Foon → Ludum Dare Explorer → Users → smealum
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | qBen | compo | 255 | 3.54 | 3.00 | 3.93 | 3.96 | 3.68 | 3.41 | 3.55 | 3.63 | 54 | ||
| 2013 | 26 | Minimalism | BLM | compo | 74 | 3.84 | 3.82 | 3.24 | 3.73 | 3.52 | 2.95 | 2.76 | 3.28 | 74 |
smealum leaves an average of 17.0 feedback comments each event.
neat game. a few gripes though :
- having to actually click on the player's sprite to change sizes is annoying
- the size-changing ability felt underexploited
- not sure the whole "platforming in the dark" thing was a great idea
- collisions weren't quite perfect, but i'm nitpicking. :P
other than that though, the game is solid and fits the theme pretty well. good job !
neat little game but it felt much too easy; there's not real need to move around or anything, just stay against a wall with X held down and you're pretty much guaranteed you'll win. that said, this is a good start and i'm sure you could easily make it more challenging. :)
nice one. played through a little over 30 levels and i thought it was pretty good !
the ending was a bit underwhelming :P
great entry ! my only gripes were that pushing cubes felt too "slippery" and uncomfortable, and that the puzzles were generally too easy (and it was possible to block doors with cubes which made it even easier :P). but great job !
nice entry !
nice idea but i have a few complaints about how it was executed. first off, i found the combat very unengaging and tried to avoid it as much as i could. secondly, i didn't think the controls worked too well; i would have thought using W/S to control the thrusters and A/D to "strafe" to be a better idea, but mostly using the mouse for everything was a bit annoying because i sometimes found myself interacting with a planet when trying to shoot an enemy that was directly above it (and subsequently dying) or just wasting missiles everytime i closed a window was annoying. so yeah, there are problems you'd have to deal with, but other than that, solid idea, solid entry. keep it up !
nice idea, if a little simplistic. also, controls are a little buggy and could use a tune up. but mostly, i'm sure you could have taken this idea further !
neat little multiplayer game. it doesn't offer much but it works pretty well !
really cool idea. felt the game was a little too easy but other than that good job !
same here, can't do anything, so i didn't rate it. :/ nice worms though !
overall pretty neat, but i do have a few complaints. mainly, i find it very hard to see obstacles from afar, it would be better if you could see at least a bit further ahead. also, i felt like being able to jump made the game a bit too easy. other than that though, this is pretty solid.
neat little game ! it's just too bad it seems to loack a bit of polish; collisions aren't quite perfect (there's this weird thing when you land after a jump; i also got stuck in a wall at one point), and it would've been nice for the player's sprite to have a different animation when in mid-air. also, the game feels a bit too easy, but other than that, good effort !
nice little platformer; a bit buggy though, mostly the collisions and the fact that sometimes the character seems to randomly jump.
interesting concept. i felt it was too easy though !
none of the links seem to be working, unfortunately.
nice start but the game felt much too easy. there wasn't really any point in moving around and one-shot kills when the enemies are so slow felt overpowered. so as I said, good start, but you could probably make it a much more interesting game !
great gameplay, it's a real shame the game is so short ! also the graphics could use a little tune up, but otherwise good job :D
neat little game ! nice art, funny intro (also loved the easter egg when you get "mashed" into the potato :P) and minimalistic gameplay that fits the theme pretty well. good job !
interesting entry, but a few things :
- as has been mentioned, collision problems ! i mean it's not hugely important as you seem to be trying more to tell a story through a game than make an really fun to play game but still.
- the art is pretty neat, but for some reason I felt like the car sprite was a little out of place. maybe make it smaller or change its palette a little ?
- not a huge fan of the way the dialogues are presented. not only could the font be smaller but perhaps more importantly it should be clearer who's talking.
- finally, I'm not sure I really understood what happened to the character. maybe that's just me, but I think you should work on storytelling a little.
at any rate, it's still a nice effort, but there are a lot of things you could work on to improve !
neat little game but I feel like it lacks polish. collisions seem off, there are too many enemies and it does seem like there's a lot of room for improvement. good effort though, keep it up. :)
really nice ! love the graphics style and I think the game fits the theme very well.
the art is fantastic. keep up the good work. :)
neat concept ! really fits the theme too. on a technical note though, it would be nice if the game didn't constantly use 100% cpu, pretty sure it doesn't need it :P
LD34 — Two Button Controls / Growing (5)
S.E.N.T.I.N.E.L. by rnlf 2015-12-15T02:19:00
fun twist !
aiming is kinda hard sometimes.
Growth Industries by quill18 2015-12-15T02:06:00
had a hard time playing this because of my high DPI screen and the fact that text did not scale up. would be great if that could be fixed !
Space Plant 6000 by RovingSquid 2015-12-15T01:34:00
twitch integration is a ton of fun !
Potatiana Jones by Ildfuglen 2015-12-15T00:32:00
great job ! love being a potato ninja
Pilot Light by Komradus 2015-12-14T22:41:00
download link is broken, says i need to require access ! :(