Foon → Ludum Dare Explorer → Users → sythe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Shifty Shape Friends | compo | 10 | |||||||||||
| 2014 | 29 | Beneath the Surface | From The Abyss | jam | ||||||||||||
| 2013 | 26 | Minimalism | flee the inevitable | jam | 443 | 2.68 | 2.42 | 1.38 | 3.24 | 2.11 | 2.62 | 1.74 | 2.61 | 50 | ||
| 2012 | 23 | Tiny World | Quarky | compo | 598 | 2.71 | 2.90 | 2.24 | 2.76 | 2.90 | 2.75 | 1.33 | 2.14 | 26 | ||
| 2011 | 22 | Alone | .Journey to Polygonia | compo | 327 | 2.72 | 2.49 | 1.93 | 2.40 | 2.37 | 2.55 | 1.69 | 2.73 | 2.41 | 14 |
Source code is provided...just right-click, and choose "view source".
Complete rip-off of Osmos, sadly, so zero in the innovation department.
It looks very nice, but unfortunately it's not runnable.
There's no Unity "Web" Player for Linux and the Windows executable doesn't work in Wine. And to top it off, you neglected to package it for Chrome's Native Client, (That's an option in Unity) which would have been the only other way that Linux users could enjoy it!
Can't run this.
I LOVED the "level complete" sound effect, but despised the jump sound.
Not very innovative at all. I played a very, very similar game, a few months ago. It might have been a Humble Bundle title.
Suggestions: Display a loading bar/indicator, and display the controls on the start screen.
Rather bizarre, neat little game. Quirky sound effects.
Reminds me of Osmos. Smooth scene fades would add a lot...as would mouse control. Huge points for following the theme well!
A bit laggy, but decent overall.
Floaty controls make it oddly difficult.
Irritating movement sound effects, unfortunately.
Excellent animation, very abstract and minimalist.
Difficult to hit the sides of walls, and it's annoying that the page must be refreshed each time you die. Apart from that, however, good little concept, very theme-appropriate.
Wow...another game that would be perfect for touch screens. CocoonJS or Cordova would package it up for you.
Good concept, simple and clever.
Minimalist and bizarre. I'd recommend widening the pathways for the player, to make it clear that they are, in fact, available paths, particularly at the beginning of the game.
Excellent. This game would be perfect for mobile, IMO. Check out CocoonJS, it'll let you package it up nicely into an APK.
Couldn't run it. Using Chrome on Linux just renders a blank white page. I guess that's pretty minimalist, though. ;)
I love the slippery game feel.
Love it. Reminds me of my own, actually.
Mildly disappointed that the moving platforms didn't transform, but a wonderful game overall. I love the feeling of discovery (or uncover-y).
Mildly disappointed that the moving platforms didn't transform, but a wonderful game overall. I love the feeling of discovery (or uncover-y). One of, if not the best HTML5 game I've ever played!
Neat little game. Make it clear that it requires more than one human player.
@Norrit42 Thanks, I noticed that too...I didn't manage to find a fast song that was sufficiently sorrowful, though.