Dungeon Exit by angrygeometry 2011-08-27T04:04:00
I laughed, but that sound hurt my ears.
Foon → Ludum Dare Explorer → Users → mikolalysenko
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 23 | Tiny World | 48 hour MMO | compo | 498 | 2.86 | 2.10 | 3.29 | 2.12 | 1.83 | 1.08 | 2.43 | 2.27 | 57 | |||
| 2011 | 21 | Escape | Help! I'm trapped in a compact 2D Riemannian manifold! | jam | 29 | 2.95 | 2.55 | 3.90 | 2.40 | 3.30 | 2.12 | 2.33 | 3.13 | 8 |
mikolalysenko leaves an average of 32.0 feedback comments each event.
I laughed, but that sound hurt my ears.
Neat idea, but pretty short.
Good graphics and controls, but it was way too short.
What a cool concept! A pretty fun game if you have two people!
Graphics were great! But the game was way too short.
Had major performance problems, also whenever I left clicked the level mysteriously vanished for a split second.
Interesting concept, but I couldn't really figure out what to do with all the people. Also, am I supposed to be playing as an arsonist or a firefighter?
I tried, but I could not get this game to run. Sorry, :(
Nice work! The multiple bomb powerups didn't seem helpful until I figured out that I could spam the button and stack them on top of each other for a combined effect. Also the map was a bit boring, and probably too large.
Hah! I like it, very clever!
I like this concept quite a bit! I have only two complaints: First, the music got a bit repetitive after awhile. Second, some of the puzzles seemed to be somewhat ill constrained; I felt like I solved them by cheating/using a particularly inelegant solution. Of course I think that it is quite difficult to make levels for this kind of game, so hats off to you for creating as much as you did in the time limit!
In addition to being so high profile, this is also one of the most fun entries of the competition this year! Congratulations to Notch on making yet another amazing game!
Wow! This is amazingly polished! The only thing is that it does seem to be a bit frustrating, but the addicting music and slick presentation kept me coming back for more. It feels almost like a pachinko machine, I want to keep dumping more tries into it.
This was great when it worked, but there were quite a few times when it felt like the level design was slightly broken. In a few places the antagonist randomly teleported on top of me and instakilled me before I had a chance to react. Other than that, great use of the theme!
I like the beams that come down, especially as they blow stuff up. Nice touch!
Nice!
Like others, I keep getting stuck at the bee...
Well, this is a very ambitious and unusual game no doubt, and for that alone I am willing to give it quite a few points. However, it is also a bit unweildy at times and it is difficult to figure out what the goal is. The idea of programming the robots is really cool, but it seems difficult to use properly.
I love the sound effects, and the game is really fun. The only thing I could possibly fault it for is being yet another cannabalt.
It is really hard to place blocks and move to the right at the same time. I almost feel like the mouse would be a better button to use for the blocks, and perhaps e could be used to toggle between the two modes. Also the looping background noise gets a bit old.
It was pretty neat, and I like the bomb mechanic. However I have two major complaints: 1. The controls are way to slippery. 2. Waiting for the bombs to go off is a bit tedious. It seems like it would almost work better if they just exploded immediately.
This was a lot of fun, very Diamond Hollow-esque. I'm always impressed by how well the die-then-level-up mechanics works in games like this. Overall great job!
A bit boring, but not a bad game. Toward the later levels though it can get a bit random, since there doesn't seem to be any check to prevent one of the pink blocks from starting on top of your guy.
I couldn't figure out how to get past the second level. The game seemed to keep glitching out and turning me into a ball, whereupon I would immediately fall to the bottom of the screen and roll around down there. I like the idea though, and it seems like a promising concept.
Neat little game, I made it through once, though the second time I got stuck at the sumo level. There seems to be a bug where if you die there, the sumos don't ever stop coming in.
LD23 — Tiny World (32)
Accretion by bastiandantilus 2012-04-25T21:00:00
Neat concept, but the game took a long time to load, and after that it crashed about halfway through the first level.
Men not wearing hats by nilstastic 2012-04-24T13:36:00
Can't play on linux :(
A Theft of Mass by uberneen 2012-04-23T21:58:00
Interesting idea, and I think there is a kernel of a fun game here. As a suggestion, maybe add some recoil when the ship hits the ground? Also, the laser controls seem a bit wonky.
Ancestor's Sword by JaJ 2012-04-23T21:50:00
It looks really good from the video. I wish I could say more, but unfortunately there is no linux version.
Hungry Ants by Dew 2012-04-23T21:44:00
Takes a long time to get started. Maybe set the timer for less than 15 minutes?
Predicament by orangepascal 2012-04-23T21:40:00
Great job! Especially with getting the audio working in the browser.
Ra Ra by YMM 2012-04-23T21:31:00
What an awesome game idea!
GERMS: A Ghost Story by matt 2012-04-23T21:25:00
Seems like the website only works intermittently. Intro was cool.
Star Drill by tinymagus 2012-04-23T21:22:00
So cool. I finally managed to get the core!
Glue Galaxy Rescue! by kirbytails7 2012-04-23T21:15:00
The song is really awesome.
The Collector by blob 2012-04-23T21:11:00
This game looks fantastic! Unfortunately, the mouse firing doesn't work on linux. I tried to play it but couldn't get very far.
Cowboys and Endians by ComaToes 2012-04-23T20:25:00
No linux version :(
Fort in the Woods by pkdawson 2012-04-23T20:25:00
No linux version :(
NanoQuest by Mago 2012-04-23T20:24:00
Can't play on linux :(
3 Arrows by wupto 2012-04-23T20:23:00
The graphics look cool, shame it doesn't have a linux version.
Matrix Creatrix by piman 2012-04-23T20:21:00
It's very... weird. I don't quite get what the rules are. Sound was nice though. Always refreshing to get a break from sfxr :P
Swift by andrebeton 2012-04-23T20:18:00
Movement was a bit too slow. I couldn't figure out what to do at the boss.
The Last Colony by Wyzfen 2012-04-23T20:13:00
Can't play on linux :(
Affinity World by Jilius 2012-04-23T20:13:00
Can't play on linux :(
SpaceMission Part 2 by Muu? 2012-04-23T20:10:00
Can't play on linux :(
Ant In Training by Syntaxide 2012-04-23T20:10:00
Can't play on linux :(
Sirus the Virus by eburn184 2012-04-23T20:09:00
This game is frustratingly difficult. Especially in the places where you effectively get stuck after missing a red blood cell jump. Maybe it would be good to make some of them respawn or remove some bottomless pits?
A Tiny New World by Gameko 2012-04-23T20:02:00
Can't play on linux :(
Tiny World by graytest 2012-04-23T20:02:00
No linux version :(
Materia by Tempest 2012-04-23T20:01:00
Looks interesting, but unfortunately there is no linux player for unity :(
Bunny Simulator by rylowry 2012-04-23T20:00:00
Can't play, linux :(
Bill in BSODia by vigrid 2012-04-23T20:00:00
Can't play, linux :(
Planet Master by Dakota 2012-04-23T19:59:00
Haha! This is bad ass! Fantastic work!
Quantum Entanglement by icefallgames 2012-04-23T19:58:00
Can't run, linux :(
Magma Defense by kj654321 2012-04-23T19:57:00
Interesting idea. Unfortunately, it seems like the later waves get a bit frustrating. It isn't really clear what you need to do to control the amount of material you get. Is the best strategy to just mash the button as soon as more stuff becomes available?
When Worlds Collide by AlwaysGeeky 2012-04-23T19:52:00
This looks cool, but as a linux user I can't play :(
DANCING NINJA! by Jabu 2012-04-23T19:51:00
It's ok. My main issue is the use of non-original assets. Even in a jam game, it seems against the spirit of the competition.