylan McCall 2012-04-24T11:17:00

I really like the idea here, and I imagine with a little more time this could have been a nice entry. Something seems off with the collision detection, though. The bees just seem to swarm right through the boxes.

The First Frontier by Nickardson 2012-05-11T08:08:00

Game opened okay but the graphics wouldn't load (at least I don't think the game was supposed to be about white boxes).

Dusty's Adventure by CuberToy 2012-04-29T05:39:00

Your game has everything I tried to put in mine: a giant spider.

Let's Go Moon by Transmit 2012-04-24T13:29:00

The music really made this one. This made me feel a little guilty.

Freddies by berkano 2012-05-11T08:01:00

Got to the the title screen, but after the first level loaded I couldn't select anything.

Centhra's Electrical RTS Thing by Trigun7000 2012-04-26T07:40:00

The game window opens, but I get an error message that I don't have a light manager set (then the program crashes).

Poor Pluto by flownerous 2012-04-26T06:36:00

Great job making a simple, enganging game.

The game seems to very suddenly get too difficult to continue at some point (After I could get about 1400pts). I'd suggest balancing the difficulty curve so there's more of a gradual doom.

Little Sheep by Merkurius Team 2012-04-24T12:13:00

I really dig the spooky fable vibe. The third planet ran dog slow for some reason.

A Tenthlings Quest by zenasprime 2012-04-29T01:20:00

Fantastic intro. I was a little confused about what to do at the start until I just started knifing around.

Tiny Agent by Alberton 2012-04-26T07:02:00

Nice first effort :)

Jack Primus and the Adventure of Tiny Things by Wizered67 2012-04-25T23:32:00

The distributing web site has a message claiming that I've used all its free space.

Bipolar by Skulls 2012-04-28T06:09:00

I really liked the character design.

I was kind of confused why he switched between moods with different pills. Bipolar people don't do that.

Tiny world on mercury by Marthog 2012-04-30T08:42:00

Window pops open for a second then it closes.

Lemming Apocalypto by 10WonXero10 2012-04-24T12:16:00

When I tried to run the game I got an error warning about one of the library files.

Incredible Story of All Living Things by Tanner 2012-04-26T08:14:00

I got the box that takes my name and a little bar with buttons that responded when I moused over them but nothing else displayed.

Tiny Garden of Hope by steamgirl 2012-04-28T23:12:00

Excellent atmosphere.

I felt like the weather station was kind of confusing: I thought by holding the space bar I was getting energy back, when in actuality I had to keep pressing it.

Also, when you die you seem to get some kind of hint, but if the silhouette of the cube is above you its hard to see it.

All in all a delightful game.

The Collector by blob 2012-04-26T00:08:00

A cool and ambitious game. For some reason when I run it the terrarium opens with only about a quarter of it displayed on the screen.

microchip by DiscoFish 2012-04-26T09:03:00

Looks fantastic but ran way too slow on my machine.

Twice Upon A Time by DainVadda 2012-04-28T05:15:00

It looks adorable! Sad that you don't make a windows version.

Pixel MMO by daniel 2012-04-26T04:30:00

I was wrong to doubt you, lee taxxor.

DIMENSIONAUTS by allen_tingley 2012-04-25T22:49:00

Game seemed to crash after the intro text.

Boxed by starpixie 2012-04-28T04:03:00

I really like the concept!

The controls a little awkward because throwing boxes left and right is very different.

Also, its possible to throw the box to the side of a dish-plate-thing, making you lose your process cause you can't scoop it out

Maybe it would've been better if placed boxes at your feet/picked them up from above instead of tossing them?

Predicament by orangepascal 2012-04-28T23:19:00

Nice graphics, a little too trial and error for my tastes.

SAVE YOUR FOLKS! by ilikescifi 2012-04-26T04:50:00

I <3 this game

Few issues:

Sometimes a long piece lands, and waggles back and forth for awhile.
The text should probably be in front of the cloud when it tells me I'm awesome?

In a Jam by teamVGS 2012-04-26T07:20:00

I think my favorite time playing was the first time while skipping the explanation screen -> "What do I do? OH CRAP, I'M FALLING OVER"

microrail by kirkjerk 2012-04-25T20:22:00

Solid puzzle game. Sound got a little bit grating

SlimeABug by schattenkind.net 2012-04-26T09:34:00

A bunch of the graphics wouldn't display (the opening scene, the ants all appeared as white boxes). Too bad, looks neat.

Attack of the Tiny People by Catmoo 2012-04-29T01:49:00

Controls felt a little off in the HTML5 version.

I appreciated the bizarre sound effects.

Finding Yourself by Maple 2012-04-26T07:12:00

It reminds me of knytt. Enjoyed it quite abit :) Might've been nice if the character was abit larger,

Tiny Apocalypse by JaydenB 2012-04-26T10:11:00

The game opens but doesn't do anything but display a blank white window.

Biodome by 7Soul 2012-04-26T04:45:00

My computers not fast enough to run it, but the screen shots look great!

Planet Waves by attagcatc 2012-05-05T08:49:00

My favorite interpretation of the theme so far!

Flatlands by johannhat 2012-04-30T08:15:00

I get an error message informing me that XNA doesn't like my graphics card. Maybe I should have let it go out in the sluttier shoes?

MacroPong by LegacyCrono 2012-04-26T08:17:00

Questionably a game at all, but was definitely worth a laugh.

[Darkness Creeping] by AD-Edge 2012-05-04T09:09:00

The game opened, but I only saw the title screen and then a message that zoomed in repeated telling me to hold space to fast forward.

A dogfight above a small world (2 player 1 keyboard) by pireninjacolass 2012-04-30T08:47:00

Play this with a friend with neither of you knowing the keys you use!

Big Bad Dom Finds a Little Happiness by MisfitBYTE 2012-04-28T05:35:00

That was pretty magical. It was definitely the most punk rock game I've played so far.

I think you would get more plays if you listed a "Web" version as available, which is available through the site: http://gamejolt.com/games/quick-play/7780/

Questions: What are the two brown things on the side of the screen? How does it relate to the theme "Tiny world"?

Removed by SBareS 2012-04-30T08:16:00

Getting the now familiar graphics card error message and the game doesn't run.

Space Imperator by quadtree 2012-04-29T07:50:00

Fun game. Didn't see much reason to use missiles though.

Shrink Force by DrSuperSocks 2012-04-29T08:56:00

Fantastic intro, but could only see a black screen and a red circle when the game started.

Shr1nk by deviantgeek 2012-04-30T08:57:00

After the first level the window goes black and nothing happens. Groovy cut scenes, I especially like the game-over screen that I have yet to remotely understand.

Stellar Nurse by Bleck 2012-04-26T10:08:00

A very strong entry on a lot of fronts. Could have used a game limit of some kind to give you something to shoot for. With so many entries about destroying tiny worlds it is refreshing to have one about building them.

LittleEarth's Last Stand by jmf 2012-04-30T09:36:00

The moody piano theme made the whole thing a lot more heroic somehow. Had some issues with lag as the kittens multiplied.

The Big Boom by Killerbee 2012-04-29T08:37:00

I also cannot run the game.

Mini-Worlds and Monocles by Zed 2012-04-28T22:50:00

I enjoyed the music a lot.

Tiny Planet by CherryNukaCola 2012-04-27T02:12:00

This had a really strong mood AND massive explosions. That's something for everybody.

I really wanted to do more in such an interesting atmosphere. Also, sometimes the explosions made it hard to see what was going on, it'd be cool if the character's silhouette could be seen through explosions.

Tiny World Cardgame by SusanTheCat 2012-04-29T08:50:00

This waa a really well designed game. Needle swords were a great choice. ;)

Short Life in a Box by tequibo 2012-04-27T02:05:00

3d metroidvania, quite ambitious for 48 hours!

I appreciated the unusual colors and lack of brown.

I started out using the arrow keys, but jumping with the space bar + arrow keys hurt my hand after awhile. I think you'd be best off including an arrow-key friendly jump button or disabling them altogether in order to not start players on the wrong foot (or wrong hand)

NanoQuest by Mago 2012-04-24T10:22:00

Everything is better with little faces

The Tiny World of Fiorella by strega 2012-05-04T06:55:00

Nice!

I really wanted to have more enemies. Since bashing is the only real activity, its nice to have more things at the end of the stick.

Also it seemed like the arrows were really weak. Mebbe it would've been better if they were limited in quantity but stronger?

Ant Onslaught by laremere 2012-04-30T08:12:00

Have .Net 4.0 and XNA 4.0 installed and still can't run it.

Quaternion Nightmare by Dry Tree 2012-04-27T02:20:00

I thought the slug animation was satisfyingly icky.

Tiny Island by AleksandarDev 2012-04-26T11:07:00

The game wont open on my machine. I tried downloading the latest .Net framework to no avail.

Propolis by sampyxis 2012-04-29T08:09:00

hey there :)

Even in its unfinished state, its quite delightful and I'd like to see your updated versions.

Ivory Kingdom by Stavu 2012-04-26T05:10:00

Awesome concept :)

Some of the error messages were off. When you don't have enough ivory to build a mine, it'll say "Must build on tooth" even if you're trying to build on tooth.

GERMS: A Ghost Story by matt 2012-04-27T01:55:00

I enjoyed the intro a lot.

I thought the difficulty spiked really hard at the big red square.

What is the big red square? Is it his self-doubt? Pancreas?

Hummy's Hunger by GFM 2012-04-24T13:15:00

The music has this nice wacky foreboding feel.

Dr. Biology's Educational Game by Draknek 2012-04-28T03:40:00

yay biology

Tiny Territories by badlydrawnrod 2012-05-05T09:23:00

I get the title screen, but the game crashes when I click the "play" button.

Tiny Galaxy by Tifu 2012-04-27T02:15:00

5 stars, fun + variety + cute bunnies.

Prince of Leaves by evilseanbot 2012-04-26T09:57:00

Its normally black for a few seconds before the title screen goes on. Is it lasting longer than that for you?

Dragons of Pluto by Lusmu 2012-04-26T05:29:00

Couldn't seem to breathe fire :/

My Tiny Town by hungyg 2012-04-26T09:07:00

Tried running in Firefox to no avail.

ARACHNID by BuffaloPhil 2012-04-29T01:14:00

Looks great! Ran too slowly on my machine to play, though.

The Dream Sequencer by Morgawr 2012-04-26T06:59:00

It had a bit of Xenogears Syndrome :) One giant wall of text at the end.

I think there were a few too many different types of actions - mebbe take out the grabby action and the "hand" action and make those context sensitive?

LD24 — Evolution

Virion by Pacifist Games 2012-09-03T06:09:00

This was a great, well-rounded entry. I especially appreciated the ending.

Terra Tam: The World Warrior by L 2012-09-03T01:50:00

Very clever concept, top points for an interesting twist on the theme that doesn't involve bigfoot mating (Not saying anything against bigfoot dating simulators).

Reminded me of that episode of star trek with abe lincoln fighting genghis khan, but sadly, khanless/lincolness. It does however have cute nude protagonist.

AInts vs Robots by YSelf Tool 2012-08-30T10:38:00

Some interesting ideas, but the interface definitely needed some work.

Pixelapse by BNeutral 2012-08-28T07:46:00

I liked the concept and stomping around and being kind of the guy from journey. The sword sound effect was kind of grating and it gets a little bit painful to stare at the little tiny pixels by level 5ish

Evo by DaveDobson 2012-09-12T23:12:00

Really fun, espicially liked the unicorn mechanic. I think the main problem is the difficulty spike on level 4: what was originally "Click on eggs to pass the level" becomes this rather tricky thing with a new mechanic. I think changing one of the preceding levels to use the unicorn power and hint at level 4's solution would've done the game a lot of favors.

CritterLab by berkano 2012-09-04T06:58:00

Couldn't figure out how to keep the little buggers alive.

Adventures of Hermanni by samooJAM 2012-09-12T22:30:00

Quite fun

There were a couple of issues with dying, like you kept some inertia and could walk yourself over a cliff again after respawning.

Survival of Polyminos by Kalabasa 2012-08-30T08:55:00

Man, this game should be called "Sean doesn't know how what to do with the little tree looking thing"

This was really cool, but I wish that the game made the whole genetic algorithm thing more explicit - Maybe with little messages like "Small little dots going extinct from your expertise! Messed up little pointy thing dominating because you're so bad at this!"

Convergence by Skye 2012-09-05T08:20:00

I liked the look of the character a lot.

A Game of Towns by homelinen 2012-08-28T05:30:00

A fun and satisfying simple simulation. Feels like it moves too quickly to feel like you have much impact.

Blobosphere Evolution Zero by mortehu 2012-09-04T06:45:00

There's currently a "This website is offline" error.

Goat Boxing by frogalicious 2012-08-28T07:29:00

I also bred the gravity-defying goat. It was fun, but for me it pretty much became flail and hope the numbers go up.

FOR THE darWIN by TravisChen 2012-08-28T07:11:00

Now that's some polish there! Great job!

Life by Foxtacy 2012-09-01T03:48:00

I thought running into the space-ships in the vagina was overly punitive because you had to wait through the intro agai-WAIT why are there spaceships in the vagina!?!?!!?!?

SIX by kbsgametoilet 2012-08-28T03:25:00

I highly appreciated the music.

Darwin Defenders by hi-scor.es 2012-09-12T22:45:00

Neato!

Overall, I'd really like the game to be harder, even though some people thought it was too hard... mebbe you should add optional goals like hitting evasive enemies? Difficulty levels?

There's a bug where if one of your add-on guy dies, his bullets will be frozen.... OR IS IT A FEAUTRE?

Bitolution Love by tronster 2012-08-28T04:26:00

wat

Evolution of the Flying Pinatas by Zelen3d 2012-08-28T06:56:00

The chaos of the initial confrontation is exhilarating, through it drags a bit, and I'm not sure there's an end-game. I must applaud you for making a protagonist that is proud of their latino heritage, despite the likely hurdles in getting this kind of biotech job.

Selection by S0larCode 2012-08-30T06:51:00

The game wont respond to my clicking on any of the tiles. Did I miss something?

Evolution Stew by vede 2012-08-28T06:07:00

Just played once, so maybe there's more pay-off after a few tries, but the end-screen seems like a bit of a let-down after the frantic energy of the rest of the game.

Ideas by MortalWombat 2012-08-30T07:19:00

Great job

There's a section after you go through the green key, where SOMETIMES there's a group of dudes jumping up and down in a narrow corridor, and sometimes they're stuck downstairs, and not really doing anything.

evolution of monsters by mohammad 2012-09-03T05:56:00

Can't seem to pick up a key in one of the rooms. The textures and music were nicely foreboding.

Gamma Ray Deflector by brookman 2012-09-03T23:34:00

I liked the style quite a bit.

Around the 1050 points, it feels crazy difficult and untenable. Maybe a little smoother difficulty curve around there would be good.

Prance Prance Evolution by Josh Riley 2012-09-03T23:22:00

Neat little game. I think sound would have added a lot.

Horse games alliance!

Evolution: A Parallel Narrative by Ali Sajid Imami 2012-09-04T05:04:00

Interesting and with a good pace

I also got stuck at "Come In!" though. Sad face.

Go Robot Go! by stevesefchick 2012-08-28T07:21:00

That's a cute robot, but this takes too long to get going.

Diverge by patrickgh3 2012-08-30T07:37:00

Sounds super-cool, but the application freezes right after the tutorial.

1 Million B.C. by Bouyer 2012-09-05T00:35:00

That was fun.

I was somewhat dissapointed that my little dudes would clump together all the time, decreasing the thrill of having my own band of havok wrecking monkeys/soldiers.

I think it'd be better if the time to walk from end to end was either shorter or more eventful.

Age runners by balauru 2012-09-03T23:35:00

Fun, but I wish it was a little more forgiving.

The Sky in the Room by Porpentine 2012-08-30T08:02:00

I am 12 and what is this

hah

I really really enjoyed it. It had an immediacy and payoff/girlboner-to-effort ratio that a lot of IF doesn't

This was amazing:

Translucent clit sights

Nerve trigger

Twin clitoral refraction beams

Pulsing stroke reload (lateral labia mechanism)

It was funny that I was thinking of pretty much all of the listed inspirations while I was reading it (except for Scanner)

The next LD theme should be girlboner.

An Infection's Journey by Solarhippo 2012-09-12T22:37:00

I love the concept of this game, I'd really like to see a less buggy version.

There's a bug where if you press Z at the start to take over the rat, the screen focuses on a corner of wall and you're stuck there.

Unstealthiest Ninja by brother.byto 2012-08-28T08:32:00

As a fan of both the sliding and piping puzzles that are this game's ancestors I had a nice nostalgic time. The hint of a story was enough to keep me coming back.

Booster by fhoenig 2012-09-04T04:45:00

I like the concept, but I didn't get good enough performance to play it (Chrome)

Artificial Selection by Talslain 2012-09-04T04:54:00

Interesting to see such an ambitious scope.

Couldn't quite figure out how to use the crafting menu. Also, the intro seemed kind of slow and unresponsive. Maybe it'd be better as just one screen?

Nom's Evolvathlon by bvanschooten 2012-09-03T23:27:00

Pretty neat. It was somewhat frustrating to get stuck, as how many evolution opportunities you have left is rather opaque.

A Cycle of Ages by Red Mike 2012-08-30T07:48:00

Froze on the the first screen.

The Window by Andy Go 2012-08-30T11:00:00

Rocks fall, everyone dies.

Bigfoot Rescue by shines 2012-08-28T04:22:00

MOAR BIGFOOT DATING SIMS

The behavior of the love shacks seem kind of weird. Sometimes I would throw one bigfoot in there and I'd pass the level. Was that was I supposed to do? I'm confused and the bigfoots are staring at me.

Bakeneko by Tempest 2012-09-05T08:27:00

I liked the presentation a lot. Disappointed that a lot of button mashing would clear it pretty well. If you adjusted the gameplay to counteract that, I think it could turn out pretty cool.

F*** the evolution by mooew 2012-08-30T07:37:00

Take that ya little purple teletubbies

It kind of became same kind of dadaist experiment at the end but what the hey dinoaurs.

They Are Coming! by Gryxitl 2012-09-03T06:21:00

Solid game with a neat look. Gave up after the third dead-end on the second level, though, which seemed a little needlessly frustrating.

Adlus: Mouse Of Truth by magicdweedoo 2012-08-28T07:59:00

This gets all my points. One of my favorites from any Ludum Dare.

Caveman Carnage by quinnirill 2012-09-01T03:31:00

This wins the award for confusing but somewhat unsettling social outlook.

Do the Evolution, baby! by atraxgames 2012-08-28T04:32:00

Also would've liked it if temperature and pressure were more explicit.

Hungry Flies by renatopp 2012-08-28T06:30:00

One of the most fun try to master I've played yet. The evolving isn't very pronounced, but that doesn't kill the experience. Good job!

Ultimate Plant by nimblegorilla 2012-09-04T07:40:00

I liked this game a lot. I did feel like the "Make little spinners" puzzles were a few too many, and that the generator puzzles were somewhat hard to grasp without a lot of fiddling around.

On the Origin of Block by savethejets1 2012-08-28T07:27:00

Nice little idea.

There's a control issue in that mating requires the use of the left shift key, but the game doesn't specify that the right shift doesn't work, so I bumbled around for abit.

Firefly by timtipgames 2012-08-28T08:16:00

The atmosphere was very charming.

I wish that the concepts were introduced gradually in gameplay, instead of in a big for awhile I was worried that I was going to be steamshovel harry'd.

http://www.e4.com/game/steamshovel-harry/play.e4

3 Apples High by Dayko 2012-08-28T04:15:00

I thought the atmosphere was cute.

The main thing missing I think was a strong sense of pacing.

- EvoluTion - by Hvedrung 2012-09-05T00:18:00

Interesting look!

Sometimes I would get stuck behind a couple of red bacteria and that'd kill me pretty quickly.

EvoBit by Vennril 2012-09-05T08:14:00

That was a lot of fun.

I thought that last obstacle was a bit of a severe difficulty spike. Might have been better if the difficulty was spread out a bit more.

My Pet Monster by rxi 2012-08-30T10:26:00

Got to the section with the desert shrews before I gave up. Would have liked to have seen more, but it's just too darn tough!

This Planet is Mine by Perfoon 2012-09-04T07:22:00

Why won't someone think of the raptors!

Unfortunately, ran agonizingly slow on my machine (15 fps)

Radioactive Space Bunnies by zimmy87 2012-08-28T05:01:00

Who can say to radioactive bunnies?

I found the controls abit unforgiving, especially when things would happen like worms killing me through the little diagonal openings.

Primordial Guard by CogComp 2012-08-30T11:08:00

Stopped about four levels in. The concept was neat and it was cool to look at, but there wasn't enough changing to keep me engaged.

Octogeddon by flyingbear 2012-08-28T07:01:00

Very fun. Excellent work.

Passive by Suffolk and Clever 2012-08-30T07:57:00

That was a fun little diversion, if a little light on the context.

The Distressing Evolution Adventure of Dr. Cain by HappyFunRock 2012-09-05T00:08:00

When I try to use the web version, I get a "Failed to download data file" error.

GiRL2501 by braingale 2012-08-28T07:08:00

I liked the bright colors and the pink blobs of doom.

I think the explosions were too loud for a game where everything could be exploding all the time.

Feesh. by Teejay5 2012-09-04T07:04:00

Very pretty, I must say.

The controls felt pretty squirrely at the start, but were pretty manageable by the end. I wished that the controls started off less squirrelly.

Blobber by Mstrp2ez 2012-09-05T00:41:00

I really like the animation and they're little smooshing sounds. If you baked this a little bit more I'd definately like to see what you came up with.

Asteroid Worms by Pixelgel 2012-09-05T00:38:00

Controls felt pretty nice. The sound of the rocket is somewhat unpleasant.

Cave of Hungry Alien by ilijabc 2012-09-03T06:42:00

Zipping around is a lot of fun. Would I be off-base in suggesting an influence from Solar Jetman?

Robot wars by laaph 2012-08-30T11:15:00

Clearly some promise. As of now, it's mostly watching the robots fail to do stuff, but I think this could be fun with some tweaking.

Boxy the Boxcat in Evolution Escapades by matthias_zarzecki 2012-08-28T05:42:00

There are some great assets here. I wasn't all about searching through keyboard buttons to find the later functions, so my experience sorta tailed off.

Treevolver by qrunchmonkey 2012-09-04T07:28:00

I thought the presentation was super slick, but I felt the gameplay to be a bit hard to grasp.

Jump! Stun! Teleport! by Sandcrawler 2012-09-04T07:14:00

That had a pleasantly weird atmosphere.

Fire Frog by Jungorend 2012-09-03T06:46:00

Game opens for a sec, then closes.

TONE by DGoodayle 2012-08-30T08:33:00

Very pretty effects.

1000 Evolving Kittens by moonmagic 2012-09-04T06:44:00

Somewhat unsettling :) I think a lot of the changes in the post-compo version were pretty spot on, I think it just needs either abit more complex interaction or more of a goal / goals .

Red Ball: The Game by lectvs 2012-09-04T04:20:00

I like the atmosphere a lot.

Space Ham by FunByJohn 2012-08-28T05:21:00

Genuinely funny. I think you meant to say "mitosis," there doesn't seem to be any sexual reproduction going on (as I interpret it).

Gems of the Evolving Land by RawBits 2012-09-04T05:23:00

Waaaaaait why am I in a car? Oh well. I liked the main character.

Genes Chase by Mago 2012-08-30T08:09:00

A solid attempt, but the platforming bugs are a pretty big issue.

Red Goo Zombies, or, You Have Been Selected to Die, Naturally by runsintowalls 2012-09-04T07:19:00

Oh spikes, why are you not equal opportunity mashers.

I agree with the comments of geekygenius and kibertoad.

Darwin's Apple by demonpants 2012-08-30T07:09:00

Interesting entry, but some of the mechanics are a little muddy. So my Erectuses lose health when they breed? I think I accidentally bred my tribe out of existence, but it's hard to tell.

Combine And Conquer by Lucas Tiridath 2012-08-30T07:16:00

A decently executed game. It seems pretty hard to succeed if the stats aren't in your favor, though.

evolution game by revilossor 2012-08-28T08:03:00

I liked the style a lot. I couldn't get past the first part with those damn green squares and the TMNT 1 jump, though.

Lenimentus by firehand94 2012-09-03T06:55:00

An interesting and challenging entry. I also found the weakness chain a little hard to exploit at the pace the game moves.

Penelope Panther by fantasywiz54 2012-08-28T07:14:00

Neat little game. Brings back pleasant memories of Faceball 2000.

I would highly recommend hosting your files on DropBox or another free web hosting service. Downloading a web player off of mediafire kind of cuts down the accessibility advantages of web players :)

Concealing the truth by Mesene 2012-09-04T06:50:00

I enjoyed the surreal concept.

I felt I should be doing something besides wrestling monkeys in a loop into the ocean, but I'm not sure what. I lasted until 6700 AD until they found out the president is made of paper.

Future Rabbit by airdeck 2012-09-03T06:34:00

Kudos to using an interesting medium. The upgrades besides the first couple hearing ones seem a little unrewarding.

Land Evo by flashkick 2012-09-01T04:07:00

That sounded and felt a lot like being popped popcorn.

I think a minimap would have been useful for finding where the little fellers are. The difficulty of not finding enough things to eat was usually much greater than the possibility of being eaten yourself. Maybe balance those a little bit more?

Eatme! by AirRider3 2012-08-28T04:42:00

Impossibru is... I'm sure quite possible if I had more time to sit and think about it ;)

Tech Up by Smitty333 2012-09-03T23:46:00

Interesting twist. I felt like the method to move around the skill map was kind of awkward, slider bars would've been appreciated.

Game Console Story by Eldaryze 2012-09-04T05:16:00

I like the concept. I'd like to play a similar game that is a bit more organic: Grabbing licenses, finding sweet price points, jumping on trends at the right time and whatnot.

Cave Creature by defiantburrito 2012-08-28T07:34:00

There's something I like about the little guys eyes.

I think its hard to make running around doing short range attacks fun, but it is easier to make being a peculiar person scurrying around your cave fun. Maybe more complex cave scurrying?

Place of Origin by evilseanbot 2012-08-30T08:10:00

Thanks a lot everybody :)

Juaxix: Green screen? It ends on a black screen after a thank you message on every machine I've tried it. If you got the thank you message than that's that :)

Desi: Not sure what you meant by seaming problems? If you're talking about the lines on the horses body parts, they're supposed to be there, he's made of paper!

Switchbreak: You can get on top of the Plateau. Think about imagining that the building blocking the way isn't there.

To people asking about how it fits the theme - To me it speaks very powerfully about something that I think about evolution. About how our instincts and bodies are in many ways mismatched in time. But if you need how it relates to the theme explained to you, that means that there was it wasn't really communicated to you in the game, so I deserve your low rating in Theme. Hopefully next game we'll really successfully vulcan mind-meld? :)

Place of Origin by evilseanbot 2012-08-30T08:12:00

Oh and Mac users will probably have better luck on the download version, I did.

Primordial Punchout by TestSubject06 2012-08-28T07:19:00

As soon as he grew little legs and started swaggering I was like, this is getting pretty high remarks.

The section before the bigger flashlight + the first red slime part were quite frustrating though.

Caveman Speak by AdricZero 2012-09-03T07:04:00

Could have used another couple levels to really explore the concept, but this is definitely one of the most original entries this contest!

Gapaos by mipi 2012-08-28T06:24:00

So it's not evolution or creation. Mankind evolved through WITCHCRAFT! Brilliant!

Galagapos by brackeen 2012-08-28T06:14:00

Very interesting concept, but the experience is just a little too passive, especially since your success or failure in previous waves doesn't seem to effect what you can do on your current one at all.

Super Charles Darwin by gnx 2012-09-01T04:00:00

I appreciated that the game is trying to be slightly different than most retro-platformers.

I would have still liked more checkpoints... or checkpoints at all? Didn't make it that far.

Evolution by drschizzo 2012-09-12T23:14:00

Looks nice, but couldn't get it to run on my machine.

The house by DalsGames 2012-09-01T04:20:00

Thats a pretty kickass ghost you got doing your voice acting

Attack of the killer cute things! by Waynetron 2012-09-01T03:35:00

OH NO THE ENDING SCREEN IS RIGHT.

It mightn't been nice if the enemies had an animated reaction to being pelted.

Influenza by Miltage 2012-09-01T04:30:00

Fun, good atmosphere. and a nice use of the theme.

I felt like there was a bit too much time waiting for the energy bar to recharge.

Evolve and Defend by lucars83 2012-08-28T07:03:00

That's a hard lesson. Well, the game is functional and is definitely a game, that's more than can be said of some entries.

Encarmine by Sailerius 2012-09-03T23:38:00

Very nice writing. Its cool to see more interactive fiction stuff. I just wish there was a little more interactivity towards the beginning and end, but I can understand how that would be difficult to tell the same story.

Congrats on passing the Bechdel test. I think there's only a handfull of games that do.

SPECIES by alwaysinbeta 2012-09-01T03:43:00

I really pegged the mustachioed guys as the kinder, gentler species. How wrong I was.

Everythings kinda wonky, but its got a certain charm. I felt like the bullets should go for longer though.

LD25 — You are the Villain

Mad Princess by AdventureIslands 2012-12-20T09:03:00

The evil princess is an awesome character. I kept going "mwahahaha" between levels.

Den Of The Beast by NukeTheBunnys 2012-12-18T01:47:00

I get an error box "DenOfTheBeast is not a valid Win32 application"

An Evil Giant Monster by elxris 2012-12-18T09:15:00

As simple as it was, I found it oddly satisfying.

Alien Cow Kidnapper 2 by michax 2012-12-20T08:32:00

It took a long while at "initializing" for me.

CYBERQUEEN by Porpentine 2012-12-18T01:04:00

"I've drunk your waste for lightyears." is my new band

The Man Who Throws The Tetris Piece by madameberry 2012-12-20T03:45:00

The goals for the different players didn't seem clear enough.

The Cards Never Lie by saguaro 2012-12-18T01:45:00

Writing was excellent, as was the audio. A little bit more skipping through text without interactive elements than I would've liked, but it did hold my interest through the end.

Storm the Castle by vanZeben 2012-12-20T09:15:00

As the game takes a while to load, would have been nice if it gave an indication of how long it will take.

A Game in Which You Attempt to Squeeze as Much Oil as You Can Out of a Poor Island Nation. by Erik Price 2012-12-21T00:31:00

I got a 404 error.

Death Star by Spacehunter 2013-01-07T01:31:00

Didn't work for me. I'm assuming it needs webgl enabled?

Konkey Dong by saampahlavan 2012-12-17T23:47:00

There's something I loved about the flat faced luigi on top of the cage.

Goat 666 by Pol 2012-12-20T08:47:00

SO METAL IT MADE MY EYES BLEED

But that was assisted by the foreground objects @_@

Evil Death Robots Vs Bunnies by Team Superfluid 2012-12-23T07:50:00

Might have been nice to include some challenge, without breaking the overwhelming/unfair aspect to the game. Maybe a time limit? You're competing with other divisions of bunny murderers?

Sicarius by TeamQuadratic 2012-12-23T07:32:00

I didn't understand what the objective was, but hey other stealth games niiiiccceeee. Also good job in the comic, but the text is hard to read sometimes. Maybe use an outline next time?

Kitten Hater by Dyn 2012-12-18T05:05:00

Its neat to see another game with the extra dimensionial mechanic.

It might've been nice if you were able to preview the other dimension before transporting to it, it would enable more experimentation without sudden spike death.

Elfie by Pixelboy_85 2012-12-20T08:25:00

A little more context or variety would have been nice, but great game overall.

Snap by fishbrain 2012-12-18T00:58:00

I really like the audio and visual composition. The visuals were abstract enough to be able to play the game without feeling sick, while still registering a nice twinge of guilt.

Bad Driver! +1 by uncade 2012-12-18T09:56:00

I don't think physics works like that BUT I'M MAKING A MILLION POINTS I DON'T CARE

Tale of Scale by ratking 2013-01-07T02:04:00

The level design/puzzles aren't great, but otherwise this is a very nice showcase of a fun, novel core mechanic.

Barback by Radiatoryang 2012-12-20T03:34:00

Five stars! Put the needle down on me!

"I Never COULD Get The Hang Of Thursdays..." by Zed 2012-12-20T04:07:00

Very charming personality to the game. The turtleped part seemed too unforgiving.

Airship Infiltration by supermaximo93 2012-12-20T20:33:00

I like the atmoshphere! I felt like the enemy dudes should have been introduced earlier, they're more interesting oppisition than cannons that fire at your general direction.

Mr Wizard VS The World by Jacic 2012-12-18T20:30:00

Might have been nice to put the monster info on the bottom of the screen, or somethin'.

Video Games Cause Mass Shootings by hydancer 2012-12-28T23:41:00

Had a poor frame rate, but my computer's pretty old.

Marriage Quest by DDRKirby(ISQ) 2012-12-17T23:58:00

The writing is really excellent!

I felt like the boys feet should move a bit more when he's walking.

The Dog Days Are Done by evilseanbot 2012-12-18T00:49:00

That's too bad.

What browser were you using?

The Dog Days Are Done by evilseanbot 2012-12-18T10:41:00

Actually, the art was done by my brother, so I'm pretty sure they're "The best graphics" :) Unless you're talking about the yellow squares of doom. That was all me and highly questionable.

LD26 — Minimalism

F*** This Job by Casino Jack 2013-05-02T02:00:00

It was definitely a nice touch watching replays when lots of little dudes would explode in blood.

I thought the pacing was somewhat off: It took a long time not being challenging enough to becoming extremely challenging in the spikey backwards S shaped room

Ten Space by Thomas Bowker 2013-04-30T03:04:00

Extremely elegant design.

P27 by hi-scor.es 2013-04-30T01:04:00

Interesting concept! Overall it felt a bit too slow.

Compositions by Kali Purr 2013-05-02T02:22:00

I love the presentation, Sound effects oddly reminded me of Killer 7.

Another evel would have been nice!

Nova Jump : A Space Adventure by savethejets1 2013-05-03T09:30:00

One of my favorites out of the 80 so far I've rated.

I appreciated that the game had as many levels as it did. However, I felt after the first difficult grab-the-(candle?) level, things didn't get more difficult or introduce anything really novel so I lost interest... I think my sense of pacing is heavily effected by it being part of a contest where I'm rating 80 games in a couple of days, so you may want to take that with a grain of salt that if you're developing for an environment outside of Ludum Dare.

Nirvana Quest by dremelofdeath 2013-05-09T03:06:00

Good job supporting the concept behind the game!

I think the part that could use the most improvement is that the first stage requires a lot of waiting for platforms to move into position.

Pencil (OUYA) by wallmasterr 2013-05-01T00:55:00

Very fun to play.

I was kind of wishing I could see a replay to find out what I was doing wrong sometimes.

Funtendoid W.E.T. by Ariake81 2013-05-03T10:03:00

Laggy om my computer (cheap, new laptop)

The Epic Journey of the Narcoleptic Cyber Kitten: Floppy Disk Deluxe by theRestlessTaxidermists 2013-04-30T01:19:00

Ran too slow on my machine (Very cheap but new Acer laptop)

Exit by Ludipe 2013-05-02T02:31:00

Good job overall! I also appreciated the ending sequence quite a bit.

I though the pingy block discovery noise got a little irritating, though

Life/Routine by lightnarcissus 2013-04-30T01:00:00

Neat to have such a far out idea. Its pretty fun once you figure it out.

There's a couple of problems with the web version: 1. The explaination screen is cut off at the ends. 2. Right clicking pulls up a context menu for Unity.

Aaron and Alex by smilingrob 2013-04-30T22:12:00

I noticed that the pieces left counter doesn't reset when you restart. I assume that's unintentional.

Nega-girl by enzo 2013-05-03T09:49:00

I really enjoyed the character designs and animation.

Frankslist by hypothete 2013-05-09T02:42:00

Fun little game! Took me a second to understand the menus.

Bipolar Bradley by cason 2013-04-30T02:24:00

Ran too slow on my machine (cheap new laptop)

The Last Night by Ivan_ 2013-05-09T03:23:00

Very lovely mood! I thought it was a bit too easy if you kept to the hilly outskirts.

m i n i m a l i s m by SilentBunny 2013-04-29T16:52:00

If you download the HTML file and open it locally, you can play the game.

I'd recommend hosting it somewhere else besides Google Docs so it can be opened in a browser, though.

The minimalist by turbonerd 2013-04-30T03:08:00

When I try to play online, I just get a loading message.

Captain Blowhole by EatYourBeef_Doug 2013-04-30T00:47:00

Very fun to just float around.

Grid Blaster by Alucard Jay 2013-05-09T02:51:00

I like the central idea a lot! I agree that it would be better if the holes in the grid were a bigger challenge than the enemies.

I think it would've been good if the waves were announced more clearly, to increase the sense of accomplishment.

I felt like there was a pretty big difficulty increase in Wave 3. It went from feeling overly easy for a long time to killing me 4 times in a short span. Could probably use some tightening up there.

BloxMin - by Lody - Ludum Dare 26 by stipple 2013-05-04T23:18:00

I thought that having the guider give you a direction at first made things somewhat confusing when it stopped giving you directions. Maybe it would've been better without the direction helper?

Match teh Octagonz by dinos 2013-05-01T00:42:00

I would put in another vote as too difficult to distinguish colors :)

Gears by stray_train 2013-05-03T10:11:00

I liked the graphics a lot and thought the concept showed a lot of promise.

I also found the interface rather confusing - Its weird to me that the green gear is both "Pull up menu of stuff" and "go" - It seemed like you were going for a very aesthetically pleasing menu over a functional one.

Special client by ColdBrain 2013-04-30T02:51:00

This is a really great concept.
I would of appreciated the ability to blow up flash intros.

Critical Mess by Yoni 2013-05-05T00:24:00

Neat! I did something similar with my game from 2 LDs ago, "Place of Origin". I did this thing where you could peek into the other world while holding the change dimension button. Maybe that would work here?

Grand Theft Minimal by krangGAMES 2013-05-03T10:16:00

Good job on the path finding.

Essense by Jorjon 2013-05-01T01:04:00

That's some pretty extreme difficulty.

Very impressed with the atmosphere.

Super Mandelbrot Explorer Mk3 Turbo Deluxe with Cheese by SeanAtr0n 2013-04-30T02:58:00

Nice fractal viewer!
Somewhat dissappointing it get pixelated when you scroll down far enough.

Bliss by fakeyou 2013-04-30T22:25:00

It was very enjoyable to just sail around.

I would have also liked a bigger sea to roam around in, maybe some kid of infinite procedural generation deal?

I Dream In Color by evilseanbot 2013-05-01T01:45:00

The game took a couple of twists and turns through development. For most of Friday, it was going to be more of a metroidvania game, with the colors unlocking stuff through out the entire game (I kind of want to play that game!) and a rap soundtrack. Later on we discarded the rap idea.

I Dream In Color by evilseanbot 2013-05-01T01:50:00

I think the core idea of the game was very attached to the theme, which was "What if you could only have things of a certain color and everything else was gone?". I think there's a lot of things in the game that go beyond that core idea, such as flying pickle dogs, which I think are pretty awesome, but it doesn't really surprise me that some people won't see the theme in it, its definitely not as straight forward as most other entries.

I Dream In Color by evilseanbot 2013-05-10T01:42:00

stgn: Thank you very much for the detailed and constructive feedback.

I didn't do much playtestng with Firefox in general. I've got a relatively slow computer, and there's a lot of newish html5 games that I couldn't run in firefox so I gave up on making it run on FF on my machine. Its worth thinking about, though.

You're correct about the skeleton boots level. I must've changed the level at the last minute, and never caught it because I just always instinctively placed a light there.

Leaf Me Alone by Claw 2013-05-03T10:35:00

I loved this game a lot.

My only caveat is that I thought the next goal is a little too unclear after you grab the first star, but other than that I thought the game was absolutely fantastic.

Conveyor by multikorv 2013-04-30T22:28:00

I liked the aesthetics of it a lot.

Would have been nice if the boosting was a bit more obvious: easier to notice the first time around, easier to keep an eye on. Maybe some kind of bar?

A Day At Joe's by Nehmulos 2013-04-30T22:07:00

Good job on the narrative! Creeping around the corners was kind of frustrating sometimes because of getting pulled into the door at the end.

LD28 — You Only Get One

Ursa Miner by Will Edwards 2013-12-20T19:46:00

Very fascinating mechanic with the boring holes in things. Unfortunately it was too slow on my computer.

Lost Robots by stromchin 2013-12-20T07:23:00

I really loved the graphic style.

I really hope you put more stuff going on or make a similar game.

Go Long!! by Andrew Brophy 2013-12-20T20:00:00

Too slow on my computer.

Superly Major Questing Adventure Fun Times by john_conder9 2013-12-17T06:22:00

The game froze on the screen to the right of the first crossroads (there's a large building in the center). Could not reproduce; game was too hard. :)

One Duck by NostraDamon 2013-12-20T21:28:00

That was the most amazing experience of my generation. I really hope you include an oculus rift version.

What The Sock by Spierek 2013-12-20T08:06:00

Its like you took my life and put it on the screen!

Braid 2 by magicdweedoo 2013-12-30T10:18:00

I love your games, but I thought you were the one that told Johnathon Blow to not put guns in briad?

Gasha-power by jprogman 2013-12-20T07:38:00

I loved the graphics!

I think this was the laggiest platformer I ever played! But the increasing ineffiency of software pretty much guarantees that all game levels in the future will be made of one flash movie.

Dangerous pursuit by LemonTree 2013-12-20T19:51:00

This is fantastic

One Torch by ahnt 2013-12-17T02:04:00

Pretty neat! Would've been nice if mechanics were introduced more gradually.

OP is OP by TeamQuadratic 2013-12-20T07:12:00

Nobody likes you screecher! I enjoyed it quite a bit, had to try out all of the powers.

Go Home by Blooperly 2013-12-20T09:07:00

I really liked the atmosphere you created. It would be nice if it could be reconciled with a faster pacing.

Disposable by Zuige 2013-12-20T21:54:00

All I saw was "Your block for the next hour is" and "Time left until next world reset" without any blocks in view.

Amongst Traitors by DeathBySnail 2013-12-17T19:06:00

I love the little finger puppet people! I keep trying to figure out if people were shaking with guilt or if that was a bug. Maybe take that out for more clarity?

Stan's Happy Thoughts by sliphtrex 2013-12-20T20:54:00

The voice over bit adds this wonderful absurd mood to the game.

Save Zoe by Lorenzo Maierú 2013-12-20T20:44:00

I loved the little world of the game, got chills at the end.

Pilot's Last Stand by phi6 2013-12-20T07:00:00

Great job! Reminded me of the rogue squadron games. I will never hit that space station!

ONE WEAPON - TO SAVE THE WORLD by CornflowerBlue 2013-12-20T06:45:00

Nice, polished little game! I felt like restarting was a bit overly punitive, maybe if it restarted either every level or every 2 levels?

Tall Grass by Lipedal 2013-12-20T20:15:00

Really great use of the limitations in the graphics.

Temple of the Great One by LGpetro 2013-12-20T21:02:00

The coin balancing bit was a very good touch.

ROOFTOP by blasmena 2013-12-21T02:33:00

I digged the art style a lot.

Its kind of Joust with cats! Who doesn't want joust with cats!

You Will Die Alone At Sea by mcc 2013-12-17T16:48:00

I thought the theme was interesting because one of the bugs left in my game was the ease to die at sea alone.

I liked the red wireframe look a lot. It kind of made me think of some alternate world where there was a diverse set of life expierience sims on the virtual boy

First Impressions by Norgg 2013-12-20T08:11:00

the qwop of handshake sims

Le Artilleur by sanojian 2013-12-17T07:33:00

Engaging enough to play all the way through, and I haven't done that with too many entries yet.

superfrozenkittengetsonlyonesecretbottleforyou by evilindiegames 2013-12-21T04:43:00

I loved the graphics / mood. I just wish there was more to do there.

One Pot by DomNomNom 2013-12-17T07:17:00

Reminds me of trying to decide when to sell my bitcoins!

Dungeon Raider by The Evil Cult 2013-12-20T08:01:00

Too slow it on my low-power new laptop.

LD29 — Beneath the Surface

Pearl Diver by samooJAM 2014-04-30T01:08:00

I loved the art style a lot. Did you consider adding mouse look controls?

Blowing up the surface by Thinkofdeath 2014-04-30T00:07:00

I thought the game felt pretty good.

I wish that running out of time was more announced, like with a sound effect, screen or something.

The DARING ADVENTURES of the BLOB that can hide BENEATH THE SURFACE by JonathanG 2014-04-30T00:53:00

One of my favorites. The trick with the audio when you go inside a wall is very clever.

Water Hazard by Hemuuuli 2014-05-01T19:02:00

I'm a big fan of games from the period, and I think you did a great job here.

Cut scene/voice over segments seem to take me out of the experience somewhat. Maybe if you had some kind of special camera work during those segments or gave the player more control over them?

If you did a similar homage to Silent Hill I would be super pumped.

Animal Party by hirsch 2014-04-30T19:23:00

the gameplay is solid enough, but you need to work on the graphics. Explosion wallabee didn't seem to fit in with the rest of the characters.

Deep Sea Mission by xandy 2014-04-29T23:40:00

I wished that it was easier control wise to quickly switch between different systems.

Ablate by VDOgamez 2014-04-29T22:10:00

Always great to see people trying different things. The starting situation is sometimes such that it seems pretty hard to win.

I'd recommend not using the Shift button as something people press repeatedly as for a lot of people that turns on shift keys.

Zems Online CCG - Beneath the Sea Edition! by Exeneva 2014-04-30T17:16:00

Its cool to see a TCG entry! I think its a biiitt of a stretch to call it a 'game made for LD' though.

Bouboule is Rolling by Hiku 2014-04-30T00:20:00

Clashing art styles unite!

Down the snail hole by oxysoft 2014-04-29T23:01:00

Nicely ambitious. The controls are kind of awkward, left me wishing for something playable with only the mouse.

Clubbed by mutilator 2014-04-29T23:27:00

I liked the graphics.

I think the experience as it is needs a bit more something. The most conventional thing you could add would be challenge, but there's other ways you could go.

Deep Below by lopiky1 2014-04-29T22:59:00

Couldn't get it to run. Its odd because I've played other RPGMaker games on this computer.

Beneath by AGDG_REJECT 2014-04-29T21:26:00

I greatly appreciate how trippy it is.

Do you think you want to try to develop on it further?

Forsaken Pit by Afrosatan 2014-05-01T18:46:00

Its really cool to see some online multiplayer games in LD.

I think you could be on to something if you could develop a more polished interface.

Daisy's dog is dead by alvarop 2014-04-28T05:40:00

I really love the tone, and the mechanics are neat. Lemmings like makers unnnnittttteeeee

I thought that stopping the first tack in the second level is rather difficult in a twitchy way which doesn't fit the curve of the rest of the game.

Exiled by Nylonica 2014-05-19T22:25:00

I liked the mood a lot, I think if it was polished more and the combat was made more engaging I'd like it a lot.

Infinidrill by shaulor 2014-05-04T21:33:00

Interesting mechanic, but too unresponsive and unforgiving

Bloody Barry by CDK 2014-05-01T18:42:00

I liked the character design a lot, as well as the blood spatters when you let enemies through. I was wishing for an auto-fire, though.

Sharks With Feelings by fermenter 2014-04-30T17:53:00

There should have been a way for the sharks to win. Maybe escape from the arena?

Descent by camlang 2014-04-30T19:38:00

Fantastic presentation.

I think the mouse button attacks made the controls pretty awkward. I would recommend going with arrows + Z/X.

Mining With Lasers by PatrikL 2014-05-01T19:32:00

Good exceution on a novel concept. Ran into a bug where I went off the right side of the screen and got infinite points. Shooting health resulting in a reward offends my cruel gauntlet-like sensibilities.

Bridge to the Abyss by Agecaf 2014-04-29T23:21:00

Great execution on the idea. It also put me a good mood for some reason.

Briefcase by Blagino 2014-04-30T00:24:00

I thought the graphics were charming.

I wished the game was a little faster paced.

Acid Adventure by Infinerd 2014-04-30T18:47:00

I think it would've been good to have less buttons. (Up for using doors, inventory button that combined the journal and the acid taking, etc)

Losing it by Fox_in_sox 2014-04-29T21:21:00

I really liked the art style along with other people.

I would wish that the game was a bit more forgiving.

console.enable(); by Knighty 2014-04-30T18:26:00

The concept and execution are totally fantastic.

I thought the part with the spikes and the hearts was a little too demanding.

Overall though, fantastic job.

NanoMineBo by evilseanbot 2014-04-29T20:55:00

Yeah, I think that I should have either gone for more matching assets or more dramatically mismatched assets, as opposed to the awkward we're not sure if this is intentional space. Had to make do with the unexpected departure of an artist. Still its pretty cute to watch 'em squirm around.

NanoMineBo by evilseanbot 2014-04-30T00:27:00

theholychicken: Yeah, there's a couple of no win scenarios as is. Another one is two of the (bad stuff) appearing on opposite sides of the screen. I was fiddling with the physics up until the deadline so there wasn't really a great time to adjust what impossible situations are.

NanoMineBo by evilseanbot 2014-05-01T19:42:00

ALobker: Thats fair, I wouldn't describe myself as a great spirte artist, especially under time constraints.

NanoMineBo by evilseanbot 2014-05-02T01:23:00

CrackedP0T: If I have time this weekend I'll throw a post comp o version up with Linux support.

LD31 — Entire Game on One Screen

Reverse Asteroids 2014 by CyberEngineDes 2014-12-08T07:17:00

Found it a bit too easy to just hide somewhere in the upper portion of the screen.

ROCKROCKET by Backterria 2014-12-10T06:34:00

Absolutely amazing presentation

All At Once by evilseanbot 2014-12-12T06:28:00

zulubo: Maybe! I don't know if its really worth the time for how basic this application turned out to be. I'll probably try better at making mac versions of my future, more developed games.

LD32 — An Unconventional Weapon

Freeze Tank by Thijsku 2015-04-25T00:07:00

I like the art style. I'm assuming that it taking along time after selecting join a server is because the server is down.

Catcall Simulator 2015 by qapn 2015-04-21T06:15:00

Its really nice to see more message games in Ludum Dare.

I think that the atmosphere created from the graphics and sound effects is really effective at evoking the creepiness of the situation.

I don't think the game design quite fits the message... catcallers don't crash their cars very often. Nonetheless, I'm really happy you tackled a difficult subject.

Into The Fray by Naked_Samurai 2015-04-25T00:44:00

I liked the mood and the unique play style, but it was pretty tedious on the later levels when the green guy would take his sweet time to get to the delicious red guys.

After Glow by AmyDee 2015-04-25T00:29:00

I love the style you're doing for the game. I really hope you continue working on it.

I would've liked it if it was controllable completely by XBOX controller.

Dunk the Ostrich by vvolis 2015-04-21T09:47:00

Always great to see the weird entries.

Selfie Stick Heroine by lintfordpickle 2015-04-21T09:55:00

I liked that it emulated a rarely emulated type of game, and the cheery pro-selfie atmosphere.

GAMUBòRU GUMBALL!! by Robber 2015-04-24T23:56:00

I love the quirky atmosphere in this game, vaguely reminds me of the Mother series.

LaunchCode (Oculus) by Slothmachine 2015-04-23T06:33:00

Tried it on a DK2. The turning by tilting was an interesting technique. I forgot about it halfway though, so maybe more encouragement of it earlier on to make sure it sticks?

Commit Racer by Luke Nizik 2015-04-23T06:50:00

You did a great job in creating the feel.

WEEABO QUEST by akios 2015-04-21T10:24:00

The weeabo song added a lot. I'm assuming you didn't have the rights to it though? I kinda wished it played through the game.

Good Grandpa Simulator by eddynardo 2015-04-25T00:03:00

I thought the platforming was a bit overly finicky. Otherwise the concept and execution are amusing.

Egg Defender by Zozingzeus 2015-04-21T10:13:00

Really nice implementation of the genre. It really slowed down my laptop around wave 12.

Clashy Clouds by NCBRdev 2015-04-23T07:10:00

The presentation was extremely charming. The game was a bit difficult + unclear, though.

Primary Assault by Monnotonne 2015-04-21T10:40:00

The concept and presentation were really good. The game play suffered due to the fact that there's so much red in the early game there's little compelling reason to switch for most players, even though some might be able to switch around quickly to absorb attacks.

Good's Out by SweatshopDev 2015-04-25T00:33:00

I don't have someone to play with at the moment, but I think you did a good job on the forklift physics. On the negative side, driving around, I got stuck in a wall at some point.

(unfinished) Colony Drop by eelfroth 2015-04-23T06:42:00

Looks neat, hope you put up a download link soon.