Baby Leviathan: Eat All Fishies by ExciteMike
Haha, this game is simultaneously aggravating and endearing.
(Also disappointed when levels started repeating.)
Foon → Ludum Dare Explorer → Users → shaktool
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Po | Cm | Te | Jo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2010 | 18 | Enemies as Weapons | Modulopod | jam | |||||||||||||||
| 2010 | 17 | Islands | Roach Route | compo | 47 | 3.39 | 3.39 | 3.68 | 1.89 | 3.71 | 3.41 | 2.60 | 1.64 | 11 | |||||
| 2009 | 14 | Advancing Wall of Doom | Peak | compo | 53 | 3.26 | 3.00 | 3.53 | 2.89 | 2.50 | 1.00 | 1.83 | 2.63 | 3.56 | 3.44 |
shaktool leaves an average of 5.0 feedback comments each event.
Haha, this game is simultaneously aggravating and endearing.
(Also disappointed when levels started repeating.)
Just want to say that I did manage to find all the radios, through a combination of headphones, jumping and looking for odd specks in the distance, and avoiding revisiting places I've already been. Nicely done.
I can't figure out how to beat level 3. :(
However! I skipped it and beat the rest of the levels, and I liked them.
The music was a bit too upbeat for this game type, IMHO, although the song is cool on its own.
The link is broken. It should probably point to: http://www.cs.cmu.edu/~wlovas/ludumdare/
I downloaded the OS X version from there, but I got an error trying to run it on an Intel Mac OS X 10.6.3:
Dyld Error Message:
Library not loaded: /opt/local/lib/libgmp.3.dylib
Referenced from: /Users/shaktool/Downloads/Bouncecrab.app/Contents/MacOS/explat.exe
Reason: image not found
Agreed that this game is way too hard, even after figuring out the jump behavior. However, it *is* inspiring. Maybe slow it down, crank up the default look sensitivity, and expand the field of view?
So do the red ones bump me if I touch them while they're in the air, but not while they're on the ground? It seems that if one jumps just as I'm about to pass it, it'll knock me down, which is annoying because they don't broadcast their intention to jump so it's just random to me.
Everything else is awesome!
The link is broken. :(
The first puzzle was pretty good. Still trying to figure out the next one.
The art is really beautiful, I'm interested to learn how you created it.
LD18 — Enemies as Weapons (1)
Leave Me Alone by hamburger 2010-09-06T23:04:00
I think this was my favorite.