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shaktool

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuPoCmTeJoCo
201018Enemies as WeaponsModulopodjam
201017IslandsRoach Routecompo473.393.393.681.893.713.412.601.6411
200914Advancing Wall of DoomPeakcompo533.263.003.532.892.501.001.832.633.563.44

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by shaktool

shaktool leaves an average of 5.0 feedback comments each event.

LD18 — Enemies as Weapons (1)

Leave Me Alone by hamburger 2010-09-06T23:04:00

I think this was my favorite.

LD17 — Islands (9)

Baby Leviathan: Eat All Fishies by ExciteMike

Haha, this game is simultaneously aggravating and endearing.

(Also disappointed when levels started repeating.)

Radio Silence by Terry

Just want to say that I did manage to find all the radios, through a combination of headphones, jumping and looking for odd specks in the distance, and avoiding revisiting places I've already been. Nicely done.

Pirate Panic by triplefox

I can't figure out how to beat level 3. :(

However! I skipped it and beat the rest of the levels, and I liked them.

The music was a bit too upbeat for this game type, IMHO, although the song is cool on its own.

Bouncecrab, Starfish Island by wlovas

The link is broken. It should probably point to: http://www.cs.cmu.edu/~wlovas/ludumdare/

I downloaded the OS X version from there, but I got an error trying to run it on an Intel Mac OS X 10.6.3:

Dyld Error Message:
Library not loaded: /opt/local/lib/libgmp.3.dylib
Referenced from: /Users/shaktool/Downloads/Bouncecrab.app/Contents/MacOS/explat.exe
Reason: image not found

Is Lands? by Tom 7

Heehee, I'm a helicopter!

Island Hopping by Riley Adams

Agreed that this game is way too hard, even after figuring out the jump behavior. However, it *is* inspiring. Maybe slow it down, crank up the default look sensitivity, and expand the field of view?

Roller-Derby 20XX: Mega Islands of Awesome by refrag

So do the red ones bump me if I touch them while they're in the air, but not while they're on the ground? It seems that if one jumps just as I'm about to pass it, it'll knock me down, which is annoying because they don't broadcast their intention to jump so it's just random to me.

Everything else is awesome!

Stuck by bentosmile

The link is broken. :(

No^Man by youdonotexist

The first puzzle was pretty good. Still trying to figure out the next one.

The art is really beautiful, I'm interested to learn how you created it.