The game is nice, definitly well made, Graphics, UI, Atmosphere,...
The bad side is that you're often down to hunt for clickable areas with for sole feedback the mouse cursor shape.
I think it kinds of break the mood, I opened the chrome console and thankfully you used the DOM to script your areas so I just had to hover some div element to figure out where they were.
It then made the game better since now that I knew how I could interact with the game, I could focus more on the story.
The end is indeed weird, and unfortunately there wasn't really any challenge in the choice you can make in the dialogs. Though it would have been hard to elaborate some complex story tree in just two days (:.
As far as the theme goes, on one side your graphics aren't really minimal, as well as your story, on the other end the UI and the interaction are. Sooo I guess you're half in / half out of the theme. But well to me the theme is just a pretext to make things nice, which did rather well (: