FoonLudum Dare ExplorerLD26 → Infinitesimal

Infinitesimal

By theninja724

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CategoryRankScoreCount
Humor1333.17
Mood1693.44
Theme2073.93
Audio3743.00
Graphics6072.96
Overall7782.96
Fun10322.43
Innovation10932.29
Coolness136446

Comments

jacques_le_lezard 2013-04-29 21:58

Minimalist, but pleasant to see. I was expecting more "object" talking about their sad programmed life but cool anyway.

natenaterson 2013-04-30 03:39

Neat little maze game. I was particularly fond of the lighting. It's a neat effect!

phase 2013-04-30 03:45

Solid concept and visual style that works well with the music to make a sort of eerie mood. The pacing was a bit slow and tedious, but the characters offered a nice break to that.

delfino 2013-04-30 03:49

Good stuff, I like the lighting too, audio went well with it, true to the theme. Quite polished for what it is. Great job!

arcana 2013-04-30 03:51

I am trying to run this on Safari on Mac OS X but I'm having problems moving. I'm not sure if I can restart to the title screen either; restarting the brower and refreshing the page seems not to change anything.

Do you have any idea what the issue might be?

drabiter 2013-04-30 03:53

LoL I love the BGM, as do as the BGM won't stop after I closed the tab :) Neat and simple.

theninja724 2013-04-30 03:54

Unfortunately, I forgot to add a quit button during game play so being unable to restart to the title screen is my fault. other than that what problems are you getting?

john_conder9 2013-04-30 04:09

Well well well. It was pretty much awesome except for one tiny thing: I got lost and I gave up. :( Part of me was hoping each guy would have his own message, and I found two guys in a row who "... *he just stares at you.*" so I was like, ooh I must be getting close to the exit! Well, elephant if I know. I wandered around for what _felt_ like forever, once the thoughts started creeping in "has anyone found their way out? these guys make it seem like they haven't" and I just gave up. Is it beatable? Is there a way out? Or am I the light at the end of their tunnel?

Well.. your game has me thinking anyway. Great job!

spiridion 2013-04-30 04:59

Great execution and interpretation of theme.

theninja724 2013-04-30 17:17

There is a way out. the default map is kinda big i suppose, but you can change it in the options menu.

the-jack 2013-04-30 17:28

This was aMAZEing. It also could have been 3x resolution without compromising on the theme, my old & tired eyes were even older & tireder after playing.

khaldrin 2013-04-30 18:01

I am still runnng around this maze - feels like forever - trying to find a way out. I really want to know what happens at the end... I like it.

zerodivide 2013-04-30 18:03

For some reason, the music was really distorted for me, so I can't rate it. Otherwise, it's a fun maze game; I especially liked the illumination effect.

fr_automatik 2013-04-30 18:22

The music is awesome, the graphics aren't bad,but it's a little too much slow-paced for me.

exergy 2013-04-30 21:43

Nice shadows/lighting! Tiny yet elegant :)

theninja724 2013-05-01 00:59

Thanks for the great reviews everyone. I have just fixed a bug that made some mazes unbeatable so sorry if that happened to you. Also if you are having trouble with the music, it is in MIDI format so any sort of distorted sounds probably has to do with your computer's midi-devices. I can't really help you with that, but thanks again everybody. I appreciate it. :D

garethiw 2013-05-01 01:05

The lighting was nicely done, disallowing a player from seeing the way through a maze before going through it naturally maintains the purpose very well. I would say having some shorter levels at the start to give players a sense of achievement might fuel them to conquer the larger mazes. Nicely done though, oddly flavourful.

cableplays 2013-05-13 14:50

Fun Game, but got boring after a while when I couldn't find my way! haha What library did you use with Java to make the game? Like the corner effects and the npc's kept me entertained! Good job!

theninja724 2013-05-24 13:10

woo 133rd in humor! I'm down with that. :)
Oh and I didn't use any libraries except the built in awt and swing graphics libraries.