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Wagon Race
Wagon Race
By graner
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 74 | 2.82 | | |
| Coolness | 85 | 13 | | |
| Audio | 93 | 1.77 | | |
| Community | 106 | 2.18 | | |
| Fun | 120 | 2.05 | | |
| Theme | 128 | 2.29 | | |
| Overall | 129 | 2.14 | | |
| Humor | 138 | 1.50 | | |
| Graphics | 139 | 1.77 | | |
Comments
I guess you ran out of time? As is it's not much (well, it is a game, which is more than can be said of my entry..), but with some more work it might be interesting. Special tiles and objects and whatnot.
Oh also, it crashed on exit. Logfile sez:
-
Traceback (most recent call last):
File "game.py", line 132, in <module>
NameError: name 'LEVEL_EDITOR' is not defined
I don't really see cavern theme in this one, but I can imagine it can be quite fun if you would include multiplayer, where people would be switching tracks to each other or something.
Hm, there's just one level? With a single forking? Was a more interesting track in the screenshot. Think this could have been sort of good.
The idea is nice, not quite fitting the theme.
This has possibilities. You really should've included a more complex level (or several shorter ones). I see that you put quite a bit of work on the editor. With a few addons this could be quite a fun game.
Neat idea, but it really needs longer levels to show itself off, I think.
sorry cant test, is not working for me
the log says :
Traceback (most recent call last):
File "game.py", line 116, in <module>
File "game.py", line 36, in draw_menu
pygame.error: Couldn't open ../res/left.png
Interesting idea, but there's not much to it. Maybe make it move faster, and add some background elements to give a better sense of speed and action. Throw in some music and longer tracks, and this could be really fun.
For anyone who thinks that there is only one level: push left and right arrow keys in the menu when play course X is active to change the level. That said, they're all pretty short and you don't move fast enough for the game to be too exciting.
Could have been good, but the levels just aren't long enough. :( That said, everything *works*, which is good. With better levels and more hazards along the tracks, it could be great!
As an old fan of the Indiana Jones Temple of Doom game I always have a soft spot in my heart for a good mineshaft train race game. That said it is too bad you didn't have time to make the 4 levels longer but I understand the limits of 2 days very well indeed... ;)
Nice implementation of the track tiles and switching. Seems to play fairly smoothly too. Maybe realease a post-compo train pack with longer levels? :)
The levels were short enough that the cart never got fast enough for it to be difficult. A nice idea though.
After playing the four levels I tried making a longer level in the editor, but I gave up quickly because the editor was slow to use - moving from tile to tile is a bit hard to do quickly.
This looks like it could be very fun, but you need a good example level to show it.
I like the way you've implemented the track changes - it feels very natural and just how I would expect it to work.
I would love to play an updated version if you make one - just a little more time could turn this into a really good game.
Looked cool but it didn't work for me. Couldn't move.