FoonLudum Dare ExplorerLD27 → DeepField

DeepField

By loolpolo

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CategoryRankScoreCount
Coolness356
Mood3812.66
Audio3962.48
Graphics4492.70
Humor4821.52
Fun5672.07
Innovation5762.07
Overall5912.26
Theme5921.75

Comments

zelun 2013-08-26 02:15

Particles, Bitch!

omar_q8 2013-08-26 03:53

cant really tell you how good the mechanics are, very limited things todo, and very quickly i get overwhelmed by the red stuff and die

nathanhoffer 2013-08-26 03:57

I didn't understand what was going on at first. Maybe you could just change the starting camera angle to help beginning players. Once I figured that out i had some fun. Good job on the first game!

scriptorum 2013-08-26 04:01

This very rapidly gets nuts. :) I think I broke my mouse trying to shoot faster...

gus 2013-08-26 05:46

Not going to rate it until its done.

gus 2013-08-26 05:46

Damn it, I just got owned by some crazy redshit

gus 2013-08-26 05:46

@scriptorum, is so right..

teddy 2013-08-26 07:49

I think the red wave that owns everyone comes at 10 seconds. hehe is that correct? anyway, audio is cool and there is a mood to the game so you have something going :)

moonmagic 2013-08-26 08:12

I really enjoy the music along with the feelings of helplessness and the terror of being torn apart by red things. Keep going!

brassawiking 2013-08-26 08:15

It's a good start if you intend to continue work on it. Nice particles!

andrewves 2013-08-26 08:25

Extremely frantic gameplay and more particles then i think I've ever seen in a unity game. Great game.

martin_monosys 2013-08-26 21:21

Yeah, that was a lot of particles for sure. Gameplay is rather limited at the moment...

bmanrules 2013-08-26 21:22

Nice use of particles, Didn't really see how the theme was used, and found it hard to shoot when the blue particles blocked some of the screen. Cursor not being locked was annoying as I constantly clicked out of the game, and shooting had a delay so when more red particles piled up it was too hard to survive. Not bad though :)

samcord 2013-08-26 21:23

Well that escalated quickly...

john_conder9 2013-08-27 00:50

Aw, I wanted to be the one to make the can't stay alive for 10 seconds joke! Oh well. It's obviously not really complete, but it's not a bad idea. I'm not sure where you are going with it, but there's a lot of ways to go for sure. Wouldn't mind seeing a more completed version!

anachron 2013-08-27 05:35

This game is great because it respects the player's busy schedule, by cutting down the time between starting to play and being completely overwhelmed to a bare minimum. Also, a valuable lesson when taken as a metaphorical art project.

shmarah 2013-08-27 07:25

Those particles! Whoa!
I think I see a lot of potential even if this game if very simplistic and a bit hard to grasp at first.

kristof 2013-08-27 07:31

I like the use of particles as characters. A bit of feedback on how many enemies I shot could have motivated me to play a bit longer. But great for a first game!

dissidentdan 2013-08-27 21:34

Nice ambience. Not much gameplay, but you already knew that. Keep working at it. You'll get better at development and time management.

loolpolo 2013-08-27 23:15

Wow, although the game is far from complete you guys are really motivating, thanks a lot. I will surly finish the game when i got the time. Thanks again guys, Ludum Dare community is the BEST!

p4nurge 2013-08-30 12:47

Lovely effects and atmosphere. Felt like I was taking part in some kind of primaeval chemical battle! That said, it does of course need a lot more polish and variety to be a really effective game. But I hope you persist with it - there is definite potential here!

roybatty 2013-08-30 12:52

PARTICLES! Like the idea of the blue particles being overwhelmed by the red particles, also jumped off the platform for wheeeee! I'd say it's a solid start, would love to see it when you've got more of your ideas implemented!

-thatwhichis, team RoyBatty

diptoman 2013-08-30 13:06

Wasn't sure why I kept dying whenever I tried to move at first. Then I saw the platform. Then the red things kept killing me, it was so overwhelming xD
Had fun killing the red thingies anyway.

jaj 2013-09-16 20:43

The difficulty ramps up way too fast, which makes this really hard to judge.