FoonLudum Dare ExplorerLD22 → A Rift in Space

A Rift in Space

By blackhole

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CategoryRankScoreCount
Audio173.69
Graphics1223.43
Fun1322.93
Mood1842.86
Overall1863.00
Community2772.63
Theme3452.64
Innovation3702.36
Coolness44330
Humor6031.22

Comments

covebit 2011-12-19 15:24

Cool :), also nice textures :D

newton64 2011-12-19 15:25

Okay, some genuinely terrifying moments in there. Well played.

Were there plans to have more in the way of breakables/enemies or some such? I basically didn't shoot at all in the end.

eld 2011-12-21 11:48

What I liked the most was the absolute removal of both screen and audio at the event horizon, it made it even more scary.

shigor 2011-12-21 14:28

I had to turn of postprocessing (at least I guess post=1 means that) - otherwise screen would show anything for just about half sec and then get all white.

Quits when I get swallowed by the black hole (i got tired of running away from it, so I tried what's going to happen) - is that intended, or bug?

blackhole 2011-12-21 22:19

That's a weird bug with the postprocessing, I haven't seen that anywhere else. It seems similar to the other bug I had but it wasn't caused by postprocessing. The game is supposed to quit when you get swallowed by the black hole though.

ayce 2011-12-28 01:24

I tried so hard to find all parts, but each time that black hole swallowed me :( Why does it follow you? That's unfair! ^^
Anyway, really good idea, graphics, audio and mood. :D

hazard 2011-12-30 15:01

Nice game! The black hole is scary, but easy to get away from once you know what to expect. Could be more challenging.

caranha 2012-01-02 14:20

The music for this game was great. The controls were smooth as well! The game felt a bit on the easy side, though. Maybe if the enemy was more aggressive, or you removed the regenerative shields.

You should add timing score, to add some re-playability :-)

ian-morrison 2012-01-06 19:18

I really liked the black hole, it was a neat audio, visual, and gameplay effect. However, the game as a whole was pretty straightforward and easy. You get the first core, freak out when the black hole first appears, and then the rest of it is just a leisurely stroll through the asteroid field to collect the remaining cores. It'd have been nice if there was something steadily ramping up the difficulty as you played... like the black hole getting bigger or faster, or more of them spawning nearby... or even just spawning the new cores close to the black hole.

The ending was also rather abrupt... a victory screen would have been nice, because getting kicked out of the application as soon as I won was pretty jarring.

Overall, though, I really like this entry.

jeck 2012-01-06 19:21

The giant ball of doom was an awesome touch- it added some drama to an otherwise simple game.

bentosmile 2012-01-07 08:54

Eep, it crashed on start, sorry. No error, just stopped working. Using Windows Vista :)

blackhole 2012-01-08 01:59

If the game crashes on startup, I recommend double-checking you have openAL installed.

canyon 2012-01-08 10:57

I really like the parallax effect of the nebula interspersed with colour.

canyon 2012-01-08 10:58

Also the music is fantastic