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newton64

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201225You are the VillainGreedy Aardvarkcompo6002.562.132.962.413.042.871.872.4441
201122AloneOasescompo6351.891.382.672.251.882.131.432.292.3852

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by newton64

newton64 leaves an average of 7.5 feedback comments each event.

LD25 — You are the Villain (4)

Office Mischief by ThemsAllTook 2012-12-20T14:32:00

Love love love the art style, though at first I couldn't figure out where the garbage was. I kept trying to feed the sandwich to plants. Plants love sandwiches, right?

That coffee sound is going to haunt my nightmares though. I also liked walking up to a full pot and scorching my innards by downing the whole thing in one go.

You should totally have an Employee Washroom DLC where you take all the toilet paper rolls and flip them in a direction everyone hates.

Notoriety by TheMelon 2012-12-18T05:24:00

Really nifty little game; with some UI polish it could really get going.
* Health usually counts down; you could make that bar a Damage bar, which would naturally make you blow up when full.
* I like how New York and Paris are cities, as well as California ;) (maybe San Francisco could work).
* I wasn't fully clear what money was used for at first; I know the info's right there, but it didn't grab my attention at first; again, some UI tweaks there.
* Also, feedback on how cities will/won't react to your threats could be cool (a la Civ), but that's just a bonus.

Asteroids Backwards by CurtisOfTheDark 2012-12-18T05:02:00

Sounds like a pretty cool concept. Would it have run on a tablet, or is it mouse-driven? Anyway, keep at the LD's -- they're an insanely good learning experience.

Firepower! by cwilloughby 2012-12-17T05:50:00

Really like the look of this one, and the growing unease as things spiral out of your control.

LD22 — Alone (11)

I Need Someone by Tony Coculuzzi 2011-12-29T00:51:00

Nice game with (obviously) a beautiful art style. Note that after collecting the heart, I could still go back and "collect" the other components again.

Polished content all around. Very much enjoyed seeing that red glow around the corner while heading out for the heart. Very nice use of colour.

Sat-E by treeman 2011-12-27T15:36:00

Excellent little game. I've been thinking of making my own little pixel-sized game recently (like Knytt Stories), as well as those finnicky keyboard controls. Seems you scratched that itch.

Excellent balance of risk and exploration, as well as the two trade items -- you need "junk" (was it junk?) to make the friend, but you need cash (was it cash?) to get the teleporter (which is increasingly useful in the endgame).

Now I have to go back to buy myself a beer helmet and see what that's all about. Also: the purple pods? What were those?

Very good job. One of the top games of this LD48 for me.

Bomb Defuse by Kaphonaits 2011-12-25T16:34:00

SOUNDTRACK OF THE YEAR. NOBEL PEACE PRIZE FOR TE TE TE TE TE TE.

Incomitat by Hempuli 2011-12-19T22:49:00

Controls very nicely, sprites are consistent and stick to a cool style. Very impressive for a 48-hour game!

A Rift in Space by Erik McClure 2011-12-19T15:25:00

Okay, some genuinely terrifying moments in there. Well played.

Were there plans to have more in the way of breakables/enemies or some such? I basically didn't shoot at all in the end.

Leave me alone by ghostonline 2011-12-19T15:06:00

Just a quick suggestion: perhaps have the links between Singing Smileys fade away instead of turning blue when they've been blocked off? They can be fairly distracting, even when they're no longer "active" but still bright blue.

Still, challenging and enjoyable game!

Alone in the Ark by PaulWagener 2011-12-19T14:44:00

"Without your space helmet, Dave, you're going to find that rather difficult." I have serious scientific issues with certain events in Act III of the story! ;)

Top marks. Really great use of Unity and some excellent humour thrown in.

Station 7 by quadtree 2011-12-19T14:25:00

Found a small glitch right after blowing up all the barrels -- if you walk off to the left of the subsequent platform, you can sort of...wander off into the Minus World ;)

Not a dealbreaker by any means though. ++for building and controlling a robot!

Alone by Dark Acre Jack 2011-12-19T06:14:00

Really excellent work. I was pleasantly surprised at how...futuristic the computers seem to work. Cool HUD bro.

Super Smash Lander Suicide Party, Bro? by Black Ships Fill the Sky 2011-12-19T05:58:00

It's what I'm seeing too.

Cat Match by Mitchell 2011-12-19T04:57:00

Would be cool if -- for instance -- you could just drag across two adjacent cats to have them disappear, instead of clicking each one individually. Nice concept; are there any algorithms to guarantee that each level is "solve-able," or is it completely random? (Also: kittens!)