gadlor
it's magical! it's stupendous! it's a win conditioooooooooooon
Foon → Ludum Dare Explorer → LD15 → Caverns of Adventure
By epitaph64
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 140 | 1.88 | 32 | |
| Fun | 109 | 2.26 | 31 | |
| Theme | 102 | 2.81 | 32 | |
| Graphics | 107 | 2.44 | 32 | |
| Audio | 81 | 2.16 | 32 | |
| Humor | 55 | 2.54 | 26 | |
| Overall | 111 | 2.47 | 32 | |
| Community | 113 | 2.00 | 23 | |
| Coolness | 101 | 7 |
it's magical! it's stupendous! it's a win conditioooooooooooon
Throw some monsters in and you could have a pretty awesome little Gauntlet clone here.
Hehe, I like how some rooms are carpeted - presumably intended to be water and lava.
I found the button, but I wish you had made up some story about what pressing it does. Hopefully I didnt set off a nuke, unless thats why I was there.. Polished game, well done.
Great first shot man! I liked it as is, and the button made me lol. I'm sure you already know what you could do to make it better, so let me just offer a pat on the back.
Missing some elements (enemies? victory?) but pretty awesome nonetheless. Very slick.
No challenge, however you made a game!
Pretty neat little game, though it didn't have much to do in it. Has the making of something very addicting.
Hah! I loved finding the button. I tried exploring around to see if there was anything else. Other than new carpeting in some of the rooms, I didn't find anything else. I was collecting gold for some time until I decided to stop. Unless something happens when you explore all the rooms, I had no motivation to keep going.
The movement was smooth, and the sound effects were nice, if minimal. Unlocking doors with keys was cool, giving me a reason to collect them.
This seems like it could be pretty neat... but right now it sort of feels like you're going in to clean up after another adventurer who forgot to press that button.
It has a win condition, but it doesn't have a lose condition.
Too bad you didn't have time to finish it, it has the seeds of a cool little game.
Good start but pretty incomplete. The "sacred button" was a nice touch.
The procedural generation was a nice idea but all the rooms seemed way too similar. Also you could walk across fire and water. However, the minimap was nice and a welcome touch in this compo.
Yay, the magical button!
Quite nice skeleton, and as you already started, a good starting point for a really nice game.
ah the big red button that doesn't do anything. good times.
I found the sacred button!! Sweet! ;)
Nice start here. I liked the style of the graphics and who doesn't like picking up piles of gold right? The damn door opening noise scared the hell out of me the first time though heh. Too bad you didn't get monsters in in time.
Finding the winning button is cool, but I miss some kind of danger or enemy.
Reminds me a tiny bit of Temple of Apashi on the Commodore64. I think that some more tiles, character animations, and monsters, this could be a really fun little game.