FoonLudum Dare ExplorerLD26 → AYUG

AYUG

By kalakian

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CategoryRankScoreCount
Theme2323.38
Fun4662.30
Graphics5411.90
Overall5472.14
Innovation5541.50
Coolness168932

Comments

thatwhichis 2013-04-30 14:53

29139! That is my incredibly low high-score! Gotta say, didn't even realize I was being timed until a couple levels in, then that really started to impact how I played. Good difficulty curve. :-)

kbm0 2013-04-30 14:56

Not bad, although I would really like it if when I hold down an arrow key, the player would keep on moving in that direction. Good job!

yacodo 2013-04-30 16:31

I sincerely second to the hold down mechanism ! Nice compo

kalakian 2013-04-30 19:51

Thanks for the feedback.

I started off with tile-based movement and was going to move to smooth movement / hold key down. I kept it the way it is because it seemed to fit the theme and overall gameplay better. With smooth movement, it would lose part of the challenge since your speed wouldn't be based on how quickly you can mash your keyboard without destroying it.

sythe 2013-04-30 22:08

*dislikes button mashing* *tries game* *game requires button mashing* *dislikes game*

loren 2013-05-01 05:52

pretty solid game :)

tzamora 2013-05-02 03:24

Very simple.

granada 2013-05-02 15:17

Nice job!

richtx 2013-05-04 04:09

Fantastic. A simple mechanic, but it had me trying to think ahead while still panicing on my time. I like it when gaves that seems super simple on the surface have a certain depth. Good job.

brassawiking 2013-05-13 19:34

This one had me hooked for a while actually. Nice and simple, well done!