sol_hsa
Seems to run way, way, way too fast on my machine. Sync to timer next time?
Foon → Ludum Dare Explorer → LD15 → Moons Of Subterrane
By Stuckie
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 58 | ||
| Innovation | 61 | 2.95 | 21 | |
| Fun | 55 | 3.05 | 21 | |
| Theme | 81 | 3.10 | 21 | |
| Graphics | 85 | 2.74 | 23 | |
| Audio | 82 | 2.15 | 20 | |
| Humor | 90 | 2.11 | 9 | |
| Overall | 78 | 2.87 | 23 | |
| Community | 45 | 3.41 | 17 |
Seems to run way, way, way too fast on my machine. Sync to timer next time?
Once I figured out how to play, and found there were multiple levels, I realised that there is more to this game than meets the eye. I'll have to come back and try to finish this one...
Does it have just one level? Anyway, it is fun. I destroyed all enemy bases of the first level but I couldn't go to a second level...
Very funny little game but runs too fast.
Not bad, and quite tough time limit on stage 3.
A little message that you entered a new stage would be nice, the start screen looks the same ;)
Very solid game. I played the speed corrected version, but was having difficulties anyway :).
Couldn't figure out the lua stuff. Maybe later.
This robot is really bouncy. It's hard not to get pushed between rooms, especially when just touching the outer border transports you instead of having to actually go off screen. I was having fun until I tried to repair and got pushed into a wall where my robot disintegrated. And brother, let me tell you, when it disintegrates, it disintegrates!
Seems like a fun game, but it the enemies spawn really really really fast, and it's not immediately obvious that it's possible to destroy the spawn points, leading to a sense of 'WTF how do I survive this?'. Also, when I was getting near to beating the first sector, trying to land on the final platform to repair, I ended up drifting off into the wall somehow; when I reached the edge of the screen, the game crashed.
Not sure if it's running too fast on my machine, but the physics are SUPER bouncy for me. Whenever I get hit by a monster I get knocked 1 or 2 screens to the side, and usually get hurt by careening into the wall. For a game that is so much about precision this is particularly frustrating.
Audio was had way too much static for me.
I'm a sucker for space games though... would love to see this polished up more.
I could use a bigger window!
As some other people said, a bit bouncy. Otherwise a decent game.
Super fast on my machine, can't really play it well. I'm playing on WinXP. From what I could tell though, it looked like it could be fun.
I guess I liked the idea of this a bit more than playing it. The speed is still a little fast (although that may be intentional), but the really floaty controls were a big problem for me.
Fun game. The mechanics are pretty interesting, I didn't even realize you could drop researchers off at other stations than the main one. I didn't mind the physics but maybe enemies shouldn't knock you around so much.