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triliyn

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201224EvolutionCannibal Slugmage of Edenjam2472.261.763.062.791.481.692.231.8474

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by triliyn

triliyn leaves an average of 26.0 feedback comments each event.

LD24 — Evolution (26)

Convergent by willh 2012-09-14T14:23:00

I found this unplayably hard, but I'm giving you high ratings anyway because I love the idea (and also everyone else seems to think it's playable). I'd like to see this polished (and with variable difficulty please!)

Primordial Guard by CogComp 2012-09-14T14:14:00

The cell faces were cute. Aiming the gun was a little difficult; I would have liked a separate button for that instead of having to click on a cell. It's also a bit non-intuitive that you target a point rather than a direction.

Bloodline by eli 2012-09-14T13:54:00

Nice game! I don't think I ever really figured out what the blue powerups do. It looks a bit like a temporary shield when you attack? But since the graphic doesn't show unless you get hit, it's hard to tell how long it lasts.
It also would have been nice if the doors had the powerup colors on them instead of just the shape. A few times I went through the spiky door wanting the red powerup.

Natural Selection - You vs the World by DigiTec 2012-09-11T04:05:00

I was eager to try, but I also couldn't get it to run. The menu works fine, but moving to the "play" button crashes both the game's browser tab and the Ludum Dare tab from which I opened it. I am also on Chrome on Windows 7.

Praepoch by Connor 2012-09-10T15:02:00

The game was nice, but the ending was a little anticlimactic. I was expecting something more sinister, I guess.

Self.Recompile() by Kharza 2012-09-10T14:43:00

In my first try, I destroyed the data siphon in the linker and didn't understand why I couldn't get any resources. After restarting, it took me a while to figure out that something was actually going on when you hold-click on the resources -- the mining sound is a lot like a "failure" noise.

How evolution really works? by keenblaze 2012-09-10T03:40:00

The first couple levels were really fun. I didn't really like the last... three, I think, because they broke the pattern of "You must die at least once in each level to succeed" (thereby losing you a theme point). Even so, I was interested enough to finish the game and disappointed that there was no more. Nice work!

Living Tales by kddekadenz 2012-09-07T22:23:00

This would have been really nice if the objects didn't overlap so much. As it is, it was still fun to play, but all the actors got stuck and I couldn't tell what was going on.

Evoland by ncannasse 2012-09-07T22:13:00

The combat was frustrating and not very fun, but otherwise this is a really nice game. Good job!

Darwinicide aka Charles Darwin versus the Catholic Church by Skulls 2012-09-07T11:30:00

That was certainly amusing. As a game it wasn't great, but I certainly don't regret having played it.
I had a problem where occasionally, if I was firing continuously, Darwin would get stuck and fall toward the back of the screen. Dawkins did not appear to suffer from this.

Glider Drop by tomhunt 2012-09-07T11:13:00

I like the idea and the graphics were actually very pretty, but there's not really much to do. I might have liked the gliders to start from further up so that I could have more control over when they hit the ground (especially since for now it's just a sandbox).

Meow for MUTATION! by marudziik 2012-09-03T13:56:00

This was fun! One complaint I have though is that cats very often seem to end up overlapping each other. It would be a lot easier if they could be spread out somehow so I could see them.

Mytosys by NexusSteve 2012-09-02T15:49:00

I don't think I ever successfully floated and it wasn't clear how to collect the green things (but that might have just been the "it takes a few seconds to delete objects" thing you warned about). It was fun to watch though, and I love the name.

The Last Slime by AstralCalculus 2012-09-02T15:42:00

This looks like a really nice game! A couple issues, though:
1) the mouselook is REALLY FAST. I had trouble aiming at things.
2) It's a little hard to tell whether you're in melee range.
3) I really like the "storing three pieces of information as an rgb color" (and in fact I used this in my own game!), but in the beginning of the game your EVO crystal is too dark to make out anything.

Despite these, I had fun in my short playthrough (I didn't realize how low on health I was).

The Tower with Traps in it by Moops 2012-09-02T03:45:00

The cats-for-health thing seemed a little tacked on, but I do like that health is linked to your torch radius. The black ghost thingies were pleasingly creepy too. I couldn't get past the first dungeon level though, and I stopped trying because starting from the beginning takes so long and there's not much replay value.

Dragonkin EVO by bobiniki 2012-09-01T20:22:00

I couldn't download this. The link took me to a page that said "Your download is ready". Clicking what looked like the download link on that page opened up a copy of the same page in a new tab.

A Matter of L and D by phren 2012-09-01T19:46:00

More of a sandbox than a game, but it was pretty fun to name one creature and watch its descendants blot out the gene pool. Speaking of which, if you let it run for a while it can get hard to see anything through the haze of names.

Vegetal Evolution by Toastation 2012-08-31T14:15:00

Very interesting idea! I liked that for the most part it was a game about FALLING. I felt like the rain.
It felt a little sluggish though, except when I went off the screen, in which case it felt too fast. It would be nice if there was some indication of your height when you're offscreen.

Preemptive Evolution by Ethanh59 2012-08-31T05:20:00

The concept was nice, but it was too slow. It could have been very fun if movement, fighting, and evolution were all sped up a bit.

Chromasome by Jeremy Nikolai 2012-08-31T05:07:00

This was interesting and could have been very fun, but the controls were clumsy. I think it would be a lot better if the molecules didn't jitter as much without being interacted with. I'd like to see it with more polish though!

LD24 X0ut by X-0ut 2012-08-30T01:57:00

This was really fun! I loved the graphics and the slightly dark tone is perfectly done. I really wish I could see the end of it, but the escape is way too hard for me.

Game Of City Life by Bitspace 2012-08-30T00:32:00

This sounds interesting, but I couldn't run it. When I double clicked the executable I got something like "Error: No OpenAL found" and a game window opened, but presented an error: "Zugriffsverletzung bei Adresse 0049601F in Modul 'CityLife.exe'. Lesen von Adresse 00000008."
Trying to close this error just pops it up again, so I had to kill it with Task Manager.

Moore's Game by rwos 2012-08-29T22:40:00

A minimap would have been nice on the first-person shooter level. The second time I died I ran out of patience and gave up.
The rest of it was really cool though! At each stage I was actually pretty excited to find out what level would be next, which is why I played the FPS level for so long.

And Thus She Spake by pbdiode 2012-08-29T20:17:00

This was actually really fun. The "Excerpt from the Book of Prophecy" was both funny and cryptic enough that it made a puzzle while still offering adequate instructions (though I will note that I was pretty frustrated for the first 5 games when I hadn't realized what golds do).

Evolve and Conquer by skintkingle 2012-08-29T19:18:00

The mechanics sounded very interesting, but both the scrolling and the round progression were too slow for me to get into it. I also ran into a weird bug in which the menu got inverted (i.e. it was visible when the game was unpaused and not visible when the game was paused).

Like many of your other commenters, I'd love to see you keep developing this.

A Long Road to Happiness by Wish I Was an Astronaut 2012-08-29T17:56:00

This was really hard, and the controls were awkward, so I didn't find it very fun. I REALLY loved the graphics though. Her dress and hair flapping around were fun to watch even when I was too frustrated to continue.