FoonLudum Dare ExplorerUsers → Funkyjive

Funkyjive

Games

YearLDThemeGameDivisionRankOvFuInThGr
201843Sacrifices must be madeBrick Climbcompo1703.603.673.653.102.73

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Comments by Funkyjive

LD43 — Sacrifices must be made

Building a Signal by HawkSandwich 2018-12-03T06:03:10Z

Really enjoyed the art style and mood of the game. Didn't really see how sacrifice played into it but the game was very catchy once I got the hang of it.

Faces by baknik 2018-12-03T06:33:05Z

Takes a while to solve but very nice idea. Similar rules to the "game of life"

The Long Night by elZach 2018-12-03T02:11:54Z

Had some trouble understanding the deck but interesting idea.

AI Flying Bomb by Bart Huylebroeck 2018-12-03T00:18:10Z

It took a few tries but once I gave up on the mouse and only used keyboard to fly I found it much easier to control. Did I miss a way to control roll? 'Q' and 'E' didn't seem to affect it.

Serial Dater by ColeSlaughter 2018-12-12T04:02:45Z

Very original idea! Artwork is excellent and funny. If I had 1 critique it would be that I ended up just smashing each of the buttons right away to get the information. Maybe I am missing something as a penalty for doing that?

Behead by wdelvi 2018-12-03T06:08:05Z

I definitely felt stressed a few times when the pile started getting big. Was able to save it a few times by using combos to bring it back down. Nice game!

Domino Dash by ditzel 2018-12-03T00:12:29Z

Brilliant concept for a game! Addicting.

If you continue this project, add in a free-play mode and see what kind of ridiculous setups people come up with.

Samurai's Legacy by Simone 2018-12-03T02:01:54Z

Brilliant idea, with great execution. Love the low poly style.

Sacrificial Showdown by benbusby 2018-12-03T02:26:52Z

Interesting idea. Certainly a brain teaser when it inverts. Took 2 or 3 times before my brain could process.

Hours of the Day by squirmonkey 2018-12-03T06:21:38Z

Probably one of the more creative interpretations of the sacrifice theme I've seen...and may hit a little close to home. Great idea!

Floofs by kaeveris 2018-12-12T06:27:10Z

Liked the idea. Enjoyed that I had to form a strategy of waiting until I could get maximum "value" for the sacrifice. A few notes. Projectile didn't follow where the target was pointed and would have been nice if I could have controlled via mouse.

Save The Villagers by sky-coding 2018-12-03T06:28:06Z

The endless (or at least appears that way) world was nice. There did seem to be some sort of movement bug for me a few times where I would release my direction key but he would keep running. Difficult game but I was able to find a way to win after 4 rounds.

Brick Climb by Funkyjive 2018-12-03T06:10:46Z

@benbusby Thanks for playing! Yeah, the original idea was to have each character with a different ability so the selection of who to continue with would mean something but I quickly had to de-scope features so I don't feel I got the balance quite right.

Brick Climb by Funkyjive 2018-12-12T04:39:12Z

@willbl3pic @bart-huylebroeck @zachz I designed it to be a mobile game but didn't have time to do a build. I may continue the project and turn it to a pure mobile experience. tapping probably works really well for this style of game.

Brick Climb by Funkyjive 2018-12-12T04:41:43Z

@coleslaughter Thank you for the great feedback! Interesting you found the blue block as the optimal. I found that keeping the "castle" piece to the end and keeping the single move "pawn" early was how I got my high score. Getting the 5 points for the bomb racks up quick. The speed increases by time not score so try racking up as much as you can early, then just survive.

Thanks again for the feedback!

cube mob by mbc 2018-12-03T04:01:27Z

Interesting concept, a little hard to control. I would have liked it to feel a little more "out of control" maybe up the force applied to the cubes?

Eldritchual by arkinrev 2018-12-03T06:47:40Z

I really enjoyed the "balancing" aspect of this game. Really forced me to decide how fast I can go without it all going off the rails. Great game idea to go with the theme of LD43.

Cultist Clicker by TheseusInABottle 2018-12-03T06:56:26Z

Congrats on the first game!