FoonLudum Dare ExplorerUsers → repstyle

repstyle

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201636Ancient TechnologyOLDNYUZjam
201532An Unconventional WeaponFIREDcompo8002.892.352.823.182.943.182.7328
201224Evolution.Evolvorous.jam723.362.833.323.823.382.962.192.7862
201223Tiny WorldMe, Buck & Tinacompo5622.762.142.433.813.672.232.9535

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by repstyle

LD23 — Tiny World

Ashard's Path by godofrock2 2012-04-25T22:03:00

Hey, graphics automatically generated are quite well but the controls are suffering some bugs on platforms where the jumps don't work.

Continue to develop it and improving it is a good idea if you can do test the game by other people.

Dusty's Adventure by CuberToy 2012-04-23T11:57:00

Quick but fun story ^^

Dimension Jumpers by Skye 2012-04-25T22:59:00

Nice for your 1st time. I wanted more when i won and i wanted to see difficulty and more different enemies coming slowly during the game progress

Chip Wars by Parthon 2012-04-25T22:39:00

Very nice idea even if i can't play it.
No it's not that i can't run the game. It's that i can't understand how to play. I'm just able to test many random position without knowing why i'm doing it and just hope that something come up.

If you'll keep working on it, clarify the purpose of the game. With some text or with some simple schemas of possible combinaisons giving some abitilities or something else. Like a simgame do.

Rotten World by boorik 2012-04-23T12:21:00

Nice work !
I lose too often with the reverse mode but i'm not a really good player ^^

The Tiny World of Pixels by Wampus 2012-04-27T20:18:00

Very simple and addictive type of game even if we stop playing quickly.

I regret the aesthetic difference between the galaxy of pixel painted and the characters we have to smash.

Me, Buck & Tina by repstyle 2012-04-24T20:08:00

Thanks for the comments ^^

CARE SPOILER HERE :
@Lythom : Have you found the heart on the tree ? It can be the reason why you were blocked with no-one to talk.
But it also can be a story path taht i didn't excpected and make a bug.
Please retry if you can because the game seems to can be finished.

Five by Five by eventhandler 2012-04-25T12:27:00

Nice, i played more time than usual on your game ^^
I really appreciate your puzzle game.

Ant by YutPut 2012-04-27T20:06:00

I like ants ^^. Nice concept but i feel a bit uncomfortable with the controls (maybe explication needs to be clarified).
unless it's nice even if i can't pass the yellow x too and if i'm not able to use my fellow.

Improve it, and myab it can be a fun game.

and i liked the humor in it ^^

Breathe by mcc 2012-04-25T22:17:00

Nice visual experiment but, even if it's fun to see how you can smudge an old sight tv , it's a bit too far from the purpose.

But i like the mood.

And you should alert epileptic people to never play your game if they don't want to go to the hospital ^^

Link by Dax 2012-04-23T11:43:00

Same for me, the exe chrash when i run it ...

The world of Marceline by Pitoum 2012-04-23T13:08:00

NIce work there ! I like the mood in there and the main character pace.
Just a bit experimental like i love.

LD24 — Evolution

Shape the World! by Cyboot 2012-09-05T21:00:00

NIce worlk here and a good use of the theme. I like the concept of self customizing your Amoeba at every step of evolution.

But it's a bit fastidious/long to evolve because the gameplay evolution is not enough to keep me in the game. Maybe some mini-quests can improve it.

Nice work.

Evo by DaveDobson 2012-09-02T00:08:00

Nice puzzle game here. I don't feel the theme in but it's enjoyable.

.Evolvorous. by repstyle 2012-08-29T16:17:00

For the 25 turns, it's a mistake done by not enough tests.
At the begining it was set on 50.
But depending on how you play a game can be very long.
May we can change this now but it's maybe not fair.

I think we are going to change it 50 turns. If you are not agree feel free to say it :).

.Evolvorous. by repstyle 2012-08-30T21:32:00

Thanks for comments ^^.

We didn't had the time to set a continue button or propose different modes like 25, 50, reach a special species etc ... Many things are possible :).
But i added a 50 turns version not considered for the jam but more for who want to reach a more complicated mix of species.

.Evolvorous. by repstyle 2012-08-30T21:42:00

Thanks tupperwarespoon, i just uploaded a twice more longer version (50 turns) if you wanted to try :).

.Evolvorous. by repstyle 2012-08-31T11:08:00

The mouse problem is fixed, please re-install.

.Evolvorous. by repstyle 2012-09-03T13:25:00

Game in Zip file is uploaded now but you have to install XNA to play.

Goo by Cipher 2012-09-02T14:11:00

Nice but a bit too hard at start i think.

Cannibal Slugmage of Eden by triliyn 2012-09-07T12:56:00

Too too too complicated to play and understand this game for me. I never played this kind of game then i don't get it.

Stevie Asteroid Rescues the Hovercredits by KHANanaphone 2012-09-07T14:53:00

Good game but too hard for me at level 4 i wanted to smash my screen with my keyboard.

However, evolution of the game is nice for both the graphics and for uploading game mechanics.

I would like to be able to finish the game to see how look like the last level.

Cellvolution by thewiseguy99 2012-09-02T14:38:00

Simple but entertaining. I reached level 7 and it was challenging but i don't really see the evolution in this.

Mayne a work on appearence should be enough.

Swarm by Will Xyen 2012-08-30T11:44:00

It's impossible to play for me. An error appear at launch.

They Are Coming! by Gryxitl 2012-08-31T07:39:00

Web and windows versions are not working for me.
And i don't have a mac.

I want to try this game because ... 7 persons working on ^^.

Primeval Labs by BMacIntosh 2012-09-07T12:17:00

Nice game and use of the theme.
Seeing IA evolving is really challenging.
Pretty addictive too. It reminds me the robot in the animated movie : The Incredibles.

Else, at start, i didn't understand where was the enemy's life bar because i thought it was just a kind of red light.

Go Back by Aceria 2012-08-30T21:54:00

A nice game for mobile device i think in the metro.
A bit destabilizing to click behind the cube to push him.

And what the link with the evolution theme (no you can't answer that we evolved in the game by passing levels :)) ?

Entourage by jprogman 2012-08-31T07:25:00

To hard or long to play. It's a game for programmers or to teach the principle of instructions and the interest to use it to people who want to program.

Maybe you can turn it in a software more fun to learn the logic programming.

Neural Nodes by Kmad 2012-09-05T20:39:00

I want to say it's fully Arne's art inspired or it's Arne behind Kmad. No ?
Nice arts and game pretty nice too with a challenging IA.
I would appreciate more character's evolutions.
Maybe for a post-compo.

Breaking Through The Deepest Nightmare Evolution by Alex Shestakov 2012-09-05T13:58:00

Impossible to understand how to play. How all of you can play it ? What are the controls ?

RE-evolution: The Legend of Hopper by andreyin 2012-08-29T22:05:00

I can't play because the character can't move. He is stuck. I can only attack and defend.

What happen ?

Plinko Breeder by Jedi 2012-09-02T13:51:00

Pretty hard to reach the goal.
Too many random parameters to get the goal. I think that somtimes not matter what you do, you can't reach the goal. It's a bit fudtrating.

The idea is not bad but maybe it would be nice if you added some interaction during the falling like little push as jump on your offspring.

Ludum Card Evolution by Atridas 2012-08-30T18:12:00

I really don't understand

Future Rabbit by airdeck 2012-09-07T12:41:00

Really cute graphics in this game.

But, i played enough to don't entertained all the game and after i become frutated because the 2nd King Crab can't be killed.

Why ? I molested my spacebar to shoot at maximum rate all along the game (exhausting yeah) and the 2nd crab killed me.

Conclusion, you probably invested many times in very nice graphics but the gameplay suffer of this to keep us playing.

And i can't see the relationship with the theme.

Glider Drop by tomhunt 2012-09-07T12:50:00

I don't know the game "Conway's Life" then i don't know what to do. I can't understand what is happenig.

A tutorial is needed.

Plan M by MurrayL 2012-08-30T22:12:00

A nice game but maybe too much dialogs for me even his the humor is cool. When i'll have time i try to finish this game.
And maybe figure out what the link with the evolution theme except apes ^^.

EVO-001 by kyyrma 2012-09-02T14:20:00

The game need maybe more dynamism. The spaceship should be more fast and the differents weapons shouldn't be available at start but won by playing because i play jsut with missile because it's more easy.

LD32 — An Unconventional Weapon

FIRED by repstyle 2015-04-20T07:05:00

@qapn : Damn, i'm working on Windows 7 with XNA. I will search for a way to deploy for Windows 8 xith XNA.

FIRED by repstyle 2015-04-20T11:00:00

@Tavrox ; Yes, in fact for now i never programmed any animated stuff so i don't know how to do it. But it wasn"t an issue because my game idea for this LD didn't need that. My idea is not an action game, so it's like telling me that a visual novel is too much static :D.

FIRED by repstyle 2015-04-20T16:05:00

@Kassimkot :
I have changed the build package, i hope it will work now.
Build is made on Windos 7, maybe to build on Windows 8 i need the same OS.

@Marcellus : Yes, there is only an ending when you lose becasue i didn't have the time to finish it properly. I am still new to programming so i tried to do my best as fast as i could.

@KBF123 : Yes, i didn't had the time to do it.

AAAVVV by Tavrox 2015-04-20T12:12:00

Gameplay work well and is fun there !

I got into the game until i beat it ... or until i decided to redo the game taking all the "stars" to reveal the true ending.
Well, i'm not going to reveal it but i was frustrated about it.

The visual meaning of this game is disappointing. It took me a while to figure out which element is good or evil.

Music, let's say i had to mute it.

Adventures of BizMan by jontturi 2015-04-20T13:10:00

Not my type of game but it's working well.

Nuke 'Em Ants by cmayhem 2015-04-20T14:41:00

That could be fun but there is some things that don't work IMO.

I would recommend using right click to nuke, and left click to move earth, this is usually done like that.

Also, the game could be fun if it was well balanced, here stuff happen randomly and in seconds you understand that you will lose anyway.
Paramaters that are doing this are condition and frequency of enemies generation.

Last thing, when the game finish, you can still play and it's kind of weird.

Baldaquin 6 - Beyond the window by Marcellus 2015-04-20T16:24:00

Nice idea.

The thing is that i get a chaotic feeling playing because of the too big amount of stuff i have to deal with on the screen.
With a better balancing this could be interesting.

Also, making clouds bigger is sometimes working sometimes not so i couldn't understand what was the best method to create them in order to win.

Clarinetto by strawfield 2015-04-20T16:36:00

Grapics are nice.

Physics got some issues that makes the character stucked onto walls. I guess this is a common problem with games made with Game Maker.

Music is cool and calm. Maybe a bit short.

Sometimes the distance between the ground and the ceiling is too short and because of that you can't jump over killing arrows. But thanks to the unbalanced enemy generations sometimes enemies disappear freeing the way.

Get Them Fed! - by Effinjay Studios by Kassimkot 2015-04-20T16:17:00

Haha, an egg are a true weapon to claim your rage !

I think the camera is a bit tricky to use. It got me stuck in a corner because i couldn't understand how to change the view.
The problem is that camera is fixed and not oriented according to player's rotation so it happen frequently that you can't see your enemies and die because of that.

I would recommend that you make the camera view following the player's orientation.

I Hate Golf by Geared Games 2015-04-20T15:02:00

Neat concept :)
I wanted to play a bit more levels with new nice idea like in the last level.

It's a nice idea.
Graphics are well. they are graphics :).

It lack a restart level button to avoid waiting that the ball goes in the hole because it's annoying to wait when you know that you will lose.

Cocktail Ninja by JoJoV69 2015-04-20T12:52:00

After install the game crash immediately.

Agent Of Souls by Norbex 2015-04-20T12:49:00

Nice idea here.
I've finished the game :)

Not many graphics but they're working together.
Physics make the character stuck onto wall and it can be useful as blocking.

I think also that the condition of the use of soul mode should work anywhere because sometime it doesn't work near a hole.

Bad and Breakfast by Krisjet 2015-04-20T13:03:00

Grapics and feedback fx are neat :)

The gameplay is kind of unatural so it's pretty tricky to achieve your goal. I woiuld recomment that you use the mouse to shoot in the direction where the mouse is and then handle movements with WASD. I think that should feel better.

I like the idea !

LD36 — Ancient Technology

BitBullet by ccglp 2016-08-30T12:27:00

At start, i thought "meh", then "text interaction with IA ? nice", "meh, it's really driven" and then "game's break it's own rules ! That's a nice surprise".
But in the end, i stayed stuck at firing at device but i couldn't see any progression by doing it.I felt stuck.

The Lost Caveboy by omid 2016-08-30T13:04:00

Neat art and animation.
I would like to see feedbacks on actions done (like impacts fx on hitting enemies) because while i was playing i didn't felt achieving things.
I got stuck in the level with pterodactyls because they left the level locking me in the level.
I was a bit frustrated to see i cannot kill a t-rex without getting hurt at first but after i figured out you could get them in a better way with the wood club.
I played a 2nd time and success against pterodactyls to die in the next level.
I stopped after.
With and interesting leved design it could be really better.

The Awakening of the Golem by DragonZBW (SparkLight Games) 2016-09-03T17:59:00

Game as cluncky control but it is fun when you take on you.
There is a good feedback when punching heathens (sound is doing the trick).

I killed enough enemies to fulfill my laser and go to the temple. I finished the game and i was disapointed to not fight a boss or seeing a meaningful explanation of why i was doing this.
I liked the context from the environment you created, simple but nicely staged. With a more polished version of it and the ability of seeing far away my position i would like to walk in that environment.

Oh, golem controls were pretty bad, i could use it taking on me but never justify bad controls by choice made to add difficulty. Just say you didn't had time for it ;).

World War 4 by Scope 2016-09-01T20:26:00

Controls were a bit cluncky and the environments really empty but some fun happened.
Unfortunately, after getting the club, things stopped getting interesting.
No bug aside that.
Nice try anyway.

The Beat Device by jplur 2016-08-30T11:53:00

I like the idea.

I want a better accessibility, like drag&drop sounds instead of keybords inputs.
I don't understand "$", "t' and "u"
I would like to see sound bounce back on opposite arrow.
I don't think it has a formal game if i could say it.
Maybe turning it in a puzzle game requiring player to place instruments in the most efficient way to reproduce a drum patern could be great.

Kazahn Royale - 3D Battle Royale by simple_blue 2016-08-31T08:04:00

Wrong buttons at title screen (Y is X and X is Y).
It is weird to display button A after selecting a player because A refers to a common button for validation. So you want to launch the game by pressing A, not to undo your selection.
When i select player and start game, i begin being defeated at start. Really counter-intuitive to display players with a button on them to remove them from game at first.
No optimiation at all, it is lagging like hell (i play on a i7). I had to make the loest setting to make the game working.
Camera can't turn to left while i'm running and i can see through ground the 3d models under myself.
No air control and jump at same height every time.
No feedbacks on actions (like impact fx).
After killing 2 other palyers, camera of player 1 et 2 displayed only 3/4 of their view so i couldn't see my health points anymore.
If you jump at the bottom of the cliff witht golem, you can walk on sky.
Very common game, gameplay clunky and not fun. Bad realisation.
Make smaller project but do it better is my advice.

Stone Age Rampage by PRANEET56 2016-09-01T20:54:00

Not bad for a 1st LD game.
Controls are working fine, i'm not fan of the way you handle ladders but anyway. I would prefer to use up to climb and space to jump and "e" to pick/use things.
The game is well explained and that's good.

Unfortunately, i got stuck at the first screen where there is water. Jump seems to be impossible or i don't get it how to do it. So i died 4 times and esach time i was drown.

Tha aesthetic is coherent even if it is not famous. But don't worry about it.

Reinventing the Wheel by gonutz 2016-09-04T13:03:00

Small but nicely realised game.
I liked the style of the caveman and the music. But envirnments were out of aesthetic.

It was a bit long to push rocks and physics laws weren't really here.

Walking cycle can be improved a little.
Good work.

To King What is Kings by darksylvok 2016-09-03T17:23:00

I don't get any way to relate this to the theme. I guess you jsute make a game unrelated.

Art is coherent but unfinished.
I don't really get whar to do to achieve goals. I can only use money but i can't gain any money. Also, i don't know what is influence and the purpose of it.
Some extra explanation and ways to get ressources can make the game better.
I guess you didn't have the time to finish it correctly.

Ancient Quandary by Ultrachessmaster 2016-08-30T12:17:00

Quick game.
Nice idea.
Some difficulties with blue box manipulation (sometimes it doesn"t drop or it move 2 boxes at same time).
The last level (2nd) was a bit disturbing because we can't see any clue of where we have to put the box.

OLDNYUZ by repstyle 2016-08-30T14:49:00

@leondryaso :
Can you describe what happened exactly ?

OLDNYUZ by repstyle 2016-08-30T14:53:00

@RubiksJr :

Mmh it is strange that you get a borderless window because it is made to be fullscreen. Maybe it is a Windows 10 issue.

You can finish the game (i guess) and there is an ending if you reach the top or the bottom.

Light Up The Sky by Huskitch 2016-09-01T20:09:00

Well, your screenshots made me really want to try the game but the thing is that don't get it at all.
I tried every controls you gave and none of the actions i did helped me to understand how to play in order to make something useful with that light.

Mighty 3310 by NuSan 2016-08-30T13:37:00

98800 was my score.
I really like the 3310's poses.
The background moving is nice also.
I found the gems aesthetic a bit incoherent with the whole game.
At first, i thought i had to protect the snake but i guess it wasn't the case.
I think if you put less gems and ask player to defend snake from hitting gems it can be more interesting.
Good work anyway.

LOST BOT by BeardaNeerz 2016-08-30T19:21:00

Neat feedback and stating.
I liked the design of the robot.

I felt the game repeatitive and i couldn't see what was the meaning of the waves or what i was aiming for until I hovered my character with the mouse to display repair and upgrade stuff. I encourage to make these upgrade stuff visible without hoping player to pass on it or make some highlight on characters to show we have to interact with them.

But, even afer noticing it, i couldn't see any progression.
There was a little bug displaying at wrong size the alert light of the robot when the level ended with paralax fx.

The Late Fee by Hjalte500 2016-09-03T17:36:00

I like the context you put in that game : space diver, space sharks and hrm weird guys.
I like the rope effect following player.

Aside that, your game i unbalanced imo. I mean, the box collider of the space diver is gigantic so it si really hard to avoid being touched. Also, 1hit = death ? Damn.
Another things, it is annoying to clicliclicclicclicliclic to shoot every bullet.

Anyway, with better balance, some polish it could be fun :)

The art is a bit messy and missiles seem to be in a different art style than the other things.

Run Grab Escape by MrTroy 2016-09-04T12:50:00

Hum, character is running like 20 times the speed he should run imo. It made me going out of bounds and falling forever forcing me to close and restart the game (because there's no restart command).
The speed makes it nearly impossible to chosse where you wanna go.

The walls are shaking for no reason.
I can't really try these game because of the unmanageable character.
Next time i encourage you to work on the core of your gameplay first.

What the Flag?! by 01101101 2016-08-30T14:46:00

Neat art, consistent.
Mmmh i didn't get what to do at first play. I mean, i couldn't figure out what i have to do and even who i was. From what i understand, it is because i play the team on the right. That is unconventionnal in a game so i was disturb. Also, seeing "!" & "?" symbols above left army heads made me think i was this team.
Another thing that was disturbing to understand was to see the "my turn" signal but in fact my turn is at the same time of the enemy's turn.

I don't know if it is because i was lost but i found it really difficult to remember flags combinations at first.

I replayed and managed to remember flags to do proper counter.
In my last battle, i used only G/spear every time and i win.

There was a little bug making a new incoming enemy positioning on exact same position of another enemy.

Good work.

VHS Rental - A retail nightmare by Irrithyll 2016-09-03T17:13:00

Text going out of box dialog while writing is a lack of polish. I guess you didn't had time for it.

Not telling to the player there is limited time is a bit disturbing. You should show timer to the player. Maybe you can show customer's patience as a timer.

Aside that, it's well realised and got nice art style.
;)

The Eating Machine by ValiaP 2016-08-30T13:14:00

Damn, gameplay is fustrating af. This machine is the best gift to lazy people you want to make stressed!
I laugh at beginning and like the wtf idea. With more efficient controls ti can be really fun instead of frustrating.

Ångst-RÖM's RAM Page by Gelato Labs 2016-08-30T12:44:00

Nice puzzles.
I feel frustrated to reset the whole thing when i did a mistake. I would like to have undo command.
Music seems to be totally out of context.
I am not sure i really understand how the green lines constraints.
I stopped after getting the mouse update.

Alien B.C. by kapezit 2016-08-30T12:02:00

Not my kind of game.I don't know if it's a decent clicker game because i don't see any reason to play this genre.

Aside that, it seems to work well for a first game !

4' for freedom, gladiator by adrenalineChallenger 2016-08-31T08:48:00

Nice principle however i can't relate to the theme ancient tech :)
Launching the playgame file leads to the error :
[Window Title]
C:\Python27\4 minutes for freedom, gladiator\exe\main.exe

[Content]
C:\Python27\4 minutes for freedom, gladiator\exe\main.exe
Le chemin d’accès spécifié n’existe pas.

Vérifiez que le chemin est correct, puis essayez à nouveau.

[OK]

I went in exe folder and launched the game with another file.

No comment about art because it is in its simpliest form. I can jsut say it is almost coherent.

I would like to be able to skip the buying screen when i don't have any money. I liked the feedback when i hit an enemy but i couldn't see any feedback when i get hurt.

I suppose the gray balls around my character were my 2nd weapons ammo but at first i thought it was a shield. And at last, i could see i have all the time these balls around me even when i don't have 2nd ammo anymore. So i didn't understand.

Warp Stone by Madsj 2016-09-04T12:06:00

There is a virus "TR/Dropper.Gen" in your submission. Found with Avira. Check your computer and clean this download please.

Tappy Catapult by Mordokay 2016-09-04T12:39:00

It's a nice physics game.
But it is not well explained and accessibility needs improvement.
For exemple, because i had no clue of what to do to launch the ball after the build stage i clicked once anywhere but nothing happened. I retried holding the clicking and i started to see the boulder. I recommend that you sho the boulder at a small size to let the player understand eh had a boulder.
Also, i find it annoying i couldn't restart quickly the level instead of waiting the ball stopped to move. Like in the second level when ball keeps bouncing on that damn trampoline.

At a moment, screen was keeping move in build stage and i couldn't stop it moving.

In the build stage, it can be more convenient to use right click to make the platforms rotating counter-clockwise.

Last thing to balance is the weight/power of the boulder, it is frustrating to be forced to use only tiny boulder everytime.
Qside thqtm i reqlly liked the gq;e.

Tappy Catapult by Mordokay 2016-09-04T12:41:00

Sorry for the sentence :
Qside thqtm i reqlly liked the gq;e.
It was because i changed language of my keyboard.
And i wanted to write :
Aside that, i really liked the game and i played a long time.

If you had good polish, it can make a very good flash game (even if it is not trending anymore).

red spade ♠ by Wan 2016-08-30T13:29:00

Well realized but i have been stuck after the "« Haha bien essayé ! »" part where nothing allowed me to select the correct answer after restarting the game. I tried every scenario possible after restart and it was impossible to move forward.
I started again and understood that i had click on previous answer to use the watch. Maybe a tip to tell to the player to use his watch by clicking previous choices will prevent this misunderstanding.
after understanding it, i was frustrated the game wasn't more long.