The evolution of Blocky by Digitalduck 2012-08-27T08:26:00
A bit short, but it's still okay.
Foon → Ludum Dare Explorer → Users → Ezzam
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | Worm War | compo | 929 | 2.82 | 2.55 | 3.09 | 2.97 | 2.22 | 2.26 | 1.82 | 2.35 | 60 | |
| 2012 | 24 | Evolution | Fend off waves of zombies with your evolving gun DELUXE | compo | 434 | 2.86 | 2.97 | 2.31 | 2.48 | 2.24 | 2.00 | 2.42 | 2.69 | 59 |
A bit short, but it's still okay.
A nicely executed arena shooter. Second level is actually easier than first one, because enemies form a mob and you can circle them easily.
Pretty nice game. Planes were a nice touch - they gave me a bit of trouble because i was upgrading only melee to the point they appeared ;)
Yep, i should've added descriptions of weapons as well as expanded on the controls. As for autofire - it's only available for certain weapons. I'll put a weapon guide in game description, hope it helps future players.
"Also there seemed very little point in being able to aim up and down at all, maybe some platforms to stand on would be an improvement?"
I originally wanted to add jumping/flying enemies. Also, if you upgrade your jump height a bit, aiming below you becomes useful ;)
I won't.
Thanks for the heads-up. I'm uploading it right away.
Ok, source uploaded. I can't believe how did i forget about that xD
Nice game, but there's a flaw - all enemies stack up in one exact place, and then you can slaughter tham all with a few shots. Some randomness at this aspect would make the game more fun.
A really enjoyable game. Got to 42% on my first attempt.
A truly great game. Backstory was awesome as well. As others said, creatures' movement could have been less random.
I really liked the idea. The graphics are nice, too.
Graphics are really great, but the game itself is too short. I'd like to see it turn bigger someday.
Really well made game. It took me a second to figure out the way i was supposed to be going as frog. The ending is good, too ;)
Nice idea, but its execution could've been better.
Enemies tend to get stuck at other enemies when there's a lot of them. Overally, not a great game.
Simple and interesting design, minimalist aesthetics. I like games like this one.
I have no idea what's going on there.
One of the best games i played so far. Controls are good and responsive, though it takes a while to get used to them. Game gets really hard later on, perhaps killing an enemy could give 2xp instead of usual 1? I liked different enemy behaviors, too.
Nice game. Evolving levels are a great idea.
Pretty good. It got a bit choppy later on, though.
Pretty interesting concept. There's a serious issue, though - player still moves when room turns white, so you can unintentionally run into an enemy.