crefossus 2013-04-29 10:07
Pretty fun, good humor. I like the animations. Smashing the soul cages got a little repetitive although I did actually get better at it after a while which was cool.
Foon → Ludum Dare Explorer → LD26 → Mini Malice
By yann
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 80 | 3.52 | ||
| Mood | 230 | 3.32 | ||
| Audio | 236 | 3.24 | ||
| Fun | 351 | 3.21 | ||
| Graphics | 388 | 3.28 | ||
| Overall | 398 | 3.32 | ||
| Innovation | 419 | 3.29 | ||
| Theme | 1105 | 2.88 | ||
| Coolness | 1594 | 37 |
Pretty fun, good humor. I like the animations. Smashing the soul cages got a little repetitive although I did actually get better at it after a while which was cool.
Looks awesome, and it was really fun (and instructive) to watch over the progress. Kudos(Y)
It's really fun! I like the use of physics and the voices :D
Wonderful! Just a few tweaks on the physics and it would be really great! :)
I liked the idea, I couldn't seem to destroy the priests though, no matter how hard I stomped. Sound effects were cool and I liked the spooky bg music. :)
Hey thanks guys :D
@Crefossus I had other ideas for features, but I wanted the game to look and sound good so I had to cut those corners =)
@whiteravens yeah I prefered not to fall to much into the depth of tweakings. time was short, I only got started after the C2 class.
@JohnnySix Yeah to kill the priest you have to power stomp from high enough (:
Might not be easy sometimes.
Great entry - and with voice acting, even! I didn't know about the powerstomp at first so was trying to destroy everything like a platforming angry bird, but once I read the instructions it made so much more sense ;)
Great entry, minimalistic yet fun, the controls and physics were responding nicely. The difficulty was well balanced (I managed to win). Overall quite fun.
I had fun playing this, love the fact that your character deforms if you fall faster. That's a bit of animation that makes your game feel so much more polished.
Popping the bubbles did get a little repetitive, you might want to make the player bounce of of them so you dont need to jump each time.
Go C2!
Definitely enjoyable. You don't see to many games with that ridiculous an opening scene (I loved it). It was very satisfying to collapse the structures, but collecting the souls did get a repetitive after a while. I also dug the art style. I'd love to play an expanded post-compo version.
The game lagged like crazy for me and only seemed to update whenever I gave input to it. But that's most likely my computer's problem. Despite that I really enjoyed this game. I was searching for my own game when I found this one (the names almost identical). I like the premise and the sounds and the animations. Got a little repetitive but still nice to look at. Got caught under the physic blocks /a lot/.
Heh thanks everyone :D
Yeah the repetitiveness seems a the recuring issue. I wanted to add more feature of course but I also wanted to polish the graphics.... darn time!
@_Rilem
Darn! that's actually a good idea! I'm keeping it in the back of my mind (:
It would probably make the repetitiveness less perceptible.
@Starspell
Oh sorry to hear that, if you read this comment, I'm interested to know what
browser(version?)/OS you use (maybe Chrome is the solution)
Best voice acting so far!
The 5 stomps are a bit much though.
Laughed at the title. The intro was fun :) It's very hard to break the glass around the souls, took me a while...
Fun to play! Ingame instructions would be nice, spent some time until I figured out how to collect souls.
nice entry !
This was great, it was fun playing with the physics. I really liked the sound effect for breaking the soul containers, and well done for the voice acting!
Loads of fun to just play around with the physics and see what chaos I could cause. Really like the style. you managed to pull a lot of character out of those blocks. Very well done.
Nice! I like the graphics and colours. Too bad the game is so slow (played it with Firefox 20); controlling the character gets tedious quickly. But it was fun jumping on unstable platforms. Having to hit several times the soul’s shell was a bit tedious too; it would be nice to be able to break them with only one hit if the stomp is strong enough! I made it to the end and was disappointed :P.