Basketball ~for the lonely~ by jagttt 2011-12-19T23:00:00
that was great! music really added a lot.
Foon → Ludum Dare Explorer → Users → waynebeam
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2011 | 22 | Alone | Alone With a Phone | compo | 401 | 2.58 | 2.00 | 3.18 | 2.82 | 2.41 | 1.00 | 2.48 | 2.00 | 2.70 | 100 |
that was great! music really added a lot.
really interesting mechanic. i liked it
i really like what you did with the theme and concept. fun game!
this was really good. the look/lighting was awesome. the jump felt great. nice job!
i was surprised you fit in that many levels that played differently. i especially liked the four-way firing in the second. and the voice over! loved it. nice work
really nice! the look was unique and cool, nice level design. the throw-down-to-double-jump i liked a lot, that was awesome.
that was awesome. great puzzles. the pacing was good too. built up really well. the face on the puppies too...heartbreaking everytime
loved it. the graphics and music were great. the idea was cool too. like the use of the theme. may have already been mentioned but i would have liked an extra exit, maybe one on the opposite end of the museum. also maybe if one guard got alerted all (or all the ones close by) the guards would start chasing you for a little more challenge. great job, a lot of fun!
i like this one a lot
really great! that was a lot of fun. i love the look and music, and the bonuses after each level was well done. played a bunch of wasd and mouse shooters but this felt better than most. wish for a little more connection to the theme. awesome job!
nice job, i liked it. great music. good look too, i'd play it on gameboy :D the ending worked well also.
haha i love the little walking/hitting with broom animation. this was pretty fun. i was also terrified when the boss showed up. nice job
nice work. had a great feel to it
nice job! i like the idea of alone or with help+consequences. never played a maze like that before. the simple graphics/sounds fit well too. great first dare!
really solid game. i liked how you included stats after the levels a lot. fun having the different enemy types too
this is one of my favorites so far. the graphics, the idea, the music (especially the change when you're reading). this was fantastic
Haha yeah the sipped picks up a lot as you go :) Thanks for playing!
*speed picks up
@james sorry about that :/ i tried to make it clear as possible but it was tough. press space bar once for each white icon, then click the mouse
@ziomorti thanks! i'm definitely not an artist so i'm glad simple shapes work for things like phones and buildings!
@cambrian_man thanks for playing and for the feedback! i think if i updated it i would make more colors and just have color matches instead of colors+ symbols. that get a bit tricky
Thanks Murray! I really appreciate it and the feedback. I would like to expand it, maybe as an iPhone app (I need to learn how to do that do this might be my incentive finally). Just using objects is a good idea, I like that. I was thinking even if I just did colors having text on them. Somehow so that it was clearer that they're text messages you're typing
@joecool i'd tweak the difficulty if i could. thanks for playing!
@caranha during planning i thought rhythm game, but the final product wasn't supposed to be lol. i did want some sound effects but i haven't used sound in flash much so i didn't get a chance to learn it in the 48 hours. i'll have sounds ready for the next dare! i didn't think of using two keys instead of key-mouse. good idea, i'll have to think about that. covering the phone i knew about and decided to leave for now. thanks a lot for the feedback!
Gotcha. Thanks for the feedback. And thanks so much for playing!!
Thanks for playing! @beerman @kitch and @makeagame! Yeah biggest thing I'd change would be the difficulty toned down a lot and add some sounds. Appreciate the feedback
Thanks @aaron! That's an interesting idea, the win statement. I like that idea.