Behind The Surface by td1801 2014-05-01T20:20:00
I love a lot about this entry. It would have done wonders with some sound, even auto generated, however. The flying over the surface of the water was the first thing I tried and I thought it was hilarious :P
Getting the statues felt tedious though because of how slow you moved forward, especially compared to how quickly you went up and down. I would much prefer a faster moving guy with a larger area to explore rather than a slow guy that makes me feel like I'm barely moving.
I did collect all 10 of them and I think the under-ground temple-y area was really cool and could have been utilized a bit more! It felt like I was in there and then game over. There were lots of juicy hiding spots that I saw as I was exploring down there looking for the final three.
I really like this entry, if you keep working on it and add levels and polish I think it would be a pretty reasonable 3D hidden object game, of which I don't think too many exist? I dunno, but I like it, good job!
LD30 — Connected Worlds (7)
A Roller-Skating A-List Odyssey by AnnaGavaldaKedavra 2014-08-27T04:43:00
Well, this was too hard for me. I tried, tried, tried, tried, I just couldn't get past some of these levels. I completely lost track of which was the furthest, but the hardest one was probably the one with no blue platforms, white background and a ton of red boxes? It felt impossible!
But I think that is where you were going with it. The meta mood of this game was creepy and sad. I don't know what to really say about it. It's the most interesting game I've played so far, by a very large margin so... there is that. It also feels solidly like a game, very polished in it's raw form.
Monster Dude's World! by CartoonJenn 2014-08-27T04:34:00
It was fairly basic but not bad, with some more gameplay elements and some interesting level design this would be great - the controls felt wonderful. The art style was very polished, the music fit, a very well polished game here. Just add some more content and you will have the whole package!
A : Attack from Red Planet by savethejets1 2014-08-27T04:30:00
I beat it but I felt like I never got past the basic upgrades. Did I miss something? I finally got enough coins to get an auto-looter and the game ended lol, I was like nooooooooooooo :(
This would be pretty fun if it was faster to get the automation out and the camera pan was a bit more accurate/natural. You should def. expand on it post-compo :D
Celestial Impact by Boodog 2014-08-25T05:50:00
This ... this is a very hard and very long game :P At least it seems very long, I got to the castle bit with the impossible to see grey stones and the unreachable trinkets? in the background before I gave up.
The jumping is the worst! Why why why :P Let me control it more, ahhh it's so hard! I guess that is it's charm though, nice game! It's inspired me to want to make a hard platformer.. :D
Your world! by Julgodis 2014-08-25T05:35:00
I really wanted more than one round so I just kept replaying it, I wanted the 800 gold dudes. First time I got one I still lost, because, he was in front of my castle but they were still hitting the castle instead of him :(
So next game I get it again and man they are awful, what a troll unit lol. Plus they can't attack the little dudes? Whatever :P Good game anyway, really well done and the only problem was the AI was kind of bad + a lack of rounds, I WANT MORE :P
Connecting Worlds. by Damian Schloter 2014-08-25T05:21:00
Well it was fun but I have to be honest, there is no chance I would ever manage to dock at 5 of those relay stations. I kept getting stuck on asteroids and overshooting the relays, at one point I got stuck in a grav field only to get sling-shotted waaaaaaaaaaaaaaaaaaaay far away, like so far I would have ran out of fuel before I got back lol.
But, it felt great to dock at one relay station, and IMO, that's where the game should have ended :P Great art direction, it's highly stylized and looks wonderful. Great entry!
HackNET by killthealias 2014-08-25T02:53:00
Fun game! Without a doubt with some more polish and gameplay elements this would be an addictive game :D Time constraints being what they are, as I think we all understand (:P), this is pretty good! The use of the theme made a good amount of sense, and the mood was spot on for a hacker kind of game.
Totally minor quibble, but for my preference the sounds were a bit harsh and loud. I'm not really a fan of the retro sounds in general though, probably due to my ruined hearing :P