FoonLudum Dare ExplorerLD26 → They Don't Stop Coming

They Don't Stop Coming

By xsmalldeadguyx

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CategoryRankScoreCount
Overall214.08
Fun184.00
Theme194.38
Mood573.81
Innovation683.92
Audio2493.22
Graphics3363.36
Coolness141145

Comments

mscottmcbee 2013-04-29 05:14

It was fun. I really enjoyed the audio and the little monologue at the bottom.

raimonds1503 2013-04-29 14:33

Great game. Loved that AI was knowing where I was going. Music was great.

floatingghost 2013-04-29 15:18

Doesn't boot here - Win8

cryogenesis 2013-04-29 15:22

Played it on the IRC. Awesome, addicting and fun game! Love the new levels too.

pighead10 2013-04-29 15:28

Neat aesthetic. Some of the puzzles felt like the best way was to randomly walk around until you win.

xsmalldeadguyx 2013-04-29 15:45

Did a windows reupload because it seemed broked to some people in IRC, try the download link again if it doesn't work for you. Be sure to run oalinst.exe if it doesn't run in case the problem is openal

neonlare 2013-04-29 16:57

Damn good use of the theme, and pretty puzzling to beat the challenges within. Felt a bit random at points but then again, I'm not too good with these puzzles D:. Good job! :)

holofire 2013-04-29 17:10

Some of these levels are so difficult, yet so fun. Amazing game.

netguy204 2013-04-29 18:42

Mono on my mac couldn't handle it but it may just be me. Has anyone else had luck with this on a mac?

SuperlevelSebastian 2013-04-29 19:37

Doesn't boot here as well (Win XP). :(

justinmullin 2013-05-01 16:51

Awesome. I didn't *quite* get the pathfinding through my head, so I routinely discovered a way through by accident, but that didn't keep it from being fun. The ghost trail when things move is super simple, but oh-so-attractive. Really pulls the whole look and feel together.

inko 2013-05-01 19:10

I love this!
What a simple pathfinder and a clever concept can do! ;)
Grats for finishing!

someone 2013-05-01 19:10

Doesn't run in Wine for me.

eatenalive3 2013-05-01 20:06

I loved it! You did really well with the text below the screen. I couldn't get the map editor to work, but that didn't bring your score down any :D

gamexcore 2013-05-01 20:08

It was good, but I couldn't work out the rules behind AI movement, without knowing that, it felt less like a puzzle game, and more like randomly pressing buttons.

lanoiadimuu 2013-05-02 10:25

Good puzzle experience.
The music was so low I didn't knew it was there until I read other comments.

umu 2013-05-02 15:33

I really enjoyed that! The pacman level was incredibly hard, but I eventually got through it. In the end I did want more puzzles. You should make some more puzzles.

Only, please texture the blocks for us colourblind folks.

Good work!

cryovat 2013-05-02 20:21

Unfortunately, a window manager bug brought me to a point where I couldn't continue. Up until that point, I loved every moment of it.

The music is awesome. Really puts me at ease and gives me nostalgia. The puzzle mechanic in itself works very well. Great job! :)

psenfilip 2013-05-02 22:24

OK so I would say this is a puzzly-strategic game where you induce the enemy to take a certain path while you conquer new spaces. Neat.

I find the concept really great and puzzle solution looks genuine after you realize the correct moves.
The music comes on top really well, helped me relax a bit.

I beat the game... "So they do stop coming" :)

jigxor 2013-05-03 08:00

Nice game! Some very unique and interesting mechanics, and the source code is clean and well presented too! Good job!

hume 2013-05-03 18:55

I love the audio, the level titles, the trails.

It was never obvious how the red tiles would interfere with each other -- which would get to move. Since it's often critical to get them to converge on you and interfere with each other, not being sure which was going to be blocked meant I was just blitzing and restarting a lot of the time.

Simply restarting was probably good enough for most of these levels, but I would have spent a lot more time thinking if there had been an "undo" state -- if I moved and the result wasn't what I expected, move everything back one turn.

Anyway, really good game, decent depth, and yes, box pushing is serious business.

redwater 2013-05-04 15:50

The most polished game i played yet! Menu, options, custom keys, map editor, solid level design, intruiging mechanics, nice variety on the levels. Good job man, i'm impressed :D

pinkerator 2013-05-07 09:06

Wow! This cubes looks smart :) They like to block my ways

echa 2013-05-07 10:33

Very nice!

echa 2013-05-07 10:49

> The music is awesome
Music?! I don't hear anything =(

foyosoft 2013-05-11 19:14

The difficulty curve seems a little over the place, but a fun puzzler none the less. The level names make up a great commentary and the music is minimal too. Like it.

stmatn 2013-05-20 18:50

Cool entry! The chasing mechanic was fun and very addicting. The pacman-level was really hard, so I couldn't beat it, but the reference made me smile ;) Top score for theme!