yozz 2013-04-29 01:07
Cool!
Foon → Ludum Dare Explorer → LD26 → Schizophrenic Astral Return
By saggiosoft
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 71 | ||
| Innovation | 231 | 3.56 | ||
| Humor | 306 | 2.64 | ||
| Overall | 437 | 3.28 | ||
| Fun | 509 | 3.04 | ||
| Mood | 566 | 2.86 | ||
| Graphics | 652 | 2.91 | ||
| Audio | 778 | 2.32 | ||
| Theme | 994 | 3.05 |
Cool!
Very cool idea!
Ha, this is a fun idea! Especially when all the bodies are radially arragned and move in an iris-shape :P
I like the controls, great idea :) Wish I would stop losing my purple guys off the edge of the screen :S
Very cool game xD
Nice idea :)
Good challenge, but it's hard to tell if the guys are moving forwards of backwards
challenging
wow. cool idea, easy control, challenging puzzle. impressed.
Cool idea :) Really hard game
Cool concept. However the sound was a little harsh...
Great overall! A couple of typos but a fun and challenging game that manages to stay true to the theme.
nice one, kinda reminded me some lemmings mechanics
Nice concept, good game!
Disturbing !
Thank you everyone for your comments. I'll visit you ASAP!
Tricky game !
Really cool idea. Took me a while to figure out what "astral-call" (TM) actually does :)
This is a nice idea. quite surprising and difficult to control the first time, but i have a lot of fun. ^^
Level 1: Oh, I just hold up until they eventually get to the target
Level 2: Oh, I just arrange them into a neat row by smashin them into a screen border and then send them up all at once
Level 6: How do I do this?!?!
A really cool game!
very interesting concept, plays well
Really neat little game.
Astral travel! Creepy! Good work
lol.
It's really a fun idea!
Thank you. Your comments are very encouraging.
Cool game! Sound was too loud, though (reduce audio by 10db in Construct, it helps a lot).
I went to level 6.
Quite cool but forward/backward was really weird sometimes (or is it just me?).
A little "Lose" would have been welcome when your spirits are lesser than the number of spirits you need ! lol
Didn't see I couldn't "win" after some time in the second map because of the trap :p
oh god this is really annoying. if you wanted to drive people crazy, well, you succeded.
anyway, a little hint: use shorter description. nobody wants to to read that much :P
Nice idea, might need some sound...
Cool idea! :) Maybe you could differentiate the front from the back of the guy! :D
I dig this. The visuals don't seem to coherent despite clearly being inspired by the theme, which kinda distracts me at times.
Cool idea - was difficult to tell which way the astral bodies were facing sometimes, which was a little challenging. Maybe some astral faces are in order if you continue to develop it post competition. :)
*physical
Cool Game...
Cool!
Thank you. Now I commented all of you! (Sorry for my english)
Nice entry, a little bit confusing at first, but when you'll get used it's very enjoiable :D
I loved your game mechanics, simple and mighty.
The winning sound lifted my spirit :)
Really cool game mechanics! :D
Nice the "astral call" idea and how is implemented! :)
Nice game concept
Cool!
Good work
Good fun, but also difficult to control a bunch of units... great challenge, nice implementation,reminds me of "the burbs" ...
Thank you. Tutto รจ compiuto.
Among other things, I especially enjoyed your animations!
@Christian S.
You're kidding, isn't it? Thanks anyway!
Really...Really...FRUSTRATING! But it was fun. Good job :)
@ahm99
Thanks! :)
Awesome idea! Very hard to control, and green mine on green background are damn evil!
@infernet89:
But I'm not an evil dude! Thanks!