SuperlevelSebastian 2013-04-29 13:39
A bit too easy, if you ask me. :)
Foon → Ludum Dare Explorer → LD26 → Picture Frame
By herku
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 393 | 3.70 | ||
| Fun | 458 | 3.09 | ||
| Innovation | 510 | 3.18 | ||
| Overall | 553 | 3.17 | ||
| Graphics | 683 | 2.88 | ||
| Audio | 871 | 2.15 | ||
| Mood | 1019 | 2.38 | ||
| Coolness | 1619 | 36 |
A bit too easy, if you ask me. :)
It is getting harder after every 3 stages. Tell me that it's easy after you reached level 21 ;) In my opinion its hard enough at level 10, but level 10 would be to hard for beginners...
yea some of these are brutally difficult. Its a great game! :)
Great game! :)
easy but fun
Interesting idea, but I couldn't always see why I chose the right piece! Were the number of turns meant to reduce? It just kept changing between 1 & 0.
This is an awesome game - The puzzles are brilliant!
nice one. played through a little over 30 levels and i thought it was pretty good !
Cool concept and fun puzzles. But how many are there? I solved 40 puzzles and they are fun, but is there some kind of reward at the end?
Got to level 4 before my brain got tired. Cool mechanic & I can see how easy it would be to design levels for this so excellent use of resources here.
Very cool. I felt this had a very good difficulty curve - it was enough to keep me feeling like I was improving, but without making me frustrated.
Nice puzzle games. It's kinda too easy for me but that's okay.
The levels are generated randomly. The generator gets the number of squares, th number of turns and the symmetry and generates a level. There is no reward at the end, it just keeps generating levels of the highest difficulty. Thanks so much for playing everyone.
Nicely presented.
Fun little puzzle game! Pretty clean design, the few sound effects were pleasant. I think it would make a cool mobile game!
Very cool game! I couldn't tell that the levels were randomly generated at all. I'm up to level 38 at the moment, I thought I'd keep going till I reached the end... probably not a good idea now! That does explain though why I occasionally get some super easy puzzles (such as:
. . . .
. * * .
-------
* * . .
. . . .
... which I have 3 turns to solve!)
The problem is, that there sometimes some turns, that are created, are useless. It only checks if last made turn made the picture symmetrical again. Sometimes the third turn undos turn number 2. Or sometimes it moves a complete for example white row. You would need a list of deep copies of that array and that was to much for me that evening ;)
On Mac OSX 10.8.3 with Java version "1.6.0_45" I receive:
```
Exception in thread "main" java.lang.UnsupportedClassVersionError: hendrik/niemann/ld26/states/MainGame : Unsupported major.minor version 51.0
```
good game but just a little too easy
I got bored on level 5 but it's a good puzzle idea and a good implementation for an LD entry.