Schrodinger by myachin 2013-04-29T09:31:00
Amazing... The audio blends perfectly with the gameplay. The graphics are beautiful living lines. And I think it taught me something... not sure what it is yet
Foon → Ludum Dare Explorer → Users → nicotuason
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2016 | 35 | Shapeshift | Quarantine | compo | Mood | 4.45 | |
| 🥈 | 2013 | 28 | You Only Get One | Death In One Stroke | compo | Fun | 4.24 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Quarantine | compo | 99 | 3.76 | 3.32 | 3.90 | 3.28 | 4.07 | 4.11 | 4.45 | 45 | ||
| 2015 | 33 | You are the Monster | Arachnoid | compo | 47 | 3.90 | 3.79 | 3.62 | 3.88 | 3.74 | 3.44 | 2.41 | 3.63 | 59 | |
| 2015 | 32 | An Unconventional Weapon | DUPE | compo | 19 | 4.15 | 3.94 | 3.35 | 4.21 | 4.33 | 3.38 | 4.15 | 4.04 | 58 | |
| 2014 | 31 | Entire Game on One Screen | Swords and Hammers | compo | 4 | 4.29 | 4.23 | 3.51 | 4.39 | 4.40 | 3.28 | 2.89 | 52 | ||
| 2014 | 30 | Connected Worlds | Light Year Wars | compo | 34 | 4.02 | 3.94 | 3.23 | 3.67 | 4.37 | 3.70 | 2.17 | 3.93 | 56 | |
| 2013 | 28 | You Only Get One | Death In One Stroke | compo | 18 | 4.01 | 4.24 | 3.53 | 3.34 | 3.82 | 2.90 | 2.55 | 3.45 | 57 | |
| 2013 | 27 | 10 Seconds | Cyanocide | compo | 195 | 3.47 | 3.58 | 2.60 | 1.88 | 4.38 | 2.52 | 1.58 | 3.24 | 80 | |
| 2013 | 26 | Minimalism | TATERUSH | compo | 471 | 3.25 | 3.06 | 2.94 | 3.41 | 3.34 | 4.20 | 3.00 | 50 |
Amazing... The audio blends perfectly with the gameplay. The graphics are beautiful living lines. And I think it taught me something... not sure what it is yet
it's perfect *sheds a tear*
captivating... puzzles are intuitive to figure out! I really like how reactive everything is.
You bastard! *cries*
Some great visuals and it made me curious to see the whole level. Jumping is weird though... sometimes I jump really really high for no reason.
Good tight controls, but I wish it would give you a higher score for going faster or something
Interesting concept, but the controls don't feel solid. Would be better if enemies gave a bit of feedback when shot.
Fun, challenging mechanic with a good difficulty curve and pleasing graphics. Good job!
YES I GOT THEM ALL! btw this game is pure evil and a complete waste of time. I had fun.
game was ok... but the FRYING SAUCER was awesome
Hehe cool claymation, but the gameplay is hard to understand
Good challenge, but it's hard to tell if the guys are moving forwards of backwards
Played with my wife and we had a laugh. Controls were a bit hard to figure out though. Didn't know you can press spacebar to skip scenes
I feel a terrible sense of dread now. The game told me:
PERVERSE FATE FORFEIT HAND
UNEXPECTED POWER WAIT
Awesome game. I only with it showed you the Mandarin characters along with the English translations in the end.
Soo much blood! There seems to be a bug where the energy always reads 0, but I can still build units.
Holy crap is this accurate? I uh... need to go buy spam
Man that was a HUGE asteroid! Nice clean art, but the spaceship feels a bit woobly
Super smooth! Really clever too. I panicked with the complex colors. WHICH COLORS MAKE GREEN I DONT EVEN REMEMBER AAAHHH
I made beautiful music! Really good sound design. Neat puzzles and cryptic messages enhance the experience.
Love the concept, but would be more fun if the game gave the player more feedback. I wasn't sure how many exterminators to send because it doesn't show how much blood enemy cities have
Well it was different... It has a potentially interesting concept but it was hard to understand and took a long time to get going. In the end it just felt like grinding.
Gaaaah the sandworm keeps eating me! Amazing how many scenes there are. I lol'd at the break room. Awesome game!
Best game so far based on 10 second levels! Great twist to a classic puzzle mechanic. Lovely art and animation. Awesome!
Not really sure what was happening, but it looked really pretty!
Amazing art! Took me a while to understand the mechanics but once I did it was really fun.
Haha fun game! Great art style. Really missing the ability to call in other sentai, hope you finish it someday!
Real creepy, but beautiful art and animation!
Link is for LD26, I used this to get to the game: http://www.philjeffes.co.uk/ld27/g/
Pretty competent tower defense game. I like the vibrant colors
Great character design! The jumping feels a bit floaty but the level design kept it interesting.
Really nice graphics and the the controls are smooth. Wish it would pause a little when you die before restarting.
Haha awesome! The animations of the scientists are super funny. And destructible terrain! I kept playing for a while just to see all the weapons.
Great defense game with fantastic art! This could be a really fun game with some bugfixes and more units/levels.
Dom! I missed you! This game is freaking hilarious! I love it. Frantic and super smooth gameplay, with awesome art and sounds. Love the little references on the ground floor. And I really want to kick a bird right now. Awesome job!
The game has a great look, but it was a bit difficult to control.
Great work with the art, but the game is a bit shallow
Great art and I like how your hand reacts to the objects. I tried but I guess I'm not smart enough to figure it out.
Love the concept and the stark graphics, but I got confused and wasn't really sure what to do. Looks like it has a lot of promise.
Incredible. Best game I've played so far, probably best of the whole LD. Love every little detail, from the probe's subtle chirps and blinks, to the way the map gets revealed, the sense of exploration, curiosity, and at the very end, togetherness. Fantastic game!
Lovely colors, but the game needs a 2D physics engine.
Cute art and good variation of mechanics! The different challenges per level made me play to the end.
The controls are smooth and the shooting mechanics are satisfying. I found the field of view to be a bit too wide.
fun with lots of upgrades! The shooting segment is the best, but I got a low framerate on the mining segment so it felt choppy.
Gorgeous art and amazing music! Took a while to understand the season changing mechanics but it was fun afterwards. It feels a bit slow, but the impressive animations and explosions kept me playing.
I love the pixel physics and the fact that useful parts of your ship can get blown off. Great look and feel too!
Really fun game and solid mechanics! Just wish I didn't have to start over from the first level.
Woah I really like the character and vehicle designs! Great artwork overall. Also very fun to try out all the different kinds of attacks.
lol, the flying combo was awesome!
Haha the germs look cute and i love their combinations. They multiplied so fast and I couldn't stop them :p
Great art style and concept! Long live the isometric perspective!
OMG, the narration is awesome! Mechanics needs some work but the narration, art style, and music really made this game stand out for me.
Great work with the art and colors! Really good atmosphere too. Only wish the controls were a bit tighter
Awesome! It's super fun. Looks better in motion than in the screenshots. Great sounds and background music too. The upgrade system made me want to keep playing. I made a space shooter too! Only it's not as cracked out as yours.
What?! She's dead! I didn't even get to see her alive :c I feel so sad
Great job with the art, but like people said the game suffers from the controls. I think clicking to go somewhere would make the game much more playable.
Awesome! Perfect interpretation of the 10 second theme as a game mechanic. Clean and appealing art. The story is icing on the cake. My only nitpick is that I feel the chief changed his mind a bit too quickly at the end. Really enjoyed playing!
I thought this game was cute, with the monsters exploding into hearts and all... until the game called me a shit and a loser. Then I cried.
Surprisingly fun! The aliens have great animations and the controls felt really smooth compared to most unity games.
The setting got me interested and I really wanted to like this game, coz I love sci fi, but I just couldn't figure out how to get anywhere. The arrow keys seemed to move that little blue thing on the bottom but the image wasn't updating. I do like all the details that went into creating a tense and dark atmosphere.
My first thought was "this is going to be too complicated", but It turned out really fun! Each ability creates unique gameplay. The fun is in figuring out which ability to use for the current situation.
Cool way to add puzzle elements to a tactical game! I enjoyed playing. Was a bit hard to distinguish your soldiers from the enemy turrets at first, but I got used to it.
interesting concept, but the collision detection could be improved.
Woah, the "up" mode is the real game! So much more challenging than going down. But I made it all the way to the top!
I see, arrow keys to steer, spacebar to shoot. The background art is very nice. Wish it lasted for more than 10 seconds. I also made a game about dogfighting :p
Fun game! The shooting mechanics feel great and I was curious to explore the map.
Very impressive destructible terrain and collision detection! I had fun just exploring and shooting up things.
Neat graphics and the beams blowing up the enemies is a great effect. Wish there was a way to recover energy though.
Very stylish! The story seemed interesting and I wanted to follow it but the rotors are just too far apart. and it got boring searching for them.
So many bullets! I like that you can change the direction of fire, just wish the enemy reacted more when hit.
I think it looks better than Flotilla. Besides the glitches, awesome game!
wooohooo!
Not hard once you figure it out. Short and sweet! Great art and loads of character. I feel for you Bob.
Woah! The feeling of flying is awesome in this game. Great music too!
Very nice art! Would be improved with sound, but the game is fun and challenging.
Great effects! It's fun to watch but I wish I could affect how the next target is chosen.
I don't think I've ever played anything quite like this. I'm in love with the interface, so many beautiful lines. I love the orbit prediction lines and the gravity field lines. So jealous of your maths.
Love the concept and the art is charming! Controls could be easier but still a fun game.
Really beautiful artwork! Just wish the gameplay had a bit more depth to it.
Is it just me or does the sound of you punching robots make an awesome beat? Controls took a while to get used to but after that it's a fun game!
The art looks great and the mechanics work well, good game!
Very well polished! Action gets fun and frantic!
Very inspiring art style! I love the color palette and the little animations, as well as the ui.
Dear sir, I found your game to be extremely oppressive towards the single-limbed feline folk. How dare you strut around on your two limbs while every other cat have to suffer through life with only one leg, one eye, one ear and one nostril. HOW DARE YOU.
Great game btw.
Haha I like the role revesal going on!
Super slick, love the look and feel of it. Man I really wanna keep playing this game but its just too hard! Wish you could control the bullet with your mouse.
Fantastic art, reminds me of Adventure Time. The game is pretty fun. Only thing I would change is the jumping... it feels like the gravity is too hard and you don't stay in the air for very long.
I dunno what just happened, but I wouldn't trade it for the world
Charming artwork! Would be improved if the minimap were a bit larger so you could plan better, but still a fun game.
Goddammit... I wasn't ready! Just like real life :c
Perfect use of the theme *****
Really pretty and solid mechanics! The level design keeps it fun.
Haha awesome! BANG... shit!
Goddammit... don't join LD next time if you're just gonna kick everyone's ass. YOU WIN. ok?
The art is great, but I think it's the music and audio design that really put this game over the top. That and the dramatic camera movement.
Fun and engaging game! I played it longer than I planned to.
Ha! This is great, I had a blast. The art style fits perfectly and the dialogue made me lol
EPIC Soundtrack! Plays awesome with a controller!
Not really sure what was going on, but I was intrigued! Love the background music and particle effects.
MIND = BLOWN 10/10
Great game! I love how the dots rearrange themselves to show you how many ships you have.
Really well polished puzzle game! Reminds me of Hitman Go. Great graphics, sound, and well designed levels!
This is the TRON game we deserve
Great concept! Game is a lot more fun once you understand each enemy's weakness.
Took a while but I finally beat it! It's a little too unforgiving, but the charm makes up for it.
lol, I flung that dude out of the taxi! Fun game :)
The sword fighting is really fun! It feels great to attack and do a quick dodge.
Incredible pixel art! I felt really bad sending good people to hell...
5/5 Better than FEZ.
I docked at one! Love it, but I need a radar or something to point me to the next station.
Pretty accurate simulation of a game dev's life. Found myself playing longer than I should have.
Fun game! Mouse sensitivity was way too high though. I like the names of your crew.
Great concept! I played until the part with the ufo-looking thing but then it disappeared.
Best graphics ever! Beautiful colors and contrast. Super smooth and responsive gameplay. All my 5s, take it!
5 stars for graphics, audio, humor, and mood! Some of the best in the whole LD. Amazing game!
Fun game with cute graphics! Love the colors, but the game is too hard! The enemy bullets hand around for too long.
Even with my double tapping technique, I am not ready to be King :c
We need more games like this. It's rare to see weird done well.
Haha MURDER! Fun and solid gameplay, feels like the Vlambeer games. Wish I had a machine gun!
I really like this! It's clean, responsive, and beautiful. And thank you for not making me type in the commands manually. Very well designed interface.
Really great pixel art and animation! I just wish there was an indicator/arrow to show which direction was selected per unit.
Really intriguing game! I love the concept of finding the hidden vibrants among the humans. The rooftop travelling works well, I just wish there was more "impact" when you snipe the vibrants.
This is really inspiring! It has much more depth than every other idle game.
I did it! I really like that there's actually some strategy involved. Great use to colors too!
Surprisingly deep gameplay! So many options to approach defense and exploration, and it really nails the feeling of claustrophobia.
Absolutely stunning visuals and audio, just wish there was more to the game. It's a short yet complete experience.
Really challenging and such a unique game!
That's a trippy background man... great colors and pixel art! Just wish there was more to the game.
Really charming pixel animation! I like how each character has a unique method of attacking. Punching boxes is so fun!
Amazing style! If this were turned into a full game it would be something really special.
Really great pixel art, love all the little characters!
I really really love the colors and the artwork. It has a great sense of style, I just wish it were a bit easier. The skill required to play it fluidly is beyond me.
lol, my plankton turned into frogs. Cool game!
Th... Thank you... for everything
Great art style and it has a fun and frantic pace! The bots seemed to move intelligently to me. It's a challenge to eat the dots before they do.
This game feel very serene to play... Great concept and I love the minimalist art. The gameplay is quite unique and interesting!
Yeah THAT'S how you win a game jam! Creative and surprisingly fun, would be better with more responsive controls.
Lovely colors and great pixel art! The sword seems to have a mind of it's own which makes it fun and unpredictable.
Hahaha I was caught off guard... "Gotta work for your presents motherf@#$%r"! Smooth animations and fun gameplay!
Vibrant colors and the sounds match the visuals perfectly! I wasn't sure how to attack at first but figured it out after 1 try. At first I wished the difficulty would ramp up a bit faster, then I regretted it when a giant head appeared!
Some of the best pixel art I've seen! The music really helps sell the atmosphere too. The characters have a lot of personality. Once you find out which cop matches which crook, it ends a bit quickly, but still a great game!
Brilliant! Smooth gameplay with surprising mechanics. The weapons are counter-intuitive which makes them so fun to use. The game looks really good in motion, and the voice acting is hilarious!
pshh, using the car horn. NOOB
I DONT KNOW WHATS GOING ON BUT I LOVE EVERY MOMENT OF IT
This game is great! Really fun and challenging to smash multiple enemies together. Great art and animation too, I love the little spinning death animation. I hope more people get to play it!
Takes a white to get used to the controls, but after that it's fun to play! Love the stylish design and colors of the enemies.
Awesome! Love how the health, damage, and ammo are presented. Very intuitive and fun to play!
Man this thing handles *exactly* like you would expect a rock with tiny feather wings to handle. I'm not sure if I'm supposed to smash those people but I did anyway haha!
Beautifully crisp graphics and great level design! I just wish there was a way to tell what color crystal you're currently holding.
Super smooth movement and amazing lighting effects! All it needs is sfx and atmospheric music to complete the immersion.
I felt a surprising amount of immersion despite the blocky graphics. Great job with the atmosphere and monster behaviors!
On level 3 I was able to leave the map completely, somewhere in the lower right area.
Every LD I look forward to playing your entry, and for me this is the best one yet. Absolutely stunning artwork and gameplay that combines adventure games with light but satisfying action. Also I love cyberpunk and I would pay CASH MONEY for a 2-4 hr version of this.
Short and sweet with beautiful music!
I'm blown away by the art and animation, but it's really unclear what you're supposed to do and how to do it. Would really like to play a finished version of this!
Really beautiful hand drawn art and colors! The fight lasted too long for me but the game is so beautiful to look at that it kept me playing till the end.
Hard to play this game without yelling AAAAAAHHHH the whole time. I GOT IN THE CAR OK! Love all the smoke and particles and general mayhem. Really fun!
Super stylish with a unique and interesting game mechanic! The first screen is a brilliant way to make sure you understand the controls before playing.
Charming work Kevin! Beautifully smooth animations and a colorful world that gives me Sonic nostalgia. It gets pretty fun when you pick up speed! Great character design, and I love the milk bottle physics :)
Really cute and pretty art! Flipping tables is awesome :p
Love the story you created with this! The mechanics feel cohesive with the story too. The 2D art on top of the 3D map looks surprisingly good, and I love the design of the "final" boss.
Haha, it gets super frantic pretty quickly! I like how the pilot's portrait rotates with the plane.
Super sharp pixel art! The character design is adorable, and the world has beautiful colors. I just wish you automatically picked up the plant ammo instead of having to wait.
Wow more people should see this! Despite its short length it manages to transport you to a bleak dystopian world thanks to the great art and animations. I like the anonymity meter too, great concept. Hope you get to work on it some more!
Cute merging of an idle game with the theme! Also, why you need so many women huh? :p
One of the most unique games I've played! It's actually really fun to design swords. If you develop it further, I would love to be able to sell swords and see adventurers use them against monsters.
That's a nice big axe...
LIVEEEER! Haha this game is just... the best. Hat's off once again! Really catchy tune too.
Beautiful art! The characters are very cute and the world has lovely colors. I think the concept is interesting, and a bit sad because the monster has to die so that the hero can reach his goal. Would love to have seen more levels and content!
I like it! Even if it's spoiled somewhat, the story is great and I kept playing to see how things would turn out. The graphics and music do a good job of setting the mood.
Woah man. This would be awesome even if it were a Jam entry, but the fact that it's compo makes it incredible! One of the best LD games I've ever played. Super impressive on every level - the art, music, and levels are amazing! Only thing I can think of to improve it is some kind of mid-level checkpoint system.
One of the most unique and well-executed ideas I've seen in a long time! Everything works together so well, and the music is perfect because it keeps you from getting too frustrated. My only suggestion is to lower the number of pieces you have to find, or make them closer, because the station is quite large and difficult to navigate. But besides that, awesome game!
Even with a limited color palette, the art is striking. I love the animation on this. It looks dramatic and stylish. Great hack n slash mechanics too!
Haha this is really great! The AI is pretty good and it's really satisfying to nail those pacman suckers. It's a great feeling when they finally get caught between two ghosts. I love the squiggly line art and the music is excellent!
Really striking art but I was confused at first... I didn't realize that the particle effect was my character. I was able to figure it out after a while. This game has lots of potential for emotional impact.
Beautiful artstyle and awesome soundtrack! The music makes this game really fun to play. I just found it difficult sometimes when some of the obstacles would block my view.
Beautiful art and music! But now I'm saaad...I saw the ending coming from the start but it made me sad anyway.
I'M SUCH A NAUGHTY PONY. Bwahaha, had a good laugh with this! The death animations are just... the best.
Looks super good! I was surprised to see that the characters are 2D sprites, they blend in so well with the rest of the world.
First impression: Aww what a cute little bunny thing OH MY GOD WHAT THE @#$%! Haha awesome! Stellar art and animation. Just wish there were a bit more enemy types.
Pretty fun to play! I love it when they yell "MONSTER!" haha. I just wish there was more stuff to discover as you explore.
Haha I love it! Charming music and sfx, plus gameplay that is both intuitive and deep. Thank you for putting Z to reverse direction, it helps alot!
Beautiful backdrop and interesting mechanics! The particle and lighting effects look really good. I lol'd at the "this monster is red" text... haha good way to fix a potential issue!
Really nice artstyle! Love the colors and the detail on the characters. The game gets better once you figure out how to teleport and use special abilities, though I wish there was a tutorial on how to use them.
Wow it's so pretty! Love the colors and the music. Just wish there was some kind of follow-mouse controls.
Wow, postmen are awful, awful people! Everything works so well together. Super creative use of the theme too!
HOLY SHIT!
Simple but very effective! That eyeball thing is creepy. I only wish you could grow longer again by eating more people.
Nice relaxing puzzle game! I love the music, it's so soothing. Had a laugh at the layout of the final map :p
I'm from the STREETS yo! Haha great intro and awesome music. Plays great, perfect short game!
wat. WHAT!? mind = blown. BSSHHH
Man, you nailed the retro aesthetic! The visuals, sound, and theme match perfectly. Simple and easy to understand with great execution.
Ha, rage-rolling was awesome! Not sure if there is a way to destroy the helicopters, but I wish there was. Could also use a hit animation to let you know when you get hit.
Lol that was a lot more fun than I was expecting! The machinegun is awesome. The white flash and sound effect when you hit an enemy is both efficient and satisfying. Good variety of enemies and the way they swarm you makes the game pretty fun!
The hit detection on the bullets seem a bit inconsistent though. If there was some small effect to let me know that the bullet was hitting a wall I think the game would be even better.
Most fun I've had yet! I loved the screenshake, and amazing attention to detail like how the flowers sway in the wind and bushes explode into leaves. This game is awesome.
I played till I beat the final boss. I think I enjoyed playing this more than Hyper Light Drifter.
Amazing as always! Beautiful graphics and particle effects. Love the variety of bullet patterns. I like how the gameplay balances between careful thought and quick reflexes. My main strategy is to do strafing circles for most enemies, and freeze my shape for the tough entrenched enemies. Love the easter egg at the end also :p
I like the smooth and minimal style! It's quite hard until you realize you can pass right thru red blocks so long as they are moving. I think the game would be improved if that mechanic were made more obvious.
Fun to play! Cool concept and I like the design of the creatures. I also like the mouse-only controls, it makes moving and shooting very convenient.
Exploring the strengths and weaknesses of each form was fun! I only wish that when you defeat enemies you can eat them for energy or something. Right now they just disappear, along with all the energy you spent attacking them.
a TOUR DE FORCE.
I lol'ed when he started choking. The sound effects are perfect. Delightfully silly concept.
I stared at the title screen longer than I should have...
Gameplay itself is fun and easy to understand, but still challenging to find all the reptiles. Animations are clean and stylish. I just wish there were sounds when you hit a reptile with your gun.
Excellent use of the 1-bit artstyle! My favorite thing about this game is how the enemies break apart when they die. So satisfying!
I just wish the shapeshift ability had more balanced trade-offs. Right now there's no reason not to become a cube when you see an enemy. I think the game would be improved with more enemy variety so that there is some strategy to shapeshifting.
Haha this is great! Just walking around is amusing because of the bouncy animation. The gameplay is pretty fun and I somehow managed to get 45 guards on screen before I got seen. And of course the sounds.
Oooh smooth framerate and animations! The pacing of this game is really good. New challenges get introduced at the right time and I never got bored.
Falling into the gap gets a little frustrating though. Most of the time you can't see that the gap is beneath you. It's a good thing falling doesn't take away your health.
I like all the shades of blue you used. Blue is great.
Woah that got intense! Really fun game! By then end I was just wrecking everything so I had to stop.
Would have loved some brighter explosions and autofiring weapons. The weapons don't drain energy so there's no reason not to be firing all your weapons all the time.
Awesome! Best graphics yet and feels great to play! The particle effects and vector art style are excellent. Shooting felt good too.
I think it would be improved by making it more obvious when you get hurt, like a flash or shake, and it needs more enemy variety. Other than that, great game!
Hehe this is great! It's fun once you realize that picking up the blue dots upgrades your weapon. I was surprised that there was 3 separate music tracks.
I think the game would be much improved by scaling everything up. There's a lot of black space on the screen that isn't really useful. It would also help appreciate the cute pixel animations more.
I was also missing some sort of hit / impact effect when your bullets hit an enemy, or when an enemy dies.
Lastly, I wish there was more dialogue that I could read in a scottish accent!
Fun little arena figther/shooter! I like the variety and combinations of enemies - it keeps the game interesting. Great music too!
I think the game would be improved if it were more obvious when you get hurt or when you land a hit on an enemy.
lol wtf? Love the facial expressions. But now I feel bad about myself for some reason...
Great colors and I like the abstract minimal style! It's fun but I got a bit annoyed that the black trail you leave when you move obscures your path, and makes it harder to see the black hearts. The little black dots also make it harder.
In general I feel it's better to make things that can damage the player very obvious, so that the player's skill and reflexes are tested.