Vortex Runner by YM 2013-04-30T01:20:00
Very cool game, love the wireframe rendering!!! there almost looks like little ghosts in the distance .. I was hoping they was something.
Foon → Ludum Dare Explorer → Users → Lamprabbit
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 26 | Minimalism | The Unseen | compo | 110 | 3.75 | 2.71 | 4.06 | 3.10 | 4.04 | 2.88 | 1.79 | 3.98 | 57 |
Very cool game, love the wireframe rendering!!! there almost looks like little ghosts in the distance .. I was hoping they was something.
Feels really fluid, nice work!
Love it, great game!
Hahaha that was awesome.
Wasen't exactly sure what the goal was but I figured don't crash was a good bet :P
Very cool idea!
Love it, fun but feels a little slow to control.
Really awesome idea, I love how such a simple mechanic can make you stop to have to think about the puzzle. Nice work!
Sweet idea and really nicely executed! top work!
Strange, works for me and everyone else who has played it. Maybe try again?!
Just added a Linux and MacOSX version for those who wanted it.
Thanks for all the crits and comments! this feels awesome!
Collision - defiantly makes my game very frustrating at time (I swear every time I hit something) I will cotinue to work on this game and post updates on @escpodgames & @LampRabbit
Finding your body - for some reason (changing background color at random) the glow isn't always obvious and on top of that you NEED to have an explosion to uncover him. Also he is always dead .. after all you are a spirit (stupid spirit)
@ I honestly can't see how anyone could play this for more than 5 mins .. and then quit. It frustrates me so much that I can just change one small value on the players collision :S would half the frustration level. But that's what you get for a very rushed game.
I have so many ideas for the full game and think the game mechanics lend itself to tell an interesting story ... where you might even miss parts of it and interrupt it as something it's not.
Hitting any living being kills you but the collision needed to be smarter OR even have health so you could hit three of the red or white guys.
Glad it can still be enjoyed :)
Has a match panic feel to it, nice work! Also loved the camera shake you had as the block hit the ground!
I like it! although I did get stuck on an enemy and was expecting a jump option.