FoonLudum Dare ExplorerUsers → Neonlare

Neonlare

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2015 32 An Unconventional Weapon Saber Disk compo Audio 4.63
🥈 2011 22 Alone 0 ALONE compo Theme 4.44

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
202353DeliveryMilky Way Mail Daycompo1353.723.323.773.873.903.873.654.00
201945Start with nothingCalibal's Cursejam464.174.153.663.464.404.133.084.03
201944Your life is currency👥Akashicjam
201739Running out of Power👥Trials of the Vapor Latticejam664.003.283.142.664.664.384.47
201534Two Button Controls / GrowingParascythe Xjam2453.623.682.672.684.153.972.533.6358
201532An Unconventional WeaponSaber Diskcompo493.963.813.003.104.624.633.194.2544
201431Entire Game on One ScreenViper Twins (Alpha)jam2143.593.823.273.774.183.712.753.5932
201429Beneath the SurfaceBeyond our Worldcompo4703.262.893.203.303.733.441.963.7284
20132710 Seconds10compo
201326MinimalismPlexcompo2163.543.382.963.773.453.261.673.3364
201225You are the VillainSealed Evilcompo223.943.563.714.024.183.783.773.64100
201223Tiny WorldChisana Sagacompo2173.353.042.742.733.963.652.453.7041
201122Alone0 ALONEcompo893.322.083.364.443.323.291.004.181.8939
201121EscapeEscape from Leong Mansioncompo1023.333.082.083.003.833.752.201.88
201120It's Dangerous to Go Alone! Take This!S-Raidcompo1083.103.203.202.403.403.001.671.89
201018Enemies as WeaponsARCANEcompo1272.402.202.472.532.872.361.641.90

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Neonlare

LD18 — Enemies as Weapons

ARCANE by Neonlare 2010-08-23T09:10:00

The focus of the game primarily is multiplayer, I should have added in the notepad what each of the enemy spells give, their charge and damage, I'm sorry for missing that out.

As for the aiming, I can fix that, but I'm not sure if it'll be allowed through because it'd be after the deadline. It'd be rigged to the cardinal directions, so only 8 directions as opposed to the "swing" you can get from this, but that means more stable aiming.

I'll be sure to address these issues and more if I make an updated and improved version/sequel to this.

LD21 — Escape

Escape from Leong Mansion by Neonlare 2011-08-25T22:24:00

Thanks for the comments guys. Remember, if you Hold down X you move faster, this should help for those difficult jumps that you've been experiencing.

Escape from Leong Mansion by Neonlare 2011-08-26T15:34:00

Updated the file, there was some kind of compression error that resulted in a part of the map crashing, nothing to do with the actual game content itself but I must have messed up the zip somehow. Should be fixed now (was making the game un-winnable).

LD22 — Alone

Forgotten Memories by Ludexor Studios 2011-12-19T08:12:00

Ominous, spacious, but beautiful.

LD23 — Tiny World

Chisana Saga by Neonlare 2012-04-29T08:07:00

Oh damn! That's really something I wish I had spotted before!
I think I know why those issues happen now, but I can't edit the entry now sadly, it would be a bit of cheating :(. I really want to revisit this though to get a more polished version out with improved music and graphics and gameplay, sometime soon too I hope! Sorry for all the bugs in it, I had 3 minutes before the due-deadline, it really was a rush! Thanks for playing it, I'll be sure to fix these issues when I can.

enemies should despawn when out of a certain border but the code doesn't seem to want to run it, which is a bit worrying, as for the Save Points issue, it may be due to the problem that save points aren't being recognized as dense objects, so the player is getting stuck within them. If so, that's particularly worrying, I'm not sure if the Save Objects are exactly 16 pixels wide, but if they are maybe they can still be used to save if you move into them horizontally only.

This was really a hefty experiment on my part, I wanted to see if I could get a medium length ARPG done for Ludum Dare within it's time limit, and whilst I got a game done it's certainly not very well optimized. I would definitely focus more on the Optimization process more next time, but that's just learning from experience I guess!

Thanks for the comments guys, definitely keeping these all in mind! I do like revisiting games, so I may post a continuation/rejigged version of this eventually on LD at some point.

LD25 — You are the Villain

StarRunner by Bobrocket 2012-12-26T16:45:00

Game remains at a constant difficulty level, same throughout :(. Did like the art style though.

My Little World Domination Simulator by Ace 2012-12-27T17:42:00

Very sleek. Very smooth. Very fun! Got addicted to this for quite some time. Love the presentation style too!

Bad Puppy by csanyk 2012-12-17T13:12:00

Wasn't quite sure what the gameplay mechanics of this was supposed to be, and trying to close the game crashed my entire system. Seemed pretty funny though~

Untitled by dansludumdare 2012-12-29T03:18:00

Atmospheric, but very vague and a bit hard to understand. Still enjoyed the atmosphere a lot though.

Oh No My Earl by olkeencole 2013-01-05T13:27:00

Web version doesn't work, so downloaded the Windows version. The game is very glitchy, but the art style is really, really slick.

Obamapology by SuperDisk 2012-12-26T09:05:00

Very funny, shame about the game being very hard to play because of hit detection issues and clashing sprites.

uSlender by bechsen 2012-12-27T21:42:00

Was a bit short, didn't have much in the way of progression but a neat little submission :D.

Revenge of the Simian by Datw 2013-01-05T03:16:00

Quick and fun, could have used with some music, but was a very fun spin on the theme~

Crazy Dr. Banana's Pursuit of The Goat of Good by NeiloGD 2013-01-06T04:27:00

Definitely very, very different, but going left constantly was a bit weird :/.

Behind Blue Pixels by azurenimbus 2013-01-05T10:19:00

Bit all over the place like a few folks have said, the game felt a bit unfinished and the metaphor at the end didn't really seem to gel for me, but I did dig the concept of flipping the field around. Controls were stiff, but unsure if that's a Stencyl thing or not sadly.

You're a Bastard! by CappaGames 2013-01-05T23:24:00

Enjoyed the series of mini-games and the humour. Needed some audio though to compliment the game, but god damn was this game sadistic :).

StickThief by Zaxuhe 2013-01-06T05:02:00

For stealing such basic amenities, the music was very, very inspiring. Awe-Inspiring. Oh, the game was a hoot as well :D.

The Legend of Sneak Ninja Kill by vidarn 2013-01-06T09:28:00

The fact that you got this all done in Assembly and running on Gameboys is amazing. The game has a bit of a wonky detection system but other than that this is pretty darn brilliant.

The townsfolk are coming! by chuck_mcnugget 2013-01-06T09:30:00

Looked good, but did need a little bit more speed and content like others have said.

SUPER Villain Hook Fighter (LD25 Edition) by Geoege 2012-12-17T19:15:00

Didn't really feel the controls with this one, and the gameplay was a bit basic for the most part. Did like the hook idea though!

GoatSoccer by hirsch 2012-12-26T15:46:00

Not really to do with villains but still pretty fun for the while :D. Long time since I've seen a Telnet game.

A Chistmas Rebel by DDDBOMBER 2013-01-02T06:44:00

Very slick game, damn fun and good presentation to boot! Rudolph is pretty darn powerful.

Greater of Two Evils by eli 2013-01-03T22:51:00

Superb, words can't describe how awesome the presentation of this is. Shame it doesn't come with Singleplayer but holy hell, this is something else.

Hero Beat ME! by theGiallo 2012-12-28T17:20:00

Funny little thing here :D. Making noises so bad they stun even yourself was pretty darn fun.

Gnome Alone by bitwise-constructs 2013-01-06T05:00:00

Very very good game here. Beginning was a lil slow but damn the mechanics are something awesome.

War'Asaal by Griz 2013-01-05T10:13:00

For all the time you spent on the framework, wow sir. This is pretty damn awesome for the most part, a bit slow at times though but very impressive :D.

Troll Bridge by donmilham 2013-01-05T03:27:00

Delays on the controls made it a little hard to get to grips with, but definitely enjoyed the presentation scheme with this. reminded me of some doodles you'd see from school, had that child-like art feel :D.

Nippon No Gemu! by nevercare 2013-01-05T13:36:00

This Glorious Game made me realize what a Villain really is.

Earth Destroyer by shatterhand 2013-01-03T00:53:00

Pretty fun and simple, reminds me of some of the older arcade games like Defender.

Interfection by spx 2012-12-28T17:39:00

Music is nice, but I got a little confused when one dot stopped moving entirely when it turned black, and yet the other kept moving away from my beacons.

Vampyr (Incomplete) by Back to Browse Entries 2013-01-02T06:49:00

Victims were a bit few and far between, but I liked the look of it, very retro-esque 3D in and abouts.

Bad Kitty by aare 2012-12-18T00:58:00

Excellent. Very Very very Excellent.

The last game before the end of the world by grifdail 2012-12-28T17:26:00

Was pretty good for the most part, felt a bit vague at times though. Movement was way too fast so it was hard to see stuff coming and blast it in time.

ALL EARTHLINGS MUST DIE!!!!!! by savethejets1 2012-12-26T18:54:00

Controls are really hard to get to grips with, but I did enjoy the presentation and music! :D

Dungeon Tycoon by Dadeyemi 2012-12-28T17:15:00

Great game for the mood and theme it created, but the dominant strategy of a can full of zombies was something I ended up using as well :(. The rooms didn't have too much function. Still very impressive for something made in 48 hours!

Lasers against Humanity by tcql 2012-12-28T17:25:00

Pretty darn cool, but easy to just chip away at the planet and shield once in a while.

Junkbot by Maple 2012-12-27T06:19:00

God damn this is amazing. I have no critics on this at all. It's amazing.

Evil Gnome's Revenge by Spelchan 2012-12-26T09:07:00

Didn't really strike me as supremely evil, couldn't quite get into this game sadly :(.

The rich get richer by Prealpha 2012-12-26T18:30:00

Game is pretty confusing from a gameplay mechanic. Interface is really, really hard to understand :(.

Loan Shark by Skiddings 2012-12-28T17:28:00

The idea? Genius. A Loan Shark-Shark. Well I'll be. A LOT of grey though in the colour palette though :(.

Lack of Texture Adventure by Dioiminik 2013-01-06T05:00:00

Enjoyed the minimalistic style in this, was pretty darn hard a bit of the way into the game, but simple good fun here~

Lord of the Dungeons! by LittleGreenFlame 2012-12-28T18:17:00

Can't run this sadly :(.

IWKTP by pereubu 2012-12-28T18:49:00

Quite a fantastic game, presentation, style and flow! Got a little bit too hard but damn it was a fun ride :D.

Twisted Minion by Justin Kibbe 2013-01-03T04:43:00

It's a nice idea but it is unfortunately a bit glitched at the moment. Gameplay was pretty unique for the while I was able to play, before it crashed sadly :(.

Black Licorice by swinestudios 2013-01-03T04:45:00

Liked the twist of villains, licorice is never ever sweet. Funny, charming, and just, fun~

Happiness by iemfi 2013-01-03T06:47:00

Sadly, I couldn't run the game either :(.

Earth Eater by Teejay5 2013-01-03T09:31:00

Pretty darn good, loved the presentation and the twist at the end.

Second Skin by MrAmazingSocks 2013-01-03T06:48:00

Pretty fun, graphics need a bit o'tuning, but a good romp nonetheless :D.

Minion's Defense by Scott McBee 2012-12-17T13:44:00

Pretty fun and cute! Knight seems to have a fair bit of health though, makes it hard to beat him in close situations.

Runner of a viod by Badrpas 2013-01-03T04:54:00

Didn't feel to villainous but was fun, did take a while to run and crashed a fair amount :(.

Namrednels by DazKins 2013-01-03T07:20:00

Bit too easy, bit too simple, good submission for a first LD though! :D

Project Sproing - Bytt Strikes Back! by Gravity Games 2013-01-03T07:18:00

Fine game, graphically could use some polish but pretty unique as far as mechanics go~

Ticket Inspector 3001 by kritzikratzi 2013-01-03T09:30:00

This was brilliantly unique. I loved the comedy as much as how just, -out- there it was.

A True Story: The Villain by auhsoj_ 2013-01-03T04:38:00

Avant-Garde. Witty. Deep. Philosophical. French Fries. I cried 20 minutes before starting this game.

Lets kill the king by mkpictures 2012-12-28T17:31:00

Press Z to win. Physics were a bit strange but for a first entry this is pretty good. :D

Project Lightning by dark_hunter 2013-01-05T13:10:00

A lot of these graphics are taken from other sources and the key bindings are really, really weird, but the game was pretty fun over all. Wish it was easier to handle though, DEL and END are pretty funky as far as keys go.

The "Great" British Weather by bradleypollard 2013-01-03T09:33:00

Well wow, this came as a surprise. loved the creativity behind this and the presentation.

Patient Zero by burtlo 2013-01-02T07:11:00

Very darn good entry fro a first run on Ludum Dare. Ye should be proud mate!

Build-a-Bandit by hissssssssss 2012-12-26T16:12:00

Customizing is fun, definitely, but the combat was a little static. Would have loved some more interactivity.

Dark Lord Manager 2012 by TakeNapEveryday 2013-01-04T08:25:00

Simplicity. Brilliance.

Patient Zero by grouchotron 2012-12-26T21:03:00

Sadly, I can't play this because it's for iOS only. :(

Cursed by Wet Heads 2013-01-05T13:19:00

Kept dying, repeatedly :(. The gameplay seems to fight against itself at points but the concept was pretty darn intriguing. Would love to see this fleshed out some more.

Ninox the Nightbringer by Dining Philosopher 2012-12-26T08:33:00

Very nice level design, just needs a bit more to it right now :3.

Devon by 100GPing100 2012-12-17T13:50:00

Not too shabby, some of the hit detection is off but it feels all right for the most part. Good work~

International Super-Villain by Gaian 2012-12-28T18:46:00

Sadly, could not get this to run on windows 7 :(.

STOP Hero Quest by halemaster 2012-12-26T08:56:00

Was fun for a while but very hard to get into interface-wise.

ASMOSNOS by Mase 2013-01-04T08:27:00

Those rocks, but holy hell, the style in this is astounding.

Blood Money by Typedeaf 2012-12-19T15:29:00

Definitely fun for a few minutes~ Wish the controls were a little easier to use, but it's pretty good! Got to level 7 Villainy

Sealed Evil by Neonlare 2013-01-03T00:56:00

Thanks for all the feedback guys! Glad to see the majority of folks enjoyed the game~ The start does feel a little slow but it's definitely worth spending some more time on to check the upgrades.

Hint for Zenmumbler: NPCs will run faster from you the longer you chase them, that's the game mechanic. Sneak up on NPCs or corner them into walls to prevent them from escaping so easy. The later levels have a fair few more characters. Seems like you're the only one who had a rough time with the game, sorry about that :/.

Black Knight Blockade by Smaxx 2012-12-17T13:59:00

Definitely one of the slicker games about, love the aesthetic! Pretty simple but it works :3

Instance by celiacjoe 2012-12-26T19:06:00

Same error here sadly :(.

___________________________________________
ERROR in
action number 1
of Trigger Event: <Deleted>
for object ECRAN_FIN:

Sound does not exist.

JASPrincess by dreamwalker 2012-12-26T16:13:00

Art was lacking but the game is pretty darn polished and a pretty darn good entry! Enjoyed it!

Power Grab by Milo 2012-12-26T08:59:00

Definitely has a lot of potential, do like the bullet hell aspects but it is a little sparse.

Class Master: Rise of the Slimes by eerongal 2012-12-27T03:08:00

This is some seriously ambitious stuff! Not bad, if a lil unbalanced.

Mr. Bowtie Versus JZ by derdragon 2012-12-18T02:36:00

Very very innovative. Shame the controls are a little weird to get used to at the start. Definitely enjoyed it!

Evil Monkey by laaph 2013-01-05T13:08:00

Sadly can't play this on Windows, it looks pretty darn good though!

Monster Babies by EricTheCoolDude 2013-01-05T03:14:00

Very fun for the while, felt like when I got to the second stage of the monster that things slowed down a little though.

The World is Mine! by matthias_zarzecki 2012-12-26T08:54:00

Enjoyed this! The game was a bit hard to follow with the Interface though.

Lovely Santa by joe 2012-12-27T08:03:00

Well if that wasn't sadistic I don't know what is! Good job :D

X-Moon by leafo 2013-01-06T09:27:00

Smooth to play and pretty damn nice looking! Good job :D.

Legithief by nddrylliog 2013-01-05T13:12:00

Bugs aside, this game was a heck load of fun. Be proud, sir :D.

I Wana Be The Villain by Harrk 2012-12-27T07:33:00

Very innovative, creative and pretty darn fun!

Space Liberators by ceronman 2012-12-28T17:22:00

Nice concept, I seem to have gotten stuck when selecting the healing unit though, I couldn't swap to anything else! :(

A Maze Game by hannardynamite 2012-12-27T07:29:00

Welcome to Ludum Dare! Good first roll mate, but a bit hard to control.

The Great Summoning by Jiyko 2012-12-28T17:13:00

Really struggled against the controls in this, it seemed as though they were flipped and was just very very hard to get used to looking left for HJKL and right for ASDF.

Neutral Balance by koller-digital 2013-01-03T07:16:00

Pretty darn fun once I got the hang of it, does need some more tutorialness though ;o.

EVIL SOUL EATING DEMON LORD FROM HELL in HAPPY KINGDOM by Mago 2013-01-03T04:49:00

Run around, destroy stuff, fun, but not too unique. Still enjoyable, a good submission for LD :D.

Onus by iximeow 2013-01-05T13:11:00

Crashed on load. Windows 7. 64 bit. Managed to get it running eventually though and this was pretty darn unique, graphics were lacking but hell, this is actually pretty darn fun.

Hopesington by Norgg 2012-12-28T17:34:00

Bit confusing to start, but was an interesting little game. Psychopathic? Yep.

MISSION 1 by zzForrest 2013-01-05T13:17:00

Didn't get vibes of being super duper villainous in this one, but it was fun! Did enjoy how the game felt as a whole :D.

Witching Game by kibertoad 2012-12-27T17:38:00

Bit on the easy side, but really enjoyed the audio and theme of this one! Felt quite unique.

Goat sacrifice 2012 (unfinished) by Raptor85 2013-01-04T08:28:00

Can't play this sadly, even on LinuxEMU :(.

A Wheelie Good Time by df458 2012-12-26T08:29:00

Loved it! Really liked the kind of combination of Missile Command and just, mowing down everything in my path!

Real Eyes by colincapurso 2012-12-27T02:42:00

Did enjoy this a damn lot! Loved the presentation, just needs a bit more, well, more :D.

Path to Death by Steven Colling 2012-12-26T16:10:00

Definitely digged this, a very unique take on Tower Defence! Loved the system.

Conquering Oneself by VDZ 2013-01-04T08:25:00

Seemed a lil unstable but that might just be me, loved the interpretation of the theme with this~

Villain Warehouse by Ramuh 2012-12-26T16:17:00

The Wario-Ware of Evil. Enjoyed it quite a bit! :D

To Kill a Mocking Witch by soy_yuma 2013-01-05T13:22:00

Love the art style, loved it! A little repetitive at times though, but hell this is very impressive.

Troll ball by DomNomNom 2012-12-27T22:10:00

Well, I lol'd. Addictive.

In good heart by pighead10 2012-12-18T22:52:00

Definitely a good play, enjoyed the innovation on this but the sounds got really really jarring at points. Awesome stuff! :D

Inverseteroids by gigimoi00 2012-12-17T19:11:00

Game doesn't seem to boot up on Windows 7 :(.

Unhappy Holidays! by GeorgeBroussard 2013-01-03T10:33:00

Digged the style a lot, movement felt a bit stiff at times though :(.

Chaos! by MadcoreTom 2013-01-05T13:14:00

Innovative, could use a little more polish but a fun concept indeed :D.

Kidnap the princess by uwap 2012-12-27T17:41:00

Fun little game, the ball got a bit annoying after a while, maybe a bit of variety would help with this like spikes or pygmies?

Earthmination by Dreauw 2012-12-27T17:45:00

Good little game, this is. Lots of enemies and upgrades. :3

LD26 — Minimalism

Dungeon Runner by vilya 2013-05-03T11:49:00

Definitely a panic attack or two when enemies come out at you from the shadows. Very basic in terms of "characters" but that adds more to the game I feel. Certainly a fun romp for a while, plays a bit like Pac-Man in a more Labyrinthy, Scary sense :).

Toastergeist by Nick Cash 2013-05-06T17:52:00

Reaaaally not in key with the theme, BUT was pretty fun for the most part :D. Pretty awesome feel of multi-tasking.

Worm War by Ezzam 2013-05-02T10:34:00

Interesting mechanic, was a bit confusing at first but was fun for a while. The Music however definitely started to grate for me. Sorry :(.

F*** This Job by Casino Jack 2013-04-30T15:09:00

Very fun game, loved the minimal control scheme, wish there was some music but the presentation makes up for that :)

_M_ by GranaDa 2013-05-03T11:16:00

Timer felt really out of place as the puzzles seemed to often have very little conveyance to them. I just didn't understand what was going on most of the time, but that doesn't change the fact that they're very cleverly designed and very well presented with the minimalistic style. Audio is fantastic and really adds a lot to the game's mood, very good job here.

Abstract by PTSnoop 2013-04-29T08:34:00

Hilarious, provoking, and just damn right cool. Awesome Game.

Angry Viking vs Minimalist Hipsters by reverso13 2013-05-03T11:44:00

Was a bit of fun for a while, felt like it needed more tie to the theme and the dialogue was a bit too fast and jarring for my tastes, but it's something that's more personal methinks. Do love the animation style, it certainly has a cartoony, not serious vibe to it! I dig it :).

The Vale by Tyro 2013-05-02T10:49:00

Broody style, I dig. Wish the resolution was customizeable and there was a little more in the way of mechanics, but definitely a cool lil game :).

Growing Energy by scorder 2013-05-06T18:27:00

Very hard to figure out how to play. Did get into a bit but it is a really complicated piece of game, takes a while just to get started in understanding, but still very interesting in term of design.

Refraction by Huskitch 2013-05-02T10:31:00

Interesting, but overall very damn difficult. The same colour blocks approaching at the same time causes some serious carnage. Interesting concept though :).

Don't Hit The Core by TheSarcastic 2013-05-03T11:40:00

Nice concept, very unresponsive at points though. If there was some form of audio feedback or confirmation of a correct action vs a mistake (just for clarity's sake) it would definitely help this a fair amount. Could make for an interesting expanded concept.

IN MALI SOMMI by Capro 2013-05-02T10:42:00

Game was fun for a while, definitely. The turning took a little while to get used to, but overall the game was pretty snazzy. I did have to mute the music though, sorry :(

Outside the Box by GSM Productions 2013-05-06T12:33:00

Didn't really feel too in key with the theme, the presentation was nice and despite the really, really slow start it did pick up after a while. Did enjoy something different for a change from Ludum Dare!

Folding by raincole 2013-04-30T10:00:00

Neat little puzzler, enjoyed the mechanic for a while :).

Different Gameplays by Toki Anholmes 2013-05-03T11:23:00

Definitely minimalist, not a game so much, but a basic kind of collection of game concepts. Was interesting to try, I didn't quite get all the game mechanics within it but there is a fair bit of content in this to enjoy for a time. Cheers!

Phobius3 by Troyan 2013-05-06T14:09:00

Very strange, lonely mood created by it. Loved it, but it could do with a little more game in it, but then again, since it was a Jam it's still very awesome :)

Plex by Neonlare 2013-04-29T18:32:00

That freezing in place is usually a sign that you're folding across an axis which you're standing on.

Basically the room is divided into quarters, and you fold along those quarters. If you fold right/left whilst being 3 tiles away from the centre, you will go to 3 tiles to the other side, i.e from -3 on a grid to 3.

Be sure to check it out some~ The mechanics might be a little strange to get used to but they're easy to understand when you get into the flow :). Thanks for playing! :D

Plex by Neonlare 2013-04-30T10:01:00

raincole: How far did you get into it? The folding mechanic does add a bit more to the formula :3.

Thanks for all the feedback folks, definitely taking all of this on board for future project :D.

silly squares by lightsoda 2013-04-29T19:18:00

Slick, a bit sticky on the controls (one tile corridors become hard to navigate considering how fast you move per tick). Digging the presentation and music! Good job :)

Peacemaker by Jod 2013-05-02T10:26:00

Took a lot of time getting this working (not compatible with the newest version of Visual C++ Whateveritis apparently).

Damn this is a dark game. Gorgeous visuals and some serious attention to detail. Pretty much a downer in terms of plot, damn good use of the theme.

Stroid by morbidbuilder407 2013-04-29T17:10:00

Not really in key with the theme, but still interesting for what it's worth, did like the use of perspective, the instructions were a bit confusing but I got it after a while.

Rocket Boot Camp by Liam :D 2013-05-06T12:37:00

Pretty darn good for a first LD, and good overall. Could use some sound and a bit of more depth/perspective to allow for more gauging of how close/far the objects were, but it's still a pretty damn good job well done! :D

Employment by Fabien Porée 2013-05-06T12:27:00

The left and bottom arrow keys stopped working three months in, making this impossible to play. Was alright for the most part, I did enjoy the presentation style but it did feel a bit lacking in terms of feedback and finding things.

Tower of Pixel by AlanZucconi 2013-05-06T13:44:00

Minimalist, to a T. Lovely game.

Tetriminodes by chowdy 2013-05-02T10:39:00

Did enjoy this quite a bit, wasn't quite minimalist for me but damn if it weren't a fun game. Thanks for this!

MinimalJump by Xatulu 2013-05-03T11:36:00

Hit collision is terrible. Running into a wall and jumping flat out stops your vertical movement dead and it shouldn't, it feels pretty unnatural that way. However there's a lot of content in this and the gameplay was otherwise pretty damn nice.

hru by gilmore606 2013-05-02T10:45:00

I have no critics of this game at all, it really is a brilliant piece of work. Damn beautiful work at that.

Ming Imah Lism the Wizard ! by Gustera 2013-05-02T10:56:00

Feels quite disturbed and I like that. I indeed received pleasure from this.

Stickman Adventure by miro662 2013-05-02T10:22:00

Collisions are a bit glitchy, and the player needs some boosts to their movement speed. Good entry for a 1st Ludum Dare, keep up the good work! :D

The Minimalism Game by Zeon 2013-05-02T10:20:00

Sadly, the game would not launch, it said this:

There should be 'Minimalism_Data'
folder next to the executable

ColorCross by thefloydianspiral 2013-05-02T10:21:00

Looks good, but would love to play it so I can rate it :).

Hubu Handler by derdragon 2013-04-30T10:25:00

Animations in this were brilliant, and it's a pretty darn cute game.

Damn that slap though. Damn.

Whatever Game by wademcgillis 2013-05-06T18:22:00

Very fun, audio was really loud at parts but didn't detract from the humour of it all, presentation schemes were very nice too, did enjoy this a lot :)

Balls Balls Balls by matthias_zarzecki 2013-05-02T11:01:00

What a damn chill game. And a very inventive one too, I enjoyed the whole gravity/billiards mechanic running through this :D.

Theme Satisfactor by Pyrofoux 2013-05-03T11:05:00

This. Was. Hilarious. Funny old game, but the puzzles didn't quite gel for me. But hell if I didn't laugh, Great job.

It's Probably Not Even Paint by J 2013-05-03T11:29:00

Potential for a damn fun 2 player game as said above, but it needs more feedback for actions of the player. Controls get wonky when you move around the board, and the issue with being unable to stun or see a collective score means its more or less a sort of toy at the moment. Definitely could be a very invoking game with some upgrades you fire at to collect, some variations in terms of painting the canvas and good ol' competitive highscores. Good stuff otherwise :).

Minimalismia by MetroidMan347 2013-05-06T12:46:00

Combat was a little slow, but still pretty fun for a while! Enjoyed it for a bit :).

They Don't Stop Coming by SmallDeadGuy 2013-04-29T16:57:00

Damn good use of the theme, and pretty puzzling to beat the challenges within. Felt a bit random at points but then again, I'm not too good with these puzzles D:. Good job! :)

Glow by LeReveur 2013-05-03T11:08:00

Interesting concept, could have used a grid to make things a little clearer and wasn't aware it was a multiplayer thing until I finished it. Played it a second time with someone else but it could have used an AI. Still pretty nifty in its presentation :).

Minimalistic Dota Clone (+ Osmos) by Finn Stokes 2013-05-03T11:03:00

I really wish I could connect to another host on this, but for some reason it's not letting me, it's a real shame :(.

MBlok by tSwitch 2013-04-29T19:21:00

Damn novel, love the style. Sound effects got pretty loud with multiple blocks being detonated, but damn if it doesn't fit the theme like a glove. Kudos! :D

Ultra pong by snade 2013-05-03T11:33:00

Fun for a bit, felt like it could have used some more juicy elements but it's certainly minimalist to the core. The additional batons on the field made it more difficult, and that was pretty fun, it did feel like some kind of audio-based response for collisions would have helped in this game. Overall, pretty darned nice.

You are the Minimalist by pighead10 2013-04-29T17:04:00

Pretty inventive use of the theme, the music did get a little bit repetitive but it's definitely better than some of the midi stuff around, good job :D

LD27 — 10 Seconds

10 by Neonlare 2013-08-26T17:26:00

That, my dear sir, is a mystery~

LD29 — Beneath the Surface

A Bank Heist on Christmas by Hob623 2014-04-29T22:42:00

Surreal as all hell. Nice job, totally insane.

Blue waves by dector 2014-05-02T00:15:00

pretty darn ambient, the photography mechanic felt a little off at times but it was definitely an interesting jaunt. Good job mate :).

Ground control to major Tomashevsky by drnick 2014-04-29T02:01:00

Interesting graphic style, got stuck in a checkpoint resulting in a looping death. :< Tried to get through it again beyond this point and managed to, the use of tools was simple and aside from the light (which made it harder to see for me) the whole thing actually felt pretty damn good.

Get Beneath The Surface by rujo 2014-05-01T06:43:00

This game is absolutely charming, and a blast to play. Congratulations on such an amazing entry!

Yadig - Yet Another Digger Inspired Game by anbreizh 2014-04-29T22:11:00

Neat concept, interesting mechanics. Presentation is a lil off but it doesn't detract from the design work of this. Good job! :D

Get High. by dbro 2014-04-30T01:41:00

Not exactly a great game. Like what VDZ said, it's a bit of a mash-a-thon.

Spacehack by Gallefray 2014-05-01T18:09:00

Pretty damn fun game, was also able to go into negative health but the feel and vibe of it was surprisingly good!

Under a Martial Artist's Skin by jujule 2014-04-29T22:09:00

A lil bit more work and clarity would help this along, It feels entertaining but I honestly can't figure out what to do with a lot of this... Sorry mate :(

Fellow Mole versus Raccoons Thieves by ramoncb 2014-05-01T22:14:00

Sadly crashes on start up :<

Behind the Bookcase by Fib 2014-05-01T18:14:00

Congratulations on your first LD! It's not bad at all especially for a first entry. Concept is solid and could easily be built up upon. Good work!

Cordyceps by VanMerwan 2014-04-29T22:08:00

Very fascinating concept as a game, pretty damn enjoyable! Really. really clever and damn innovative, cheers for this!

Ordained by RadioLemon 2014-04-29T22:49:00

Coulda used a tutorial, didn't feel too much in kind with the theme but the game had a interesting concept (you don't usually see stealth based entries). Did enjoy it for a while, loved the presentation style.

Sunny Day by lasergans 2014-04-29T22:46:00

Can't get past the first area, it's an interesting concept, but it definitely needs some control refinement.

Wriggle Worm by gikdew 2014-04-29T01:12:00

Loved the graphical style of this, simple gameplay but pretty darn fun for a while. The sounds were a wee bit loud on my end, but all in all a pretty good jaunt, awesome!

Beyond our World by Neonlare 2014-04-28T15:13:00

Cheers for the feedback guys!
Khalrin: That means you need to install DirectX3D. You don't have it on your PC, so it can't run some of the shaders this game uses. Hope this helps!

Beyond our World by Neonlare 2014-05-01T18:04:00

jomomomo: Sadly, I'm afraid it seems like the shaders I'm using won't let me export it to a web version. If anyone knows how to address this issue I'd gladly put up a web version, but atm it doesn't look possible from the errors it was spewing out last time I tried :<

Deep Sea Joyride by Exergy 2014-05-01T18:19:00

Took a while to get this loaded but when I did it was a surprisingly relaxing experience. Definitely very interesting to dive (dohoho) into this game, cheers for putting it out there!

[Work in Progress] by Jon Fischer 2014-04-30T00:59:00

I got stuck on a cliff-side section but the concept is fascinating. Has a very mysterious vibe about it, and whilst some of the grabbing mechanics were really weird and felt kind of hokey, the whole thing has a very good feel overall. Very damn good entry.

Beyond the Surface by Artylo 2014-05-01T18:06:00

Interesting concept, controls were a bit fuddled for me but the sfx were good. Graphics had highs and lows, the scaled pixels of varying sizes didn't really help with the look of it. Was an interesting jaunt!

Atlantis Explorer by Integershift 2014-04-29T01:56:00

Nice, short, sweet and simple. It takes a bit to move vertically, but it was certainly a charming little game to play!

punk n roll by grozamorei 2014-04-30T00:01:00

Oh hey it's Snake Rattle and Roll! Not original but daaaamn the visuals are crazy in this, very very good usage of visual effects and sound too! Wish this would get finished, it's a real trip. It doesn't seem too related to the theme at all but the whole thing has a serious sense of polish to it, great job!

Harvest Doom by Mark Venturelli 2014-04-29T22:41:00

Ahahaha, this game has a great sense of humour! Dig the isometric styling, damn fun over all, great stuff!

IsoMiner by srakowski 2014-04-29T23:33:00

Interesting, but it could definitely use more "game". Pretty impressive though for 48 hours!

Troubles beneath the surface by archaeometrician 2014-04-30T00:29:00

Awesome game, the camera felt a little bit off at times but it was pretty damn fun, amazing you got this done in such a quick span of time!

Beneath the Game Developer by shs 2014-04-28T04:12:00

Well, this is pretty damn depressing... But as a dev I definitely know how this feels :<.

Ant Vision by frickajr 2014-05-01T21:33:00

Interesting dive into the eyes of an ant, feels very empty and lacking sound and animations, but with a bit more in this it could be a very interesting sim.

Hive by derdragon 2014-04-28T04:05:00

Pretty damn funny, animations are awesome, sound balance is a little off balance here and there but damn this was pretty fun!

NOT THE ELEPHANT by snapman_GT 2014-04-30T00:22:00

This is great. This is simply great. Amazing concept and hilarious when you screw up.

Dr. Pepsi Marriage Consultant by Thingo Studios 2014-05-01T00:56:00

Dadaism as a game. Well, this certainly was a thing.

SneakyLink by thristhart 2014-04-29T22:51:00

Really intriguing game, gotta give it to you, very damn impressive for a concept and execution. Two thumbs way up!

MINER ESCAPE!! by NickRock 2014-04-28T04:05:00

Sorry man, still can't access this game because of GoogleDrive permissions :<

2Metersbeneath by DrStahlbart 2014-05-01T22:36:00

Nice style both visually and audio wise, but it felt a little sparse in terms of content. Cool entry for sure though!

Small Town by louiscarl 2014-04-28T04:18:00

Digging the art style, couldn't get very far sadly with this.

Pressure by Contacaton 2014-04-28T04:15:00

Sadly can't get past the intro text, but it is pretty intriguing from what I was able to experience. You should try fixing it, you're allowed to address basic errors like this after deadline if I recall correctly.

Mining trouble by Anti 2014-05-01T20:56:00

Trying to play the game this end and it keeps crashing very much repeatedly sadly. Can't get too far, it's a shame, it seemed pretty interesting :(

Lilu's and Lula's Mountain Adventures by udvaritibor 2014-04-29T22:44:00

Took a while to get this running on my phone, when I did it was pretty hard from the get go, but it was still fun! I'd say balance out the difficulty a little bit but it's honestly not a bad piece at all! Good job.

TakeOver by randyyaj 2014-05-01T18:19:00

Sadly, this game never finishes loading for me either :<

Folicular Rustling by 4sap 2014-04-29T23:57:00

Interesting concept, pretty basic but that simplicity helps the game. Veeery trippy visuals. Enjoyed it for quite a bit!

Hollow Earth by Vinyl Pixels 2014-04-29T22:16:00

Not really a game, but it was interesting to toy with for a while. Love the graphical style.

No Eyes Willy by blockbot 2014-04-30T01:38:00

Nice idea, but Willy kept falling through the ground uncontrollably for me. He'd climb up a ladder before falling back down againn :<. Really digging the colour palette in this!

The surface by vector67 2014-05-01T21:20:00

Not bad for a first time, but the graphical presentation could be a little bit clearer. Keep at it! :)

aoutch! by Bashosha 2014-05-01T22:38:00

Glitched out after a while by instantly losing about round 4 in. Kind of creepy concept. The advert pop up was pretty darn funny, and the game was a simple fun diversion for a while.

NYC by Secret_Tunnel 2014-04-30T01:29:00

Excellent use of sound and ambiance. Awesomely detailed and pretty surprising to see such a polished game done for LD! Great work.

SurfaceDare by Skabunkel 2014-04-29T22:12:00

Good aesthetic, short and sweet, the controls could use a wee bit more work considering how funky they are but not a bad submission!

Hymn of the Moles by King_Mew 2014-05-01T22:13:00

Reminds me of old ZX Spectrum and other old computer games. Shame the DDR elements don't actually form a melody, but it's a neat mini game for a while.

Deep Down by Cheetoturkey 2014-04-29T22:52:00

Fell down the pit and couldn't climb out, but the piano music definitely set a good mood to this.

Diver by peejaygee 2014-04-29T01:16:00

Kept getting stuck on walls here but the music was nice, if there was a wee bit more room it'd help a lot for moving about.

OMAGAD BIRDS ! by billos 2014-04-29T22:50:00

Game crashes entirely for me when I run it sadly :<

Blockz by JoshRespawns 2014-05-01T18:17:00

Good starting entry into LD, there's really not much here but that's the whole deal of LD is to learn! It's actually pretty impressive for a first game, keep at it and you'll really get some impressive stuff done one day :).

Beneath the surface by legendpaul 2014-04-29T23:52:00

it's really trial and error, could have benefited from sound as well. The concept is interesting, I just feel that a little bit more strategy could help a lot with this! The animation was pretty damn endearing too.

Hey, you!! by Crocanti de Pollo 2014-04-29T23:30:00

Interesting observation game, loved the art style. Managed to find the dude who did it in one go, but I do agree there has to be something more animation wise as a hint for it.

Dungeons of Dragorath by killthealias 2014-04-28T04:25:00

Intriguing, simple little game. I feel like some more colours could help with this, but the basis of this game is fun in it's simplicity. I think this should be built upon sometime, since it seems to have something here that could be pretty interesting to explore with a larger scope :).

Spelunker Boxing by NTR 2014-04-29T23:24:00

Pretty damn fun! Pretty awesome, didn't feel too close to the theme but it was enjoyable none the less, awesome :).

TIT for TAT by vicious_br 2014-05-01T22:27:00

Pretty darn easy but damn the visuals really helped this along! Audio was a little bit loud but other than that an interesting take on tower defense.

Sound Jumper by Jeff0029 2014-04-30T00:18:00

Love this project. It's got a really ambient feel to it, and I'm surprised this got cooked up for LD! Great work man.

River Raid 3d by harko12 2014-05-01T23:49:00

Really liked diving through levels, but it's a shame firing isn't in. Could have used some sound effects too, but the concept is pretty damn cool! You should expand on it sometime :).

Moby Dick 3000 by andyschatz 2014-05-01T21:22:00

Cool art style, nothing out of the ordinary but still a bit of fun for a while!

Jelly Hugs by Snild 2014-05-01T18:15:00

Absolutely great mechanics here. Later levels did get a bit clustered but the concept is pretty damn fun and unique in itself. All credit to you, this is pretty damn good!

Digging for Gold by JoshDBB 2014-04-29T22:47:00

This was pretty intriguing, stuck on the same level as the screenshot too but the concept ain't half bad! Good work.

Battle Throat by LudusPactum 2014-05-01T18:22:00

Intriguing deal here. I also had the issue where I tried rebounding a shot and it went missing on the side. I guess this plays more like Space Invaders? Either way with a bit more tweaking and content this wouldn't be so bad at all. It's pretty decent as it seems to be one of your first submissions into LD, definitely not a bad basis at all! Good job.

Fish by maloki 2014-05-01T23:43:00

Very chill and relaxed game, took a bit to get used to the strange control setup. Nice, minimalist art style to boot!

Cave by fueelin 2014-05-01T23:38:00

A lil bit blank in terms of graphical presentation, but these kind of random gen games are always interesting to play with for a while. Simple but enjoyable for it of course :).

Cybs Submarine by Cybs 2014-05-01T23:45:00

Very nice work for a first Javascript game! Simple gameplay, but it's not bad at all. Graphically the game could be improved and some sound effects would help, but this isn't bad at all :).

Gravity by jsmars 2014-05-02T00:05:00

Very polished, very interesting, very humorous and very sweet! It's amazing how simple a concept can be pretty damn fun! It's a shame you can't enter your name on the Highscore screen, I'm down as USER-PC right now :< Great job!

Grave Rob by Sanguine 2014-05-02T00:11:00

It's all right, I end up getting a repeat error which I'll post below. The graphical style is pretty cool but I didn't notice any gravestones. On death, this is the error I got:

Push :: Execution Error - Variable Get -5.averageScore(100012, -1)
at gml_Script_calculateLevel

Super Water RPG by matheod 2014-04-30T00:02:00

A+ for effort.

Stair Walker by rezzish 2014-05-02T00:31:00

Interesting little mini game, feels like with a bit more time and polish it could be a pretty fun beer and pretzels style thing.

Super Marathoner Pro by Rex Peppers 2014-04-30T01:30:00

Doesn't fit the theme at all. Fun, but totally not in key with what this LD was about though.

Down by Lost King 2014-04-29T01:53:00

Game felt like it needed a bit more testing, there's a few bugs (you can cling and permanently hover in the air if you hit your head on a wall and hold the jump button doing so, and I ended up getting stuck at a portion where the ground was turning to grass, my character didn't seem to spawn or appear). The music was nice, but overall it was a little bit simple. It's not a bad thing! It just feels like it could have used a little bit more in the game (unless more lies beyond the point I couldn't progress). Cheers for the game!

Candyland by yokcos700 2014-05-01T18:12:00

Curious entry here. A lot of atmosphere, a lot of strange, bizarroness that really adds to the mood of the game.

Subway Tycoon by metjm 2014-05-01T18:08:00

Very good basis to a sim-game, graphic could do a little bit of touching up but honestly for this to come out of an LD is really impressive. Good job!

The Oubliette Within by Dietrich Epp 2014-05-02T00:23:00

Pretty damn mood-driven, it's a shame there wasn't any sound to add to this and the characters were rather static throughout. I think some of the themes could be explored a bit more, it was an interesting experience though for certain! Did find the themeing very intriguing.

Mars by DeathBread 2014-05-02T00:07:00

Shame I can't enjoy this, this looks really, really polished!

LD31 — Entire Game on One Screen

Artful Dodger by Ashtom 2014-12-16T16:50:00

Fun and really addictive getting a higher and higher score in this!

Viper Twins (Alpha) by Neonlare 2014-12-08T09:38:00

it's coming! Keep your eyes peeled, we'll get some more stuff in it after the Jam :), thanks for the comment! :D

WASD The Heck? by Dream Of Sleeping 2014-12-16T17:04:00

Really innovative and simple to grasp, definitely a test of multitasking abilities! Awesome stuff :)

SQUISH AND BOUNCE by waveformmodulations 2014-12-16T16:56:00

Interesting game, felt like it needed a little bit more in terms of mechanics but it was fun for a good while, good work :).

LightRays by Hicksk 2014-12-24T10:27:00

A lil easy, but pretty fun for while it lasted, it did start lagging around the 40k point for me as well, enjoyable for sure :).

Generic Airplane Game by Axelman 2014-12-24T10:29:00

You move a little too slow, it's a simple game, with a little more time and polish on graphics, sound and the balance of gameplay this could be a pretty fun thing to play.

LED by Nakate 2014-12-24T10:49:00

The lightning effects make the game feel very ambient and relaxing, is the music being played programmatically? I can hear it change melodies dynamically. It's a bit clustered for that effect but it's still very chill and a cool game to boot. Good job mate :D

Save the Life by baseteam 2014-12-24T10:33:00

This was actually really fun! It feels like the audio balance needs a little bit of tweaking (sfx are a bit too loud), but there was a decent bit of diversity with the enemies, if there were upgrades available somewhere it may help to make the game a bit more engaging as a result, but it's a fun entry none-the-less! :)

rogodo by tomo 2014-12-24T11:00:00

Nice time killer, but it's also not the newest of concepts, it's still enjoyable, but it'd be cool to see something come of this that's a bit more developed. Audio balance was pretty damn good in this, none of the sounds are too loud or overbalance each other :).

Six Pack by zyogi 2014-12-24T11:06:00

Pretty standard logic game, good route to learning though :D

Testsubmission by ashok007 2014-12-24T11:08:00

Don't submit stuff like this. Pure and simple.

LD32 — An Unconventional Weapon

Heist Time by YM 2015-04-20T03:33:00

A pretty darn solid stealth-em-up 'ere. Really digging the ice cannon in this, some of the angles are a little weird, especially on the second guard in the first stage (aiming at him past the corner of the wall). If enemies stayed aggro'd after being blasted by ice again for a while that may also add to the difficulty but for a 48 hour submission this is some very solid, very fun stuff. Good work :).

Temple Pop by Todd Luke 2015-04-20T03:02:00

Pretty darn funny (minor inconveniences being the doom of the world), but I don't see much game in this sadly. No music and no progression does hut this sadly :(. I did like the presentation of the idols though.

Shield Maiden by bitslap 2015-04-20T03:18:00

This is pretty damn amazing, love the art style, love the feel of the weapon, definitely a very very solid game here. Amazing work!

An unconventional weapon by devince 2015-04-20T03:50:00

Wish I could play this in English, as the presentation of this looks pretty solid from what I've seen from the screenshot, but the game won't load beyond 35%. I'll come back at a later date and see if I can get it running properly.

SPACEPIG by Dir3kt 2015-04-20T03:37:00

Fun little romp of a game, simple mechanics, which makes for a pretty enjoyable ride. It's a bit too easy but that comes with the mechanic of shooting every donut at once, but definitely a rad as hell concept that would rock if it was expanded on.

Untitled by mohammad 2015-04-20T04:17:00

There's nothing here.

Graze by Merigrim 2015-04-20T03:07:00

Nice feel to the game, it's very hard to dodge and does get pretty hectic, if the hitbox of the character was smaller like other Danmaku inspired games it'd be a lot easier to graze bullets for energy. Digging this on all fronts, good job!

Saber Disk by Neonlare 2015-04-20T01:59:00

I'll be posting up a HTML5 version soon as I can get a proper host for the files.

Saber Disk by Neonlare 2015-04-20T12:40:00

HTML5 version is up! It doesn't scale properly and the music has a delay on loading which messes with the rhythm of enemies attacking. Hope folks enjoy it too, thanks for all the reviews guys, it's really humbling to see so many folks enjoy this lil' thing, thank yoooou~ :D

Star Driller Ultra by Omiya Games 2015-04-20T04:09:00

This is amazing. the flair and style is insane, whilst the theme is a lil weak (it's still unconventional, so that's fine by me) the rest of this is absolutely amazing in terms of presentation and style. One of my favourites so far. Incredible stuff for 48 hours.

Pigeon Potente by Kuupu 2015-04-21T01:51:00

Very good entry, feels like some of the randomness does detract from the strategy of fighting later enemies (no bandaids coming through when needing them, etc) but the game has some seriously slick presentation and graphics, definitely a rocking game indeed!

Spudcannon by YarharALC 2015-04-20T03:58:00

Pretty damn funny, not much to say on the gameplay front aside from the humour, which was great and pretty unexpected considering this is LD. looking forward to the Post Compo additions. One potato... Two potato... Three potato... How many was that again?

Space Rebound by Dr_V 2015-04-20T04:21:00

Digging the shield mechanic, the audio is a little annoying (a midi loop that's not very well structured) and the game does play a little slow, but the basis for a fleshed out game based on these mechanics are here, good stuff :).

Disco Icecave Laser Death Tag by Birke 2015-04-20T03:25:00

This was really solidly made, the bouncing lasers is a good touch, not 100% unconvential weapon wise but the Light-cycle style approach to them made it very fun and tricky indeed. Presentation is very damn good as well, enjoyed it a heck of a lot, thanks! :D

SLICK LICKER by KodingNights 2015-04-21T01:57:00

Interesting game, definitely a cluster of different graphics, icons and a lot of slowdown for some reason on my machine. Wish the jump mechanic was stronger, as getting up the level was pretty difficult, definitely good usage of the theme!

SHiFT by Fanttum 2015-04-20T04:14:00

Music's super loud, but the game itself is pretty fun, if the gravity flip mechanic has been slightly over-done. Despite the loudness, the fact that music builds up as you play and progress was a REALLY cool touch. A little more in the way of mechanics and it could be a pretty damn interesting experience if fleshed out to it's fullest.

Vocal Power by JohnGalt 2015-04-20T02:59:00

This was a real surprise, from a simple concept you've made something here that's pretty intriguing. Definitely fits the theme very well, feels like a concept that could be built upon more in the future (directional speaking, attention levels, etc). Wish there was some music, but the audio itself wasn't bad and the overall feel of the game was really good. Kudos!

Beermageddon by error031 2015-04-20T03:04:00

Sorry, can't grab this game. Will you put it up on a site that isn't behind a pay wall? Cheers.

Roll Initiative by Lynx 2015-04-21T02:28:00

Graphics and Music are great, but the gameplay is pretty uneventful (just random number generator and enemies marching towards you). Digging the music, it feels like a remix from something. Interesting!

Make Sure You Don't Hurt Nobody by C63 Industries 2015-04-21T11:32:00

Names were pretty funny, the game doesn't give a lotta feedback on healing dude, but the concept for a good game is definitely here. Good stuff for a first LD submission.

I'll be seeing you around, Kerl. ;)

Candy Defense: Legoes by Flygamer101 2015-04-20T03:54:00

The game's pretty basic and straight forward from what I've experienced so far, but the usage of the theme is hilarious and I'm hoping there's a few more games like this from this LD. The game is a bit unclear at the start but it's fun for the time it lasts. Good usage of the theme!

DRILL KNIGHT by Cryotube 2015-04-20T03:47:00

Music drove me CRAZY. The midi instrumentation is kind of wild, erratic and just not composed well, which is a shame, because the art style, presentation and general simple to pick up but fun to do gameplay was really sweet. Definitely enjoyed my time on it, the art is really something else, good stuff all around~

Rainbow Tank by ManicMiner 2015-04-20T04:02:00

Plays well, not particularly innovative (it's Tanks) but it played well and was fun for the time. The rainbow plays more like a flamethrower, but for a first game jam entry this is very balanced on all fields, good stuff, good work, good times abound~ :D

Quality Television by crazya 2015-04-20T04:24:00

Sadly can't get this game running, even when following the instructions. Any alternatives to getting the deal running? Looks like a good romp through the old graphical adventures of yore.

Paint Can Kill by toomin 2015-04-20T03:20:00

Am afraid I can't get this to work. You say we need to have 4 players in the same room, connected. Any additional information on this? Can't rate the game without a way to play properly sadly.

Boneventure by Ellian 2015-04-20T03:12:00

This is great, I love the idea of ammo also serving as health, he magic orbs last too long but other than that the game's a very solid concept. The little touches such as the rib cage changing was a really cool. Good stuff!

LD34 — Two Button Controls / Growing

Capitalist FM by SuperDisk 2015-12-17T03:54:00

Sounds like a cool idea, but sadly can't get this working. I'm on Windows 8.1 if this means anything. This feels like a concept you'd want to expand on outside of the Jam, sounds pretty damn ambitious for an LD entry, especially with the PvP element.

Rymdval by humpback studios 2015-12-25T11:31:00

Not quite sure what to do, but a good effort for the jam. Controls work but I wasn't sure if I was increasing in speed every time I hit space when I had enough bar for it.

Press to Jam by Moist 2015-12-25T18:16:00

While clickers aren't super innovative I really digged this, something about the presentation and feel of upgrades made it fun and it didn't ever outstay it's welcome. Good stuff, thanks fer throwing this up on LD! :)

Max Force And The Cave Of Dankness by Vavassor 2015-12-25T18:07:00

You should finish this post jam, what you have is really solid, from the character design to the concept. Sticky controls here as well, but that's part of jam stuff. Looking forward to seeing more from you in the future :).

Cookie Jam by Ludonaut 2015-12-25T11:33:00

Very funny. 5/5 Stars for comedy, you should become a writer or something.

Tamagotchi Hell by Troyan 2015-12-17T04:10:00

Sounds are nice, the game does drag a little bit (especially the catching minigame), art was really good especially for a Jam entry, much more of a mood filled, slightly creepy vibe to the whole deal that was really intriguing whilst playing it, but when I hit the young kid age it kept resetting my growth bar and progress :(.

Good work though, I hope the bug is resolved for a post-patch release.

Snek by Esenti 2015-12-25T18:38:00

Relaxing, interesting to see a hybrid of snake and fish genres at once, feels like it really could do with some audio feedback and some ambient sounds. Was a fun jaunt and honestly feels really smooth, definitely one of the better snake games this LD. A cool little project~

Parascythe X by Neonlare 2015-12-16T02:05:00

Hey folks, we just threw up version 1.1 with the merger conflicts resolved. This should address some issues that -were- fixed for deadline prior to merger issues, hope this helps with enjoying the game :).

Parascythe X by Neonlare 2015-12-17T04:26:00

Ok, we're re-uploading the pre-build because one of our devs misplaced one of the stages in the wrong order. This is fixed in the post jam version, but because this isn't a code issue and just an issue with room positions we're over-writing the pre-version for this.

No wonder folks were finding it really hard at the start! Sorry folks.

BigFish by Conve 2015-12-25T18:27:00

Pretty basic concept (Fish eating and all). Did get it running after some time downloading the html for it (you need to get this hosted online, not just slung on Dropbox for the html plugins to work properly). It's good for what it is, maybe playing with different mechanics beyond just devouring may help. The whole thing about larger fish getting the jump on you feels a lil strange to me personally, but kudos for getting another game up on LD!

Babality by Spaghetti and Meatball 2015-12-17T05:41:00

Buggy, weird little game, interesting concept but gets a little dry after a bit. Could be good with multiplayer kicking about with it! I do feel like it's not super strong on theme (the car I get but the rest isn't following growing or 2 butons save for that)

Macosa and the Cave by: Stefen Menzel/Andrew Herbst by stefenism 2015-12-25T18:40:00

Great style and visuals, the controls are really cumbersome, with the character moving so fast and jumping being really strange with motion, it kind of ends up being really hard to play. Good stuff all around however, and I'm definitely digging the mood this game creates with it's audio and graphics in tow. Thanks for the game!

neon fall by dlowe 2015-12-17T04:46:00

Ratta Ratta Ratta Ratta.

Fun little micro game, the bumping's pretty cool, I feel like the fall rate is a little too fast and it was kind of lacking difficulty when I got large enough. Definitely a cool parent-son collaboration though, looking forward to seeing more in the future ;).

Riders On The Steppes by theholychicken 2015-12-17T03:59:00

Simple gameplay, felt like it needed a wee bit more (i.e variation with mounted units, some that charged on left click, etc), but the presentation was pretty good and felt fun to play despite some lag issues I noticed when playing it on my machine (alleviated by downloading it). Good work!

Fat Cat by Charging Llama 2015-12-15T11:17:00

Pretty damn funny and a really good style and presentation for LD! Gameplay is a bit simple but it's part of the charm, it's a really good micro-game and the music makes it chill and relaxed. Good work, looks like everyone pulled out the stops for this :D.

The Dice Tower of Babylon by Zarkith 2015-12-17T04:41:00

Impossible for me to play this as I don't have TableTop Simulator. Isn't this pushing the definitions a little bit? Possibly not, but I can't give this any reviews on account of not having Tabletop Simulator, bummer :(.

Billy's Big Day by Kitty553 2015-12-17T03:52:00

When I first saw the picture posted as a screenshot I was expecting something that was going to be shovelware or just a joke screen submission, but when I booted up the game I was really, genuinely surprised at how fun it felt. The red around the negative pickups is a little unclear and some things throw you into unwinnnable situations with dodging beams and the negative items, but damn. This has a surprising amount of kinetic feedback that was really unexpected. Very fun, surprisingly so! 5 stars for usage of both themes, and well I must say. Great stuff.

The Super Bros (that are not Brothers!) by Xinelu 2015-12-17T04:52:00

Like the concept but it proves unwieldy, having to jump and then press direction ends up missing a lot of platforms and ends to frustration because the two can block each other. Using Up is okay, but kind of breaks the theme? Regardless, that feels like an option for folks who can't press A + D at the same time due to sticky key stuff. Interesting concept, shame there's no sound with it :<

Star Control by Tortoise 2015-12-17T04:14:00

An Ilwrath, Umgah, and Supox walk into a bar...

Name aside, the game's actually pretty fun, I wish there were some explosions after killing ships, the bomb upgrade seems slightly too short of range and doesn't offer a lot of coverage with it's explosions against the homing missiles and machine gun. Pretty fun actually, surprised this hasn't got a review yet, hopefully more check this out soon :).

Nia in Mushroom World by Alsatian Studio 2015-12-25T18:34:00

Themeing isn't amazingly strong to either growing or 2 buttons, feels like the throw system needs some speeding up and tweaking. It's definitely promising, and way more ambitious than most LD titles, so that gets my vote for sure. Would vote for graphics and audio but there's no options for that. I think the throwing mechanic is fine as a basis, it needs some refining. Giving her a gun would drop some of the charm and make it a little more generic in my own opinion. If you're going to expand the game outside of the jam, maybe have vials or some kind of combination mechanic to compliment the throwing? Either way, interesting to see such an ambitious looking title show up in LD. Looking forward to seeing more in the future :).

Colony XG-29 by juxipolo 2015-12-17T05:15:00

This is an insane amount of work for 72 hours, the graphics are cool, and the idea is pretty damn solid, it's a shame about no sound, and the wonky UI making it hard to end days, do you think you will be releasing a post jam version to add content or fix some of these issues? Really good work all over! Some insanely cool concepts, I may be playing this for some time :).

YOLO by Deal With It 2015-12-25T18:42:00

Gets a lil repetitive but the presentation (specially audio-wise) is pretty damn snazzy. Definitely appreciating the humour in this, enjoyed this quite a bit, the golden rule of KISS definitely prevails with this. Good stuff!

Sprout by mahalis 2015-12-25T11:22:00

Top notch presentation, music is great, definitely got a ton of polish, doesn't innovate a whole lot (it's Snake), but damn if the tune ups aren't impressive! Good stuff!

Stardust by Aaranos 2015-12-17T05:19:00

Fun concept, but I do agree with the other reviews, it's a bit hard to track where you are. Needs some kind of star background, but it's pretty good when you get used to it :).

Blood Cleaner by Tanton-XHX 2015-12-17T04:42:00

There's no download link here chap. Sorry, we can't play it without a link :(.

Find The Light by B0pt1K 2015-12-15T11:05:00

Definitely a lil rough on the edges (but that's Ludum Dare for you), sound could have enhanced the mood further and the rocks often block droplets leading to uncollectible situations for the player. Left and Right appears to lock up at points as well, but other than these points the game is simple and sweet, keeps with the theme pretty well too. Good job on your first submission, I hope we can see many more from you in the future :).

Mega-Growth by w00terlol 2015-12-17T04:38:00

Collisions are loose, not precise and makes it a little unfair but the overall game is really basic. No sound at all to speak of on this end.

In the future you should export this as a single exe, not an installer, because it's really troublesome to uninstall these and go through the install process for a micro game like this. Still, if this is your first project it's a pretty good effort, feels like it needed a bit more focus on the project and a lil more polish to get a bit more to it.

The More You Arm by Bamboy 2015-12-17T05:38:00

Very funny, loved the surreal humour and being able to eat the folks, wish it had some sound but the entire package is really strong with this one. Kudos man!

Farm by brandloose 2015-12-17T03:56:00

Text overlap and issues using both buttons in combination kind of made this really hard for me to play. Did dig the art, but the text made it real hard to play it further. Any plans to put up a post Jam fix version of this soon?

Steve's misfortune by AdamsMcCall 2015-12-25T18:30:00

Needs some checkpoints in rooms, but it's a small game so I was able to clear it pretty quickly. Pretty damn fun level design and the control scheme was innovative, definite pluses for that! Art felt like it needed more time devoted to it, but beyond that, it's actually real good fun. Good work :).

Snowman's Christmas by beetracks 2015-12-17T04:21:00

Full marks on innovation. At first wasn't too sure if this was going to make a fun game or not, but when I hit stage 3 I realized it actually lead to a really unique and intriguing puzzle game. Very unexpected! Really good work, may play this some more to see ho far I get, this really could be an mobile game at some time and do well from it!

Find the turkey by bog13 2015-12-25T11:24:00

Can't rut he game, sorry chap :(.

Hope by Jace239 2015-12-16T08:55:00

Very smooth and slick, like the controls and the stylistic choices with the art definitely carry this game further. Simple but really good for LD, thanks for putting this up!

AGENT 007 by DominoGames 2015-12-25T11:48:00

Nice shooter, but next time can you export it as a stand alone executable and not an installer? It just makes it easier in the future.

As for the gameplay, it's pretty fun and simple, a lil buggy for a first entry it's pretty damn solid man, impressive man :).

GrowMochi by Maixior 2015-12-25T11:52:00

Very impressive homage to Tamagotchi's, the graphics are a really good nod to that style, the gameplay's simple but fun, and whilst not amazingly innovative it's still a really damn good entry in this LD. Great work!

More. by Acorn 2015-12-25T12:00:00

Lil unclear, but got working in it, the game needs me to spend more time to contemplate it some more, but usually with these pretentious art games is that they end up based in reality somewhere along the line like ye said. I can only interpret stuff as wanting to go home but it depresses the character, pushes him away and gets caught in a cycle, but that may just be me. Needs a bit more polish especially graphically, but could be an interesting theme to explore further in a more fleshed out art game :).

Snakes On A Continuous Plane by zesterer 2015-12-25T12:21:00

Surprisingly fun, can't say it's a new concept (it's snake) but the animation and general bounciness of it really makes this stand out, good fun! :)

Dodge Meteor by Matthew0425 2015-12-25T18:19:00

Access denied with link sadly mate :(.

TAPTAP by tap-tap 2015-12-25T11:35:00

Only sources mate, can't run it :(.

Pong Breaker by alliel_a 2015-12-25T11:55:00

Wish I could play this, but as it's linux I'm afraid I can't get this rocking on my system, sorry dude. Any chance for a Windows export?

Growing Circles by RoynLimb 2015-12-16T08:54:00

Congratulations on your first game! The game is a simple Feed the Fish style game, but that's pretty good for a starting submission. Keep it up, I'm looking forward to seeing what you can make in the future :).

Leaf or Die by Darthone 2015-12-25T11:42:00

I don't really know how to steer this, are we able to get additional information? Presentation is nice but I wish the controls played ball with me. I don't understand how to control it :<

Binary by Paco 2015-12-25T18:22:00

Interesting concept, but I'm afraid I don't know hat's going on in this. Needs more time in the oven, will you be working on a post jam version? Would like to see the finalized vision of this.

LD45 — Start with nothing

ZERMATT: ZERO by FireSlash 2019-10-11T06:55:26Z

This is god damn incredible work.

Cowquest by oxysoft 2019-10-11T21:24:05Z

Surreal, a bit slow walking around but god if this didn't make me laugh a ton, you absolutely slammed this out chaps~

Loomed by ThatRumme 2019-10-11T21:52:05Z

I wish I could play this properly, it plays at a low framerate on my machine, which means Jump heights inconsistent sadly. Looks radical though!

Inky escape by egos 2019-10-12T16:01:29Z

I can't play the HTML5 version sadly, could you put up an EXE build for other folks to download and grab? Cheers guv~

Junk Racer XL by Nikolaj 2019-10-09T04:32:49Z

The game is INTENSELY loud on startup, damn nice track for this. I don't see where the theme "start with nothing" is implemented in this, but it's a damn nice little racing game. The Ragdolling is a bit much at points, but having a way to restart helps with it~ Is there any more reason to collecting the blue orbs aside from points?

Calibal's Curse by neonlare 2019-10-08T14:17:37Z

Cheers for the comments and thoughts guys! I know the balance at start up can be pretty rough, but that's a lil bit of the intentional design (though for a post jam build I will reduce their health).

When you restart from a game over, you'll notice that your stats are reduced by 1 until they hit the base (boxer briefs and a butter knife), but the map doesn't reset, only restarts it's state. Any fights or bosses you do find will still be there, as will all npcs and chests, and you retain half the gold you had in the previous run of it. You can use this to plot out a path for where is safe and what is dangerous, and end up with a +1 gain to your max health if you can find two chests with armours in them, same for 2 chests of each weapon. Combine that with NPCs and once you have a mental layout of the map, you can build your upgrades and start searching for the boss tile to progress to the next stage. Hope this helps!

Calibal's Curse by neonlare 2019-10-08T21:33:40Z

Cheers for the comments guys! Might I suggest playing 0.1.2 as opposed to 0.1.0, as the first version has a typo that meant music overlaps in the second stage. It's amazing what one character can cause. Other than that, it does nerf the health slightly of enemies and makes the minimum chests a lil higher on stage 1, fixes the boomerang shop not giving boomerang upgrades AND fixes the overflow glitch. Cheers :D

Calibal's Curse by neonlare 2019-10-09T22:16:12Z

Cheers for the comments guys! I found out some crazy stuff just now, the swords, daggers, spears and axes had the wrong stats! In this build, I added boss and final boss music, I know this is post Jam material, but I'd appreciate if folks would also check this out as it's more reflective of the experience and fixes some overflow bugs and crashes with fighting bosses not letting you through to the next stage. IT SHOULD at least! lemme know if there's anything more that can be fixed!

Calibal's Curse by neonlare 2019-10-12T02:53:48Z

@celdur Honestly that's the next step for this, I definitely want to make the minesweeper aspect more akin to actual minesweeper, but that'll be for post the jam when I get time to breathe and work on some good ol' jazz. I'm so glad you enjoyed it man :). Honestly, all the weapons are intensely powerful at max level~

Calibal's Curse by neonlare 2019-10-21T00:24:31Z

@jefvel you do keep items when you die and clear levels though. The mechanic works by downgrading your equipment by 1 level (based on Gradius), not removing em, so you can keep them through to future levels too. You can find the same chests in the map to reclaim any lost upgrades. If I had the time to put this as an explanation in game I would, but sadly didn't have the time for it for the jam, so it's in the comments and write up above. Hope this helps!

Calibal's Curse by neonlare 2019-10-22T05:25:44Z

@jefvel there are places to increase your health for sure, they're either found in chests (upgrades to armour), or sold via NPCs (upgrading/reforging your armour).

That DVD screen saver chap isn't the boss btw, you'll know when you find the boss as he'll have different music and is way bigger :). Honestly, a ton of stuff is just from the lack of time to develop the game, if I expand on this concept I'll definitely do those quality of life tweaks for sure.

Words With Foes: Quest for the Lexinomicon by MattWoelk 2019-10-12T05:16:10Z

very well done for a Jam game, feels like it strays slightly from the concept (I mean, the joke's great at the beginning, you literally start with "nothing") as it's mostly combat crosswords but I'll be damned if it ain't fun. Dig the presentation a whole lot, great stuff.

TRIGGORE by Lumpy 2019-10-12T04:08:54Z

Excellent mood and the music's great, the sfx are a smidge loud though, absolutely digging the art style and the game's pretty damn on point, digging it all around!

The Firebrand by selkkie 2019-10-11T16:06:03Z

It's most likely just my machine, but I struggle to run this on my browser right now, it's a shame since the aesthetics look damn solid and really play on the contrast of grey and orange, but it's hitting my ability to play the game, is there an executable I can download to see if it improves it any more?

Modular Mayhem by Dovakla 2019-10-11T22:00:54Z

Definitely appreciate the Star Control vibes, but the camera whiplash from the rapid turning really hurts my eyes sadly. I can't follow it very well with how much it moves. Godspeed with the rest of this!

Tiny Reactor by coffeecup.winner 2019-10-09T04:55:16Z

A damn interesting puzzle game, feels like the basis of something bigger here. Loving the concept, the web version seems to run at a stuttered fps here but I really dig the concept a lot! Good stuff :)

Palely by Fluffy_Kaeloky 2019-10-08T15:49:21Z

This is absolutely incredible and uses the theme to the extreme. The visuals are perfect, this is something incredible. Unbelieveable quality.

Garden Circuit by pandan 2019-10-08T19:12:48Z

Pretty darned charming visuals and a nice vibe playing this overall, feels like it could have used a lil more in seeds, but this is pretty sweet especially for the time, good work man!

Departure by Nathaniel Jensen 2019-10-08T00:17:37Z

Pretty expansive for an LD Entry! I'm a lil stumped at a piece of this but I definitely dig a bit of a puzzle game. The game does seem to slow down on the "overworld" of the island, that's mostly my computer. Do you have a walkthrough ready in case folks get stuck? Pretty chill song that kicks in midway through too.

Nothing is my car ! by T-Bo 2019-10-13T17:10:40Z

Digging the surrealist nonsense going on about barreling down a motorway with nothing but the wind beneath my feet. The music loop is a bit short, but I'm digging the visuals!

Agnus - Balls of Steel by fabrito 2019-10-08T00:22:32Z

I couldn't click the ball after a certain size, no matter how slow or fast it went. I'd like to see more of the game and what it does with the theme, I believe the idea's to start with no gimicks (nothing) and they ramp up as you go through it?

Who am I? by Space Nomad 2019-10-11T16:00:53Z

The ASMR in this really throws me for a loop if I'm honest, I think it's mostly the microphone quality that makes it difficult for me to play this. Reasonable concept 'ere, the idea that you're starting off with no obstacles but if you wanna progress, you gotta make it more difficult willingly.

Small Town by Emiliabea 2019-10-12T16:06:19Z

Dig the artwork~ Clicking around with no feedback or indication what's interactable was a bit strange though, would be nice to know what's a surface you can dabble with~ Pleasant style!

Monolith by Kalucifer 2019-10-12T19:58:08Z

Couldn't get past the monolith. The sfx seem super loud, but the presentations pretty damn neat, would like to see more of this game :)

Spellody by EvilScotsman 2019-10-09T01:01:42Z

Combat is slightly confusing, especially as you can't cast combos the moment you gain larger ones, and the speed up didn't appear to work? Definitely dig the music evolving as you go along, despite the bass being so dominant in the music balance for a while. Interesting concept, would like to see this more polished up and refined cuz this spell creation mechanic is something I dig a lot! Reminds me of an incredibly obscure PSX JRPG called Nemuru Mayu where the rhythm of spells determined if you passed or failed casting them, I know this isn't a feature of this game, but using music as a basis for combat is always a cool idea!

LD53 — Delivery

Cave Couriers by Wevel 2023-05-14T04:10:09Z

Cool aesthetics in this! Definitely a lil blury and difficult to see what you're doing initially, but after a while you get the hang of things. Feels like some monsters might help this if it's revisited at a later date! Cheers for the game!

Delivery Squares by Elementary 2023-05-10T21:27:18Z

Nice little jaunt, good clear concept that has a fair bit of potential to build up from, good stuff!

Arcana Express by Joe Cowman 2023-05-10T21:32:04Z

Took a little time to get used to, but the game eventually got underway and I basically became a speed-fiend with the speedup spell to clear the race. Dig the concept, definitely looks like something that'd be a good spring-board for a more developed concept later down the line. Love the work!

Good Boy! by DJTequila 2023-05-01T12:24:22Z

Sadly can't play this due to the link being a 403 error. Let us know when it's all working and we can give it a ride!

The Nearsighted Mailman by ick 2023-05-10T07:35:31Z

Good lord that's intense the faster you go. I never got to a delivery point here, but from what I saw in the traffic we're just completely going the wrong way up a one-way street. Surprisingly tense and fun, digged this a lot!

The Infernal Trail by Tudvari 2023-05-01T12:19:51Z

Interesting concept, would love to see a post jam submission with upgrades included!

Good News by Fnkee 2023-05-11T14:14:03Z

Great soundtrack! Digging the aesthetics and gives it a good ol' quasi-retro vibe.

Deliver letters... IN SPACE by Phoenix Fireflower 2023-05-10T21:16:13Z

Great music, incredibly inovative take on Space Invaders here, loved it!

PigCulture by sami822 2023-05-01T12:15:42Z

Wonderfully atmospheric, slightly slow in gameplay but a damn solid project for the Compo. Cheers for creating this!

Robin Hood Christmas by cavedens 2023-05-10T07:29:32Z

Some strangeness with the guards (seeing through walls, et al mentioned above), but I did enjoy this a lot sleuthing around and avoiding detection. Good work all around!

Pronto Velozza by StormSword 2023-05-10T07:41:15Z

Good presentation, the loop for the music is a lil short for this and the controls don't feel quite tight enough for turning, but I dig the Crazy Taxi vibes! good stuff!

Morse Deliverer by SurWeaver 2023-05-10T07:47:31Z

Fun lil runner, I do like the idea of collecting the morse code snippets as you go, the resolution is a lil small due to the play window on LD, could do with a bit o'music. Feel bad for the poor guy's thighs with all the sliding going down, good fun, good work, cheers!

Soul Weaver by ollie_d 2023-05-10T21:46:26Z

Interesting and unique take on the theme, was a little confusing at first (the layers of hell being marked as red circles with numbers, but the goal is to hit the aqua tile confused me at first). AI seems a little random and sporadic at points, but damn impressive for the compo, good work!

Entrega by dysleixc 2023-05-10T21:19:47Z

Stylish minimalism at it's finest, great focus on a simple but engaging gameplay loop, and the music and SFX are great to boot. Good work!

Ricardo's Busy Day by Floke 2023-05-11T13:45:36Z

Took a bit of time to get used to at start (turning could be easier if it was a hold input check versus a press), but a cool lil concept, enjoyed my time with it, cheers!

Box Rush by Phyrocast 2023-05-11T10:37:47Z

I dig the art style in it's minimalist 3D approach, but the camera is hard to control because it doesn't stay locked to the game screen and some of the pick-up ranges are a bit difficult to gauge. After a bit of experimenting around the room I figured out what to do.

Good work all in all, cheers for the game!

Sermon Delivery Simulator by nczmoo 2023-05-10T21:38:13Z

Curious game and a unique take on the theme, took a bit to get used to but it's definitely got some legs for further expansion and exploration on the theme. I definitely feel there's a lot of potential here.

Atrius by Lucas LaMarr 2023-05-01T12:22:43Z

Interesting experiment and concept execution here, Could be interesting with varied 3d shapes to navigate across if you wanted to expand on the concept!

Eggs Delivery by yoddaa 2023-05-11T13:49:10Z

the control scheme is very confusing to begin with, and the game's a pretty simple nice lil game, digging the music in it.