Candle by Problem Machine
Wow, really addictive. A little repetitive I guess, but the mechanic could work well in a more complete platformer too.
Foon → Ludum Dare Explorer → Users → farman-farout
farman-farout leaves an average of 27.0 feedback comments each event.
Wow, really addictive. A little repetitive I guess, but the mechanic could work well in a more complete platformer too.
Using Vista, and it just crashes after closing the 'pick a resolution' menu. :(
EDIT: Tried the updated version, still crashes.
The random drops were a little too random - waited for ammo to drop for ages, with none.
This game is a little disappointing - you have nice destructible terrain, then it's not at all relevant to the game, which seems like it was thrown in because you ran out of time. :(
I really wanted to like this game, and I do, but fiddliness makes it less fun - placing reflectors in mid-air is very tricky, especially as the game lets you put multiple in the same place - I quickly kept running out while trying to place them one square up from the ground. If you could make this easier, you're on to a winner. :)
Hehe, I like how some rooms are carpeted - presumably intended to be water and lava.
Liked it a lot, and somehow it wasn't hard to know where I was meant to be going even though everywhere looks the same. :D
The levels were short enough that the cart never got fast enough for it to be difficult. A nice idea though.
Wow, that was over fast - though if the level is as hand-drawn as it looks, I guess it's not that surprising. Still, it's very promising, and could be awesome if you ever expand it. :D
Blimey, you'd need to play this for a long time to get to 100,000 - I wouldn't have the patience. A fun, solid game, though it could use a little variation maybe.
Beautiful, though sound would be nice, as well as maybe some interaction.
Really nice, although as others have mentioned the missiles make it a bit hectic.
Ouch, the controls! They wouldn't be so bad if you didn't inexplicably explode if you bump into a wall. Nice graphics, nice sound, nice idea - but I just couldn't play it.
Brilliant! And utterly insane. I agree with gadlor - I demand more of Mr Monocle's Marvellous Madcap Adventures!
It's a simple game when it comes down to it, but brilliantly presented. Nice one!
Only played it 1-player, but quite pretty considering how simple the graphics are.
Managed about 60 seconds. :D
Nice concept, but it's too easy to die, and it's not that clear what things are until you collide with them and find-out you're dead, again.
XD "You die... You attack the Doom slime! Hit for 2! Doom slime! dies!"
Pretty fun, but there's a good reason why the Roguelike-making contest is a whole week, not a weekend. :P
LD16 — Exploration (35)
Road by sf17k
This game should be used by psychologists - get people to play it and ask them what it means, I reckon it'd say a lot about them.
For me, it was loneliness, I think.
Come and See by TeamQuiggan
Wow, Civilisation is an impressive goal for a weekend! Had fun mucking about with it even though there's not much too it.
...Deeper by Doches
Having the character gradually forget where he'd been is an interesting move. Gave it a different atmosphere.
Alien Diaspora by quidditymaster
Very nice. :D Got to level 15.
Lost in Exploration by dertom
It'd be handy if you moved with the moving platforms, rather than having to walk left/right as they move.
Asploreheim by SpaceManiac
It seems like a good start, but never really feels 'gamey', unless I've missed something. And yeah, the paths around the middle make it really laggy - perhaps it would work better if hills only drew paths to nearby hills.
In The Field by Entar
Pretty simple, but fun. I like it!
Colonial Age by Stoney
Unusual control scheme, but it worked quite well. As philomory mentioned, the goal wasn't clear enough in the instructions. The graphics are pretty good though.
Exploration game by gustav
Really interesting start - probably far more complex maths than I could cope with during LD-stress. :P
Massacre at Misfit Toy Island by sfernald
Interesting idea of using photographs - I'll bet that saved a lot of time. :D
But the game seemed pretty impossible to me - the toys fired so many bullets I couldn't dodge them, and my bullets never reached the toys. I'll admit I'm not very good at games, so that might be it!
Where is the Cheese by KungPhoo
This really is OCD: The Game. MUST... REARRANGE... MILK...
And I doubt any other games can beat the audio. :P
towlr: EXPLR by philhassey
I think I might have broken it - I went really far down and right, and then the map kept moving about.
But yeah, I'm not much of a fan of towlrs. :|
Chameleon by Undead3
Interesting idea, and nice controls. But it's so hard to find the last source!
Soundscape by Atomic
My character walked into so many walls, he's probably got an awful headache. :P I'm sure it's a good game, I just couldn't figure out what I was doing.
Heartiac Arrest by Maple
I kept getting stuck between screens. :(
SEEK*TOR by Ashera
Very original! It's fun trying to triangulate where things are. :D
Boboil's Adventure by Blackduck
The combat was a bit empty - it never indicates what damage you're doing, and it's hard to see your own health on the dark background.
Explorium by MoltenMustafa
Got to the purple bit and couldn't seem to get past it... Also, yeah, you really shouldn't have used sound from a website - everything should be made by you during the contest.
Ezo by C418
Very interesting. Can't think what else to say, really!
Heli scout by Laksen
A real pity you didn't get far with this. Don't give up on LD though! I'd recommend entering some mini-LDs to get more of an idea of the time limit and how to pace yourself.
Zelnick by ianh
Very nice, but really hard too!
Legacy of HYDON by Arne
Nothing original to say... just I really hope you continue working on this!
Hole Jump by Alex
Couldn't get to grips with the controls, and it was hard to see how close you are to the hole, and the approaching ledges.
Dream Explorer by scellers
Really beautiful. :) If there's one thing though, the jumping feels a bit odd. But it's good you're planning to expand it. :D
Super Mario Ripoff by Overman
I'm not sure you read the rules... the graphics you've used look like they're actual Mario sprites.
Dark Fire by Stalker_23b
Very nice. :D I didn't get that far as I'm a bit rubbish, but it's interesting having to land on planets then gather minerals.
For people having trouble with the error: An easier way is to go into 'config.ini' and change the ',' in the numbers to '.' rather than having to adjust your system settings. :)
This is Infinity by cactus
Now everything looks like it's flickering..
Rex's Junk Hunt by Catmoo
Adorable! Also, I think this is the funniest game I've played so far. "Find as much junk as you can be bothered to" made me chuckle. :D
Soulspark by SonnyBone
What's here is really good. Just needs audio to perfect the atmosphere. A pity you didn't have time to extend it.
Northern Spy by BenHem
Very poetic.
Duct by bentosmile
Really liked this, and I think it's just the right length. The one niggle I have is that the triangular areas completely disorientated me, but fortunately the levels were small enough that it wasn't a big problem.
Tomb Thief by Serilyn
Scored 20571. :D
I thought the 3D models were good considering the time limit, and the synchronised skeleton walk made me chuckle - probably unintentional, but I liked it anyway!
The Legend of Purple Dot - Epsidoe 1: Purple Dot the Explorer by philomory
You're right about it being more of a toy, but there's definitely room to extend this.
I've no idea what the score is actually based on, but since people seem to be boasting, I got 4000. :P
Robot Wants Kitty by Hamumu
Very nice. I found I could really empathise with the robot's desire for a kitty.
Chopface by DrPetter
It's a shame there isn't more game here - as SonnyBone said, the camera's not bad. However, ouch, the sounds! I don't know if it's my computer playing up, but they're cracklebuzzalicious.
EDIT: I listened to the sound file... yeah, it's my system.