FvOOM by spolvid 2013-05-20T15:26:00
I've just finished playing a very similar entry, both used the audio as a feedback for the pacing, the main mechanic was to avoid obstacles, but like this one better. The design, the epilepsy warning were a thoughtful way to incorporate humorous elements, the music was also dynamic, the background colors felt fresh.
Good job!
LD29 — Beneath the Surface (67)
The Sun And Moon by managore 2014-05-19T22:59:00
Bloody amazing! It's nearly perfect, the controls are extremely responsive but the music felt a bit repetitive halfway through it.
I just didn't enjoy the screen shake upon death during repeated mistakes.
Beat every level, some really needed a lot of dexterity. When I reached level 20 I was wondering how more was there.
Solid concept, congratulations!
our god lives underground by Andrew Shouldice 2014-05-19T14:11:00
Visually striking, liked it very much. Great work.
Mine Story by donan 2014-05-15T23:47:00
A bit tiresome to click every time, but it's a solid entry.
Dig Hard by petey123567 2014-05-15T23:29:00
Holy crap that was awesome. Pretty fast paced and that LASER RIFLE!
To Surface by NeithR 2014-05-15T23:26:00
Haha pretty clever entry.
No Eyes Willy by blockbot 2014-05-15T23:25:00
Pretty fun, I just don't like the rule that Willy always turns left after he climbs a ladder. Would make more sense if he kept heading the way he was going before the ladder.
Hair Spirit Adventure by messthem team 2014-05-15T23:20:00
Woah those hairy things look trippy!
Beneath The Lab by Techblogogy 2014-05-15T23:17:00
I'd remove the bar on top, it just slows down the game, particularly when you already have the solution in your head. I lost my patience when I keep trying to use the right mouse ability and it was just enough to drain the bar and not warp me.
Good concept thou, you should elaborate it further.
Please Come Back by PapyPilgrim 2014-05-15T23:08:00
A mouse with auto scroll would really come in handy here. :D
Space Driller by Mr. Jif 2014-05-15T23:02:00
Great Genesis-sounding music! It wasn't a problem for me, but the passageways should have the same destroyed rock sprite on both sides so that the player doesn't mistake an exit for a wall. Loved it!
Basement by Halfbus 2014-05-15T22:40:00
This really needed some instructions. A way to kick out people in line would be great too, since I spent 5 minutes with a full storage and not being able to build or sell anything.
The game is pretty cool anyway and I'd love to play a post-LD version.
Wriggle Worm by gikdew 2014-05-15T22:30:00
Nice, I think you could ramp up the challenge by adding some collectibles.
COVERUP by SFBTom 2014-05-15T22:22:00
Pretty clever idea, congrats! The music was pretty cool too.
AHH LAVA! by Dreii 2014-05-15T21:47:00
Safe and 25 bubbles! Pretty cool!
Series Of Choices by joe40001 2014-05-15T20:57:00
The camera takes some time to catch up with the player but good job with the rewind mechanic.
FedIt! by zedutchgandalf 2014-05-15T20:10:00
So tiny and hard.
Kill or Kill by GreatBigJerk 2014-05-15T20:07:00
Whoops, I guess I should have waited for more objectives before going around and killing everyone. :D
FoxyTank by matthias_zarzecki 2014-05-15T20:01:00
Very impressive for something made in few more than 24 hours. More enemies should have made it a bit more challenging. I like the small details like the separate tire tracks and light shafts.
Delve Into the Deep by frogcheese 2014-05-05T18:30:00
Great! Liked the progression, would be great if you could improve on even more to do at bigger depths, more upgrades and more things to discover/avoid.
Very good all around :)
Oh My Oilrig! by manabreak 2014-05-05T18:20:00
Seems like a good base for something fun! Nice work for 48h
Olm by Pfeyffer 2014-05-04T17:34:00
Liked the graphics. Didn't quite understand if I was doing something wrong or the process of aiming for a stalactite is somewhat random.
Wormhunter by Thorig 2014-05-03T22:26:00
Yeah! I control the spice now!
BENEATH the SURFACE by soy_yuma 2014-05-03T21:49:00
Not sure if the slow speed is intended, but it seemed like the game lagged a lot. Very challenging but fun.
Deep Diver by Valandre 2014-05-03T21:16:00
Amazing game! Plenty of personality and polish. One small note, the game was a bit too tall for my monitor, I took some time to notice the last row with the two treasure chests.
Beneath The Sea by renatopp 2014-05-03T21:02:00
Nice twist on the Deep Scan.
Moon Harvest by sharpcoder 2014-05-03T20:58:00
Pretty cool. Got caught by surprise by the planet that keeps you from orbiting around it on my first go.
Billy Bigdigger by 01101101 2014-05-03T20:27:00
It's a shame that the game doesn't randomly generate more levels, you'd have nearly complete product right here! Also, was that dynamite that you could plant with the left option?
Cave-In Jumpin' by BasselGaming 2014-05-03T20:14:00
Cool base idea, I'd love to see you explore the mechanics a bit more. Great debut!
Topsail by Devon 2014-05-03T20:11:00
Really like the look of it. Top water!
ScubaBear by _Rilem 2014-05-03T20:07:00
Fun as hell! Found all the treasure but still wanted to explore a corner of the last area, oh well. This reminds me of that unreleased game, Treasure Bear.
Dr. LOVE by CoveBit 2014-05-03T19:19:00
The rules were a bit confusing and there wasn't much time to understand them before getting damaged. Plays well and is very interesting visually.
UNDERQUEST by Tweak 2014-05-03T19:07:00
I was going through the rooms so quickly that only at the third I realized there was a time limit. Great mix of puzzle and action, congrats!
DRAANG by Magdev 2014-05-03T18:57:00
Goddammit, only you two can release a nonsensical game and make me like it so much.
Underground by Nnoel 2014-05-03T18:47:00
I'm amazed that you were able to make this game in 48 hours, but in my book it's not cool to clone unreleased games. http://www.indiedb.com/games/shovel-kings
Anyway, the gameplay is functional but lacks a lot of feedback and visual flavor.
The Westport Independent by Double Zero One Zero 2014-05-03T18:40:00
Great entry, reminds me of Lucas Pope's Republia Times. All it was missing was the sound of someone smoking cigarettes like a chimney and the atmosphere would be complete.
Obolos by TeamEagle 2014-05-03T18:02:00
I also didn't find anyone in my playthrough. Would I be able to communicate with them by using the phrases I picked from the lanterns? That would be pretty interesting. Great atmosphere.
It Came From The Sewer by Catman 2014-05-03T17:43:00
Great game, I just wish the way the aliens turn when reaching a wall wasn't so random.
Digging up Daisy by Cake&Code 2014-05-03T17:33:00
Great art style. Rolled my eyes at the "your princess is in another castle" stab, and I don't mean that as a negative thing. Nice work!
Hive by derdragon 2014-05-03T17:16:00
Not sure what's crashing the game, at first it was after I spammed the Tab key, then I was spamming the quills attack when the 3rd wave was announced. Shame because I was having a lot of fun. I'd like to see more of this.
Remember, the rules allow you to fix game breaking bugs.
The Evil Tentacles! by Wuhao 2014-05-03T17:07:00
When I read the Eaten score at the bottom I thought I had to catch tiny drowning people with the kraken's mouth. Fun game.
Dwarven Kingdoms by kristof 2014-05-03T17:01:00
Nice simple strategy game, easy to play when you actually see the mechanics working. Congrats!
Seven Souls by BrothersT 2014-05-03T16:41:00
Could you please be a bit more clear in the description of what the player can or can't do? Because I pressed every key and clicked a bunch and could only move the ghost that's under the surface. Can't even float up.
The Underkeep by DaanVanYperen 2014-05-03T16:34:00
Needed some better instructions and feedback of what can do what, and you get overwhelmed pretty quickly. Good job though!
Delve by conormn 2014-05-03T16:26:00
So short! I finished it in a minute and was left wanting more. Pretty cool.
But one thing that I don't understand. I followed your development and saw that you made an empty compo submission, but then you finished the game after the first 48 hours? Shouldn't this be a Jam submission?
Under the Sea by Luis Anton 2014-05-03T16:16:00
I ended up with so many jellyfish that they were making love and fighting at the same time and then I was too late to take a screenshot because the game over screen clears all of them. Wish there was a better feedback on the swipe with a the mouse, but overall it was fun and functional.
Manliest Man : Manly Fishing by omgnoseat 2014-05-03T16:11:00
Really funny and plays well. Could have used more fish coming from the left side to make it easier to boost between them and jump out of the water for some more manly tricks.
Mine Explorer by Joe Williamson 2014-05-03T16:02:00
I was really looking forward for more diverging paths, oh well. Everything looks great.
Balancitos by NickZangus 2014-05-03T15:56:00
Pretty fun and funny. A bit hard to understand the amount of "damage" you can take until the island goes down, but really liked it.
Fragment by rxi 2014-05-03T15:50:00
Interesting submission. Shame that it's very hard to find the rest of the story and make sense of it.
Octopus ! by Monoquartz 2014-05-03T15:27:00
I really liked the game but the controls worked against it, constantly tapping Up to jump over the water got tiresome quickly. Though everyone is praising them, so I don't know if I got a bug or something.
DIVE by Lars Faust 2014-05-03T14:31:00
Really cool arcade game and loved the graphics. Unfortunately it only accepted input from the Right Ctrl and none of the Shift keys worked to bring the sub to the upper layer. I almost missed the Q and E controls in this page, those should have been the defaults.
Friend of the Fisherman by rubna 2014-05-03T14:20:00
That moment when I realized that swordfish could cut my air hose, oh boy! Great game!
SUNK by GeorgeBroussard 2014-05-03T14:15:00
128.6s
Took me some time to understand the the "waves" happen when the water goes up and down, since it's all a straight line.
Pretty fun for a game about drowning!
Beware The Balrog by hadesfury 2014-05-03T14:08:00
Fun multiplayer game but some of the collisions were randomly propelling us back and we couldn't tell if the blocks were different or not.
Lost Sheep by Boneloaf 2014-05-03T13:59:00
Escape DOES NOT open a menu. All that progress lost, like sheep in a cave.
Then I got back to what I assume was the final room, from the white light coming from the exit, and got stuck in the geometry.
It's also really hard to tell where some jumps will take you with some of the camera angles.
Regardless, this is a pretty fun entry and the ambiance is spot on.
The Leeway Brothers' Bohemian Debut Of A Lifetime by Jwatt 2014-05-03T13:39:00
That corgi can't handle all that jazz that I was jammin'.
Pretty cool, and I'd easily listen to that song for hours on loop.
Kalahari Babysitter by TijmenTio 2014-05-03T13:28:00
10350! I'm the best babysitter ever! Amazing game!
DUNGEON DUNGEON DUNGEON by urisensei 2014-05-03T12:41:00
Looks great but is there more to do once you get the wizard staff?
It's a bit cumbersome to open the inventory to select the sword to break vases and then open it again to select the gems to open the doors, specially when there are so many free keys and I still had to move one hand away from the controls to press I.
Overall, I'd be interested in seeing more of this.
Dolphin Dash by Zccc 2014-05-03T12:25:00
That swordfish is an asshole! The octopus attack was a cool idea.
Beneath Wireframe by Manuel Magalhães 2014-05-03T12:17:00
At first I didn't even see the tiny dot. I also got huge lag between mouse movement and dot movement. Shame that these technical problems hinder what could be a really fun game.
Beneath The Surface by adamwoolridge 2014-05-03T10:28:00
Nice concept, we did kind of the oposite for our game hehe. Liked the overall presentation and the gameplay was fun and simple. Maybe the camera/planet rotation could have a bit of movement friction when you let go of the directional buttons before it returns to it's natural self rotation, just to give a cool feeling when changing directions :)
Colony 31 by Crazi456 2014-05-03T01:17:00
A bit buggy and the mech drill was underused, but the concept for this puzzle game is promising. Shame that the narrator mumbles a bit.
Driller Rush by Serk 2014-05-03T01:01:00
A bit hard due to some unfair random generation, kind of like in the third image you submitted, though I enjoyed the funny context.
By the way, I also kept getting the directions mixed. The drill is moving down so when I wanted to steer right I kept pressing left.
Hare's Harvest by mtrc 2014-05-03T00:37:00
What a pleasant game, loved the simplicity of it.
I was really enjoying it until the game locked when I pressed space instead of pressing R to restart on a game over screen. But I'll definitely play the rest later.
SkyManta by snickersnacks 2014-04-30T23:21:00
Really liked the mood you set but i felt frustrated by not being able to reduce/increase my speed at will to navigate easier and aim better. Fun nonetheless
Geology Rocks by theengineers 2014-04-30T15:48:00
Nice mechanics, levitation included hehe
My biggest problem with the game was the lack of guidance to the level finish
The Devil's Magnificent Return by davidc02 2014-04-29T14:20:00
Nice to see someone using the Devil/Hell for the theme interpretation. The art is great, I wish it would last longer, though :) Good job!