FoonLudum Dare ExplorerLD23 → Lord Deadrock's Adventures

Lord Deadrock's Adventures

By abstroke

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CategoryRankScoreCount
Graphics1113.42
Mood1342.77
Overall1642.79
Innovation1752.58
Humor1891.86
Fun2042.25
Theme2112.35
Coolness68846

Comments

angrygeometry 2012-04-24 01:59

the link to the web applet doesn't seem to work!

thatsnail 2012-04-24 02:01

Need to drag your file to the Public folder and right-click -> Dropbox -> Get Public Link from there. Looks pretty cool though.

abstroke 2012-04-24 02:13

Thanks guys, should be good now

robbiehunt 2012-04-24 03:49

Nice little game - what really strikes me is the pixel art. Really great, dude! Definitely needs music and sounds!

Flesh it out! I'd play this, and I bet lots of other would, outside of the context of the compo.

danielzoran 2012-04-24 16:30

Very nice graphics - somewhat akward gameplay, but cool!

vilya 2012-04-24 16:38

Love the background - looks beautiful! It's still a bit buggy (I got stuck somewhere I couldn't get out of), but I really like the idea.

jrasmussen24 2012-04-25 01:12

Nicely done concept. One thing that seemed a little strange was the large difference in resolution between the environment/ background sprites and the character and animals. Even with the discrepancy in resolutions, looks great!

minercraftguy 2012-04-25 13:14

After you dive into the water, you get stuck. The game itself is both funny and daring.

omarshehta 2012-04-25 13:23

Hmm, I couldn't seem to get past the first level. I get this book and then..where do I go?

gnx 2012-04-25 13:28

There is something nice about the art style. Except the font which doesn't sit at all with the graphics.

The movement is a bit glitchy and I seemed to get stuck a lot.
Also I am not a big fan of having action keys when you're already touching whatever you want interact with.

I think sound could've done a lot here. Some jungle ambience etc.

abstroke 2012-04-25 16:05

Thanks for all the feedback here, be sure i note this for a future release.
I' agree for the glitchy movement it comes from the collision map behind, i got to soften it a bit and yeah you don't want to swim too, and liana will sometime make you stuck in a tree :). platforming behaviors like jump fall swim climb or duck needs either some tweaks or a new ways to handle them, it's my first platformer so i need to dive in to find some reliable behaviors.
Animation is quite awfull too in my opinion that may contribute to the glitchy feeling.
I'm glad you like the art style,it needs some tweak too as you said resolution discrepancy , the font i kind of like it but yeah there's something weird about it's too much monkey island :)
I know the sound was a pifall as people said and i fell right in! One of the numerous first timer mistakes i did.
Thanks again, keep it going ;)
Max.

moonmagic 2012-04-26 03:39

I really enjoyed the low resolution backgrounds; I found them very expressive, and they established a nice sense of place. I found myself wishing for actors that would provoke the same sense of mystery that the background did. I found the movement hilarious.

datamosh 2012-04-26 14:39

Along with the details that were already mentioned, you can keep in mind the contrast (how the background is almost as brighter as the ground/platforms), which is why text is also difficult to read (besides what you've been told already :P). But I still wanted to keep playing which is THE most important feature on a videogame! And you got that. Also, LOVED how many animations the character has. Swimming, falling, looking up...

Also, If I can make a suggestion: I don't know if this was on purpose or not, but I liked that when you pressed down, the character kind of "climbed down" wherever platform he was in. On the tree, doing that felt good, even when I got stuck.

make-a-game 2012-04-26 19:53

I like the concept but I eventually got stuck in the wall. Pleasant visuals!

otaviogood 2012-04-28 15:56

The art style is cool. Love that you have a map. But the game is just too buggy. I would play this game more if it wasn't so buggy.

gregdevice 2012-04-30 15:51

Digging the pixel theme and adventure concept. There's a lot of potential to work from here. A little hard to control, my character kept getting stuck in places.

azurenimbus 2012-05-02 23:44

Really enjoyed the graphics. I think the controls and collisions could be improved a bit, I got stuck in weird places and stuff. But it was a lot of fun.