NANOFAULT by robocognito 2012-04-24T22:10:00
I like the concept. It might be good to make it more obvious which color ammo is selected. Also, I couldn't tell much difference in damage between the types. Definitely chaotic.
Foon → Ludum Dare Explorer → Users → Matt Rudder
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 23 | Tiny World | Gnome Alone | jam | 186 | 2.66 | 2.43 | 2.05 | 2.64 | 2.86 | 1.14 | 2.63 | 2.11 | 72 |
I like the concept. It might be good to make it more obvious which color ammo is selected. Also, I couldn't tell much difference in damage between the types. Definitely chaotic.
Took me awhile to figure it out, but I finally got the hang of it. Didn't really get what caused the game over.
Camera was a little wonky, but overall a very fun game. I loved the music! Do do do doot, do do do doot...
Very cool.
Such a good concept. You've got a gem here. Keep it going!
Very fun! The graphics were a little on the dark side, but I could get addicted to this quiet easily. Great work.
Great pacing! My only nitpick would be with the camera controls, but that's a pretty easy fix. I could see this being expanded into a bigger game easily. Great work. :)
Cool art style.
Loved the Legend of Zelda vibe. Great work! I didn't try the post jam version, so maybe you addressed this, but health pickups seemed to spawn an awful lot.
Very cool concept. I liked the lack of punishment for running into enemies and how it encourages exploration. Simply awesome.
Hmmm.. I couldn't get past the "Connecting" prompt. Server issues?
Well done!
The stats you listed here would have been helpful in game, maybe as bars relative to other unit stats. I couldn't tell right off the bat what each unit would be best suited for. Love the concept though. Nicely done. :)
I liked the way the waves scaled in the post-compo version, just hard enough to keep me interested. Nicely done.
Cool concept
Guess there were a few of us thinking about gnomes with this theme. :) I like the concept of controlling the environment. Definitely a tough game!
Input is a little slow, but otherwise its a solid puzzle game. Good work. :)
Very cool and addicting.