Foon → Ludum Dare Explorer → Users → Jeck
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2011 | 22 | Alone | Frosthome | jam | 68 | 2.78 | 2.56 | 1.76 | 2.63 | 3.61 | 1.17 | 1.38 | 2.60 | 2.78 | 59 |
Lack of savepoints makes this mighty hard, but still very fun. I made the mistake of trying to shoot the devil a few times, but once I figured out it was a race game I liked it a lot. Level graphics were amazing.
Excellent. Fighting against your own past self (the shadow) adds a very interesting touch to the simple platformer mechanics. Would be a bit nicer if you kept the balls after dieing- it's very hard to get them all.
Interesting play mechanic, but I was kind of offended by this.
The giant ball of doom was an awesome touch- it added some drama to an otherwise simple game.
Nice storyline. Good difficulty pacing for such a short game.
Nice, but landing is super hard, and the fact that there's no option to try again (just close the window) made moving forward kind of tedious.
Nice level design, good mechanic with the colored blocks.
Nice little twitch-reflex game.
There's a certain sly humor in the "You made a friend" thing that I liked. Good pixel art, too- things were very distinguishable.
Nicely done. I especially like the vibrant lighting scheme, and the models are great for such short time.
Cute little puzzler with very good mood. I like it :)
Especially well done was the way you introduced new mechanics slowly and in easy-to-understand levels.
Beautiful tileset-- looks like a modern remake of an SNES game. Had fun saving the kitty :) Sound effects are a little jarring, because they sound old-school compared to the graphics.
Nice interaction between peach and sheep- they really do feel like old friends. It's interesting that you made the flowers the only bright spot in a dark world- a symbol of their friendship.
Nicely done little space shooter. Good perspective for gameplay, though ships are a little far. Also was confused by front-facing guns not rotating with the turret, until I figured out what they were.
Wow. Nice endings.
Wow, nicely done. I enjoy the hair-swinging mechanic, which lets you vault up to slightly higher platforms. Very fun :)
Very sweet little game. The ending credits are evil :)
Deceleration is too slow, it makes dodging the... square things kind of hard. Neat trick with the slowly-falling-blocks in the second level, though. I liked how you still felt the urgency of falling blocks, but the actual danger was less.
Great soundtrack.
Very nice. Runs fine on Win XP 32-bit. At first the audio cues were a little confusing- I couldn't tell if I was making a footstep noise or bumping into walls. But I figured it out.