FoonLudum Dare ExplorerLD22 → Deadly Robot Spree

Deadly Robot Spree

By papygaragos

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CategoryRankScoreCount
Fun593.24
Overall3952.59
Coolness39833
Innovation4372.18
Audio4431.87
Mood5291.80
Humor5451.33
Graphics6531.65
Theme6811.53
Community6881.50

Comments

canyon 2011-12-19 12:57

Hi PapyGaragos!

First of all congratulations on your first LD48 attempt. It was my first attempt as well. I wrote down some first impressions as I played your game and I'm just going to give them verbatim.

It's good that enemies wall jump to show the player that they can do that as well. I think introducing this earlier, or forcing the player to do it in order to complete some obstacle could have worked even better. Teaching with gameplay is always better.

I like that when you die you still get to try the other levels. Especially for a competition like this where we want to see as much of your content but may not have time to play the entire game.

I think it could benefit from dynamic difficulty, if you are finding it very easy, increase their health,
their fire rate, their spawn time. And if its getting too hard modulate it a bit. If one enemy seems to always beat the player, control how often they spawn.

Also let the enemies spawn from less predictable positions.
I always knew where they were coming from so there was little strategy involved.

Oh and the little red things, I thought they were mines, I still dont know whether to shoot them or collect them.

All in all a fine job, especially for a first attempt, I played the entire game and I look forward to playing your future Ludum Dare entries. Possibly with sprites.

That said Alphaland is a pretty great game and it uses similar graphics.

Cheers mate

Canyon

TheNamelssOne 2011-12-19 13:36

Hey PapyGaragos!

Greate game! Very entertaining!
I love that you keep the gfx simple and don't focus too much on gfx, escpecially since this is your first game AND an entry to LD48. :-)

I agree on all Canyons points posted above. So I won't repeat them.

Just want you to know that I do look forward to seeing more work made from you! Not only in contests like these :-)

Great work mate! Good luck in the contest!

Cheers,
TheNamelssOne

dedhedzed 2011-12-19 13:54

For a first game, this is absolutely great! You've done a really good job. Very addictive, very 'solid'. Nice work.

pierrec 2011-12-20 20:43

Not very original and yet extremely fun. Maybe because of the minimalism ? It would have been nice to have a lifebar though.

waynebeam 2011-12-21 18:47

really solid game. i liked how you included stats after the levels a lot. fun having the different enemy types too

justinmullin 2011-12-21 20:28

Pretty solid, and fun to play! You have the ability to do what many of us wish we had, and that's to round something off, fix the bugs, and call it good instead of always just "adding one more thing". Maybe that's laziness, like you say, but it means you get a finished product that doesn't feel half baked. Nice job!

yipperpants 2011-12-22 03:55

Although I admittedly began playing the game a bit put off by the default Flixel art, I ended up (like many others) really appreciating your focus to the gameplay and controls.

I'm glad you started Daring. Flixel has quite a bit of power as you get more comfortable with it, and I look forward to seeing your future efforts. :)

blennosoftgames 2011-12-22 05:36

If this were an arcade game, you sir, would have a pocketful of my quarters. Simple, solid, and downright delightful to play. This is the holy grail all game developers aim for, and you have done it. Bravo! And by all means, keep up the good work.

matthias_zarzecki 2011-12-24 13:31

I have no idea what's going on, but it's fun.

summaky 2011-12-26 20:08

Congratulations on your first game; it is fun!

fredericrp 2012-01-09 13:06

Very fun even if I didn't notice my square were going more red and died well.. quickly. I ran super slow on Chrome but fine on Firefox (on a mac). Well done, congratulations for your first time !