Foon → Ludum Dare Explorer → Users → Yacodo
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Hide Them | jam | 469 | 3.05 | 3.00 | 3.21 | 2.61 | 2.98 | 2.00 | 1.86 | 2.42 | 100 | |
| 2013 | 27 | 10 Seconds | Ten Seconds | jam | |||||||||||
| 2013 | 26 | Minimalism | Run or Splash | jam | 340 | 2.94 | 2.88 | 2.62 | 3.18 | 2.56 | 2.32 | 2.93 | 2.58 | 55 | |
| 2012 | 25 | You are the Villain | HeroesFall | jam | 244 | 2.69 | 2.54 | 2.54 | 3.26 | 2.31 | 2.21 | 2.31 | 2.41 | 64 |
Very nice game, but still some collision problems (pass through block, etc...)
That game... Resuming the way I feel during that LD.
- "How... easy :)"
- "Vait, vat ?
- "No, no wait, I need few extra second."
A little slow but Good job.
No source released, rush for us, sorry, but I'm posting my work on github when I have some time to do it.
Sorry guys, try to fix a bug with the bonus system and make it a little bit harder. Hope this will be better for new tester. (Thank for the feedback. On a other side, the natural incoming is 2/s, the fault is on Silii I prefered 10/s (too easy :D))
Great for a first entry, but it miss something to be a "complete" game.
Interesting, I follow other on SFX, pretty annoying.
Oh... the goat :) Nice one, need more levels.
Sound and better upgrade system (didn't really get it and couldn't continue after stage 3)
The first attack is your mouse (click on ennemy).
Good job :) Just missing a cool/stress soundtrack and keyboard shortcut.
We need the finished version, seems great. The editor is kinda "no-one friendly", didn't get it hard to add a tile (spam click).
Rush for the win \o/ No sound with Opera, got a scary noise after a win (sound bug ?)
Hard to destroy some building, but nice idea :)
Hard to control, only problem I got.
Need more difficulty.
Good job.
Too bad I can't finish it... :(
http://ld25.roboot.fr/ld-ben.png
The one standing for the door never die and the only one to pass don't continue on his way (eat the fruit and die : game finish...) (Trap-mammouth-Ice for the reproduction.)
As always, good work on that one.
Really interesting one, a bit slow but excellent.
First try : game area was big, slowed by I don't why, nothing happen... only Z... I was thinking about writing a comment, and then monster finally start to pop.
I loose, restart the page and get a much better experience (game area normal, run great, etc... more monster :D).
Pretty hard to control, but funny :)
That feeling... old portable console. :)
The height is too damn high, can't see the upper part when playing
Too bad, the IA is really a bitch ! Who's the villain in that game, player or IA ? :D
Good game but a bit hard to control.
Pretty tricky to play (at first I was like : Yeah try eat it... and then... I re-read the intro :))
Remember me a bit of Hotline Miami for the concept, nice job but a bit difficult for a start.
Very fun, the upgrade system make it addictive. Sadly, it slow down for me after lvl 5 (bad computer) so can't reach the boss (lvl8 just too slow).
Really enjoyed this compo, nice game mechanism : really fit to the theme.
I got a small screen so I had to fullscreen my browser to play it.
Wanted to move soo much. Nice one.
Game engine's here, graphics too. But I foloow Aiji777, this game miss so much (to make it enjoyable (replay, want to play more, etc. From what I can see : huge potential)
Keep dying too, but I want to play again and again ! :D
(Can't submit score with the Enter key, or I missed something ?)
The music take me by the hands and say : "Play!", nice work.
Didn't understand if I got the control right, but it seem to be really slow to change direction. Also, look like the collision (-HP) take effect multiple time at once.
Amazing one !
Damn IA, so aggressive for a start ! ^^
Nice job.
Can tell I it slow or if my computer can't run it ? Really slow :/
Wow. Just great. (Don't know if I missed something, but I escaped without challenge (first door I choose) seem pretty fast). But great compo for the theme.
Love the gameplay :) Same as spilth, can't reach the switch and missing a fire indicator : would have been perfect !
Didn't get what to do at start (huge map) but everything changed when the bat nation attack.
Disturbing !
Nice one ! And platform are not pixel perfect, so my broken keyboard didn't had an effect on the gameplay (even if I would have perferred the jump on space or both)
Love the mechaniscs ! A bit slow but really wanted to complete this one ! (lose two times, shame on me)
Good work.
Pretty good, but some bugs (collisions, "physics".).
Collision : at the level with the three moving platform (first laser) I'm stuck on a side of the third and have to wait a moment for the second to come back before I can finally move on the third.
Physics : can't get out of some moving platform "slot" (sorry not the right word, but think you know what I mean)
Waw. Great experience :)
Good as always, some slow down. Even if I didn't really like it, the music fit well the atmosphere.
Console game, didn't see one since a looong time ! How can we do more minimalist than that ? Improvement on text input (history, delete and maybe auto-completion) and a panel go different available direction would be great
I follow saywqy, game level are not really safisfying.
Love the art, does it's effect !
Potatooooo ! Bonne idée de baser le gameplay sur les mouvements de souris. Par contre, certaines fois j'aurai cru que mes placements était perfect, mais bon j'ai jamais été très très doué pour jouer avec Mr Patate !
Didn't understand third level (didn't read explanation) but I go it but activating the switch and pushing the button during the time (very short) it was ok. Good one !
I'm so lucky right know.
Great entry, a little slow but not really a problem.
Sillyguy : Always love your games. thanks. really !
(I posted for him)