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Juxtapose
Juxtapose
By strd6
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 71 | 3.19 | | |
| Audio | 86 | 2.67 | | |
| Theme | 96 | 3.20 | | |
| Fun | 143 | 2.54 | | |
| Overall | 156 | 2.58 | | |
| Humor | 198 | 1.53 | | |
| Coolness | 201 | | | |
| Community | 201 | 1.70 | | |
| Graphics | 216 | 2.00 | | |
Comments
devenger
2010-12-20 16:55
Very cool. Some things perhaps should be clearer (I presume Power Up! increases the points you get for each ball you remove/change?) but generally it was a pleasure just to try things, see the results, and try and build a strategy from it. The different sound effects for the different results you could get were a nice touch. Well done :)
Pressing space just locked it up for me... not sure what I'm doing wrong but it definitely wasn't working the way I thought it would.
That was pretty cool.
strd6
2010-12-21 01:38
@devinmoore I've had reports of it not working in FireFox. Chrome may be your best bet.
ranklar
2010-12-21 02:26
Tried Firefox (doesn't work), and I tried IE 8, and it doesn't work. I am not going to install Google and agree to their EULA, sorry mate.
refrag
2010-12-21 20:52
Not bad! The only thing was I kept forgetting what pattern did what. It would almost be cool if the game had a legend showing which pattern did what after you "unlock" each pattern. There were just too many to keep in my head.
A solid game concept. Great work!
Pretty cool idea. I was compelled to bust out a pad and pen and log the combinations. Neat; some graphical effects could have greatly increased the experience. However, time was of the essence :P
endurion
2010-12-22 17:48
This locks up my browser completely.
HTML 5, unravelling shit performance that we thought finally forgotten and buried
jolle
2010-12-23 21:21
In Opera, the keys did not just move the selection/activate, they also scrolled the browser window, which was a bit annoying.
Interesting idea.