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refrag

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
201225You are the VillainThe Evil Machinations of Fluffy McSnugglebottomjam1343.153.003.393.302.703.253.973.2150
201121EscapeVictorycompo353.693.193.003.393.252.801.791.967
201019DiscoveryAbarranejam10
201017IslandsRoller-Derby 20XX: Mega Islands of Awesomecompo453.453.732.771.943.423.793.433.6927
200916ExplorationEchoExplorercompo383.132.473.373.833.333.142.533.5828

MiniLD Games

YearMiniLDThemeGameRank
200913It's EducationalLiteracy Damacy
200912WikipediaWikiInvaders - A Typing Game

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by refrag

refrag leaves an average of 20.0 feedback comments each event.

LD25 — You are the Villain (8)

Kim Jong-un's Glorious Missile to Liberate the Nations DX by dremelofdeath 2012-12-18T09:31:00

Really really great. Simple, but super fun with excellent music and graphics. Strong work!

Hunt by someone 2012-12-17T17:05:00

HA that's awesome! Really nice gameplay. For a first level I'd recommend having the enemies start closer so combat can be triggered after only 1 move. Would be more rewarding faster.
Great entry!

Necrominously Evil by Azlen 2012-12-17T06:05:00

Really interesting concept. I would love to have seen where you were going to take this. Level 1 took a bit to get used to, but the learning curve wasn't bad. Level 2 got too hard too quick. Still, a solid entry. Nice work!

3radicat3 by nihilocrat 2012-12-17T05:10:00

Super fun mechanic, but man it's hard to break through those defences!

EXTREME BURGLARY by dKav 2012-12-17T05:07:00

Good core mechanic.
Level 2 opened up way too wide. It was too steep for me.
Having me viewing the whole map as well as fairly dumb AI didn't make me nervous as stealth game typically would.

Bag a Bride by Wuhao 2012-12-17T05:02:00

Kind of offensive... but I suppose with a theme of "You are the villain", that should be expected.
Had trouble with the "launching" mechanic. There was no UI indicating I was preparing a shot.
Graphics are excellent and the audio is cute.

ECHO CHAMBER by loren 2012-12-17T04:47:00

Really neat concept and I love how the visual style came together on this. A very nicely put together entry! Great job!

Evil Driver by rogerklotz 2012-12-17T04:34:00

Interesting play on the theme! I quickly discovered that there was a sweet spot on the track that I could stop at that would clog the entire street. But a very good concept. Nice work!

LD21 — Escape (23)

AWOL by quickfingers 2011-08-29T20:45:00

Definitely the funnest LD21 game I've played so far.

Reality by neonaxil 2011-08-28T01:04:00

Pretty. First time I loaded it it got stuck after the intro screen. Played it through a few times to try the different scenarios. It's nice.

Dream Path by gimblll 2011-08-28T00:54:00

Absolutely loved it. The art, sound and puzzle designs were great. Really really enjoyed this.

Vault by hamburger 2011-08-28T00:46:00

Very good puzzle concept. If you could ramp up the complexity slowly I could see myself getting hooked. Nice work!

A Underwater Escape by Dmurph 2011-08-28T00:41:00

Dude needs to be more focused on where his body went than he does worrying about sharks and arrows. And yet there he is, the severed head smiling at me, taunting me, telling me to burn things.

EscCtrl by Haversack 2011-08-28T00:36:00

I liked the part where I got to hit the spacebar.

Globular Prisonbreak! by Edsploration 2011-08-28T00:25:00

Interesting concept but I got overwhelmed and confused.

Scratchy Get Out! by sfernald 2011-08-28T00:19:00

Unplayable it it's current state due to issues others have mentioned. Good job making something for LD, I hope you take everyone's feedback to help focus on key principles in game design.

Idol Run! by Vidd 2011-08-28T00:10:00

Solid work.

Lost Psyche by NeiloGD 2011-08-27T23:49:00

Trippy, but hard to play. Kind of stretching the theme a bit aren't ya? ;)

Gaol Break by Basilios 2011-08-27T23:42:00

Neat concept but the difficulty curve was brutal.

26 Prisoners by Devenger 2011-08-27T23:38:00

Solid mechanics and good execution. Difficulty ramp-up and learning could be gentler (but that might just be me). Hated that I had to sacrifice people to escape, so +1 for creating that emotional response.

Stuff From the Past by eralpkaraduman 2011-08-27T23:29:00

The platforming elements were needlessly finicky. Controls in your post-compo version are better, but the design of the level is still needlessly complex.

Liked the concept, would like to see you flesh it out more.

NO ESCAPE by kato9 2011-08-27T23:12:00

Great atmosphere. Read your Layers Breakdown, congrats on focusing on what you know and building a "game" with the tools you're comfortable with.

The Man Who Sold The World by krangGAMES 2011-08-23T22:50:00

Great work :) Loved the story. Loved the atmosphere. Controls were tight and the level design was good.

Boat Escapade by wademcgillis 2011-08-23T18:24:00

Pretty complex game. Unfortunately I got lost. Some simpler structure early on in the game would help to teach the player of the mechanics.
Good solid entry. Well done.

Viral by torokokill 2011-08-23T18:15:00

Nifty! I did find it a bit difficult and it was hard to use my "powers" effectively.
Good work on a complete entry.

Eggscape by Make A Game 2011-08-23T16:07:00

Really liked it! Great graphics. Good gameplay. I was a bit confused at the start because I was thinking of Tetris "Am I the monster trying to get the egg back?". Figured it out after the first death. ;) Great work!!!

Reach For It by Noel Berry 2011-08-22T23:42:00

First entry I finished to the end! Great stuff. Very fun, great presentation. No audio though?

A very strong entry. Loved it.

A Helicopter Named Freedom! by Codexus 2011-08-22T22:31:00

I liked it! Beautiful world you constructed for this 48hr ditty. I liked the gameplay mechanic but did find it got dull a bit quickly. I'm more of an arcadey-fan than a Sim fan so maybe that's it. ;)

Where's the audio/music?

Solid entry. Great work.

Castle Skate by Mstrp2ez 2011-08-22T22:22:00

I liked it! Using "escape" as your primary key is cute (but predictable ;) The player animations were nice and I liked the jump,double-jump,sword and turbo mechanics implemented with the single button.

Good work.

About Julie's Escape by dseidl 2011-08-22T22:16:00

Nice sprite work. The gameplay is a bit dull. The controls are clunky. The enemies seemed to spawn on top of rocks/bushes frequently.
The sound effects were adorable. ;)

Super Kommandant Exteme by Nothing Games 2011-08-22T22:11:00

I liked the premise but found the execution a little dull. Good entry though! Congrats!

LD19 — Discovery (29)

Fate of Mankind by LegacyCrono 2010-12-22T06:54:00

Very nice! The first time I played I went straight for the jump power instead of the seeing power. This made it impossible to continue. A very strong entry, great work!

Observatory by ladron 2010-12-22T06:22:00

I liked the story setup. Would be neat to see where you were going to take it. As it stands, I can only stare through a telescope looking for planets for so long. ;)

Beacon of Hope by aallx 2010-12-22T06:15:00

I let light be my guide and all it led me to were false promises.
Congrats on making a Ludum Dare game!

1492 by wlovas 2010-12-22T06:09:00

I defeated all the monsters and won! An extra little bonus for being OS/X only. ;)
Congrats on making a Ludum Dare entry!

Code Monkey Trials by Rolith 2010-12-22T06:00:00

Nifty game, I was able to understand the mechanics quickly. Gave up around level 4(?) with all the keys and doors and cross-sections of gravel.

...You Are A Duck! by KoryWazHere 2010-12-22T05:55:00

No YOU are a duck! Cute concept :) Great job learning Unity and taking part in Ludum Dare!

Mother Robot by increpare 2010-12-21T23:55:00

Really great entry. I loved the core mechanic. One of the most enjoyable titles I've played so far.

Impatient Archaeologist by Hellfang 2010-12-21T22:32:00

I love it! Tons of fun! Blowing stuff up and digging never gets old.
Next time: Audio!

Mothership by hsmith 2010-12-21T22:26:00

I really like where you were going with this. The hyper sensitive mouse controls were annoying. I also wasn't sure what I was doing when I collided with various objects (the game didn't give me clear enough feedback).

I definitely agree there is promise here, it just needs a bit more work.

Good job!

Let's Science by Hazel 2010-12-21T22:14:00

The music wasn't for me - very hard to listen to, had to turn it off. Ambitious scope of a game for an LD weekend with good results. Well done! (LOVED the Dr names and Research assignments. Very good humour)

1958 BNL by ExciteMike 2010-12-21T22:01:00

I like where you were going with this, but the controls killed it for me. I also had troubles with clicking outside the game window. I really wanted to keep going! But the controls made it too frustrating/difficult :(

L E A P E R by Sophie Houlden 2010-12-21T21:56:00

Took a bit to figure out what the hell was going on but once I did, I thought this was quite good. I loved the psychedelic graphics.

i love snow man by dock 2010-12-21T21:55:00

I love snowman! So adorable. Beautiful art direction as always. I had a nice "aha!" moment when I "got" the core mechanic.

Snowboggan! by McFunkypants 2010-12-21T21:53:00

Super fun! The world needs more Snowbogganing and this game is a step in the right direction.

The Secret Documents by Danik 2010-12-21T21:43:00

Beautiful atmosphere. I love the character. Jumping feels a bit "floaty". A very strong entry. Great work!

Husk by Jonathan Whiting 2010-12-21T21:37:00

Very nice. I really enjoyed playing this. Great work!

Grand Mystic Quest of Discovery by hulahulahest 2010-12-21T21:27:00

A wonderful game! It just needs audio. :)

Rememberance... by AClockWorkLemon 2010-12-21T21:20:00

Nice atmosphere. The graphics and audio suited what you were going for. I only got 15 thoughts in before I got bored.

COMPLICATED VIEW by xra 2010-12-21T21:13:00

I couldn't get past the first level. :( Great concept, I just wish the learning curve was such that I could have gotten somewhere in it. Maybe fewer "peices" in the early levels to ease the player into the mechanics?

Scarab Amazing by bernardfrancois 2010-12-21T21:07:00

I really liked the atmosphere and gameplay mechanics! Well done!

Teleport Discover by Vladp995 2010-12-21T20:59:00

It wasn't clear that I was using energy as I moved so I was confused when I was all of a sudden unable to move.

Get Out by dsv101 2010-12-21T20:55:00

It's so hard to play platformers if the controls are loose. Congrats on actually building this in Actionscript though! +1 to Learning Experience.

Juxtapose by Daniel X. Moore 2010-12-21T20:52:00

Not bad! The only thing was I kept forgetting what pattern did what. It would almost be cool if the game had a legend showing which pattern did what after you "unlock" each pattern. There were just too many to keep in my head.
A solid game concept. Great work!

Autoflotilla by Sparky 2010-12-21T20:38:00

A neat concept! Wouldn't run on MacOSX at a decent framerate. Ran fine under Windows. Looking forward to seeing how you develop this post-compo!

RandomLD19 by Gornova 2010-12-21T20:33:00

While it's clear you were going for something new and unique, I just couldn't wrap my head around what was happening or what I should be doing.

Q-Bers by recursor 2010-12-21T19:29:00

I really enjoyed this! A nice and simple puzzle game. The sound effects really helped make the cube spinning satisfying. Good job on a solid entry.

Thirst by Zilbuz 2010-12-21T19:16:00

Nice little game. I found it very easy to get water and made it to safety in no time. I would have preferred to feel more anxiety or urgency.

Discover19 by Suyo 2010-12-21T19:11:00

Not bad! Satisfying gameplay. A solid entry. My only gripe was the cheap deaths when my guy fell right in front of a block after being respawned. I also wasn't clear on death/what my punishment for death was or whether the game ended after a certain period of time or deaths.

Distance by austinbreed 2010-12-21T19:04:00

Very nice. For anyone that has ever been in a long-distance relationship, this game will bring back some of those uneasy feelings. Well done.