Foon → Ludum Dare Explorer → Users → fysx
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | LunchLadySimulator2000 | compo | 491 | 3.00 | 3.12 | 3.04 | 3.48 | 3.00 | 3.00 | 3.54 | 2.68 | 51 | ||
| 2013 | 26 | Minimalism | TrackSurfer | compo | 184 | 3.59 | 3.49 | 3.62 | 3.89 | 3.27 | 2.64 | 1.79 | 2.87 | 65 | ||
| 2012 | 23 | Tiny World | Spaceship In The Sky With Colors | jam | 38 | 3.65 | 3.67 | 4.13 | 1.76 | 3.55 | 3.39 | 1.82 | 3.08 | 52 |
fysx leaves an average of 20.7 feedback comments each event.
Great gameplay and mechanics! It seems to me as if the first 10 seconds are the crucial ones. Well done!
Nice aesthetics but I was missing the game, though. You should definitely put it in somewhere. The feeling is great for both the ship and space. Continue this!
Fantastic game! Brilliant mechanics!
The second level was very tricky! Took me ages to find out what to do with the second cube.
The windows link does not seem to work. :-(
Cool concept and fun puzzles. But how many are there? I solved 40 puzzles and they are fun, but is there some kind of reward at the end?
Very cool game and clever puzzles! Order of the puzzles could be improved. Found the 7th much harder than the 8th and 9th. Well done!
Loved the atmosphere! Wonder how the story continues.
Looks very interesting and made me curious but I found it very confusing. The visuals, audio, and "feel" of the game is superb, but it was totally random for me when I could place a tile.
Is there a certain amount of points you have to make in each level? Or any other condition to win? Or is it just for the pleasure of making points? Would be totally fine for me but it is not clear to me what the actual challenge is.
Very smooth game. It's a very minimalistic yet challenging turn-based strategy game. Awesome balance!
Good puzzles, but I got stuck with the last (or maybe second to last) of the "red" levels. Also there was no "Remove" spell but maybe I just didn't get far enough.
Good music, though!
I like coconuts and you should put the lime in the coconut http://www.youtube.com/watch?v=Tbgv8PkO9eo ;D.
Of all games I've played up now this one probably has the best story arc and the best boss fight.
Fun game and very interesting mechanics! Enjoyed playing it.
A bit too difficult for my taste but nice concept. Would be better if you could see more.
Looks impressive and has controller support (yay), but the gameplay is too confusing and too difficult.
Wow! This is brilliant! I love the mood and overall feeling!
Exploding blocks seem to inhibit jumping when standing on a normal white block.
Nevertheless: great game! Lots of fun! Also the title + gameplay + sound is superb!
This is awesome! Very bright idea! You should further explore this idea!
Took me quite some time to understand it took me long to open the second door as I kept dying. Other than that very nice idea!
Very cool game and idea! I love how you can control the difficulty yourself ;D
Fun game, but it was over too fast :)
This is just brilliant.
I am very impressed!
Nice game and especially the balancing was very nice. As others already commented the controls are confusing and easily frustrating.
Presentation and setting was fun. Congratulations for making this game!
The collision detection seemed not to be 100% properly and I experienced quite a bit of tunneling.
Also I did not figure out how to control the sledge and thus failed to get past level 8.
Apart from that the controls felt good and also the idea that the world is only alive when the snow is falling was very nice.
I find it very impressive what you managed to create by using C/C++. But I would *highly* recommend you to use something like Love2d as it allows you to focus on the game and not being hindered on the technical stuff around it.
I liked the model in the background of the menu, the models and the animations. The music (especially transition menu -> game) was also good.
There was not much of a game and innovation. Sometimes it was not clear to my why I was dying. Also the incorporation of the theme was rather half-heartedly.
Apart from that congratulations for getting it this far.
Didn't read the description and tried to win for a while.. then I realized it's pointless. Well done! Lesson learned!
A fun game, but I couldn't catch him.. :(
Wow, I like that game a lot! Very innovative and with that music watching the life grow it is just fun!
A fun little game! I liked playing it!
Cool gameplay and overall very nice composition of music, gameplay and graphics. The controls feel very good and was a lot of fun to play!
Do you know VVVVVV by Terry Cavanagh? It reminds me a bit of it.
Nice game that was fun to play and has a very well overall style. It took me a while to realise that it is all just one level. I found it sometimes a bit annoying when one had to go from the spawning point to the "action".
Also the last level is a nice idea and a welcome variation of the gameplay.
Congratulations!
Congratulations for this cool game. The graphical style and all the animations of the interface is very well done. Also the idea and the story is very funny.
Did you use plain Java for this?
Concerning the sounds I would highly recommend you: http://www.drpetter.se/project_sfxr.html - it's extremely helpful!
I really liked playing your game. It took me a time to figure out what to do and that one can press the white round buttons. If you add buttons that might make it a bit more intuitive. Apart from that very well done!
Short, but good game. Also good mouse clicking training ;D
I really like the idea and the music is just uber-awesome! It is very hard though and did not manage to build a house, yet.
LD28 — You Only Get One (14)
One Bullet by AshkoreDracson 2013-12-20T16:04:00
Good fun and also good use of the theme!
Cube Smasher Rampage by wysk 2013-12-19T21:54:00
First of all: congratulations for your first entry!
The sound and music is actually quite good. Also the gun model has a perfect complexity for a Ludum Dare game.
Here's some feedback on the game:
* The controls feel very unprecise, as if walking on ice. Also gravity should be stronger.
* The game is missing some actual game mechanics. Why should I shoot the cubes if I do not get penalized (e.g. loss of health, some push, loss of energy for the gun, loss of vision, ...).
* Frankly spoken, shooting some cubes is rather dull. If you add some motivation, e.g. you are a rockstar who is in bad need of a toilet but has to chase away groupies before your bladder explodes, the whole game gets more fun.
Some general hints:
* You can also edit the text of your entry. No need to write a comment yourself with more explanations ;D.
* For a Ludum Dare a FPS is maybe a bit ambitious if you just get started. Restricting oneself to a 2D game is a very good training and also one has to fight with much less complexity.
* If you want to get comments, you should definitely play and rate other games. This will give you better visibility and therefore more comments.
* Make sure you make another game at the next Ludum Dare!
YOGO Mom! by Coblynau 2013-12-19T21:28:00
Great humour, and you're damn right: mothers of the world, I salute you!
I found it however utterly unrealistic that the poop removes itself automatically. At least from my experiments this does not happen. But maybe you just meant the smell. Yes that gets less over time.
But seriously: congratulations on your first entry. It is very solid!
Lumen by Nelien 2013-12-19T21:16:00
Fantastic!
You only get one chance to survive ! by dray 2013-12-19T20:58:00
Haha! Fun game! I really like how you used the theme in multiple ways. Also the characters feel well balanced. Great humour!
The Last Match by Ashtom 2013-12-19T20:46:00
Very cool game! Best use of the theme I have seen so far!
The only thing that bugged me was getting stuck in walls when walking along them.
One Bullet, One Chance by YellowLime 2013-12-19T20:41:00
The walking animation is very good. It could use some arm swinging, but apart from that really good timing and nice squash an stretch!
It wasn't clear to me that one could click the speech baloons. At first I thougth this would be an unfinished feature. Maybe a exclamation mark would have hinted that there is more.
Also a bitmap font would have fit the overall style.
The last fight is very tough. Unfortunately I wasn't able to win. Even with the 200 health upgrade :(
P.S.: Thanks for the reported bug in my game. Great spotting!
One chance to save your ass by occash 2013-12-19T18:39:00
Enjoyed the game. Found it difficult to see whether blocks would be of the correct height. Otherwise fun mechanics!
Cure the infected! by archaeometrician 2013-12-19T18:34:00
Good fun! Liked the mechanics and also the items you could buy. Seems to be a little unbalanced as it is relatively easy to get the first zombie vaccinated and therefore clear the level without much difficulty.
Unibrow by ViliX64 2013-12-19T17:56:00
I had very good times playing it. Thank you for making it!
Ghost Run by ocarina of lime 2013-12-16T13:52:00
Cool atmosphere. What was not clear to me: how do you collect data? By clicking on it? The Data counter always seems to be at 0. Maybe I just don't get what the action key is supposed to be.
Ghostup by leafo 2013-12-16T13:27:00
Fun little game! Controls really feel ghost-like ;D. Also very good graphics and music! Also I like how the interactions feel and are animated, i.e. how the keys drop on the floor and the "Boo"'s. Well done!
A Ronin Heart by TijmenTio 2013-12-16T13:11:00
This game has a very nice overall feel and great atmosphere! Also the level generation is well done! Found it a tad too challenging (i.e. the knockback is very unforgiving when falling down a ledge).
Lazyman Makes a Sub Sandwich by alexc 2013-12-16T03:21:00
It admittedly does not have much content or depth, but overall I enjoyed it a lot! Thanks for the sub, was yummy!