FoonLudum Dare ExplorerUsers → Radiatoryang

Radiatoryang

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201635Shapeshiftshapeshit ("Shapes Hit!") (cw: feces)compo
201225You are the VillainBarbackjam733.443.403.131.783.422.432.732.8150
201121EscapeFuhFuhFire!compo1933.052.623.553.583.112.952.672.441
201120It's Dangerous to Go Alone! Take This!Condom Corpscompo1962.542.083.422.852.851.853.192.508

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Radiatoryang

LD20 — It's Dangerous to Go Alone! Take This!

>Start >Fight >Run by bentosmile 2011-05-04T05:59:00

I've always loved talking to birds

VIGILANCE by randomnine 2011-05-02T03:36:00

This. Is. AWESOME.

Deathbot Love by Zutty 2011-05-03T07:59:00

Yeah, more levels would've been great, but those robots are darn cute

The Heart is Safe by intmain 2011-05-04T06:09:00

Really simple but great mechanic, I love the jumping animation

Das Sad by Zemmi 2011-05-03T08:04:00

There's nothing to "take" or being "taken," but cool game anyways! It'd be cool to expand it to like 10 different keys so that you need 2 players on the same keyboard or something.

Tri by ratking 2011-05-02T09:31:00

Ummmm this is amazing

A Steampunk Axebot Supply Run by matthias_zarzecki 2011-05-10T07:58:00

I don't really see the theme here, but cool game anyway!

It's dangerous to "go" alone! Take this. by zachstronaut 2011-05-02T22:00:00

cute idea, I like the solution to level 3

Super Shotgun Deathrace by qrunchmonkey 2011-05-04T06:03:00

Ha, I love the jumping sounds

Lonely Fortress by Winterblood 2011-05-02T07:48:00

AHHHH inverted mouselook is killing me here! I got halfway-ish though. I like the automagical ledge grabbing.

Lonely Fortress by Winterblood 2011-05-02T07:50:00

stock skybox d/q it?

Lonely Fortress by Winterblood 2011-05-02T08:25:00

Gah, I didn't mean to call you out like that, graphics were just on my mind since someone was warning me about using photosource in my own entry! Don't hate me

Ant General by whizzter 2011-05-02T08:33:00

Really cute idea and great graphics

Diamond Hollow by arkeus 2011-05-04T06:10:00

Really fun and well-designed, but kind of a weak link to the theme

Condom Corps by Radiatoryang 2011-05-02T07:37:00

another bug I just realized: it's always the same amount of people in the room, I never re-randomize that number... gah.

Condom Corps by Radiatoryang 2011-05-02T17:28:00

I wanted to record "moans and groans" but my laptop mic was really scratchy :(

If anyone has ideas for how levels / challenges might work out, feel free to suggest... I didn't just want to do a bog standard timer which is all I could think of at the time.

A fine day in the parking lot by DoktorAce 2011-05-02T07:41:00

AWESOME

LD21 — Escape

McPixel by Sos 2011-08-23T23:51:00

Special ending is super hot hot hot

Close Your Eyes by Coriander 2011-08-22T22:00:00

I like how the monsters are mini-platforms, not always hazards. I wish I knew how / where / when monsters spawned though, which could allow for better level design and more intricate strategies.

Escape from Ludum Dare by AbelToy 2011-08-24T17:28:00

The Swarms game makes me want to give this entry negative ratings... everything else was good

Lava Tsunami of Doom by Shot 2011-08-22T21:57:00

There should be some penalty for holding down Shift all the time... still, decent level gen and I like the gun shooting as jumping boost thingy. Needs more sounds for audio feedback (e.g. a "click" reload sound for every bullet). A bit too floaty for my tastes too...

Light Maze by Lia-Sae 2011-08-22T22:20:00

I think you had a good concept, but there are a lot of collision bugs and you should test your levels more next time... I played through the first few and was really bored because I only had to use 1 switch to get to the exit... 90% of the map is unnecessary!

LD25 — You are the Villain

Trolling by permanente1600 2012-12-18T05:39:00

gorgeous art... didn't really know understand the "big flowers" killing me though, and the lack of info about unicorn behavior means I just end up staying safely away -- not really sure what other strategies I could've used?

Test Subject Gamma by Markavian 2012-12-19T04:01:00

got to 1M research, didn't really understand what was happening? had to mute the beeping sound, really annoying after a while... cool concept

YOU ASTRROID by Tanner 2012-12-18T05:51:00

kind of reverse doodle jump, cool concept but wish I got a better sense of progress

This Is How It Ends by Ted Brown 2012-12-18T05:47:00

interesting narrative but clipping was really buggy, I activated the explosion and it teleported me but not all the tiles synced so I was walking through walls and stuff

Goatocalypse by atrodo 2012-12-18T06:15:00

wish the enemy AI was better, or had more pattern variation at least, I just waited until it landed and sworded it pretty easily

Evil is Sometimes Rendered Unconscious by Razion 2012-12-18T09:12:00

pausing the game for voice over was a really really really bad idea, I think. very frustrating and abrupt... also, I'd add a distance check to automatically close the keypad window, it was stuck open for me for a while and I was unable to look around.

The Launch by DTG 2012-12-20T09:55:00

great concept and cool art, really unusable interface though / have no idea what to do

Greedy Aardvark by newton64 2012-12-18T06:18:00

I like the sounds, kind of has an increpare sokoban feel to it

THE CONDEMNED by Dark Acre Jack 2012-12-20T08:07:00

Controls really got in the way for me... I think something like the control scheme in Trauma is similar but works a lot better, a lot simpler. I like the sensory abilities and concept though.

Tale of Scale by ratking 2012-12-18T06:33:00

fantastic!

MoonRise by LTyrosine 2012-12-19T10:11:00

cool concept, but I think you should've cut half your features and focused on a tighter game... controls were weird, wasn't really sure how to hide or stay hidden or what causes "folk rage" or when I'm seen or not seen, etc. a much smaller map probably would've helped too.

Demon Quest by Carduus 2012-12-22T10:42:00

cool art, but doesn't really make sense

The Dog Days Are Done by evilseanbot 2012-12-20T08:13:00

kinda buggy and the bark sound is more funny than anything, but the concept was really strong and well-done

Agents by recursive frog 2012-12-21T03:06:00

None of the voice recognition worked on my Samsung Infuse / Android 4.1 :( cool concept though

LD26 — Minimalism

Naked Shades by Lamia Queenz 2013-04-30T04:37:00

VICTORY

LD35 — Shapeshift

shapeshit ("Shapes Hit!") (cw: feces) by Radiatoryang 2016-04-17T19:49:00

Thanks for telling me! I set the memory down to 128 MB instead of 256 MB, which is hopefully enough.