Foon → Ludum Dare Explorer → Users → Sol_HSA

Sol_HSA

Overall Medals

YearLDThemeGameDivisionOverall
🥉 2002 1 Guardian Orbital Sniper compo 4.11

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2008 13 Roads Roads of Dare 1.0 compo Polish 4.44
🥉 2008 11 Minimalist Block Picker 1.0 – final, timelapse compo Theme 4.61
🥈 2007 10 Chain Reaction Partycle Popper 1.1 compo Polish 4.24
🥈 2007 10 Chain Reaction Partycle Popper 1.1 compo Theme 4.60
🥇 2004 4 Infection Tekram-S (v1.1) compo Innovation 4.35
🥈 2004 4 Infection Tekram-S (v1.1) compo Theme 4.59
🥈 2002 1 Guardian Orbital Sniper compo Completeness 4.07
🥈 2002 1 Guardian Orbital Sniper compo Fun 4.07
🥈 2002 1 Guardian Orbital Sniper compo Gameplay 3.93
🥈 2002 1 Guardian Orbital Sniper compo Technical 3.78

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoPoCmTeJoClGpEfTwTl9Au9Fu9Gr9St9Th9ToCo
201635ShapeshiftAttack of the RGBobotscompo2503.463.263.333.083.312.922.073.0665
201430Connected WorldsSplit//Mazecompo2043.583.573.263.723.223.631.973.13100
20132710 SecondsNot the blue wire!compo4493.163.243.263.702.362.471.912.6852
201326MinimalismKeypad Trainer Turbocompo9962.742.772.813.891.822.002.2171
201122AloneWorst Birthday Evercompo3332.692.572.314.212.623.503.003.2932
201019DiscoveryNight of the Mugliescompo833.072.642.863.293.573.642.833.3318
200915CavernsGruecompo1411.902.262.172.571.761.533.832.7775
200914Advancing Wall of DoomWall Defencecompo273.533.583.893.473.113.112.873.373.003.50
200813RoadsRoads of Dare 1.0compo133.632.793.374.113.844.443.251.561.67
200811MinimalistBlock Picker 1.0 – final, timelapsecompo343.002.782.304.612.042.821.802.962.062.833.14
200710Chain ReactionPartycle Popper 1.1compo64.043.523.364.604.083.802.074.243.573.893.96
20079Build the level you playMagnetoidcompo1331233238137
20068Swarms...and the sky full of starscompo
20044InfectionTekram-S (v1.1)compo103.783.264.354.592.594.09
20021GuardianOrbital Snipercompo34.114.073.353.033.784.073.93

MiniLD Games

YearMiniLDThemeGameRank
201451Tool-JamSoLoud Audio Engine

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Sol_HSA

Sol_HSA leaves an average of 21.7 feedback comments each event.

LD35 — Shapeshift (33)

Wood for the Trees by ratking 2016-04-20T06:29:00

Okay, I'm done. This is the best one in LD35 that I've played.

2D-Tris by Monofraps 2016-04-19T18:10:00

That was definitely a .. twist. get it? Ha ha.. Ok I'll go.

Shorn the Sheep by mjomble 2016-04-19T18:04:00

Okay, this was fun and... weird =)

Bloodbearer by emielboven 2016-04-19T17:58:00

Can you make a webgl export?

Heavenly Hell by luckyy 2016-04-19T17:55:00

Great graphics. The gameplay works, but feels like I should memorize the levels. If I switch between worlds, for example, I may not have time to react to an approaching wall - unless I've memorized the level and know I shouldn't switch here.

Geomatrix by remiv 2016-04-19T17:24:00

Worked fine for me on firefox. *shrug*.

Rocketmorph by ermrk 2016-04-19T17:21:00

69040m - Nice game, and the music fits the game perfectly too, even though you didn't make it. I would have gotten a much better score if I could just see where I'm going, but that darn ship is in the way.. =)

Boxey by ShadowBrain 2016-04-19T17:16:00

htc vive might be tad bit of a niche as of yet.. =) I hope you'll get your ratings.

Arnold Stallion's Pump or Die by arzi 2016-04-19T09:53:00

As keys, z/x/c would probably work better for a webgl export. Really funny, too bad it's so short :/

RoboRob by RoboRob 2016-04-19T07:28:00

Pretty nice take on a stealth game. The music really creates a tense mood. I did have to retry the first level a bunch of times because one enemy does a 180' turn without any kind of warning.

Territoris by bvisness 2016-04-19T07:17:00

Can you make a webgl export?

Falling Sky by Kirstine 2016-04-19T07:14:00

Can you make a webgl export?

Silver Bullet by pavel_insight 2016-04-18T12:46:00

Nice game, good graphics. Played it a couple of times and maybe I'm just thick but I can't figure out what should tip off what the solution is. Maybe it's unclear what the rules of a shapeshifter in this game's lore is.
Really calls for some kind of audio (played the compo version).

Block Shift by Templar3lf 2016-04-18T12:05:00

Fun minimalistic idea. I quickly just moved the tiles to a horizontal line and that seemed to be a winning strategy for quite a long time. Some sounds would be nice?

Color shift by tozzi_a 2016-04-18T11:59:00

Web link isn't a web link.

Vehicle shifter by Titan 2016-04-18T11:58:00

Nice. Took a while to figure out the controls, the swap between car and rocket wasn't obvious =).

Blackula the Vampirate by damrem 2016-04-18T11:51:00

Pretty nice graphics. The gameplay itself feels rather random, I gave up trying to figure out whether the ship descriptions have anything to do with which option I should choose, so I ended up spamming either zombie or shark depending on which stat seemed lower. The sound effects also seem totally random and have nothing to do with whether you win or lose a fight.

Heroic Sex Bazooka by tsjost 2016-04-18T10:00:00

Really fun sounds =)

Capital Offense by GAFBlizzard 2016-04-18T06:58:00

Interesting.. very challenging, though. Some sound would have been nice.

Quarantine by nicotuason 2016-04-18T06:33:00

Great mood and audio. No idea whatsoever how to solve the game though.

Posthistoric Ooze by hunttis 2016-04-18T06:29:00

Nice. The music fits the game too.

It would be nice if there would be some way to remove placed totems though. I tried to change one totem to another, but apparently the old one stayed behind the new one because the old effect still happened.

Befitting Perpetual Owl by hijomo 2016-04-18T06:18:00

Can you make a webgl export?

Call of the Wild by stephenhaney 2016-04-18T05:59:00

This is a compo entry - where's the source code? ('view source' in browser works, I suppose, but having a separate zip would be nice).

Pretty nice music, fits the theme definitely, more levels would have been nice.. Fun while it lasted.

Fluffie Breeder by Suvidriel 2016-04-18T05:54:00

It works, I wonder if it would have been better if you left the drums out completely though.

Since you put the box there, I first tried to drag the fluffies to the box, but the mechanic became pretty clear quickly when I tried to do that.

I was also surprised that the fluffies I used disappeared, but I guess it would make the game too easy if this didn't happen... maybe only being able to use each one once would work? But that's a different game. And you'd get a flood of fluffies anyway.. =)

Shift shaper by Jukepoks1 2016-04-18T05:47:00

Can you make a webgl export?

Battle of Britain 2 by SuperChihuahua 2016-04-18T05:45:00

I got the plane select and path drawing and that works quite well, but on top of that I have no idea what was going on in the game. There were explosions and green boxes that appeared(?), but I have no idea where those came from.

5h1ft by AlmightyTuna 2016-04-18T05:41:00

Unity web player doesn't work.. can you make a webgl export?

Tito's Revenge by brinkhousegames 2016-04-18T05:40:00

Great sound - music wrapped up when game's over was really nice.

Haywire by VividRedemption 2016-04-18T05:37:00

Great sound and sound effects.

Soothsayer Simulator 2016 by iceburg7 2016-04-18T05:26:00

Well, that was definitely different. I expected one thing, and got something I wasn't expecting.

LycanQuest by mactinite 2016-04-18T05:23:00

Really nice, pretty and atmospheric. As others have noted, some checkpoints would be nice, and longer levels would be nice.

Some of the sound effects are so loud they clip which doesn't sound too nice.

I could easily see this become a bigger game with actual story and stuff =)

DungeonShift by AssassinMonkey 2016-04-18T05:16:00

Unity web player doesn't work anymore, can you make a webgl export?

Future-Anthropology Facility by JohnGalt 2016-04-18T05:16:00

Unity web player doesn't work anymore, can you make a webgl export?

LD30 — Connected Worlds (25)

On the edge of Earth: 5000 by Hypnohustla 2014-09-12T06:27:00

Played this through without reading instructions. Most of the time I had no idea what's going on, so I assumed I was trying to get some kind of communication link going. Then I, apparently, uh, blew up the moon, and got a "the end". That was a bit wtf-y. =)

I Must See You by Split82 2014-09-05T18:14:00

Best of show.

Player Connection by Jorjon 2014-09-02T06:52:00

Another jam stub. There should be a way to drop out even if you submit a stub..

Tree,house by rezzish 2014-09-02T06:52:00

Nice start. As a 48h entry, you should post sources, though.

One Last Scotch by sdroadie 2014-09-02T06:47:00

"web" link goes to a page that lists the files, not the game itself..?

World Shift by bconrad217 2014-09-02T06:45:00

"web" link goes to a web page with the zip, not a web version..

Disc Jockey Jockey by mildmojo 2014-09-02T06:12:00

Seeing that people do post these stubs there should be some option of opting out after the fact..

Bound by grayhaze 2014-09-01T16:45:00

Too bad about the random swapping, the gameplay was rather fun otherwise. If the swapping had some logic to it, the game would feel more "fair"..

The Scientist by Bubblman 2014-09-01T16:36:00

Nice music, the recording could have used a slight low pass filter though..

Starpiercer by Schrodinger Games 2014-08-31T18:43:00

Most polished jam game I've seen so far, although it does feel a bit unfinished in that it just seems to go on forever with no "higher goal" or difficulty ramp..

Daydream Runaway by psychonull 2014-08-26T10:57:00

Runs way too fast. Assuming there's more than one level, the first level(s) should be really easy.

A Brief Excursion by MalphasWats 2014-08-26T09:46:00

Player movement could be a teeny bit faster..

Worlds Insight by SelfishGenome 2014-08-26T09:43:00

The controls are a bit too "floaty" for precision platforming. A bit more friction perhaps?

Telemetronomic by BasmanovDaniil 2014-08-26T09:37:00

the.

texts.

at.

the.

beginning.

are.

wasting.

everybody's.

time.

and.

there.

does.

not.

seem.

to.

be.

any.

way.

to.

skip.

them.

Hide! by nataku92 2014-08-26T09:30:00

Yup, difficulty is way too high.

Caelum by Rocketship 2014-08-26T09:22:00

Ahhh.. those crunchy sounds <3

Parallel Rift by liquidminduk 2014-08-26T09:18:00

The game doesn't fit on my firefox window even when maximized =) (1920x1080 screen)

Hello Worlds by dustyroom 2014-08-26T09:15:00

Like others have stated, the game is way too hard from the start.. I'd slow it down, and have an indicator that shows the four blocks and what will appear next.

These Cosmic Chains by ploogle 2014-08-25T19:45:00

Is it possible to lose? I kept going for a couple of minutes, the music restarted, felt like there's no challenge.. am I missing something?

Ancient Eyebrows by StrideWide 2014-08-25T17:42:00

That... was positively weird. =)

ComboTwin by c023-dev 2014-08-25T17:37:00

Funny and fun idea, gets boring rather quickly though.

Misplaced by akymos 2014-08-25T17:21:00

Great! After I found a a few supercolliding superbuttons I ended up on orbit around a planet with no way to land and suffocated :/

Spanner by Cosmologicon 2014-08-25T17:04:00

Really nice. Desperately needs a "undo connection" option though.

Drift Off by DrMelon 2014-08-25T16:52:00

Tried playing a couple of times, couldn't figure out the controls in the third one (ninjas in school etc). Apparently you can do a very high jump or wall jump or something, but that only occurred randomly and I couldn't control it.

Linker by Digiraze 2014-08-25T16:44:00

A bit hard to say whether you're doing a good or a bad job. You solve any level by just clicking on one wormhole long enough.. sure you get a score, but it's hard to say if it's a good or a bad one..

LD29 — Beneath the Surface (1)

Bombe !! by delanghe 2014-04-30T10:06:00

Atanua can be downloaded from http://atanua.org

LD27 — 10 Seconds (8)

Elevator Pitch by poga 2013-08-26T17:50:00

Did what a sane VC would do and declined all of them, and the game gave a rather odd result.

10 Second Shooter by mcbeckjr 2013-08-26T17:40:00

Pressing space also scrolled the window, which made the game a bit hard.. =)

Notes of a melody by Zerkruemler 2013-08-26T17:36:00

Admit it - you did this just to show off your mad ukulele skillz. =)

Defusing Emily by ydg 2013-08-26T07:01:00

Well that.. was.. um. different. =)

10 Second Paths by laserbeam 2013-08-26T06:49:00

Item placement mechanic isn't very clear.. a more standard drag'n'drop might be more intuitive?

Kittens Go! by xhunterko 2013-08-26T06:46:00

White text on yellow background was a bit hard to read :/

Flicker by lalanl 2013-08-26T06:44:00

Having some indicator on how much time you have left before you respawn would be nice..

Hankerin Rocket Jocks by sanojian 2013-08-26T06:14:00

Getting those pizza slices to stay on board is pretty tricky =)

LD26 — Minimalism (36)

Block Man by RyanK 2013-05-02T18:35:00

If the controls were a little bit more responsive, this could be lots of fun.

TerraFrank by supr_g33k_7120 2013-05-02T14:03:00

soo.. there's no game?

Life in a nutshell by Pixelfan Games 2013-05-02T13:56:00

Requires quite big browser window =)

Steam-Cube by Monoquartz 2013-05-02T13:46:00

This was fun. I'd make the spikes a bit less deadly (reducing their hit box, mainly), and some early on levels are much harder than later ones - I spent a long time on "mix", then ran through the next few levels without problems. Too bad you didn't name all the levels, or I could tell you at which point I gave up =)

The Bends - Minimum to Anoy by TinyGolem 2013-05-02T13:28:00

Too bad there doesn't seem to be a goal =)

Pillar by drkrunk 2013-05-02T13:21:00

Great beginning! You should definitely develop this further.

Pulcino by Vincenzo 2013-05-02T13:14:00

Not much of a game, but it sure is pretty.

Node Hero by Deadlyapps 2013-05-02T11:04:00

Over 5000 points, and lol, I have no idea what I'm doing... =)

Squares by KunoNoOni 2013-05-02T10:48:00

Reminds me of my earlier "minimal" LD entry, except in that one you controlled the block with a mouse =)

PRISMA by Dark Acre Jack 2013-05-02T10:47:00

Didn't get past red :(

Only a Keyboard by Lidfrid 2013-04-30T16:40:00

That was frustrating.. and the last one was downright cruel =)
Refreshingly different.

Super 1-Bit Space Arena by Orni 2013-04-29T08:44:00

Just lovely =) For a post-compo version, do try changing the color scheme to something more LCD-ish (silver/black), and add a slight motion blur =)

Terminally ill by Sebastian 2013-04-29T08:41:00

Telling player to enter commands with keyboard and then suddenly requiring mouse input was harsh. Having the web player steal the mouse required me to alt-tab outside to kill the game.

STFC by CRamoysi 2013-04-29T08:38:00

Timer to show how much time you have left, and visible score counter would have given some kind of idea what's going on.. =)

Ming Imah Lism the Wizard ! by Gustera 2013-04-29T08:35:00

The fireballs launch from the top of the player's sprite, making tight sideways corridors pretty much impossible places to fight in.

GrowPotato by RedSounding 2013-04-29T07:27:00

Yeah, it was pretty minimal.

Turn On The Machine by intrudergames 2013-04-29T07:21:00

Adjustable speed would have been nice.

Color Blind by Alec Von Arx 2013-04-29T07:16:00

Deceitfully simple, after 10 points it was hard to even notice there's a block there at all =)

Zip by Chronodrax 2013-04-29T06:59:00

Excellent! All this one needs is a cheerful soundtrack =)

The Minimalism Quest by Pol 2013-04-29T06:55:00

The ending was a bit gross though..

Starhook by sparksgently 2013-04-29T06:52:00

Ahhh.. Shatter's radial mode =) Too bad there's no sound.

Sanity by JonRB 2013-04-29T06:46:00

Sometimes it seems I died when I got more blue, and sometimes it seems I got further when I got more red. Confusing? Since human eye isn't all that good in seeing hues of blue and dark red, light cyan / dark blue might have worked better..

Platform Jumper by attagcatc 2013-04-29T06:40:00

Well, I'll be damned, someone did do it. Here's another month's license code for rating purposes: 015C00C8FAA01173B03533312122252A351A1BDB38CD1DC084E17265203335

Ellipse Madness by shaircast 2013-04-29T06:29:00

Great example of indirect control =), and also a great example of how to make people motion sick.. =)

mesh by nseward 2013-04-29T06:25:00

Absolutely brilliant! I'd swap the last two levels though, as the second-to-last is easily the most difficult.

AlterSpace by guestcheap 2013-04-29T06:17:00

Space didn't seem to do anything in the second level, and I got stuck :(

ColorMeld by ThreeUp 2013-04-29T06:07:00

21.8 seconds. I just put mouse on a blob and kept shaking, and something happened. Then I got a big black blob, and timer stopped.

Coder by RealyUniqueName 2013-04-29T06:04:00

RealyUniqueName: you can always make a post-compo version that doesn't enter the competition itself.

1BtnBounce by Fnkee 2013-04-29T05:50:00

As simple as the controls are, it took me a few games to figure them out. =)
Cool music!

Sense Certainty by Behemoth 2013-04-29T05:43:00

Feels like the game's just wasting the player's time. I know it's minimal, but some sense of purpose would be nice.

Mass Splitter by scriptorum 2013-04-29T05:40:00

Great idea, I would love to see this developed further =)

LD26 Crimson Tide by Neurolabe 2013-04-29T05:35:00

Didn't quite get what I was supposed to do, really.

Existential Journey Into The Abyss Of Self Actualization And Peace by MCovert 2013-04-29T05:32:00

Quite nice. Couldn't get past the first "phasing block", though :(

Path by apenasisso 2013-04-29T05:28:00

Best application of the theme I've found so far. Figuring out where exactly to stop to hit the cylinder is a bit tricky though..

TATERUSH by nicotuason 2013-04-29T05:16:00

=)

Two Players Required by cjacobwade 2013-04-29T05:08:00

The.. color picking? thing was rather confusing.

LD22 — Alone (1)

Cat Capture by cjke.7777 2011-12-20T19:21:00

Character physics (and/or controls) make this unnecessarily difficult.

LD20 — It's Dangerous to Go Alone! Take This! (4)

how to be a girl by Cosr 2011-05-05T07:53:00

Atmosphere comes through very well, as well as the feeling of frustration. Just needs some closure. And/or a way to vent said frustration.

Let Me Save You! Your Faithful Companion by Nyaa 2011-05-02T11:36:00

Amazing work for such a short time span.

Elders Items by gamemakingdude 2011-05-02T11:13:00

(testing)

Guinea Pig Warrior by tonic 2011-05-02T05:16:00

One day Tonic will name his entries something else than Warrior, and it'll be "CCCCCCombobreaker". =)

LD19 — Discovery (20)

PRIOR by krangGAMES 2010-12-31T21:06:00

Excellent. I just wish subject &#! would move a bit faster.. =)

Dodge and Collect! by Elegwa 2010-12-31T20:41:00

Is it by design that you can fly off the left edge and don't need to dodge anything? =)

Treasure Shuffle by xkirby 2010-12-31T20:35:00

Not much of a game, as there doesn't seem to be anything you can do to affect the outcome. Kind of a russian roulette. Pick random option until you die.

Mother Robot by increpare 2010-12-31T20:32:00

Something about the control scheme was awkward to me, but otherwise - excellent work!

Explosive Transcendental Circulatory System by NiallM 2010-12-31T20:28:00

What is this I don't even

Presidential Gold Hunt by Lagunacloud 2010-12-31T20:26:00

Just glancing at the screenshot says this violates enough of the rules that I'll pass.

The Secret Documents by Danik 2010-12-31T20:18:00

Only gripe I have is that it's impossible to know if it's safe to drop down or not..

Prophecy by PaulSB 2010-12-31T20:10:00

As a spreadsheet game, the UI could be more efficient.

1492 by wlovas 2010-12-31T19:59:00

osx only..

BEARoNAUT by uncade 2010-12-31T19:38:00

unity web player needed, no thanks.

Anacalypse by bildramer 2010-12-31T19:37:00

Well, basic idea is nice I suppose, but without any way to actually lose, it's a bit dull.

2011 - Last Ride of the Discovery by dertom 2010-12-31T12:26:00

Requires unity web player, no thanks.

Quest for the Four Altars! by Staggy 2010-12-31T12:25:00

Good job! This is also the first LD entry I managed to actually solve this time around.. =)

Negative side is that I can't quite see how you can fail in this game..

Alchemy by panderia 2010-12-31T12:21:00

Rather ambitious, which explains why it's so unfinished.

Discover - Collect - Profit by SpaceManiac 2010-12-31T12:19:00

Missing dll..

Deep sea discovey by piotrekb 2010-12-31T12:18:00

Rule violation: uses pre-made music, so I rated without sound.

Cold Fusion by Grieve 2010-12-31T12:06:00

Nice, and ended up playing this much longer than I would have thought. In the end, trying to keep more than two generators on felt futile, so I just started going around the two closest ones.. if I tried to reach a third, the gremlins would shut down one (or two) of the earlier ones. Thus it became somewhat boring wait while doing a small circle..

You Found the Crystal by GameRoom 2010-12-31T11:58:00

For some reason my keyboard doesn't seem to recognize "up" after "right" is pressed in this game - I've never had that issue with any other game. That means the jumping puzzles became pretty impossible after a couple of levels.

The Detectorizer by danblack 2010-12-31T11:54:00

Pretty nice. The metal detector could have a slightly larger range though =)

Apple Quest II: Return of the Discovery by cptalbertwesker 2010-12-31T11:43:00

The level up/down dialogs are really distracting.. if they were only shown once, that would be enough.
Picked 166 apples, going up and down levels 1-3, then got bored and stopped doing anything until it leveled me down enough to end the game.

LD15 — Caverns (43)

Cavern Tycoon LD48 by Kato

Oddly enough, grabs keys even when doesn't have focus. =)

Byte Vs. GNOME by Henry McLaughlin

'doze plz

Ninja Spelunker by ExciteMike

Nobody else seems to be complaining about this, but - if I move the mouse cursor outside the game (which happens very easily as you try to make fast moves), I lose control (and my life, most likely).

Cave without Story by Noyb

Controls could use some slight low-pass filtering to make them feel more fun.

Black Cave by Redbone

Can't downlöoad =(

Glaucon and the Cave by athanazio

Some slight texture on the floor/wall would make it easier to see if you're moving, especially on some long corridors.

Cave Mushrooms by sf17k

Shrooms. Right. The "engine" itself is rather promising; this is probably mostly a case of lack of content.

Shelter From the Rain by Doches

Interesting concept, but there doesn't seem to be enough to do.

below the house by dessgeega

Slightly better controls and ambient music and this would be a classic.

Excavatorrr by Hempuli

Kinda like an atari-2600-on-steroids game.. =)

NICE CAVE! by dock

Curious - the zip doesn't open with XPs internal zip support, but 7z opens it fine.

"Conway's Game of Caverns" by brandonman

Hm, I just got one loooong corridor, and walking to the other end (which took a long time) yielded no score.

Bat Cave Adventures! by Jach

windows version only has .py files in it..

DiggR by drZool

One of the most finished entries I've played this time.

Cavernous Shooter! by Morre

I felt the camera was way too close to the player and/or there was far too little of the map visible at the same time.

Lex Bendover: The Dig by nilsf

Interesting.. gravity. =) Hated the heatseeking, wall-passing bats. Reminded me of manic miner for some reason.. =)

Moons Of Subterrane by stuckie

Seems to run way, way, way too fast on my machine. Sync to timer next time?

Cavern Ghost by sgstair

Nice shadows =)

Alien Artifact by lexaloffle

Yeah, needs sound! This was also the first LD entry this time which I managed to play through.

Cave Dangerous by fydo

Really promising start =)

Akin Revenge by Ariel Yust

Nice graphics, and the gameplay reminded me of 'nemesis the warlock'.

Cave Explorer by adam_smasher

Seems like a game I'd love to hate on my phone =)

Cavern Chase by Devlin

Cave story character?

Polluted Caverns by astrofra

Weird.. the game's mouse pointer is not in sync with the system mouse cursor, which means I can't click everywhere on the game screen.

XOUT by X-0ut

Might have been more fun if the level was a bit smaller =)

Crystal Cave by BenHem

The straight-from-behind viewpoint makes things a bit difficult, but apart from that, pretty nice!

Cavern-Ball by prmottajr

no love..

Clocksey and the Cavern by ajdef3

Text is quite hard to read, but apart from that, fun game.

Miner Distraction by bentosmile

Pretty.

Broken Cave Robot by YMM

Very cool game. Reminds me of a feeling in some oldschool games, like on spectrum..

c4v3rnz by nullsquared

Holy crap those shaders are slow. Okay, I don't have the latest dustbuster on my PC, but I still can play the latest games without issues.. this one stuttered.

Coffee Caverns by caseyd

setup.exe - no thanks. Just let me run the game. Also, rules say sources must be available.

Let's go cave-burrowing by sirGustav

Re-downloaded and now runs.

Cavern of Damned by bugra

"This file is neither allocated to a Premium Account, or a Collector's Account, and can therefore only be downloaded 10 times.

This limit is reached."

Lost Whelps by Chris Zamanillo

setup.exe - no thanks.

Lazor Dentist by io42

Sources?

Cave Flyer (blue) by localcoder

Way, way too difficult. Slower movements and some collision tolerance would make it more fun.

Simply Cavern by Moon Goon

rapidshare, arghh!!

Heart of Gold by L

Either I'm not "getting it", or this game is way, way too difficult. I die whatever I try.

Beacon by ChevyRay

Great mood.

Caverns of Venus by Endurion

A rather fun little game. The biggest complaint I have is that the sound effect volume levels are all over the place; especially the bullet-hits-wall effect is WAY too loud compared to the rest.

Contact Lost by afterthought

Slightly faster controls and audio and this would be a really good game!

Refuge by noonat

Really fun twist on the space invaders =)

LD14 — Advancing Wall of Doom (13)

Humpty Doompty! by yoyo

Some kind of visual indicator of the intoxication would probably help. Neat, in any case. And I agree that it needs sound.

Run Away Little Bouncies by Srekel

Can't run..

Flood of Air by sowbug

When I first started playing, I thought it was challenging since I only used the blocks on the bottom row. Once I realized I can pick any of the visible blocks, it became too easy, and thus boring.

Mind Wall by SethR

---------------------------
E:ld14xxxxxmrfun_mind wallmrfun_LD14_MindWallmrfun_LD14_MindWallgame.exe
---------------------------
Windows cannot access the specified device, path, or file. You may not have the appropriate permissions to access the item.
---------------------------
OK
---------------------------

=(

May be somehow related to the fact that f-secure claimed that the game has a virus.

Sir Henry Placeholder and the Badly Timed Parade by rogual

Lots of fun, but unfortunately slightly buggy. On my first run, after dying a couple times, the enemy lost collisions. On another run, I had to leave the computer for a few moments and when I came back, the stick figure had transported to the background, unable to move, but able to shoot..

AWD Cake Factory by pkeod

Excellent for the time taken. Some sounds would have been nice. I don't know if the dark tiles are supposed to be visible or not, but once I learned to look at them, the game became much easier (and more enjoyable).

Bunny Press by Notch

Definitely one of the best games in this contest.

Slugs v Salt by Jonny D

Not exactly sure what I should have done. Moved the two slugs to the other side of the field and got slaughtered.

Stomp by flashkick

Not entirely sure if this is a game.

Happy Blob is Unhappy! by Fiona

Not very theme-y, but one of the most complete games in this contest.

tombed by dessgeega

Brilliant!
Only nitpick I have is the pixel-exact positioning you have to do in a couple places.

Solar Lift by codekitchen

Oh, you need to move BACKWARDS to figure out what to do.. in my first game I just shot at the whatever and died.

Haircutter by 1009

PsySal: The hair probably refers to the player's character.

LD13 — Roads (18)

Title by David Duarte

No windows exe..

Submission: Roadate by crc

Towlr.

Lone Racer by robot_guy

No windows executable :waves:

On The Road by ragnor

Seems to require debug versions of msvc90 runtime, and possibly other things as well. The application configuration error comes from a bad or missing manifest, I guess.

Night Cruising by PsySal

Real art.

LD Road Racer by psnake

No windows exe..

Checkpoint racer by matrin

This seems like a great example of a game which is made more difficult by making the controls harder, which leads to plenty of frustration. Tweaking the car physics and especially collision response should do miracles to the enjoyability of this game.

Buffalo Road LD13 by greencow

Would be nice if the game made it more clear what is needed to win and when you've won =) Yes, it's small text on the top, but it could be made more obvious.. Yes, I played it through.

GBGames – Road LOCKDOWN! by GBGames

okie, now download worked.

DoctorTease by flgr

worky after downloading the update. fail. failfailfail. failfailfailfail. frustrating. =)

Left4Bread by Fiona

If the car handling wasn't so frustrating, this might be a very enjoyable game.

Soltcras by DrPetter

<3

:: RoadZ :: A bucketful of nostalgia by dstrysnd

After failing the easy level for a dozen times, I give up. The visibility is low, picking the wrong route (which you never know beforehand) is rather punishing, and still you'd have to drive REAL FAST to beat the minimum time. And this was the 'easy' level?

all roads lead from home by dessgeega

The first ld entry I actually played through this time =)

Unknown by dertom

Nope, even with the instructions, I couldn't figure out what I should do.

Lost Roads by Comtemno

Couldn't figure out how to shoot. Monsters just slowly walked over me and I was dead. Main menu didn't quit with q, but with esc.

Road To Pain! by brandonman

Not really happy about the use of copyrighted material..

Exproad, Improad, Reroad! by demonpants

Required reading of the instructions to know how to play, but other than that, pretty nice!

LD11 — Minimalist (49)

Castle Adventure by Viridian

Is it possible to attack someone?

final version of my game by triorph

Star control battles with more gravity wells - yes, definitely has potential =)

warrior by tonic

Autofire! Autofire! Autofire! =)

Spacbattle is done-ish by tirpen

We need some kind of file hosting for the next LD - but not mandatory - rapidshare etc. sites are annoying.

RPG Battle Simulation by thedaian

This kind of game really needs a story and something to let the players think there's progress going on.. =)

The Butler Did It by Surrealix

At startup:
"TBDI.exe has encountered a problem and needs to close. We are sorry for the inconvenience."

Too bad, the shots looked interesting.

CGA Quest by SpindleyQ

I'm getting 404 on the download link =(

The white gazelle laughs maniacally by jhauberg

Requires XNA, so I won't be rating this.

Minimaze by shanecelis

Fun, but needs more levels. =)

“Desktop Rox” by sgstair

A bit on the easy side, and wrapping around would have been nice. Audio, too. Technologically-wise, pretty darn cool.

Simple Dungeon by sfernald

Yay, roguelike. Crashed when the blobs were about to kill me.

Strong AI by SethR

Fun, even if there's no cake =)

redgate by scoopr

7 =)

Space Stuff Trader by saluk

Tiny.

Circle conquest by DanReyLop

Figuring out what to do wasn't clear before I read the instructions from the blog, after which the gameplay was simple enough.. but got a bit boring after a while. I did win the game eventually.

Pixelman 3 by pymike

Pixel-accurate jumping platformers aren't my forte; Frequent respawn points would make it more enjoyable =)

Origami Wars by piddlepup

installer =(

The Pushers by phren

Some kind of visualization on the push power on-screen (like growing arrow to the push direction) would increase playability a lot - now the push-power is just guesswork - or alternatively you have to play it a lot to get a "feel" of how it works.

Tiny Hawk final release by pekuja of Polygon Toys

The best timelapse I've seen so far =)

Unknown by NULL

No windows executable, skipping..

The Minimizing knight by nikolaj

ImportError: No module named Image

Casey is ready to rock (kind of) by nfirvine

no habla linux, sorry

Trivial Escape from Minimalist Island by mjau

Minimalistic Manhole, maybe Myst.. =)

Framed! v1.1 Released by mikeware

I don't understand why others are saying that it's too easy - I tried playing a couple of times, clearing the board, and it just says I failed; I have no idea why.

Unknown by Mike_W

If it has to be launched with a specific command line, how about making a simple batch file next time?

When it launched I got a 1-pixel high window, which I had to resize in order to get the screen.. and after that, it went pretty much like Hamumu put it.

entry – Minim Madness by mariusz

I tried to draw the minims for - without lying - about a hundred times, with zero success ratio.

Mininode by LunarCrisis

Nice - could have used a lot more levels though.

Final Submission by keeyai

> Failed to Load Module: No module named pygame

Cowbell Hero by jovoc

Nice idea, screenshots got my hopes high, but it was a letdown in practise. I guess tuning the beat detection to be fun is a bit much to ask in 48 hours..

Unknown by john

ImportError: No module named pyglet

Of Robots & Groglots by jlnr

Mouse control (fly where you aim) would probably make this a bit more fun (and less nauseating).

There Is No Screwdriver by JamesDM

Tried using inform? =)

The Hunt for Pepsi Blue by Jach

mjau, since pepsi (and other liquids like it) are by nature transparent (how scary is that?) they experimented with pepsi a couple of times by just selling blue version of it. Looks like something you'd expect from synthetic oil or dishwashing liquid..

Anyway, the game. On my first try I didn't understand what the heck was going on, but I still got through several levels. After reading the explanations things got a bit clearer.. =)

Still Pond by Hamumu

Made me laugh out loud - could be a bit easier though; the two armories bit is already a bit too difficult. Although I did pass it on my first run (losing at the card deck)..

Sailor by gustav

Needs retry! restarting the app and redrawing the ship from beginning is frustrating.

Dot2doT by Sophie Houlden

Seems a bit too much random.. instead of time limit, move limit might make sense. A single score has no value in a vacuum though, so some kind of ranking / highscore list would be nice..

GBGames presents Minimalist – the by GBGames

After realizing that, regardless of the anxiety-inducing blinking, there's no hurry, the game became very easy.

I took my headphoness off at around level 50, because the sound had become way too annoying. At level 85 I promised myself that I'll play to at least level 100 to see if it changes. Quit at level 101; hurt eyes too much.

miniPals by fydo

Idea like this depends on tons of fun levels.

dots by erik

I apparently did not get far enough to find the powerups =)

Marginal Ungolf Spectacle by DrPetter

levels! levels! levels! =)

MiniMall by doofer

Seems tad unfinished..

Unknown by dgriff

Amazing music!

Why the heck did you password protect the archive?
Why on earth did you use something else than zip as the archive format in the first place?!

Brainwave by Deepflame

Played this for a while, trying to figure out what I'm supposed to do.. then went and did some kitchen chores, leaving it running. Came back, it was still running.

Omnihunter by Dathgale

waiting for potential exe..

As good as it is going to get by creiht

I do have a facebook account, but try not to install too many apps to my profile.

Too minimal for a name… by bluescrn

Nice.

minimalist entry by allefant

waiting for possible exe

Game by alex

Some kind of overall goal might have been nice, I think. Some kind of feeling of progress while you're playing..

Micro Macro by PoV

Sure, it was done in a very short timespan, but still - it's a bit hard to figure out what the game is. =) Okay, I got half a million points without trying much, but it feels like something is missing.
And what's the blinking thing in the middle for?

LD10 — Chain Reaction (39)

Final Release by XMunkki

xna - I'll pass, as I just recently got my pc in a more or less stable state.

Unknown by X-0ut

Yay! It's a remake of the, the.. the.. um, can't remember the name. Was made by gremlins if I remember right.

Final entry, un by Wiering

Aww, it's too bad you didn't have time to finish this.

Zanmato by Tivi

I didn't quite get what I was supposed to do. Ended up colliding with the enemies which eventually killed me.

Reflex Battle, in by TeePy

couldn't download

sg’s entry by SteelGolem

Har har =)

Skalle: Galectric by skalle

This is the game idea that I was aiming for originally, but then realized that I really wouldn't have time to make fun levels, as level design pretty much makes or breaks these games.

Working Title: Ruckus by shanecelis

Didn't quite get it.

Hero School by SethR

Way too difficult. So difficult in fact that I didn't want to try it too much. Slightly easier starter levels might be a good idea for us who haven't played bomberman for a decade now.. =)

Space Chaos by Samiljan

Nice graphics, flying around, shooting, dropping mines (which then blow up in a chain reaction) etc, everything works, but.. somehow, it's just not fun. I don't know why. Somehow just felt like I didn't have any incentive to shoot those bad guys. For some reason I kept wanting to blow up the asteroids =)

Next by saluk

Couldn't download

4 hours more… by RB0

couldn't run

Boostcraft by rale

I liked the minimalistic art direction, the entry feels really polished, but also a bit of what hamumu said..

THE CAVES OF INSANITY!! by philhassey

Nice, working idea!

Marble Bomb by NyanNyanKoneko

xna - I'll pass, as I just recently got my pc in a more or less stable state.

Moonbase by noonat

Took some effort to figure out what the chain reaction was. Other than that, the gameplay seems (to me) to be about running around in a circle, not hitting enemies, dropping bombs every now and then.

On my first try I didn't even know you can drop bombs (or shoot), and I just ran in a circle until there were so many sprites on screen that the game slowed down(!) =)

Shrapnel by mjau

Frantic shooter with chain reactions.. well, could have used more of chain reactions =)

Paramecium by midwinter

I was doing something, but didn't know what, and then something happened and.. well, it seems like something you should be able to understand, but it's just tad bit strange.

Mr. Splode by lexaloffle

Nice game, excellent graphics, but feels like it lacks little something that would keep me playing.. I think this would be a real blast with better levels. And no, didn't pass level 2.

Boomshakalaka Done! by Lerc

This is the game idea that I was aiming for originally, but then realized that I really wouldn't have time to make fun levels, as level design pretty much makes or breaks these games.

Unknown by jovoc

Nothing at all. What a slacker!

ly by john

Couldn't download

Cascade by Jay

Nothing at all. What a slacker!

Chain Pain: Final Submission by Jach

Um, no.

Short Fuse by Hamumu

Feels a lot like some old c64 game, which is not a bad thing at all =)

Took a couple of tries before I realized I have to drop the barrel =)

M3 – Molesting the Match-3 Market by gummikana

Cool idea, but felt tedious.

Ms Green’s lovely day by gimblll

Yay, a TIM-style game! It was discussed as one of the possible ideas on the irc channel, I'm glad someone went ahead and did one.

Space Reactions by fydo

Is it even possible to lose? =)

Didn’t finish, got pretty far though… by Fiona

Great atmosphere, and while I don't like shmups in general, I managed to survive to the end on the first try =) At least I think it was the end. Ran out of enemies in any case.

Chain Reaction: Detonator, the final? by Endurion

Got stumped after a couple of levels.

HeliChain by drZool

xna - I'll pass, as I just recently got my pc in a more or less stable state.

Final entry! I’m late! by DrPetter

Not quite sure what this has to do with the theme.. on the other hand, I'm not sure if I understand the game either. Great audio and nice graphics though!

Fairy’s Light by DraykDyna

Controls seem a bit weird.

Mission Accomplished! Or, as Confucius would say, To go beyond is as wrong as to fall short by Deepflame

A very different puzzle game from the others, and pretty good too!

Finally by BenW

Clearly the most experimental game in this contest - and a good one.

TheCrawlyCrab by baggi

The controls are broken, at least in a 2-monitor setup.

Towers of Skye “tech demo” by Archwyrm

No exe

Unknown by allefant

Nice game, too bad it doesn't quite "flow".. I'd expect to be able to run around among the explosions in a game like this =)

Ramuh-Shmoo by Sophie Houlden

Nice game, took a while to figure out what I was supposed to be doing.. and didn't quite figure out what the chain reaction bit should have been.

LD4 — Infection (14)

Anti-Botic by tomkh

Somewhat weird.. and is there any way to win?

Innoculator4x4 by smx

Weird graphics mode

Cuzco's Goat Bloat Game by philhassey

Nice soundtrack.

Vaccinator by Negator

Weird controls.

Shrooms! by zoggles

A bit confusing on what the winning condition is..

Mind Controlling Killer Virus! by survivor

Metal Gear Virus =)

Snag by shredwheat

Nice otherwise, but doesn't really have anything to do with the theme.

infection-terror by Chronocore

Runs so fast on my PC that when I tap "up", the player dies instantly by hitting the roof. Too bad.

Peanut Butter: The Simulator by Zaphos

Kudos for trying to stretch the theme to its outer limits.

none yet by Skalle

Too bad it wasn't finished - the graphics are kewl =)

Zombiepox by peitz

Cute graphics.

infekchion by illume

Tries to access the net.. eek =)

Virgil by LordCovenant

Can't quit the game while a game is in progress? And when alt-f4 is pressed, the task is left in the background, playing sound. Other than that, a very fun game!

Commies! by randomnine

I love it how the game teaches gameplay as you go on.. also, this one has a nice sensible-software sort of feeling.