ambi 2015-04-20 13:53
It was sure an interesting take on the theme. I had a little trouble figuring out what I'm supposed to do and how but once I got it it's pretty neat.
Foon → Ludum Dare Explorer → LD32 → Baldaquin 6 - Beyond the window
By marcellus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 65 | ||
| Theme | 131 | 3.92 | ||
| Innovation | 265 | 3.53 | ||
| Graphics | 546 | 3.06 | ||
| Mood | 714 | 2.73 | ||
| Overall | 763 | 2.94 | ||
| Fun | 944 | 2.50 |
It was sure an interesting take on the theme. I had a little trouble figuring out what I'm supposed to do and how but once I got it it's pretty neat.
An interesting concept, I was not expecting the angels! I liked the music at the beginning would have loved some ambiance to set the mood in the main part of the game :)
I liked the concept, though it could be easier to get the angels to drop stuff where I need it. Good use of the theme.
yup i like the concept
A little obtuse and I was having a hard time to figure out what exactly I was supposed to do.
Nice, wish it had audio - Also not sure how it fits the theme, and feel like it might have been a design for a different theme that has been retrofitted with a "gun"
Extremely fun and a unique concept, although very hard to control.
I also encountered a glitch where, after a while, the angels with fertilizer would drop it while leaving the factory, so I couldn't get it.
With polished graphics and precise controls, this would be a fantastic games. As it is, I still couldn't stop playing.
Nice idea.
The thing is that i get a chaotic feeling playing because of the too big amount of stuff i have to deal with on the screen.
With a better balancing this could be interesting.
Also, making clouds bigger is sometimes working sometimes not so i couldn't understand what was the best method to create them in order to win.
Very unique game! Aesthetically was very interesting. I had a little trouble figuring out exactly what to do, but the game certainly fit the theme well. Great job!
I like the graphical style, and it hits the theme perfectly. The game play is well balanced and scales well because as the game progresses you have to juggle more stuff. Well done!
Opener was very nice and I can see a lot of hard work went into it. Man, this game is tough. I got to about 80 people leaving but this game requires a ton of patience and multi tasking. You have to maintain the positioning of your clouds, as long as form new ones, and while having the mature clouds knock squirrels or something down to grow trees or something. I liked the concept and I would be interested to seeing it be taken a step further, I had something in mind too for LD with fighting against society, something about politics. Anyways, good game but needed a lot of polish on the difficulty and time scale.
Really cool idea!
This is the most WTF game I've ever played.
Full score for the theme!
Very good concept. Why am I thinking of a 2048 where you have to accumulate flying 2s. 4s, 8s etc.? :D
No, really nice game and the graphics remind me of the good old monty python games.
I like it!
Didn't have the patience to see this trough, controlling those clouds was a tad too hard. Got to 80 something people. The windows version did indeed have some bad slowdowns (freezes even), but I feel like those were caused by garbage collection rather than the amount of sprites. I suspect this because the rain effect disappeared whenever there was such a freeze...
Great concept, fits the theme well.
Controls/mechanics could have been a bit easier, but that's just how it goes sometimes with time restrictions. Also would have been nice to have some audio.
Good effort!
I like the idea but the clouds are controlled very erratically, needs some work on the physics- it was so hard to keep them under control.
I loved the surreal atmostphere of the game, and it was definitely very interesting! There were a few issues with pacing, and the angels stopped bringing back poop after a while, but over all it was quite the experience!
It's the best Cloud-moving-to-kill-angels-while-making-the-countryside-lively game i've ever played. But the moving clouds part is quite frustrating. ;)
I didn't have enough patience to get everyone out of freedom city. There's a lot of randomness in the movement of the clouds and angels, and the gun feels imprecise. So the controls are not very enjoyable.
I like the gameplay concept though.
The collage graphics are strange and appealing.
Good work.
Interesting concept if a little difficult to get the hang of. Loved the idea though.
Great idea, but the mechanics are a bit wonky. Steering the clouds to where you want them is extremely difficult, so a lot of the game was spent bouncing a few clouds back and forth and trying to get them to combine with each other while they went off in completely unexpected directions.
Either way a nice take on the theme.