FoonLudum Dare ExplorerLD21 → Fred the Astro-Miner

Fred the Astro-Miner

By supermaximo93

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CategoryRankScoreCount
Audio793.17
Coolness1155
Fun1423.00
Theme1903.17
Overall1983.00
Community2892.29
Graphics3472.33
Innovation4152.00

Comments

tnelsond 2011-08-23 00:55

I'm on linux and I can't execute the binary, and there's no makefile so I have no idea how to compile it. I have SDL installed.

puffee 2011-08-23 12:43

Same problem for me, SDL and most common addon library's installed.

Only error message I get is: "bash: /home/puffi/Desktop/LD/fred_the_astro_miner_supermaximo93: cannot execute binary file"

supermaximo93 2011-08-23 23:13

Uh oh. I'm already having a painful time with Windows, and now this! I'll try and get this sorted ASAP

johanar 2011-08-24 07:06

You might need to install libsdl-gfx which is a separate package from libsdl.

I could start the game, but I just had to uninstall fglrx because today my computer wouldn't boot with it :O so it fails when GLSL 1.50 isn't found

Maybe I'll try again if I get the fglrx driver working

supermaximo93 2011-08-24 10:40

Thanks JohanAR, I'll make some GLSL 1.1 shaders and upload them

felipe-budinich 2011-08-24 15:34

let us know when there's a windows version ;-)

johanar 2011-08-24 20:38

Reinstalled latest Catalyst so the game is working now :) Fun but nerve-wrecking being chased by that big monster

supermaximo93 2011-08-24 21:25

Windows version now up!

spivz0r 2011-08-24 23:48

I needed to download libgcc_s_dw2-1.dll and libstdc++-6.dll to play on windows. Seems like a fun game.

supermaximo93 2011-08-25 08:44

Cool, I added libgcc_s_dw2-1.dll and libstdc++-6.dll to the Windows zip

felipe-budinich 2011-08-25 19:36

Still can't play in windows, I only get a white square on the upper right corner.

Link to the log:
http://dl.dropbox.com/u/1043484/games/LD21/stdout.txt

tgijsola 2011-08-25 20:42

^--- Same here :(

supermaximo93 2011-08-25 22:21

Okay, I've posted a link to some GLSL 1.4 shaders. Bear in mind that these might not fix the problem, as I've recently found that my game requires a minimum of GLSL 1.4 and OpenGL 3.0 =/

rudy 2011-08-26 15:03

Like the idea. Obsid... i mean Uberstone is quite indistinguishable against background. Not sure I get the level layout, I started going in circles and soon the urgency of monster behind died. Could use better level design, more interesting levels. I see potential. Would be epic if the monster chewed all the bricks in front of it.

supermaximo93 2011-08-27 10:42

Thanks Rudy! Yeah, the levels were a very last-minute job. I wish I had time to do better ones but time was running out!

neilo 2011-08-27 10:49

Nice little game! Might be my monitor at work, might be intentional, but I struggled to see some of the darker blocks against the background. Still, got to the end. Love the music too :)

summaky 2011-08-27 16:41

All I see is a black screen with the upper-right corner painted white... Pressing any key does nothing at all.

supermaximo93 2011-08-28 08:02

Thanks Neilo! I admit that the Uberstone block is a bit too dark, my original intention was to have a better background, but I didn't have time.

@summaky: It seems your graphics card can't compile the shaders. Try the GLSL 1.4 shaders, and if it still doesn't work, then I'm afraid your graphics card is too old to run the game =/

excitemike 2011-09-01 17:52

Can't compile your shaders :(

jedi 2011-09-03 16:03

In windows, I got it to run by adding the line:
#extension GL_ARB_texture_rectangle : enable
to sprite_fragment_shader.fs, right underneath #version.

It's a nice game. The music is really good but I wish it didn't restart after each death.
The control is weird. My character ends up bouncing all over the place when I try to execute some jumps.