Foon → Ludum Dare Explorer → Users → Matt Rudder
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 23 | Tiny World | Gnome Alone | jam | 186 | 2.66 | 2.43 | 2.05 | 2.64 | 2.86 | 1.14 | 2.63 | 2.11 | 72 |
Matt Rudder leaves an average of 21.0 feedback comments each event.
LD23 — Tiny World (21)
My Little Planetoid by matthias_zarzecki 2012-05-07T20:48:00
Great pacing! My only nitpick would be with the camera controls, but that's a pretty easy fix. I could see this being expanded into a bigger game easily. Great work. :)
Niña Nueve by Jonathan Whiting 2012-04-27T00:01:00
Very cool concept. I liked the lack of punishment for running into enemies and how it encourages exploration. Simply awesome.
stack::tracer() by nihilocrat 2012-04-25T04:35:00
Such a good concept. You've got a gem here. Keep it going!
Controlling by aeveis 2012-04-25T04:29:00
Very cool and addicting.
Redbeard the Borrower by jrasmussen24 2012-04-24T22:25:00
Camera was a little wonky, but overall a very fun game. I loved the music! Do do do doot, do do do doot...
NANOFAULT by robocognito 2012-04-24T22:10:00
I like the concept. It might be good to make it more obvious which color ammo is selected. Also, I couldn't tell much difference in damage between the types. Definitely chaotic.
48 hour MMO by mikolalysenko 2012-04-24T20:52:00
Hmmm.. I couldn't get past the "Connecting" prompt. Server issues?
The Tiny World of Fiorella by strega 2012-04-24T20:45:00
Loved the Legend of Zelda vibe. Great work! I didn't try the post jam version, so maybe you addressed this, but health pickups seemed to spawn an awful lot.
Intertubes by Jack 2012-04-24T20:35:00
I liked the way the waves scaled in the post-compo version, just hard enough to keep me interested. Nicely done.
Tiny Defenders by Raptor85 2012-04-24T18:52:00
The stats you listed here would have been helpful in game, maybe as bars relative to other unit stats. I couldn't tell right off the bat what each unit would be best suited for. Love the concept though. Nicely done. :)
Fusion Time! by NeiloGD 2012-04-24T18:47:00
Took me awhile to figure it out, but I finally got the hang of it. Didn't really get what caused the game over.
Tinius Worldifica by Cryptix 2012-04-24T18:42:00
Input is a little slow, but otherwise its a solid puzzle game. Good work. :)
Hero of Rain by the31 2012-04-24T18:35:00
Very cool.
Phobius by deejorg 2012-04-24T18:19:00
I loved the morphing and I thought the audio went well with it, which was a nice touch. Very fun! Great work!
Nanofactory by Justin Mullin 2012-04-24T17:53:00
Very fun! The graphics were a little on the dark side, but I could get addicted to this quiet easily. Great work.
Bottlecolonies by tcstyle 2012-04-24T17:48:00
Cool art style.
Don't Mess with the Gnomes! by ziomorti 2012-04-24T17:41:00
Guess there were a few of us thinking about gnomes with this theme. :) I like the concept of controlling the environment. Definitely a tough game!
A Super Mario Summary by johanp 2012-04-24T17:18:00
Well done!
subAtomic by MurrayL 2012-04-24T17:07:00
Love a good adventure game. Great job! :)
Tinyville Confidential by Rose 2012-04-24T16:51:00
Cool concept
Nook by PoV 2012-04-24T01:07:00
Such a great concept. I'd love to hear more about your method of blending JS and C++ as well.