Silent night by krutech 2012-12-17T22:52:00
Socks again?! Made me chuckle. Very nice and polished! Really liked the graphic style. Movement is a bit slow though. I think it would be good if you could hold down a button to run, at the expense of being louder and alerting the people.
LD27 — 10 Seconds (15)
Five Seconds by Latcarf 2013-08-31T15:49:00
Nice game. I thought the movement was a bit too fast and hard to control though.
Parachute Rush by XXMarekXX 2013-08-31T15:45:00
Interesting take on the 'avoid things coming towards you' idea.
10 second maze by connorwiniarczyk 2013-08-31T15:34:00
Good job for your first LD. I liked the difficulty and how the green blocks gave you extra time.
Spark by fullmontis 2013-08-31T15:27:00
Good job! I really liked the feel of the movement, slightly slidey but not too much. I would have liked to seen a proper ending though
Robby by Morusque 2013-08-31T15:19:00
Pretty funny point and click game! Nice use of the theme
A DEUS by tamat 2013-08-31T15:14:00
Brilliant graphics, but the camera swap is quite disorientating and makes it difficult to play.
Red alert by graytest 2013-08-31T15:07:00
Cool idea with the moving walls. I thought the zombies didn't feel like a threat. I think it would be really fun to take this idea and make it into a multiplayer game, replacing the zombies with people.
ARGENTUM FORM by blackotus 2013-08-31T14:57:00
Great mood, art style and sound! I didn't find it fun (although I don't think that was really the point) but the presentation and polish was excellent.
Intensive Care by hoqjed 2013-08-31T14:40:00
Good game! I like the strategy involved in deciding which people should have treatment and which ones should wait. I don't like how you lose a room after each death though as it chain reacts and you lose soon after the first death.
Tiny Arena by Dooleus 2013-08-31T14:31:00
Nice work! Fun although I felt the movement was a bit slow. The animation and music were good. I also liked how you could pick up your arrows and shurikens, it was a lifesaver sometimes!
Inversion by mutuware 2013-08-31T14:22:00
Great concept! I really liked how with the red block you couldn't just quickly run to the goal - you had to strategically move to give the blue block some help. I often found that the world would flip on 6 seconds on the red block's timer, which was quite annoying and I couldn't get very far because of it
Viral by Kaldrick 2013-08-31T14:13:00
Interesting idea. I liked how the turn structure was "do as much as you can in 10 seconds". Although the attacking felt inconsistent, and when I died I wasn't quite sure why or how it happened.
10 Seconds to Loot ALL the Things by Muznak 2013-08-31T14:06:00
Nice work! Really good for your first LD entry. I liked how the danger ramped up after 10 seconds instead of dying instantly, found myself getting greedy with the coins and taking risks, for better or worse ;)
Last words by frankbsad 2013-08-31T13:59:00
Really interesting concept. I liked the art style - I think it really helped with the overall mood. I would have really liked to see how my sentences compared with what was actually said, although that would probably take away from the (for lack of a better word) authenticity of the game
Trigger Man by FatBasic 2013-08-31T13:48:00
Good job! Got to mission 8. There aren't many games that require me to mentally make notes before I start each mission. So glad the PDA was there from time to time ;) Would have helped if the person didn't rotate while in the PDA though - sometimes I had three seconds left and I got the back of the person in the PDA, which was annoying.