Foon → Ludum Dare Explorer → Users → Phase
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | pigMINt | jam | 164 | 3.40 | 3.23 | 3.83 | 3.80 | 3.87 | 3.11 | 1.88 | 3.07 | 52 | ||
| 2012 | 24 | Evolution | Darwin Dash | compo |
Phase leaves an average of 19.0 feedback comments each event.
LD26 — Minimalism (19)
JOHN by LPGhatguy 2013-05-01T12:05:00
Wow, creepy! I like it. Audio was very nice. One thing that bugged me a little was the control scheme... maybe I'm just used to WASD but it seemed like I should have been able to move sideways.
Phobius3 by Troyan 2013-05-01T04:03:00
Curious to see where this game goes, but just too tired.
Prototype by OnlySlightly 2013-05-01T04:01:00
Very nice! Very quick, though. I really love the music, well done.
RYB - RedYellowBlue by xethm55 2013-05-01T03:56:00
Couldn't get it working... I ran the server first, but I couldn't get anything to happen at the wait screen.
Minimalliard by Badrpas 2013-05-01T03:53:00
Cool! It gets tough really fast. You could probably stand to have a few more intermediate levels to let players get used to the mechanics.
Euler, Inc. by glisk 2013-05-01T03:51:00
I found it easy enough to get the shapes at the right orientation, but there isn't a good way to know what direction they will go when you release them... too finicky of controls, but a good concept
The Quest for Philip's Glass by porglezomp 2013-05-01T03:47:00
This was great! A few slightly game-breaking bugs, like the blocks getting stuck in the walls and weird clipping errors, but that's more than made up for by the rest. Great graphics, easy install. I really liked that you could see the character's shadow.
Composition Number 10 by TeamQuadratic 2013-05-01T03:44:00
The minigame style combat was rad (Disliked rock paper scissors though). I also really like collecting the quotes in chests. The enemies not being able to move diagonally made them a lot easier to avoid.
See Shape, Press Key by PoQA Games 2013-05-01T03:31:00
Nice! It's sort of a pain that you have to install python. If you want an alternative, I'd recommend this: http://www.pygame.org/wiki/Pygame2exe (which would count as a port in my book).
I would also look into a new file hosting service if I were you.
Cube Colors by PabloAlexandre31 2013-05-01T03:28:00
This game has a lot of potential. I really liked the color mixing mechanic, but a lot of the combinations were counter-intuitive.
Cowboy by Sheep 2013-05-01T03:26:00
Very nice! I love the art. I couldn't figure out what to do after I died/won, so I had to quit and restart the game.
Flashing Hands by lekochen 2013-05-01T03:14:00
Haha, I found it easier to win with two buttons also, so there's probably something to that. Fun little game, but not much replay value.
Match teh Octagonz by dinos 2013-05-01T03:02:00
The concept is interesting, but there's just not enough polish. Again, the color similarities are a bit irritating. I would expect a game like this to have a move counter, and maybe some way to rotate in different directions.
Defenders of Order by DNA Yarn 2013-04-30T04:05:00
love the creatures
Infinitesimal by Daniel H 2013-04-30T03:45:00
Solid concept and visual style that works well with the music to make a sort of eerie mood. The pacing was a bit slow and tedious, but the characters offered a nice break to that.
BiT by SanctuaryInteractive 2013-04-30T03:33:00
I really like this game's style, and the puzzle designs are well designed for the game mechanics. Sometimes you get stuck in a wall when you spawn though...
Mondrian Click by CherryNukaCola 2013-04-30T03:13:00
Fits the theme well. It could use some sort of ingame feedback that tells you you can't click in a ripple. It also seemed like all of the yellows moved right, while the reds moved left, making it a lot less difficult to find them.
Nirvana Quest by dremelofdeath 2013-04-30T02:55:00
Interesting concept, level design needs a bit more tweeking
Tulip by Ian MacLarty 2013-04-29T02:29:00
Very cool! I really love the way you can see your death points. That's a great way to keep track of scores.