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Commit Racer
Commit Racer
By elejdor
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Fun | 253 | 3.41 | | |
| Audio | 261 | 3.32 | | |
| Graphics | 324 | 3.68 | | |
| Mood | 395 | 3.23 | | |
| Overall | 582 | 3.14 | | |
| Innovation | 746 | 2.68 | | |
| Theme | 988 | 2.30 | | |
| Coolness | 1566 | 44 | | |
Comments
roryd
2015-04-21 07:15
Slo mo on the cube hits and death was cool. The controls felt a little off. I expected it to have a bit more momentum, and it pitched more than it looked like it was moving. It was fun once I got going, dodging through the obstacles.
aevek
2015-04-21 07:16
Really cool game, I liked the slow-motion effect, but it did start to get old. The end felt really abrupt and confusing, I kept trying to figure out how to get past that big thing at the end of the green section. (If there is a way I couldnt find it, I tried a lot)
akokich
2015-04-21 07:17
How satisfying is it to crash through those blocks? VERY! After getting used to the controls I was able to make it to the end. It said 10/10 but I know I missed some. Very fun!
j_peeba
2015-04-21 07:19
The effect from smashing the cubes was so rewarding! The biggest annoyance in the game IMO was that the ship was blocking the view but other than that, the game was good, simple fun. :)
ruka
2015-04-21 07:19
whoa, love slowmotion effect.
The lighting effect also makes your graphics looks good too.
sentendo
2015-04-21 07:19
love the graphics and the audio, remembers me of Starfox. Btw where is the unconventional weapon? :D
frenchie
2015-04-21 07:20
Smashing into those blocks was every bit as satisfying as it should have been!
Some feedback: I wish I could have turned faster. It was weird to see such a big difference between the direction I was facing and the direction I was moving.
Also, I was confused by the ending. I didn't know I had reached the end. I thought I had died and had to start over until I tried to go through the crevice really slowly and still died XD
leaden
2015-04-21 07:29
Hey! You made game that I made. I like your feature with destroying cubes. But didn't understand what to do in final. I can only crash by final tower and start over.
ultrarat
2015-04-21 07:30
My favorite part is the snarky death tips. I wish there was more contrast between the good cubes and the bad death things in the first area when you're learning, like putting a glow around them or something.
akymos
2015-04-21 07:58
Loved the slow-mo. Pity for the ending. Keep up the great work!!
2bit
2015-04-21 12:03
Perfect feel, reminded me of lylat wars. Some end condition would've been nice.
ruerob
2015-04-22 06:53
Very good entry! Great visuals and the slow motion is fantastic! Well done!
very Fun! smashing those cubes is soooooo satisfying. i was a little disappointed at the ending. the death messages are great XD.
You did a great job in creating the feel.
jk5000
2015-04-23 09:24
The music and the slow motion effect made the game fun. Perhaps a bit easy, but it is okay.
I dont really see how it fits the theme and the game was pretty easy. Maybe if you didnt have the ability to just stop. I loved the controls and the slow motion effect fit in nicely.
leaghorn
2015-04-23 12:28
graphics are nice (cool demolition effect) and controls feel good but what is the unconventional weapon? Although good game, it has nothing to do with this game jam.
leaghorn
2015-04-23 12:29
... could be faster too (acceleration I mean).
I loved the explosion effect
de_von
2015-04-23 16:46
Nice bricks effect!
I like the game, I personally would like to be able to invert the up down controls (on web)
Very nicely styled game, particularly the players ship, very nice. I hope that you see this game through after the jam has finished, I for one would love to see more of it, great game!
fanttum
2015-04-24 00:56
Rly nice ideas here. Great transitions, and cool effect. Nice job!
The slow mo cub hits were really awesome.