Terminally ill by Sebastian 2013-05-08T15:12:00
Cool entry! Nice effects and atmosphere!
Foon → Ludum Dare Explorer → Users → Muu?
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | White Warriors | compo | 912 | 2.81 | 2.74 | 2.71 | 3.06 | 2.55 | 2.07 | 2.58 | 2.96 | 57 | |||
| 2013 | 26 | Minimalism | i | compo | 770 | 2.97 | 3.09 | 2.18 | 3.15 | 2.71 | 1.11 | 1.95 | 2.35 | 57 | |||
| 2012 | 25 | You are the Villain | Invasion2600 | compo | 237 | 3.23 | 2.90 | 3.03 | 3.77 | 2.57 | 2.39 | 1.96 | 2.35 | 58 | |||
| 2012 | 23 | Tiny World | SpaceMission Part 2 | compo | 541 | 2.79 | 2.96 | 1.98 | 2.10 | 2.35 | 2.45 | 2.19 | 2.58 | 89 | |||
| 2011 | 22 | Alone | SpaceMission | compo | 118 | 3.23 | 3.23 | 2.31 | 2.40 | 3.33 | 3.37 | 2.96 | 2.73 | 3.00 | 73 |
Muu? leaves an average of 37.4 feedback comments each event.
Cool entry! Nice effects and atmosphere!
Multiple endings! :D
A simple game and a lot of juicyness. You should really consider making it a full game.
I rage quitted at level 3 because I died twice and after the third playthrough there was no way to reach the second platform. This should be improved.
The game was cool, the music and setting were awesome. But the ending was meh.
I agree with other comments about the controls, especially because closing a popup window by clicking an "X" triggered a shot, wasting a precious missile.
Fuel depletes so fast that a couple dodges usually ended my game because of no fuel left.
The graphic and music art were great, but this entry is more a story rather than a game.
I really didn't understand what the combats were about...
A good idea and an amazing execution, fits the minimal theme perfectly. Good job!
Good puzzle experience.
The music was so low I didn't knew it was there until I read other comments.
I absolutely loved the level regression.
Good minimal runner/jumper game.
Hard and humorous. :D
Nice background music.
It was too easy, but it's a nice and clean entry.
The runner part was slow and the static background didn't help. The boss fight was fun, too long to kill, but fun.
The chip song where absolutely great!
Good playable game.
The bunch of simultaneous keypresses could cause issue with cheap keyboards NKRO (like my lappy's one).
Insightful game.
An "one button game" where I have to click to start! It took me a while to get past menu... :|
Still, beautiful minimal game.
Feels like 80's car games. Good entry.
UP still freezes. (Firefox 20 on Win Vista Ultimate)
For your first LD, this is a great entry. :D
Great setting.
But some jumps were to hard to achieve.
I really liked the fire effect.
Wow. Just wow.
Slow paced fun and clever level design. I really liked this entry.
Hard but fun! Nice music, too.
I played it with other 6-7 players and it was awesome!
Cool and polished rock-scissor-paper implementation.
Really clean graphics and nice audio effects.
But controls were the worst worst:
-I found hard to avoid ships with movement limited to one axis at time.
-I miss an autoshoot feature (I made the same mistake in LD#22) which could have lowered boss difficulty. Am I the only one that didn't find the "weak spot"?
You are a genius. Period.
Solid entry, good graphics and the bgm was the best one I've heard so far!
Online scores were a nice addition, too.
Interesting and well developed idea. Maybe it was a little too easy.
The AI plays its role really well, awesome. I had to think and retry a lot during some levels.
You could have named your zip/exe same as the entry, I got troubles finding it again through LD search.
Developing a well executed RTS is an extreme task for LD, you overall made a good job, with a couple major disappointments. I agree with other comments about your game needing more ingame instructions. It also needs something to differentiate between player skeletons and AI skeletons.
The first two fights are fun while you figure controls. Then you can complete all the other levels with bullet spam.
Nice story and lighting effects!
Simple entry, a bit too easy. With some well placed turrets it is impossible for officers to reach the hideout.
One tip: Rename the game's exe to the same name of the entry. I downloaded a bunch of games together and then I had troubles finding your game's entry page again.
I wasn't able to open doors without awaking everyone. I completed most of the levels just by following people around.
Really liked the graphics and the setting.
Beast.
There's so much senseless violence that I actually enjoyed it.
Clap clap clap!
Somehow it reminded me a bit of Monkey Island's battles.
The lyrics were awesome.
I found lots of red stuff by just blowing up stuff at random positions without ever using scouts.
Even with bomb tool selected the Earth rotated when I clicked, this caused some bomb misplacements.
I actually blew up roughly 1/4 of the planet before getting bored, does the game have other levels or a win condition?
I got to L4 by just pressing space randomly. I loved how the lights and sun worked as timer. I don't see how a bleating goat could be a villain.
Still I found this game pretty humorous to play.
I hired a bunch of guys, ran out of money a completed both task. I had a couple of "breaking news" texts, but I have no idea of what I've actually made to trigger them.
The music loops were cool, but a bit short and soon they became annoying.
Overall I just clicked randomly without really understanding what I was doing.
Simple and fun mechanics. Loved the score system. The wandering hero really adds difficulty by killing minions.
I failed each level at least 10 times, thanks for making them all available a start.
It is very difficult to make blue thingies to do what I want them to do without dying or angering the evil boss.
The game itself was fun in the first minute, then when you have 2 skeletons in the same place heroes can't get any further. Eventually I unlocked all 3 spots and filled them with skeletons.
Add more powerful enemies/defenders, and maybe a score, and you will get an awesome game.
In one word: LOL! :)
Simple but fun!
I lost before I had the chance to fully understand mechanics and had to stop and reopen the application. What about a restart button?
Nice writing, white text on black background killed my eyes.
I'm not sure I understood the story: At the point I though was the end I got back to the first text.
Fits the theme really well! And it's perfect for the Xmas season, too. I really like the music but I didn't like how the difficulty grew up after one minute making me lose in seconds and killing the lots of fun I was having. An higher fire rate could have saved it.
PS: I made a Missile Command clone, too!
This game starts automatically, giving me annoying popups while I was reading the upper text.
An healthbar or something similar could have helped in determining when I was playing well and when bad. There's a lot of randomness, the cops where just "popping" at random positions, which lowered the fun. Some kind of evade and pursuing gameplay could have improved it a lot.
It fits the theme perfectly in the game description, while the game itself is so abstract it doesn't show much of the theme.
For your first 3D attempt, effects were ok, I loved the moving board, much less boring than a fixed one.
The game-mechanic war really interesting.
But I got stuck at level 2, I don't really understand what I was supposed to do.
Conway's Life, my nemesis. I never learnt the rules, so i just played by placing my drops at random.
Still, this is a great twist to the original idea with good looking graphics. I had some fun with it!
Repetitive but fun mechanics. Graphics, intro and music were pure awesomeness! :)
Interesting game idea, but too hard and with an odd camera. I didn't get past level 3. And after three tries i gave up because of the one level back penalty. Was it really necessary?
The music was creepy, adding a lot of mood to your game. The missile command shooting style reminded me my old Atari 5200. :D
In LD #22 i made a game with the same GameBoy-ish style. But your game is far better than mine's!
The concept is pretty solid, you should keep improving this game!
Nice that every box i found added a feature, keeping it worthwile to keep searching.
The graphics were really bad, but some animations like waving arms and the humorous part made me think this game is good. :P
The graphics made me think i was on acid. :)
Awesome game! Good graphics and sounds, the idea of using two chars in two different ways was a fun one. The hand sometimes moved oddly.
Really polished for a 48h entry. :)
The only bad point i noticed: The volume difference between audio clips and background music was way too high.
Amazing idea, fits theme well.
The ending was a bit "WTF?", but the game itself is really fun.
This game has nice graphics and a charming music, awesome! The only bad point i can think of is the controls side: It was difficult sometimes to get past obstacles.
Amazing game! The telport was a nice addon!
Clever and fun idea.
Solid game, with good graphics and well balanced difficulty curve.
It reminded me of VVVVVV, with the ablity to move gravity in four different directions and the puzzlies. Awesome background music too!
Too bad I can't give you 6 stars in humor, this is absolutely the most nonsense and humorous game.
Sound is bit rough and the planet could keep spinning when you jump. Great graphic style, cute background music and innovative gameplay. Good job.
When i closed the game window, the background music kept looping in my head. Nice audio, nice visuals and overall nice atmosphere. :)
Well written game. A bit boring after first 500 points, with some other kind of obstacles like enemies or bigger spikes could be more fun.
The music is a bit repetitive, but the "duh du-du-du-du-duuuh" at the end of the level is the best sound i've heard during this LD. =D
On first playtrough, I got a game over at turn 6 after a guard spawned right after my king. A faster/avoidable tutorial could have made this less annoying.
Great polished graphics and well worked gameplay and it fits theme well.
Amazing graphics with amazingly annoyng UI: Everytime i wanted to click a button my camera started spinning around. Aside from that, it is great entry.
Interesting game. Nice graphics and background sounds. I didn't finish it because it's gameplay was slow and i got bored after 15 mins.
Maybe something like defending from enemies could have improved it.
The level generator kept me playing "one more level", but some levels were almost impossible because of odd collisions. Overall it is a simple and fun game.
The only bad note: no goal.
Otherwise good job. Clean graphics, charming audio (with nice voice acted intro) and the game is fun to toy with. :)
VDZ's comment says all about your game.
I personally like the game mechanics, the graphics style even if it is simple. The only part i didn't like is the music loop, it gets annoying after a minute or so.
This game is pure awesomeness! :D
A simple but addicting tower defense game. Ants fits the theme well.
The player moves too slow, controls are hard and jump is somewhat odd. Using rects for menu buttons when everything else is round is a punch in my eye. There's no hud or a way to see planet/player's health and where enemies are.
Your game is pretty solid, removing those bad points in a future version could make it a GREAT game. ;)
Oh, and I loved the simple but effective UFO design.
Your tiny friends sometimes got stuck on buldings, i hated the audio part, but i loved the graphics style. Overall I think your game is quite impressive for a 48h compo.
I was playing the pixel shader version and i think is awesome! My vaporizer worked just fine even after restarts. ;)
Loved the score multiplier with 1sec:100%bonus ratio. In my first attempt i didn't manage to destroy the world and i got a lame 130k point while my second try gave me more than 2.340k points and made me happy. :)
One of the best interpretation of theme.
On Firefox sounds didn't work. I tried again with Chrome, but they where awful.
When you get a new planet it appears at a random position around the orbit. This insta-destroyed a couple of planets during my games.
Excluding that annoying part, the game is a super fun concept, i could play it for hours. :)
Strange game but fun. =D
Great game! It somehow felt like a twist in Pang series. :)
WOW!
There's nothing more to say. :)
Solid entry.
Good background music and smooth gameplay.
Really enjoiable. The story was the best part. :D
Nice idea, nice art and if you made that "aaaah" sound al by yourself, nice screaming too!!!
Your level generator's room reminded me a bit of Zelda series. I liked it.
The intro was beautiful!
I didn't like the controls, more acceleration would make them easier.
I could play this for hours. It is a lot funny in its simplicity. :D
Interesting and fun idea!
It crashed twice on my machine while moving large groups of units.
Beautiful graphics, audio and mood. But, I did not understand what i had to do with gameplay.
The background music is charming. :)
There seems to be a bug in player's movement. When i travel right to left near the tree i get teleported on the other side, while when moving in the opposite direction the tree block me.
I had a great fun playing this one. Beautiful menu screen.
Good looking and a lot funny to play. Good job!
Sometimes the controls get bugged.
Nice and fun game, i loved the "hacking" system.
Oh, and there's a typo in your readme: You are a 'volunteer' in a "laboroty".
I played back and forth levels a couple times, taking stuff and the likes. But I never seen an end screen, did i miss something?
The game itself is lots of fun, but requires ninja reflexes. Make it turn based or slow it down! On a trackball mouse is completely unplayable.
Awesome music!
The first thing i hit was a rock, but that was my fault.
Upgrades are fine, first 2-3 days are boring as hell and shooting mechanics needs a rewrite.
Level generation has some flaws (i had one level 5 squares long, ended in like 10 seconds). Interesting idea, you should continue improving it. ;)
Great mood, the ending almost made me cry. Fire throwing and double jump controls are the only bad point, i wasted more than 2 minutes trying to kill enemies on level 4.
Bad controls and no sound. The idea is good and i like the graphics.
Really liked the graphics, too bad the enemy killed my framerate and stopped me from playing.
Creepy quiet sounds and great mood!
The physics were a glitchy. But i got i cake! :)
A pretty cool game, hard but not frustrating.
Great game! I didn't finish all the levels because some are hard.
Really loved the blind/sonar concept.
True genius game!
It needs a bit more puzzles but it is a good labyrinth game. Graphics and audio gives works well together and give the players the right mood.
Good audio and interesting gameplay ideas!
For a 5 hours work, is pretty good job.
Really like the Zelda-like room transition and the game moving/shooting mechanics.
Awful controls but "Pew pew pew pew pew pew pew pew pew!" made my day!
Really loved your game! Hitting enemies with a broom and throwing toilet paper are fun ideas.
A little final bug report: i killed last pack of enemies in round 4 using a bomb and the game got bugged, preventing me from playing round 5.
Looked more an intro rather than a game, but i really liked it.
Too bad i had to redo everything every time i died, but it's an interesting entry.
Good game and style. Loved fog and day/night effects.
PS: I had to google and download a missing library.(libstdc++-6.dll). Maybe you should repack your game including that file in your game folder.
Graphics are a little too "blocky", it's really hard on some screen, but overall it is a fun game.
Creepy and fun. The only bad thing were monsters, i died twice in the first level trying to avoid and kill them.
I had to download an emulator to test your game, it was well worth it! It felt like a 15 years ago platform game, excluding the fact XNA didn't exist at that time. :D
Freaking hard. But once you get used to game's controls it's only hard.
The graphical style is amazing but controls are awful. I still enjoyed it a lot.
Mirrors were a really good idea and i loved the music loop. Good job!
LD29 — Beneath the Surface (31)
The Core Eaters by porglezomp 2014-05-16T18:34:00
Slow paced and fun. I loved exploiting gravity to move faster.
Kill or Kill by GreatBigJerk 2014-05-15T10:04:00
Great art style, the background music fits perfectly.
A bit glitchy when it comes to pickup stuff and drop it.
FoxyTank by matthias_zarzecki 2014-05-15T09:59:00
Enemies should be harder to kill. The rest of the game is pretty much running around randomly to get parts.
Huge lasers and tank tracks were a great addition.
After getting some pieces the tank stopped picking them up. I don't really know what happened.
Aqua by littleball 2014-05-15T09:49:00
Great music! I really like the Octupus, too!
On my first playtrough I fell under some platform and basically reached the treasure with no effort.
Basement by Halfbus 2014-05-02T23:09:00
The game needs something like the ability to discard materials or clients. At one point my storage were full and I was not able to buy raw resources anymore, I had to patiently wait for the client timers to blow.
Said that: Nice pixel graphics, great mood. But what I liked above all else is your interpretation of theme.
Potentially one of the top Jam games.
Beneath The Surface by adamwoolridge 2014-05-01T23:27:00
Awesome visual style, possibly one of the top ones!
Very clean and polished game, simple but not too easy/hard mechanics.
I was positively shocked by this game.
To only part I didn't like were controls:
Keyboard to move and left click anywhere to shoot didn't feel right, a mouse only approach could have fit better.
Dwarven Kingdoms by kristof 2014-04-30T15:57:00
Well executed turn strategy game. The mechanics are simple but work well.
I didn't understand what AI was doing: sometimes worked well (I got king and one warrior cornered by two warriors) and sometimes was just dumb (the same two warriors kept moving back and forth in the cells near my warrior).
Scratch by Martin_Monosys 2014-04-30T15:44:00
I was not able to reach any "good" ending. I tried a lot of different stories but I kept dying in a way or another. :(
Nice horror game. I really liked the use of real life photos.
Bob by grayhaze 2014-04-30T14:52:00
I had fun trying to drown him using different objects, the physics engine works well.
Sad you didn't complete in time, but you MUST finish this game and release it as a post compo version.
DEEPER by _adamturnbull 2014-04-30T14:46:00
Nice visual and audio atmosphere. The movement is really slow, but fits well the game.
Geology Rocks by theengineers 2014-04-29T20:40:00
Writing in the instruction to NOT do something will cause troll players like me to do that exact thing.
I completed the first two level by legit means, but after that everything became a shoot to the moon. :D
Without this "feature" the game would not have been this fun.
Greys by ccglp 2014-04-29T20:28:00
I like the color choice for objects and background and the music.
For the whole play time I didn't know what i was doing and I still didn't get what the game was about.
No Eyes Willy by blockbot 2014-04-29T20:19:00
Good game, simple and really enjoyable.
Beneath Colossal by Liens 2014-04-29T14:07:00
Great game, filled with awesome graphics and people screaming!
Sometimes I felt dumb while trying to hit things, but it still felt fun.
The game was going to be repetitive but the new weapons to try somewhat kept it fresh.
Sub Rosa by popogames 2014-04-29T13:53:00
I killed the right guy on the first try out of pure luck. :D
The only downside I found:
Space then mouse click to start and E to talk and then mouse click to kill looks dumb, keyboard only controls could have fit better.
Sundiver by kmakai 2014-04-29T13:47:00
It's a nice game but with no explanation on what to do: I hit all the square asteroid and died before understanding I had to avoid them.
I was completely unable to avoid enemies, they were to fast and the vision range was to small.
Big in NY by BigGiantHead 2014-04-29T13:35:00
Nice entry with great art!
I would have loved some more mechanics, the game was basically running and jumping back and forth.
Please Come Back by PapyPilgrim 2014-04-29T13:29:00
You're causing a lot of hand aches here.
I tried a couple time but I kept drowning right at the start. :(
Audio was pure perfection!
Beneath The Lab by Techblogogy 2014-04-29T13:19:00
The first time I had to get under the floor I actually got under the whole level.
Voice acting volume was low, it was difficult to hear it along with music playing.
I got stuck at the second green pad puzzle.
I see no actual reason for the energy refill to be so slow.
Apart from that, it's a great 3D puzzle, really high quality for a 48H entry.
Beneath your feet by Druid 2014-04-29T13:01:00
A psycho-horror game. Everything fit together well.
Box Simulator by terraco 2014-04-29T12:54:00
I wasn't able to play online, I only played local games.
I had absolutely no idea of what I was doing and the controls were so bad they felt actually good.
On Beneath the Surface level the camera actually got beneath the surface on slopes, I had no idea of where I was going.
" Box box box box box box box box box box boxboxboxboxbox! " This only made the game 10/10.
Captain John's Buried Treasures by martijn 2014-04-29T12:45:00
Crashes if you throw too many bombs.
But overall is a small and enjoyable game.
Whack-a-Meme by GameGrape Studios 2014-04-29T12:39:00
The game shortcut does not work.
For people wondering: just run \bin\Whack a meme.exe
You should repack your game so the exe is in first folder.
Not to be that bitch but: the game should be a jam entry, since some of the images you used are not original content.
Lastly, on my pc the game runs too fast to be playable and I was not able to play. I will rate it once you rebuild it with some kind of fps limit. ;)
Infection by InfectionTeam 2014-04-29T12:25:00
Nice mix between tower defense and shooter genres.
Really polished for a 72 hours game, you should definitely make a post jam version of it.
Aiming at first was a bit difficult. On my pc the game's fps got down a lot when I built 5-6 towers and the central area got crowded, causing an huge input lag.
I still managed to make the guy live for 75 years and 190 days. :D
For those wondering why the infection number was increasing: monsters come from a door (two in the second level) and infection increase when they reach the door that don't spawn monsters.
It took me a couple losses before realizing that. You should include it in instructions.
Ten body disco party by Reinkout 2014-04-29T11:53:00
It took me a couple games to figure out the right moment, but after finding that the game became way too easy.
Delph Ops by baykush_figtree 2014-04-29T10:29:00
Great game, one of the best I've played until now. It's fun, visually pleasing and with a great background song.
As a last note, the "Why?" section is a lie: I'm not sure you weren't on drugs when you had this game idea. :)
I am a Mole by graebor 2014-04-29T10:18:00
Great game, so relaxing to play.
It reminds me Flow.
Broken Heart by TsFreddie 2014-04-28T18:45:00
The music was really moody and fit the game well, except the bell which was a bit annoying.
I really loved the style but I got stuck at the bird with absolutely no idea of what I was doing and what I should be doing.
Mine Story by donan 2014-04-28T18:35:00
Great intro. Background music feels great with the game.
The lack of diagonal movement is a no-no and the need to follow the player with the mouse is boring.
Above and Beyond by Yozz 2014-04-28T14:50:00
Three minutes of pure happiness!
Wriggle Worm by gikdew 2014-04-28T14:45:00
It's so simple it's actually effective: Gameplay is smooth, graphics is cool and audio is perfect.
Nice entry!