Foon → Ludum Dare Explorer → Users → supermaximo93

supermaximo93

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
20132710 SecondsSky Turkeys Extremecompo2713.373.582.352.883.043.242.192.9545
201225You are the VillainAirship Infiltrationcompo1903.313.402.613.133.583.442.793.2257
201122AloneGravity Cat Thingjam283.153.232.312.383.152.673.002.332.7324
201121EscapeFred the Astro-Minercompo1983.003.002.003.172.333.172.295

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by supermaximo93

supermaximo93 leaves an average of 12.0 feedback comments each event.

LD27 — 10 Seconds (15)

Five Seconds by Latcarf 2013-08-31T15:49:00

Nice game. I thought the movement was a bit too fast and hard to control though.

Parachute Rush by XXMarekXX 2013-08-31T15:45:00

Interesting take on the 'avoid things coming towards you' idea.

10 second maze by connorwiniarczyk 2013-08-31T15:34:00

Good job for your first LD. I liked the difficulty and how the green blocks gave you extra time.

Spark by fullmontis 2013-08-31T15:27:00

Good job! I really liked the feel of the movement, slightly slidey but not too much. I would have liked to seen a proper ending though

Robby by Morusque 2013-08-31T15:19:00

Pretty funny point and click game! Nice use of the theme

A DEUS by tamat 2013-08-31T15:14:00

Brilliant graphics, but the camera swap is quite disorientating and makes it difficult to play.

Red alert by graytest 2013-08-31T15:07:00

Cool idea with the moving walls. I thought the zombies didn't feel like a threat. I think it would be really fun to take this idea and make it into a multiplayer game, replacing the zombies with people.

ARGENTUM FORM by blackotus 2013-08-31T14:57:00

Great mood, art style and sound! I didn't find it fun (although I don't think that was really the point) but the presentation and polish was excellent.

Intensive Care by hoqjed 2013-08-31T14:40:00

Good game! I like the strategy involved in deciding which people should have treatment and which ones should wait. I don't like how you lose a room after each death though as it chain reacts and you lose soon after the first death.

Tiny Arena by Dooleus 2013-08-31T14:31:00

Nice work! Fun although I felt the movement was a bit slow. The animation and music were good. I also liked how you could pick up your arrows and shurikens, it was a lifesaver sometimes!

Inversion by mutuware 2013-08-31T14:22:00

Great concept! I really liked how with the red block you couldn't just quickly run to the goal - you had to strategically move to give the blue block some help. I often found that the world would flip on 6 seconds on the red block's timer, which was quite annoying and I couldn't get very far because of it

Viral by Kaldrick 2013-08-31T14:13:00

Interesting idea. I liked how the turn structure was "do as much as you can in 10 seconds". Although the attacking felt inconsistent, and when I died I wasn't quite sure why or how it happened.

10 Seconds to Loot ALL the Things by Muznak 2013-08-31T14:06:00

Nice work! Really good for your first LD entry. I liked how the danger ramped up after 10 seconds instead of dying instantly, found myself getting greedy with the coins and taking risks, for better or worse ;)

Last words by frankbsad 2013-08-31T13:59:00

Really interesting concept. I liked the art style - I think it really helped with the overall mood. I would have really liked to see how my sentences compared with what was actually said, although that would probably take away from the (for lack of a better word) authenticity of the game

Trigger Man by FatBasic 2013-08-31T13:48:00

Good job! Got to mission 8. There aren't many games that require me to mentally make notes before I start each mission. So glad the PDA was there from time to time ;) Would have helped if the person didn't rotate while in the PDA though - sometimes I had three seconds left and I got the back of the person in the PDA, which was annoying.

LD25 — You are the Villain (9)

Silent night by krutech 2012-12-17T22:52:00

Socks again?! Made me chuckle. Very nice and polished! Really liked the graphic style. Movement is a bit slow though. I think it would be good if you could hold down a button to run, at the expense of being louder and alerting the people.

You Villainous Person You... by Msquirrel 2012-12-17T22:28:00

Good start, but as others have mentioned, it'd be good if you could add more puzzle/action elements!

Or another idea would be to make it extra creepy... Turn it into a sort of horror maze or something. Also, a map that would reveal itself as you travel would be cool

Brown Hat, Red Hat Cowboy POW! by Pixelbear 2012-12-17T22:04:00

Funny! Really like the art. I wish the 'epic funky shootout mode' had some crazy disco music in it though - It would make it pretty hilarious (and would fit more with the 'epic funkiness')

Fear Inc. by luclabelle 2012-12-17T21:54:00

Looks very nice! I didn't find it very entertaining though.

In good heart by pighead10 2012-12-17T20:43:00

Nice concept, but really difficult!

We Drive Unto The Fortress by SmallDeadGuy 2012-12-17T20:18:00

Really fun! Would be great if you could get more units other than tanks, and more scenery, to make it more strategic

Godio the Trickster by scorder 2012-12-17T19:46:00

Nice work! It was a bit frustrating due to the slow movement, but I think there's potential. Just try make the movement more fluid, it'll help a lot. I want to feel like a ninja when playing these kind of games :)

Somso by Niavlys 2012-12-17T19:29:00

Fun toy! I could feel my laptop getting warmer and warmer as the game progressed :P

BOTWALK by namuol 2012-12-17T19:11:00

I got 155126. Fun and inventive, great work! Love the style, but the robot looks a bit detached, if you know what I mean.

Nice to see someone else using Impact :)