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morusque

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201739Running out of PowerCar race without gascompo6542.282.132.873.692.692.734.412.63
201430Connected WorldsWifimoncompo4023.353.374.363.592.892.113.423.1579
20132710 SecondsRobbycompo1363.583.393.673.423.653.973.4373

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by morusque

morusque leaves an average of 6.2 feedback comments each event.

LD39 — Running out of Power (5)

ZETPACK-99 by verysoftwares 2017-08-07T19:44:42Z ♥ 1

for some reason the game is running quite fast on my computer (a lot more than what I can see from the video someone posted above) which makes it too difficult but I wish I could play at normal speed, it looks very good

Extend that cord! by Zirrrus 2017-08-06T15:22:40Z ♥ 1

the style is good and i like the idea overall. the controls felt a bit frustrating or not precise (i.e I turn more easily by pressing forward many short times rather than one long time)

Asolar by krunoslav 2017-08-06T15:08:27Z ♥ 1

very enjoyable, i liked the use of a cellular automaton and the sim-city-like buildings

Unpluged-bot by eptwalabha 2017-08-06T13:52:06Z ♥ 2

Good, I liked the idea of avoiding bullets in a turn-based mechanic. Everything realtime that was added on top of it felt unnecessary to me, or the level design didn't take enough advantage of mixing both.

Power Stealer by Anatei 2017-08-04T19:16:01Z ♥ 2

ok very good

a few things :

restart could be automatic when you loose, as well as opening the door.

with the current ld, "killing" and "draining power" could be merged into a single action, unless I'm missing something.

I don't think using the mouse is the best choice (especially if you want to use arrows instead of WASD or are left-handed).

a timer might not necessary since the player is already "punished" for trivial actions such as jumping (which is interesting by the way).

I wasn't sure if some of the game's behaviors regarding jumping on statues or running over small gaps were glitches or by design.

There is a small delay on most actions and no immediate feedback which makes it uncomfortable to play (I sometimes was in a hurry and used too much energy because I thought the game didn't take my previous action into account).

LD30 — Connected Worlds (11)

Dominions'n'dominoes by Benjamin 2014-09-15T22:32:00

impressive

Cable Guy by Endurion 2014-09-14T18:42:00

I like the idea of alternating random and predefined levels. Also the control/inertia of the ship feels just right for me.

A letter for God by bluesky 2014-09-14T18:39:00

Very good. I was often surprised by the choices the game considered to be best (*spoiler* most of them tend to be somewhat selfish in my opinion).
Also I wish there was a bit more connections between each problem (maybe if the situations you have to deal with depends on your previous choices).

Gods Tactics by eLLectron 2014-09-06T11:22:00

The battle is taking forever and seems buggy, which breaks the fun a bit but I like the concept.

Connector World by Tom 7 2014-08-29T19:32:00

USB to RCA connectors, I've always been looking for those !

Monster+Connect! by saguaro 2014-08-27T22:37:00

Beautiful game.

Her Garden by Gaeel 2014-08-27T22:17:00

These dithered gradients are gorgeous.

VENN by OFF 2014-08-26T21:47:00

cool game, and I like the audio.
I was surprised that only one element in the game (the union circles) actually uses Venn diagram properties while the difficulty mostly comes from the X circles.

Hello Worlds by dustyroom 2014-08-26T18:54:00

awesome !
The selected block seems to stay the same as long as you don't move the mouse. I can see how that helps, but on the downside it can be frustrating that the block being changed is not always the one you expected.

Saturday Night Symbiosis by Pierrec 2014-08-26T11:23:00

Fantastic game ! I like to get small stories as a reward rather than a simple score.

Encounter console by Peping 2014-08-25T22:37:00

I love this game.

LD27 — 10 Seconds (8)

Download Simulator 2013 by mobyvb 2013-09-09T22:40:00

Fun idea, challenging levels, smooth controls (people seem to complain about it but they seem ok to me). spotted the xkcd reference.

Glutun's Big Adventure by MrBenjaminBowman 2013-09-09T22:24:00

thanks for bringing back memories of an untitled story. I like the fact that the boss is in the middle of the game rather than at the end.

Comet Run by Genecyll 2013-09-09T22:11:00

very good. I find the idea of picking stuff and making money as a comet quite funny.

Step Out by bitserum 2013-09-09T15:45:00

Beautiful

Avalanche by Draktharr 2013-09-01T21:19:00

more music ! more colors ! that was pretty funny

Lead to Live by Herman Groenenboom 2013-09-01T10:04:00

I love the random level design.

Popping Bubbles by Fififox 2013-08-31T17:59:00

Wo ! I love the concept. I'm playing the windows version so the timings seem a bit unbalanced to me (it's supposed to allow multitouch, right ?) but I can imagine how it feels to play on a tablet.

Lucid Journey by Purplescape 2013-08-31T17:18:00

I made it to the end of the compo version without hints, although the controls on some levels seem weird or difficult to use. I liked some puzzles like the "bloom" one.

LD23 — Tiny World (1)

This Precious Land by Ishisoft 2012-05-19T16:36:00

Great game ! Here's my land : http://www.nurykabe.com/stockage/images/divers/thisPreciousLand.png