Byte Vs. GNOME by Henry McLaughlin
BUMPING FOR WINDOWS EXE
Foon → Ludum Dare Explorer → Users → jazmeister
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2009 | 15 | Caverns | Bunker | compo | 53 | 3.19 | 3.19 | 3.64 | 3.46 | 2.76 | 1.20 | 2.68 | 2.88 | 45 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2009 | 10 | Domestic Violence | After School |
jazmeister leaves an average of 21.5 feedback comments each event.
BUMPING FOR WINDOWS EXE
This was great: exactly what I expect from 48 hours of excellent development.
Pretty cool. Some more pointers and direction would have kept me playing longer, but I had fun just exploring the fog of war and so on. Good job!
Couldn't seem to download it.
I love this game. Ten points to Gryffindor!
Pretty cool effects. Not sure what to do. Overall positive.
Great first shot man! I liked it as is, and the button made me lol. I'm sure you already know what you could do to make it better, so let me just offer a pat on the back.
Love it. Found a bug where you could exit your cave without digging, not sure how.
Would love to vote! Sadly, no Mac.
Yeah, really liked this game. Stuck at it for a while. Music would have helped a lot.
Bumping for windows binary.
Fun to explore. My WASD fingers wanted to jump and mouselook though, damn you!
I found it nearly impossible to control, but it probably just needs a little tweaking. By all means, keep working on it!
Pretty cool! It was fun seeing all your prototypes.
It did crash eventually, but I thought it was awesome. Some faster movement and more voracious enemies wouldn't hurt. I was running from the zip so I didn't get a logfile, sorry :/
Couldn't figure out the lua stuff. Maybe later.
Sound was pretty awful and jarring! I thought it was a bit trial-and-error, and once you figured out what you were supposed to do, I didn't really have fun doing it. Some atmosphere could have greatly improved the long treks from your tank to the mineral things.
You didn't need to have this dependant on PhysX. That alone may have horribly hurt your ratings so far, but speaking as someone who owns a top of the range Nvidia card, I just thought the game was a little boring. Pong isn't really that fun to begin with, but adding in the obstructions just made it a little random. The ball doesn't even get very fast :/ sorry buddy.
I yearn for the resolution of this project. Don't give up!
For fellow 64-bit Vista users, edit run.bat, replace "java" on the first line with "C:WINDOWSSysWOW64java" or similar.
Pretty punishing. Solid game. Needs more health lying around, or a regen - dying a couple of times put me off.
Sound and strong goal feedback would have drawn a fifth star out of me. Excellent work.
Man, that didn't take long at all.
Not bad, I couldn't work out the section in the screen shot though. The text was impossible to read.
Thought it was a little frustrating. Why have a sneaky gap where the player's going to roll off the edge? You know they're gonna roll off there the first time they do it. Graphics were nice and all, and the smilies was a great touch.
I love the crazy levels with the huge banks of missiles. Great stuff.
Pretty cool. The tips go a long way to helping you get into the swing (ahahaAHAHAHAHAH!!!11) of things. I felt like there was a nuance of control to it. Solid submission.
Not perfect, but it's on the way there. As it stands, very fun on it's own. I think the flashy death things aren't adding much, it's pretty challenging just hitting stars and keeping your velocity up there. Excellent work.
This is really tough to control with the pad, and I soooo want to play this well. Why can't flying be a case of using the stick? Why must I flap? Do you press A to make Mario flail his legs?
Didn't really enjoy this much. Wasn't clear right away that I couldn't tell a goblin to attack a troll directly (and why shouldn't i?) Far too little feedback. If the graphics had been half as good but more of the RTS creature comforts had been in place, you'd have held my interest for longer.
Big install, man! I can see where you're going with it. Keep working on it!
It was really really tough and hard to control. The waves kept coming! Neat idea though, and the tiny dentist is hilarious.
FileSmelt wouldn't work for me.
Rapidshare made it impossible for me to download this. If there's one thing worse than having to wait 45 seconds, it's having to wait it again after you thought you downloaded it.
The first time I died, and the game quit. Most people will never try your game again after that. I'm glad I did though, because there's some meat on there, but you said it yourself: yet another cave flyer.
Really tough, awesome idea. I can has analogue support, please?
WASD TO MOVE!!!11
... 5/5 ;)
You need to link the extra fluff required to download your game in future, sir. The game itself was pretty interesting, but not very fun. Try getting someone else to play it during development, and resist the temptation to talk them through the puzzles.
LD18 — Enemies as Weapons (1)
Lich by Serilyn 2010-08-24T08:46:00
This was really tedious. I like the idea, and yet, clicking on each body part and then on the slot you want it to go to was just boring. I spent a long while walking around without finding anything, too. Sorry man :(