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Pirate-Go-Round
Pirate-Go-Round
By tove
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 84 | 3.00 | 24 | |
| Fun | 132 | 2.48 | 23 | |
| Theme | 138 | 2.80 | 25 | |
| Graphics | 100 | 3.00 | 24 | |
| Audio | | | 3 | |
| Humor | 127 | 2.00 | 10 | |
| Overall | 140 | 2.61 | 23 | |
| Community | 187 | 1.20 | 10 | |
| Coolness | 102 | 7 | | |
Comments
I like the bullet patterns and how you can shoot yourself if you want. Graphics are simple but nice.
Not sure why there are 4 fire buttons though. Is there any difference?
Didn't play with someone, but i imagine it could keep us busy for a while.
I found this amusing to play... although the amusement wore off after 1 game as playing both ships was difficult, and i didnt have anyone in my house who would take the other controls.
Graphics look nice but the game as a whole is sort of lacking. If you added an AI in for the other ship to make it 1-player, just randomly issues commands to the ship, I'm sure the game would of been much more enjoyable!
I can't get it to run, either on the web or the download version. :(
Cute idea, I like the decision to only allow one direction ;)
Can't vote fairly for Fun and Overall as I hadn't had a second player to play with.
Nice idea, I hope you are going to add an AI opponent and configurable keys would be nice.
Windows and Web version didn't work me though, only the Mac OS X one was working.
I LOOOOOVE the tide effect.
LOVE IT.
Pretty cool, although I didn't really understand how it was supposed to work. Still, it was fun and it's cool to see another Java game in here.
Interesting little game, well put together but it just wasn't very fun for a friend and I, the one-way gimmick was great though and I think maybe with some form of aiming it would have been a lot better.