Foon → Ludum Dare Explorer → Users → tnelsond

tnelsond

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
201122AloneAncient Roverjam2.202.4414
201121EscapeEscacompo3542.552.243.811.901.711.001.673.087
200915CavernsCeltic Caverncompo862.762.763.382.762.712.843.051.956

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by tnelsond

tnelsond leaves an average of 8.3 feedback comments each event.

LD22 — Alone (2)

[Greeble] by McFunkypants 2012-01-02T23:43:00

There's a bug where when you walk off a cliff you can jump in mid air.

Out by kosinus 2011-12-20T13:52:00

Runs slowly on my computer (XP running Chrome).

LD21 — Escape (22)

Eggscape by Make A Game 2011-08-31T21:58:00

Innovative gameplay mechanic. Very interesting.

Prelude of the Chambered by Notch 2011-08-27T03:23:00

Great game, but the ice looks a bit too much like water. I didn't know what it was till I got the skates. :D

Self Destruct: Activated by jauntypixel 2011-08-26T17:19:00

Loved the particle effects.

Captain Starfire's Great Escape! by jonnopon3000 2011-08-25T03:08:00

Nice game. I liked how you wrote the message in text and even managed to make it look like there was intereference. :D

Yeah, I looked at your code. The problem you're having with the bullets is the thing about the trig with the atan2 and the sin and cos, but also that the last two parameters of constructing an entity is an int which isn't as accurate for this sort of thing as a double would be. Here's my attempt to implement using sin and cos so that you get a constant speed despite the mouse's location:

double t_angle = -Math.atan2(destX-startX, destY-startY) + Math.PI / 2;
entities.add(new EntityBullet(startX + 20, startY + 20, (int) (600 * Math.cos(t_angle)), (int) (600 * Math.sin(t_angle))));

Stormcrow by someone 2011-08-24T22:08:00

Like the control mechanism. :D

Escape from Pleasure Resort by ToxicLogic 2011-08-24T21:42:00

Very well done. The Albert Einstein quote was a nice touch.

Flee Buster by ChevyRay 2011-08-24T05:38:00

At first I thought that you wanted to avoid the tokens. Because of the sound they made and that what looked liked the health bar shrunk when you touched them. Lol. Besides that, Great game!

GTFO - The Game by Kinta 2011-08-24T05:28:00

Awesome, it's really well done. But after 4 or 5 levels, I got errors and had to close the game.

Flee your Fate by TellusE 2011-08-24T04:45:00

I don't think your windows version works.

Vector Dash by black_mage_andy 2011-08-24T04:38:00

I never actually played the game, but I watched a video about it.

Hello?? by Jhelle 2011-08-23T23:09:00

Fun game. The ending was great. I can't help but thinking it would have been funner though to figure out the commands and type them rather than punch a number.

26 Prisoners by Devenger 2011-08-23T22:52:00

This is a great game. Love the game mechanics especially. Very polished.

""Escape the Flood 3D"" by RipX 2011-08-23T19:53:00

@matthias_zarzecki: It just runs slow on my computer, so I have plenty of time, too bad it's too slow.

Ball Escape by Mjiig 2011-08-23T18:31:00

Fun game, I like the mechanics of it.

It's kind of hard to tell that that 1px black line on the side of the screen is a hole.
And it's a bit frustrating that the ball can't orbit a green dot into the hole, but has to bounce into it, this sort of thing should be explained or something.

Love the Linux support, with 2 binaries even. Wow. :D

Escape from Browser Stability by Lerc 2011-08-23T17:27:00

Fun game, the graphics are pretty amazing.
It works great in the webkit based browser named surf. The game is kind of resource hungry though.

pblob by nr505 2011-08-23T17:16:00

Fun game, but I think I found a glitch. On the level that has an unreachable blue spot with blocks on all sides, I got stuck in there somehow.

Flashlight Runner by TheVTM 2011-08-23T17:09:00

46 seconds, and I concur with JohanAR about the first jump.

[ESC]'s Escape by MrTwister 2011-08-23T04:29:00

On some computers, (like mine) the escape key doesn't always register correctly on the game unless I click a mouse button simultaneously. An escape key may be asthetically good, but some systems won't work with it.
Besides that, it's a fun little game.

Fred the Astro-Miner by supermaximo93 2011-08-23T00:55:00

I'm on linux and I can't execute the binary, and there's no makefile so I have no idea how to compile it. I have SDL installed.

Escape Run by erko 2011-08-22T20:28:00

I couldn't unzip the source

Archive: game1_erko_src.zip
End-of-central-directory signature not found. Either this file is not
a zipfile, or it constitutes one disk of a multi-part archive. In the
latter case the central directory and zipfile comment will be found on
the last disk(s) of this archive.
unzip: cannot find zipfile directory in one of game1_erko_src.zip or
game1_erko_src.zip.zip, and cannot find game1_erko_src.zip.ZIP, period.

Bubba's Escape by Puffi 2011-08-22T19:24:00

It's kinda hard to tell what order to play the levels in, is it left to right or top to bottom? Besides that it's a good game. Gave up at the level in the screenshot.

Escape from Flatland: an Adventure of Two Dimensions by pdyxs 2011-08-22T17:22:00

How do I get the social part to work? Does it write something on my wall or what?

LD20 — It's Dangerous to Go Alone! Take This! (1)

Dangerous II by SMSadventure 2011-05-01T02:01:00

Why can't I "use this"?